What's the low pop bonus? I see it mentioned a lot, but haven't found any info on it.
xylena_lazarow wrote: »Here's a couple screenshots from an evening NA primetime last week where AD was pop locked and also receiving low pop bonus. The campaign was still close at that point, largely thanks to the "underdog" system. You'd think that was a good thing, but it's had EP extremely motivated to zerg the map every chance they get to stay ahead of the low pop bonuses.
There's also a number of conspiracy theories regarding groups of players attempting to manipulate the low pop bonus by mass logging out then back in, which are claimed to be the cause of the phenomenon seen below.
xylena_lazarow wrote: »Here's a couple screenshots from an evening NA primetime last week where AD was pop locked and also receiving low pop bonus. The campaign was still close at that point, largely thanks to the "underdog" system. You'd think that was a good thing, but it's had EP extremely motivated to zerg the map every chance they get to stay ahead of the low pop bonuses.
There's also a number of conspiracy theories regarding groups of players attempting to manipulate the low pop bonus by mass logging out then back in, which are claimed to be the cause of the phenomenon seen below.
All the factions zerg when they're high pop, there's just gotta be a better way to address that than this mess of a system. The low pop bonus may be keeping the score close, but that in turn has EP extra motivated to paint the map red and zerg their low pop opponents into giving up.techyeshic wrote: »Lol I've seen AD like this even when all 3 factions we're usually locked; but let's not pretend EP would not zerg the entire map. We all know the only thing that keeps some of them from zerging the map 24x7 is that a certain large group of them regularly get rolled if they face any opposition.
xylena_lazarow wrote: »All the factions zerg when they're high pop, there's just gotta be a better way to address that than this mess of a system. The low pop bonus may be keeping the score close, but that in turn has EP extra motivated to paint the map red and zerg their low pop opponents into giving up.techyeshic wrote: »Lol I've seen AD like this even when all 3 factions we're usually locked; but let's not pretend EP would not zerg the entire map. We all know the only thing that keeps some of them from zerging the map 24x7 is that a certain large group of them regularly get rolled if they face any opposition.
Minnesinger wrote: »The populations has been all time low except on EP who quite contrary has had a surge in their population
LonePirate wrote: »Minnesinger wrote: »The populations has been all time low except on EP who quite contrary has had a surge in their population
Except the EP population has not surged. It has sunk as well. During the week (excluding Friday/Saturday night), prime time queues were anywhere from 30 minutes to an hour or more and at least double that on weekends. Now, queues are only a couple of minutes long, at most, and often times you can still log into the campaign despite the lock symbol.
xylena_lazarow wrote: »In the past, I've seen EP players calling to hold back from capping enemy tri-keeps to encourage them to log back in. But not this campaign. Right now, most of EP feels 100% justified in rolling the map every time they're high pop.
They show why EP is so motivated to PvDoor the map every chance they get. This is a bad system because it encourages and rewards high pop PvDoor zerging, where it should be dissuading it. I don't know what would be better.Izanagi.Xiiib16_ESO wrote: »One off screenshots aren't going to show anything unfortunately.
xylena_lazarow wrote: »They show why EP is so motivated to PvDoor the map every chance they get. This is a bad system because it encourages and rewards high pop PvDoor zerging, where it should be dissuading it. I don't know what would be better.Izanagi.Xiiib16_ESO wrote: »One off screenshots aren't going to show anything unfortunately.
techyeshic wrote: »xylena_lazarow wrote: »All the factions zerg when they're high pop, there's just gotta be a better way to address that than this mess of a system. The low pop bonus may be keeping the score close, but that in turn has EP extra motivated to paint the map red and zerg their low pop opponents into giving up.techyeshic wrote: »Lol I've seen AD like this even when all 3 factions we're usually locked; but let's not pretend EP would not zerg the entire map. We all know the only thing that keeps some of them from zerging the map 24x7 is that a certain large group of them regularly get rolled if they face any opposition.
Yes; nothing wrong with zerging in a game that is supposed to be about large scale combat. My point is; they'd still take every keep they can, regardless of low pop bonus or not.
Address the ability of a faction to possibly exploit that by logging out in mass then back in; but keeping the score close is good. It already is deflating to log in after one faction ran over the map in off hours to go and retake your stuff every day. No need to sink people's willingness to participate any more.
"Easy fix, just log out and stop playing." You could say that to the low pop factions too to preserve their buff.midgetfromtheshire wrote: »If EP doesn't want other factions getting lowpop bonus, they can stop zerging and lowpop bonus wouldn't trigger.
xylena_lazarow wrote: »"Easy fix, just log out and stop playing." You could say that to the low pop factions too to preserve their buff.midgetfromtheshire wrote: »If EP doesn't want other factions getting lowpop bonus, they can stop zerging and lowpop bonus wouldn't trigger.
You're trying to put this on players to police themselves, which we can no longer do thanks to faction locks. I'm trying to put this on ZOS to come up with a better system. I get that it's intended as a catchup mechanism, but it's a bad one, because it doubles down on rewarding high pop PvDoor and low pop logging out.midgetfromtheshire wrote: »Or you know, log onto another campaign, BGs? As @Izanagi.Xiiib16_ESO already said, lowpop bonus is trigger from pop measured over a set period of time. That means you've been zerging the other factions for at least an hour and patting yourselves on the back when you roll over solo players.
xylena_lazarow wrote: »You're trying to put this on players to police themselves, which we can no longer do thanks to faction locks. I'm trying to put this on ZOS to come up with a better system. I get that it's intended as a catchup mechanism, but it's a bad one, because it doubles down on rewarding high pop PvDoor and low pop logging out.midgetfromtheshire wrote: »Or you know, log onto another campaign, BGs? As @Izanagi.Xiiib16_ESO already said, lowpop bonus is trigger from pop measured over a set period of time. That means you've been zerging the other factions for at least an hour and patting yourselves on the back when you roll over solo players.
You misunderstand. Some see conspiracy, my argument is futility. Why bother banging your head against a brick wall of high pop zerg, when you can just log out and give a nice score bonus to the few diehards who stick around?midgetfromtheshire wrote: »Again you go with the "low pop logging out".