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How gear looks in ESO

Mitaka211
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Can we get better looking motifs finally , 90% of the skins are so low effort it's not even funny.

Let's start with the elephant in the room. What's up with you guys and small shields. There legit one or two motifs that are actual shields and not bucklers. I can't stress enough how frustrating it is when you get excited about how a shield looks, you put it on and it barely covers your forearm . These things look ridicules. When are we going to get more normal sized shield's like the mercenary one or a straight up tower shield. Like order of the hour one looks so underwhelming , a roman inspired buckler is what it is lol.

The greatswords. We legit have no normal looking greatswors. There are maybe 4-5 out of all of them that can barely pass for a greatsword. Remember how the dragonbone greatsword looked in skyrim, now that is a greatsword, now compare it to the things we get here, funny looking curvy messes with one or two gems here and there .

Don't get me started on the armor. Do you know how hard it is to find armor with actual depth or bulkiness to it. I understand the majority of players want to me sorcs or assassins but holy cow the majority of heavy armor looks like a weirdly painted shirt just inffused into your characters skin. And the colors are all wrong and pale(people who play around with their outfits a lot will get this , how often to you find a matching piece , only to find out it super pale no matter what color you put on it), there are very few sets like the ebony motifs for example or the trinamic one who look like they are actual armor with a metalic feel and look AND they have additional layers to them which removes the feeling of wearing a metalic shirt. Also please relax with the weird waist armor that comes with the torso, 9 times out of 10 they looke like they are floating around your waist.

Can you guys consider updating your existing motifs. It is really hard to create certain types of character looks . To sum up my rant:
1. You have very few options for a bulky heavy armor outfit, that doesn't look out of place, glitched or glued to your skin with no depth or layers to it.
2. Creating casual clothing outfits is also hard, due to your obsession with the floaty waist armor that even some light armor sets get
3. Make shields actual shields and not bucklers
4. Give us one normal greatsword , like the dragonbone one in skyrim . It's doesn't need to be anything flashy , to me one of your best looking ones is the anscestral nord sword, it''s simple , great and looks like an actual sword. Stop it with the weird arm guards that ruin the entire thing, or the weird curves that frankly make it look like someone is trying too hard. Less is more guys , when it comes to skins meant for warrior archetypes less is more. Look at the trinamic one , an actual big greatsword, but then you had to overkill it and ruin it by covering half the blade with the armguard piece. Or my biggest grudge , the dragonbone weapons, omg what a missed opertunity that was.


This is not meant as mindless hate. You can create a good look for yourself , but i do think you guys need to change your whole outlook on how gear should look.
  • NotaDaedraWorshipper
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    I want more simple and casual looking styles, and weapons that has a normal size. Too many are way too thick and big, or has weird handle and guard sizes and shapes compared to the blade/head. It's not just greatswords that is lacking.

    I also want some actual bucklers :p Most shields are too big to be bucklers.
    [Lie] Of course! I don't even worship Daedra!
  • Gilvoth
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    I want more simple and casual looking styles, and weapons that has a normal size. Too many are way too thick and big, or has weird handle and guard sizes and shapes compared to the blade/head. It's not just greatswords that is lacking.

    I also want some actual bucklers :p Most shields are too big to be bucklers.

    i have to agree, i love the rogue type small buckler style for assassin / thief type size, but eso has never had any small shields like what i want.
    the best for a small shield i have ever found in eso was this nord shield:
    Nord-Yew-Shield.jpg


    but that shield is too big in my opinion.
    i need smaller, maybe something like this one:

    5315-2-1327264092.jpg


    even that one seems almost too big though...
    i just want assassin / rogue / thief type small buckler.

    il_570xN.1335993929_7ks0.jpg
    Edited by Gilvoth on 14 July 2021 20:35
  • waterfairy
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    don't forget the fugly hip flaps...they should be mentioned in every design thread until we get a hide feature
  • Folkb
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    Thank God someone pointed out those stupid floating belt buckles.
  • Mitaka211
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    Vigarr wrote: »
    don't forget the fugly hip flaps...they should be mentioned in every design thread until we get a hide feature

    yea true, those are the grossest design choice i have ever seen in an mmo
  • akredon_ESO
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    Dude I sink more gold into outfitting than any one i know, I own Real armor and weapons IRL and i cannot tell you how much i sympathize with this post, there are only at best 4 shields that i would even consider "tower" or larger than a heater shield Most "2handed swords" are at best long swords, i think there are maybe 3 "great swords" but that might be a stretch. if you are on NA PC hit me up, im always about Fashion lol @akredon
  • NotaDaedraWorshipper
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    Gilvoth wrote: »
    I want more simple and casual looking styles, and weapons that has a normal size. Too many are way too thick and big, or has weird handle and guard sizes and shapes compared to the blade/head. It's not just greatswords that is lacking.

