They won't, because if holding 10 keeps and 6 scrolls still leaves you "losing" on the scoreboard, then they are going PvDoor the map and bully the low pop factions into logging out, just to hold a normal scoring lead.biminirwb17_ESO wrote: »Players have to take some responsibility for the state of the game, and allowing your opponents a chance to recover would be a good way to start.
xylena_lazarow wrote: »They won't, because if holding 10 keeps and 6 scrolls still leaves you "losing" on the scoreboard, then they are going PvDoor the map and bully the low pop factions into logging out, just to hold a normal scoring lead.biminirwb17_ESO wrote: »Players have to take some responsibility for the state of the game, and allowing your opponents a chance to recover would be a good way to start.
xylena_lazarow wrote: »You misunderstand. Some see conspiracy, my argument is futility. Why bother banging your head against a brick wall of high pop zerg, when you can just log out and give a nice score bonus to the few diehards who stick around?midgetfromtheshire wrote: »Again you go with the "low pop logging out".
If they really want the low pop faction to have a fighting chance, they'll have to give them buffed stats or raid boss npc guards or something, when they are actually low pop and badly outnumbered, not an hour after they drop to 1 bar and give up.
xylena_lazarow wrote: »They won't, because if holding 10 keeps and 6 scrolls still leaves you "losing" on the scoreboard, then they are going PvDoor the map and bully the low pop factions into logging out, just to hold a normal scoring lead.biminirwb17_ESO wrote: »Players have to take some responsibility for the state of the game, and allowing your opponents a chance to recover would be a good way to start.
It won't solve it, but more players would have the opportunity to enjoy PvP. There's plenty of EP saying they didn't switch factions at reset because the 2k Crown + 30day commitment = too big an investment and not enough payoff.Is that what you have in mind when your claim that removing faction locks will solve this? It never did before, why would it now?
xylena_lazarow wrote: »They won't, because if holding 10 keeps and 6 scrolls still leaves you "losing" on the scoreboard, then they are going PvDoor the map and bully the low pop factions into logging out, just to hold a normal scoring lead.biminirwb17_ESO wrote: »Players have to take some responsibility for the state of the game, and allowing your opponents a chance to recover would be a good way to start.
That’s not why they’re gating AD and DC. It has nothing to do with score. In fact, the gating and faction stacking is a big cause of why so many AD and DC stopped playing, which further contributes to the pop imbalance.
Since you harp on faction locks, the campaign reset a few days ago, giving EP players opportunity to move to the less populated sides. How many did? Because I still see EP with the huge pop advantage and 2k early score lead, so I’m going to guess none. When there wasn’t faction lock on the main campaign, we saw EP Zerg the map, log over to AD characters to flip it back, just so they could PvDoor it again on EP. sure, only 20-25 of EP did this out of the 100 that gate people during prime time, but enough to leave a bad taste in people’s mouths. Is that what you have in mind when your claim that removing faction locks will solve this? It never did before, why would it now?
You're not wrong, the difference on EP is that there's no longer anyone saying to lay off the low pop factions and let them log back in to get PvP going. The general sentiment is that high pop PvDoor is totally justified if it's what's needed to keep EP atop the scoreboard. Players like to vent their frustrations at EP or believe that players will police themselves, but the only thing that will fix this is pressuring ZOS, not blaming other players.TheEndBringer wrote: »If you're already up by 30k, then gaiting has nothing to do with the score. It's a combination of boredom and griefing.
xylena_lazarow wrote: »You're not wrong, the difference on EP is that there's no longer anyone saying to lay off the low pop factions and let them log back in to get PvP going. The general sentiment is that high pop PvDoor is totally justified if it's what's needed to keep EP atop the scoreboard. Players like to vent their frustrations at EP or believe that players will police themselves, but the only thing that will fix this is pressuring ZOS, not blaming other players.TheEndBringer wrote: »If you're already up by 30k, then gaiting has nothing to do with the score. It's a combination of boredom and griefing.
Painting the map red and keeping it that way is what rewards EP with both AP gain and 1st place on the scoreboard. This is a pretty screwed system and it's on ZOS to change what sort of PvP player behavior is rewarded.Or you can stop griefing AD/DC as EP and let them log back in. Low pop bonus is meant to keep things fair; it's clear EP doesn't enjoy fair competition.
ssewallb14_ESO wrote: »No one actually wants to gate both factions at low pop, it's boring and kills PvP, but you literally have to if you want to win the campaign against low pop bonus. It's a self reinforcing problem as the gated faction will log, thus increasing the length of the low pop bonus and the need to ensure the enemy has as few objectives as possible.
