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PTS Update 34 - Feedback Thread for Classes & Abilities

  • Zezin
    Zezin
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    Mr_Stach wrote: »
    Funny part is they even buffed DKs survivability, like I don't think the King of Survivability needs more.

    They were targeting PvE survivability with those changes, it just so happens it also buffed survivability for PvP... Unfortunate but I don't begrudge them on this nor do I think it's a bad thing per SE I just want the class to deal less damage if they have so much survivability and cc.
  • Mr_Stach
    Mr_Stach
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    I really think they need to separate PvP & PvE Balance.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Selot
    Selot
    ✭✭✭
    Magblade NEEDS to be buffed, this class is in the worst position in pvp at the moment.
  • Mr_Stach
    Mr_Stach
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    ✭✭
    Selot wrote: »
    Magblade NEEDS to be buffed, this class is in the worst position in pvp at the moment.

    I disagree that they are the "worst" but I'll agree that they could def use a buff.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Foxtrot39
    Foxtrot39
    ✭✭✭✭
    Mr_Stach wrote: »
    Selot wrote: »
    Magblade NEEDS to be buffed, this class is in the worst position in pvp at the moment.

    I disagree that they are the "worst" but I'll agree that they could def use a buff.

    Worst as in none of the class skill is usable in PVP (save for cloak) sure
    Edited by Foxtrot39 on 9 May 2022 18:53
  • VarisVaris
    VarisVaris
    ✭✭✭✭✭
    Foxtrot39 wrote: »
    Mr_Stach wrote: »
    Selot wrote: »
    Magblade NEEDS to be buffed, this class is in the worst position in pvp at the moment.

    I disagree that they are the "worst" but I'll agree that they could def use a buff.

    Worst as in none of the class skill is usable in PVP (save for cloak) sure

    Healthy offering, assassin's will, concealed weapon, lotus fan, cloak as mentioned, next patch path, shadow image, soul tether, incap/soul harvest.

    Looks like more than one tbh
  • Mr_Stach
    Mr_Stach
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    ✭✭
    You gotta realize, I'm gonna look at everything through the Lens of a Warden Main. Warden has 4 Damaging Skills. We have no useful stun. Our Main Spammable is terrible.

    I don't think that NB is Worse than Warden.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Mr_Stach
    Mr_Stach
    ✭✭✭✭✭
    ✭✭
    Another week of silence concerning Warden. So glad that DK got some Nerfs. But I'm sure nothing is going to happen for Warden. Arctic Blast is gonna go live and no one will use it. At all.

    40bahscnqc3r.jpg
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • merpins
    merpins
    ✭✭✭✭✭
    ✭✭✭
    Mr_Stach wrote: »
    You gotta realize, I'm gonna look at everything through the Lens of a Warden Main. Warden has 4 Damaging Skills. We have no useful stun. Our Main Spammable is terrible.

    I don't think that NB is Worse than Warden.

    NB is a disjointed mess of a class whose skills are all mediocre making for a super hard to play rotation just to get good dps. Warden is a great class with strong skills, but only like 4 of them making for a very simple playstyle with very limited options... for stamina only. Mag Warden got nerfed hard, when it already only had like 3 skills to use, despite it not really needing the nerf and needing a buff. And DK got nerfed, but who knows whether or not this will significantly affect them. I suspect it will affect their survivability only.
  • Mr_Stach
    Mr_Stach
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    ✭✭
    That's fair. Stamden is gonna be great this patch. I'll probably hang up my Magden for a bit, which is sad because it's been my main since Morrowind.

    Rest in Peace, Glacial Guardian

    6hv5o3lp3264.png
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Foxtrot39
    Foxtrot39
    ✭✭✭✭
    Well I guess mass hysteria/Consuming darknes and their morph are considered meta skill that are often used by any NB user as this patch was all about buffing the underperofrming or underused skills

    Warden are totaly fine and don't need a single on demand stuns as everyone politely do 5x range attack when they're asked to do so

    /s
  • Mr_Stach
    Mr_Stach
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    ✭✭
    Foxtrot39 wrote: »
    Well I guess mass hysteria/Consuming darknes and their morph are considered meta skill that are often used by any NB user as this patch was all about buffing the underperofrming or underused skills