    I also want some actual bucklers :p Most shields are too big to be bucklers.

    i have to agree, i love the rogue type small buckler style for assassin / thief type size, but eso has never had any small shields like what i want.
    the best for a small shield i have ever found in eso was this nord shield:
    Nord-Yew-Shield.jpg


    but that shield is too big in my opinion.
    i need smaller, maybe something like this one:

    5315-2-1327264092.jpg


    even that one seems almost too big though...
    i just want assassin / rogue / thief type small buckler.

    il_570xN.1335993929_7ks0.jpg

    Exactly. Which is why I found OP's comment that most shields in ESO are bucklers. No they are not, they are shields. There might not be many tower shields but many have sizes that are somewhat appropiate for shields, but there are no bucklers. I'd love some simple ones for a rogue look.

    Also swords and daggers that do not have blades that are wide as shovels and thick as clubs, and handles that are long as a greatsword's and with the thickness of a toothpick. Don't get me started on the weirdly shaped guards and blades. What's with all the curved pointy bits? You don't want pointy metal bits aimed towards your hand.
    [Lie] Of course! I don't even worship Daedra!
  • UGotBenched91
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    Yep I agree who heartedly op. This games weak point for me personally is how a lot of motifs look in game. Majority are older and graphics look bad and there’s a serious lack in variety for those who might want a bulkier look.

    Not too mention clipping, floating shoulders, and ugly hip attachments.
  • NewBlacksmurf
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    I would actually rather they stop making new motifs and go back and redo all the first 20+

    Especially the flaps and such that just don’t fit or wear as they should.
    Edited by NewBlacksmurf on 14 July 2021 23:43
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Iccotak
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    Welcome to ESO engine vs Creation engine used in Skyrim

    In Skyrim (although chest was 3 pieces combined) the armor looked like armor that a player was wearing.

    But ESO is an MMO as opposed to a “Skyrim 2.0 with Friends”...
  • Slyclone
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    Pro tip: since most tops come with a belt already included, just use Orc Belt 1 in the outfit system and voila, no floating buckles. Because it's a display bug which will likely never be fixed.

    Orc Belt 1 = Hide Belt.

    Wish there was such a bug for shoulders....
    That's it, that's all.
  • Morgha_Kul
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    My biggest complaint about the weapons is that there are so many that are ridiculously huge or impractical. Some of the daggers are larger than SWORDS, and some of the 2 hand weapons would weigh more than the character himself.

    I agree about there being an awful lot of small shields, but that's not as terrible as the many, MANY designs that would be worthless in actual battle, what with all the spikes and points and bits that would be more dangerous to the use than the enemy's weapons.

    I think most of the newer armour designs are decent enough, but I'd like to see the old, original designs get a bit of a revamp to bring them up to current standards. For example, the Breton heavy armour looks like it's painted on the character... there's no BULK to it. There's also very little TEXTURE to anything.

    Finally, and I've asked for this before, I want to see the hoods revamped so there are two versions of each (as there are now for robes/jerkins)... one with a masked hood, and one with no mask. So many hoods look fantastic, but I can't use them because they cover my face!

    Finally, I'd like to see the colours apply consistently. Right now, if I apply, say, Khenarthi Red to a piece of an outfit, there's no guarantee that the hood will match when I put Khenarthi Red on THAT. Likewise, so many colours turn into shiny metallic colour instead of looking like cloth. Colours should be consistent in all cases, as should materials.
    Exploring Tamriel since 1994.
  • grizzledcroc
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    I feel like you havnt even seen all the armors lol. I have the complete opposite opinion. Like we just had Ebonsteel and a lot of heavy armor from last year is bulky as *** .
  • Snowstrider
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    Agreed i think the character, weapon and armor design is ESOs weakest point and it either looks low quality, painted on or plastic and toy weapons.
  • Supreme_Atromancer
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    Morgha_Kul wrote: »
    Finally, I'd like to see the colours apply consistently. Right now, if I apply, say, Khenarthi Red to a piece of an outfit, there's no guarantee that the hood will match when I put Khenarthi Red on THAT. Likewise, so many colours turn into shiny metallic colour instead of looking like cloth. Colours should be consistent in all cases, as should materials.