Really it just needs to get removed along with faction locks.
BTW, honest question...
Is there someplace that actually shows who won previous campaigns or is it just a empty win? I have looked and never found it and quite honestly, in most cases, had no idea who even won if I didn't happen to be logged in and checking right before it ended.
BTW, honest question...
Is there someplace that actually shows who won previous campaigns or is it just a empty win? I have looked and never found it and quite honestly, in most cases, had no idea who even won if I didn't happen to be logged in and checking right before it ended.
A lifetime ago, at the height of eso pvp there was an ESO Stats addon that would send campaign data to a website. It would populate and track scores and emperors. we could see exactly who won each campaign cycle, by how much, what the score and pops were at a snapshot in time, how long Kami was Emperor on Chillrend, and how many times Ezareth and Suru each emped on Haderus, etc.
It died out when the population took a nosedive, and the website was wiped and repurposed for different game.
Some players enjoy playing for a team win, so they care about the score. Others play for AP gain, for their personal or group skill, to socialize with their friends, or for the sake of getting any PvP action they can. None of these are invalid.Why would anyone even care about their faction winning
xylena_lazarow wrote: »Some players enjoy playing for a team win, so they care about the score. Others play for AP gain, for their personal or group skill, to socialize with their friends, or for the sake of getting any PvP action they can. None of these are invalid.Why would anyone even care about their faction winning
High pop PvDooring the map actually rewards a lot of AP. Gate camping the low pop enemies rewards the high pop faction on the scoreboard (while failing to do so severely punishes the high pop faction). Players will never stop doing these things so long as the game mechanics incentivize these behaviors.
xylena_lazarow wrote: »
Every faction does this given the chance. [snip]Not saying people don't get zerged down by ad because to make a definitive statement about all players on a faction is obviously flawed. But as far as I can tell generally ad and dc tend to chase less and be less inclined to jump on 1 guy with 5+ numbers.
xylena_lazarow wrote: »Every faction does this given the chance. [snip]Not saying people don't get zerged down by ad because to make a definitive statement about all players on a faction is obviously flawed. But as far as I can tell generally ad and dc tend to chase less and be less inclined to jump on 1 guy with 5+ numbers.
[edited for bashing]
xxslam48xxb14_ESO wrote: »There is all this talk of ep on graywatch faction changing, but I got another idea. Can some EP from graywatch come over to blackreach please? Dc and ad got too many players of blackreach and we need some more bodies. If we can get a solid 10 guys to switch servers I think we can take blackreach and grayhost will be more balanced. Don't be faction traitors when there is a perfectly good server you fellas can play on and support your boys.
xylena_lazarow wrote: »
Joy_Division wrote: »The idea that one faction has a different psychological mindset as if those people represent a divergent branch of human evolution and are subject to different emotions and reactions than other people - in a game with admitted rampant faction hopping - is a highly questionable assertion with no emperical evidence to support it.
Joy_Division wrote: »The idea that one faction has a different psychological mindset as if those people represent a divergent branch of human evolution and are subject to different emotions and reactions than other people - in a game with admitted rampant faction hopping - is a highly questionable assertion with no emperical evidence to support it.
Joy_Division wrote: »The idea that one faction has a different psychological mindset as if those people represent a divergent branch of human evolution and are subject to different emotions and reactions than other people - in a game with admitted rampant faction hopping - is a highly questionable assertion with no emperical evidence to support it.
The "army" guy actually disappeared before EP started zerging super hard, it's just been masses of solo zerg surf pugs with a handful of regulars calling where to go in zone. I often go to enemy resources alone as an EP, where either enemy is more than happy to chase me across the map for some quality 6v1. Some of them are even "skilled." Everyone zergs.techyeshic wrote: »I'm not sure it is far off given that there has been more than one attempt to collect a specific type of players into a mass "army" on EP specifically. Then subsequent migration of an opposite subset of players away from EP specifically. I do think it's more likely than you think.
xylena_lazarow wrote: »The "army" guy actually disappeared before EP started zerging super hard, it's just been masses of solo zerg surf pugs with a handful of regulars calling where to go in zone. I often go to enemy resources alone as an EP, where either enemy is more than happy to chase me across the map for some quality 6v1. Some of them are even "skilled." Everyone zergs.techyeshic wrote: »I'm not sure it is far off given that there has been more than one attempt to collect a specific type of players into a mass "army" on EP specifically. Then subsequent migration of an opposite subset of players away from EP specifically. I do think it's more likely than you think.