    Warden are totaly fine and don't need a single on demand stuns as everyone politely do 5x range attack when they're asked to do so

    /s

    Um excuse me, you seemed to have walked out of my stun buildup, would you kindly stay close to me while I attempt to stun you a second time. This is a very expensive skill and it just takes too long, I'd rather not go OOM trying to stun you..... Oh you, you stunned me..... That seemed way too easy.... Oh you have 3 more on demand you can choose from.

    ngql13mhrpkq.gif
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • ESO_Nightingale
    ESO_Nightingale
    ✭✭✭✭✭
    ✭✭✭✭
    Mr_Stach wrote: »
    Foxtrot39 wrote: »
    Well I guess mass hysteria/Consuming darknes and their morph are considered meta skill that are often used by any NB user as this patch was all about buffing the underperofrming or underused skills

    Warden are totaly fine and don't need a single on demand stuns as everyone politely do 5x range attack when they're asked to do so

    /s

    Um excuse me, you seemed to have walked out of my stun buildup, would you kindly stay close to me while I attempt to stun you a second time. This is a very expensive skill and it just takes too long, I'd rather not go OOM trying to stun you..... Oh you, you stunned me..... That seemed way too easy.... Oh you have 3 more on demand you can choose from.

    ngql13mhrpkq.gif

    we're not worth getting fixed apparently.
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • master_vanargand
    master_vanargand
    ✭✭✭✭✭
    Is "update34" a Nightblade's buff?
    No, even if buff a skill that no one uses, no one will use it.
    Nightblade is in despair.

    [Nightblade's wish]
    PvP
    Add Major Savagery and Prophecy to "Grim Focus".
    Nightblade attaches great importance to Critical and requires major barbarians and prophecies in class skills.

    PvE
    Nightblade is the lowest DPS.
    Nightblade has no useful synergies and AoE is weak.
    Nightblade specializes in single damage, but is below average DPS of class.
    So need change the Passive Skills "Pressure Points" to 3% (657).
    This is the simplest idea to raise DPS.
  • Dexter411
    Dexter411
    ✭✭✭
    Magplars still can not sustain simple dummy parse, even with 2h backbar and 2 stamina skills, jabs are overtuned, you know one skill is way overtuned when adding and keeping 100% of most dots is dps los because you're not jabbing
    Nightblades outside of ganking in PvP are a dead class
    Warden still has only one true "greater" morph for bear, magwarden is horrible and provides 0 utility since tanks can apply brittle

    Casualsoul ring is the main focus
    On ESOlogs 80-85% of top parses are magDK's so they nerfed it's sustain

    Plus ZoS adds yet another broken gimmick to the game(card game) that will be playable without major issues in year or so

    Meanwhile, same bugs exists since the content was released, never even acknowledged by devs.

    Yup, I think it is a time to take another couple of months of break from ESO.
  • TheKingofSass
    TheKingofSass
    ✭✭✭✭
    Please consider lowering the cooldown for DK combustion passive and higher the ember heal % a little bit.

    The whole "this class is meant to suffer" is a load of nonsense and just???? Either readjust these changes or find a way to separate PVE & PVP.

    I understand these changes in pvp were needed, but they will hit, as USUSAL, pve the most. For the love of anything Holy and good in this world, separate pvp & pve.

    Suggestion for Ember it make the heal 65% and for the combustion passive to 1.5 seconds or 2. DK finally are playable with nice sustain on PVE live, please don't destroy that. Give actual balance or separate pvp/pve.

    It's been asked for YEARS. It's possible. Just do it.
    "Remember, darkness does not always equate to evil, just as light does not always bring good."

    Nifereti
    500 CP+┇Altmer┇Vampire Magblade┇AD
    Alyäia Morningstar
    500 CP+┇Altmer┇Vampire Magplar┇AD
    Poison Avy
    500 CP+┇Bosmer┇Werewolf Stamden┇EP
    Tronto Ebur
    500 CP+┇Imperial┇Frosted Tankden┇EP
    Azaerani
    500 CP+┇Dunmer┇Dovah Kendov MagKnight┇DC
  • Mr_Stach
    Mr_Stach
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    ✭✭
    Please consider lowering the cooldown for DK combustion passive and higher the ember heal % a little bit.

    The whole "this class is meant to suffer" is a load of nonsense and just???? Either readjust these changes or find a way to separate PVE & PVP.

    I understand these changes in pvp were needed, but they will hit, as USUSAL, pve the most. For the love of anything Holy and good in this world, separate pvp & pve.

    Suggestion for Ember it make the heal 65% and for the combustion passive to 1.5 seconds or 2. DK finally are playable with nice sustain on PVE live, please don't destroy that. Give actual balance or separate pvp/pve.

    It's been asked for YEARS. It's possible. Just do it.

    Personally I think the sweet spot would be a 1 second CD on, making it comparable to other resource sustain passives.

    Right now they nerfed from 1k per .5 seconds to 1k per 3 seconds. That's a 6x nerf. Nothing should ever be nerfed that hard.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • warmantes
    warmantes
    ✭✭
    Please don’t put DK back at the bottom again!
    Sustain was the main issue which kept DK’s on the bottom of dps choices for highly optimized endgame raiding groups. Please i beg you, please don’t make that happen again. :(
    DK is such a fun class and with this change we will probably be forced to go back too Necro again.

    I know this is niche and its probably been too good in other scenarios other than endgame pve.
    But what about only reducing combustion to every 1 secound instead of 3.
    Thats still a 50% nerf rather than an 250% nerf.

    I would say thats my biggest issue.
    Burning embers could go down to 70% mby, but combustion is priority number 1.

  • lonnml
    lonnml
    ✭✭✭
    Two words: Magicka Warden.

    ZOS please stop ignoring the PTS feedback. At least give every other magden thread an acknowledgement or an explanation of why already-meh skills are getting nerfed into the ground
  • Bodycounter
    Bodycounter
    ✭✭✭✭
    warmantes wrote: »
    But what about only reducing combustion to every 1 second instead of 3.
    Thats still a 50% nerf rather than an 250% nerf.

    Combustion was nerfed by 500% and your suggestion would nerf it by 100%. I just wanted to get the numbers right to better visualise the current nerf better. I don't think it's fine to increase the internal timer of the passive by six times. I know Dragonknights need nerfs in terms of PvP but they should not be put back in PvE/Solo like two years ago. ZoS should make changes to abilities that directly impact PvP performance like Fossilize, Corrosive Armor or Coagulating Blood.

    Edited by Bodycounter on 11 May 2022 11:28
  • Mr_Stach
    Mr_Stach
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    ✭✭
    Giving it one more college try, the Arctic Blast change is awful, the Slab change is irrelevant.

    The "Master's of Ice" as you put it have 1 relevant Ice skill, the rest are unused. Which in that perspective make half of the Glacial Presence passive (200% chance to apply chill with Winter's Embrace abilities) less effective.

    There's been a lot of ideas, making Arctic blast an area skill:

    5yfu2rqbe8ow.png

    We've suggested retooling some Animal Companion skills to just dealing Frost Damage:

    4yxwijelxw8b.png

    Lately, I've been experimenting with ideas of just recreating the Mag morphs in animal tree to be Ice themed, I don't expect these whatsoever, but just trying to show what kind of skills could be cool:

    Spammable from the trailer?

    pyt7t5wky7ft.gif

    Reimagining Deep Fissure as an Ice Ability:

    icknnmd343ib.gif

    Point is, we're just wanting to know that we're being heard, we don't expect changes immediately, we just want some kind of response. We're putting in a lot of work trying to stay relevant but entering into the 4th week of silence is taking it's toll. We just want an On Demand Stun in our kit, waiting for a stun to happen for 5 seconds is just plain terrible. Waiting for someone to hit you from range for a defensive stun is not great either. I can't speak to NB or Sorc feeling bad, but Mag Warden feels like it's scraping the bottom of the barrel in PvP.


    Edited by Mr_Stach on 11 May 2022 14:51
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • ESO_Nightingale
    ESO_Nightingale
    ✭✭✭✭✭
    ✭✭✭✭
    Mr_Stach wrote: »
    Giving it one more college try, the Arctic Blast change is awful, the Slab change is irrelevant.

    The "Master's of Ice" as you put it have 1 relevant Ice skill, the rest are unused. Which in that perspective make half of the Glacial Presence passive (200% chance to apply chill with Winter's Embrace abilities) less effective.

    There's been a lot of ideas, making Arctic blast an area skill:

    5yfu2rqbe8ow.png

    We've suggested retooling some Animal Companion skills to just dealing Frost Damage:

    4yxwijelxw8b.png

    Lately, I've been experimenting with ideas of just recreating the Mag morphs in animal tree to be Ice themed, I don't expect these whatsoever, but just trying to show what kind of skills could be cool:

    Spammable from the trailer?

    pyt7t5wky7ft.gif

    Reimagining Deep Fissure as an Ice Ability:

    icknnmd343ib.gif

    Point is, we're just wanting to know that we're being heard, we don't expect changes immediately, we just want some kind of response. We're putting in a lot of work trying to stay relevant but entering into the 4th week of silence is taking it's toll. We just want an On Demand Stun in our kit, waiting for a stun to happen for 5 seconds is just plain terrible. Waiting for someone to hit you from range for a defensive stun is not great either. I can't speak to NB or Sorc feeling bad, but Mag Warden feels like it's scraping the bottom of the barrel in PvP.


    as much as i hate saying this, the college try is most likely going to fall on deaf ears.
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • master_vanargand
    master_vanargand
    ✭✭✭✭✭
    Mr_Stach wrote: »
    Please consider lowering the cooldown for DK combustion passive and higher the ember heal % a little bit.

    The whole "this class is meant to suffer" is a load of nonsense and just???? Either readjust these changes or find a way to separate PVE & PVP.

    I understand these changes in pvp were needed, but they will hit, as USUSAL, pve the most. For the love of anything Holy and good in this world, separate pvp & pve.

    Suggestion for Ember it make the heal 65% and for the combustion passive to 1.5 seconds or 2. DK finally are playable with nice sustain on PVE live, please don't destroy that. Give actual balance or separate pvp/pve.

    It's been asked for YEARS. It's possible. Just do it.

    Personally I think the sweet spot would be a 1 second CD on, making it comparable to other resource sustain passives.

    Right now they nerfed from 1k per .5 seconds to 1k per 3 seconds. That's a 6x nerf. Nothing should ever be nerfed that hard.

    In the case of "1k per .5 seconds", resources will not run out forever even after fighting for 1000 years.
    For example, Mag Nightblade's Siphoning Attacks is "cast cost 1080, 4270 additional Magicka to 20 seconds after".
    "1k per 3 seconds" is 6666 in 20 seconds, which is still much better than Mag Nightblade's Siphoning Attacks.
    Are DK dissatisfied with this?
    It's still OP.
  • Mr_Stach
    Mr_Stach
    ✭✭✭✭✭
    ✭✭
    I mean, I think Siphoning Attacks could use a buff anyways
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • master_vanargand
    master_vanargand
    ✭✭✭✭✭
    Mr_Stach wrote: »
    I mean, I think Siphoning Attacks could use a buff anyways

    But DK's combustion is passive skill.
    Not requiring Skill slots is a big advantage.
    So DK's combustion is much better than NB's Siphoning Attacks.
  • Aldoss
    Aldoss
    ✭✭✭✭✭
    Mr_Stach wrote: »
    Giving it one more college try, the Arctic Blast change is awful, the Slab change is irrelevant.

    The "Master's of Ice" as you put it have 1 relevant Ice skill, the rest are unused. Which in that perspective make half of the Glacial Presence passive (200% chance to apply chill with Winter's Embrace abilities) less effective.

    There's been a lot of ideas, making Arctic blast an area skill:

    5yfu2rqbe8ow.png

    We've suggested retooling some Animal Companion skills to just dealing Frost Damage:

    4yxwijelxw8b.png

    Lately, I've been experimenting with ideas of just recreating the Mag morphs in animal tree to be Ice themed, I don't expect these whatsoever, but just trying to show what kind of skills could be cool:

    Spammable from the trailer?

    pyt7t5wky7ft.gif

    Reimagining Deep Fissure as an Ice Ability:

    icknnmd343ib.gif

    Point is, we're just wanting to know that we're being heard, we don't expect changes immediately, we just want some kind of response. We're putting in a lot of work trying to stay relevant but entering into the 4th week of silence is taking it's toll. We just want an On Demand Stun in our kit, waiting for a stun to happen for 5 seconds is just plain terrible. Waiting for someone to hit you from range for a defensive stun is not great either. I can't speak to NB or Sorc feeling bad, but Mag Warden feels like it's scraping the bottom of the barrel in PvP.


    I think what gets me the most is that the bear suggestion is so easy to implement just like the new wild guardian changes were. They don't have to retool the ultimate, they just have to update the tooltip the same way they did for wild and paint the bear white. They've already proved that reskinning can be done with the ult with the special collector's edition bundle (I think? The grey skinned bear?)

    I hope they won't neglect this excellent suggestion just because they don't want to cover up someone's ult skin that they bought in a bundle many years ago.
  • Mr_Stach
    Mr_Stach
    ✭✭✭✭✭
    ✭✭
    Mr_Stach wrote: »
    I mean, I think Siphoning Attacks could use a buff anyways

    But DK's combustion is passive skill.
    Not requiring Skill slots is a big advantage.
    So DK's combustion is much better than NB's Siphoning Attacks.

    I'm not disagreeing with you. Combustion is very strong. It needed a nerf.

    I still think that the Nerf was too heavy handed. I also agree that a passive should be weaker than a slotted skill, so I still think Siphoning needs a buff.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • master_vanargand
    master_vanargand
    ✭✭✭✭✭
    Mr_Stach wrote: »
    Mr_Stach wrote: »
    I mean, I think Siphoning Attacks could use a buff anyways

    But DK's combustion is passive skill.
    Not requiring Skill slots is a big advantage.
    So DK's combustion is much better than NB's Siphoning Attacks.

    I'm not disagreeing with you. Combustion is very strong. It needed a nerf.

    I still think that the Nerf was too heavy handed. I also agree that a passive should be weaker than a slotted skill, so I still think Siphoning needs a buff.

    I'm sorry.
    I'm not good at English, so I mistranslated your opinion.
    I agree with your opinion.
    Siphoning Strikes (Morfhs: Siphoning Attacks, Leeching Strikes) require a buff.
  • Mr_Stach
    Mr_Stach
    ✭✭✭✭✭
    ✭✭
    Aldoss wrote: »
    Mr_Stach wrote: »
    Giving it one more college try, the Arctic Blast change is awful, the Slab change is irrelevant.

    The "Master's of Ice" as you put it have 1 relevant Ice skill, the rest are unused. Which in that perspective make half of the Glacial Presence passive (200% chance to apply chill with Winter's Embrace abilities) less effective.

    There's been a lot of ideas, making Arctic blast an area skill:

    5yfu2rqbe8ow.png

    We've suggested retooling some Animal Companion skills to just dealing Frost Damage:

    4yxwijelxw8b.png

    Lately, I've been experimenting with ideas of just recreating the Mag morphs in animal tree to be Ice themed, I don't expect these whatsoever, but just trying to show what kind of skills could be cool:

    Spammable from the trailer?

    pyt7t5wky7ft.gif

    Reimagining Deep Fissure as an Ice Ability:

    icknnmd343ib.gif

    Point is, we're just wanting to know that we're being heard, we don't expect changes immediately, we just want some kind of response. We're putting in a lot of work trying to stay relevant but entering into the 4th week of silence is taking it's toll. We just want an On Demand Stun in our kit, waiting for a stun to happen for 5 seconds is just plain terrible. Waiting for someone to hit you from range for a defensive stun is not great either. I can't speak to NB or Sorc feeling bad, but Mag Warden feels like it's scraping the bottom of the barrel in PvP.


    I think what gets me the most is that the bear suggestion is so easy to implement just like the new wild guardian changes were. They don't have to retool the ultimate, they just have to update the tooltip the same way they did for wild and paint the bear white. They've already proved that reskinning can be done with the ult with the special collector's edition bundle (I think? The grey skinned bear?)

    I hope they won't neglect this excellent suggestion just because they don't want to cover up someone's ult skin that they bought in a bundle many years ago.

    Yep, the Bear Ult change is probably the simplest solution, they could also make a polar bear skin close to the other skin we received.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Mr_Stach
    Mr_Stach
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    ✭✭
    Also just another quick thought. Warden has no Burst Ult. Yes there's Ice Comet and Dawnbreaker, but what if we change how Permafrost Worked for PvP? A big Dunk & Stun? That would be Rad as Hell.

    d3lpj8einkpm.gif
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
This discussion has been closed.