    Strongly agree. I don't know why they gave us armour dyeing when there are so many instances where they seem to think we shouldn't have a choice in the matter.

    One thing I absolutely can't stand is the series of armours they did that *always* dyed, in every channel, in every colour with extraordinarily high gloss, like my character has been shrink-wrapped. Sadly, some of the better armour options were like this.
  • Supreme_Atromancer
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    My pet hates with the armour styles are the weird, artificial lines and panels everywhere for no reason. Redguard from the base game is the archetype for this, but its still being relied on 7 years later.

    Also (and I'll probably be crucified for saying this) but the trend since Fang Lair for tattered/jagged neck-torso armour and exposed ribcage-to-belly. I'm not against *some* sensuality in outfits, but these to me mistake "random, impractical vital-organ skin windows" for sensuality. They don't look sensual, they look silly!

    I really hope they change stylistic direction one day. I agree that "rule-of-cool" should often have more weight than "strict adherence to medieval reality" but the aesthetic seems to be awkwardly contrived and weird just for the sake of being new and different, and the results feel forced, uncomfortable and often downright ugly.

    And yes - hip flaps, floating knee slabs and fanny flaps should be done away with!
    Edited by Supreme_Atromancer on 15 July 2021 05:25
  • Sephyr
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    Something that I've always found strange is that a lot of the staves are flat and most one handed swords tend to be way too wide. I also agree with the shield sizing.
    Morgha_Kul wrote: »
    Finally, I'd like to see the colours apply consistently. Right now, if I apply, say, Khenarthi Red to a piece of an outfit, there's no guarantee that the hood will match when I put Khenarthi Red on THAT. Likewise, so many colours turn into shiny metallic colour instead of looking like cloth. Colours should be consistent in all cases, as should materials.

    Strongly agree. I don't know why they gave us armour dyeing when there are so many instances where they seem to think we shouldn't have a choice in the matter.

    One thing I absolutely can't stand is the series of armours they did that *always* dyed, in every channel, in every colour with extraordinarily high gloss, like my character has been shrink-wrapped. Sadly, some of the better armour options were like this.

    I also have to agree with these two. Something else that's especially annoying is with Sai Sahan's jack. You dye it with some of the lighter colors and you just get white. :#
  • Mitaka211
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    Here is the thing, there are new sets who look better, that is to be expected but there are certain design choices that never go away. And i can't see anything changing, for the simple fact that "remastering" the game will not earn them money directly and that's all studios care about these days. They don't think "Oh if i improve my game in any way that does not include new content or character progression i can't sell it." . When in reality these sort of moves almost always bring life to the game , players return , new ones come in so you make money indirectly. When i have gotten friends or family to try the game , you really really need to convince them to get over how the gear looks or how claustrophobic and closed off the game zones feel in general. And if you are not invested into the game, you look at all the gear which you don't like, you see that there is nothing you want to get and you stop playing. A big part of mmos has to do with how your character looks and what you are able to collect in the game and in that department eso is terrible, like i am really shocked we can't farm cool mounts naturally in the game and stuff like that. I will give them one thing, the coolest looking gear is actually not easy to get and takes some time which is how it should be... unless you make it rain though.
    Edited by Mitaka211 on 15 July 2021 05:36
  • Kredo
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    Whenever i see the weapons of a new motif or arms pack my first thought is "Oh they look really nice, shame that they'll be way too small."
    I also don't understand why they make colors on most new motifs look so dull and washed out which just ends up making the armor look like a costume made out of plastic.
  • Faulgor
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    I feel like you havnt even seen all the armors lol. I have the complete opposite opinion. Like we just had Ebonsteel and a lot of heavy armor from last year is bulky as *** .

    Yeah, I guess there is no accounting for taste. There are almost too many cool styles at this point, I spent most of my gold at the outfit station.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • LalMirchi
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    Well, my pet peeve at the moment is trying for find a waist-piece that will dye properly. Most belts etc do not have the three color channels and remain in the very ugly green color.

    Suggestions are warmly welcomed :)
  • paulsimonps
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    Gilvoth wrote: »
    I want more simple and casual looking styles, and weapons that has a normal size. Too many are way too thick and big, or has weird handle and guard sizes and shapes compared to the blade/head. It's not just greatswords that is lacking.

    I also want some actual bucklers :p Most shields are too big to be bucklers.

    i have to agree, i love the rogue type small buckler style for assassin / thief type size, but eso has never had any small shields like what i want.
    the best for a small shield i have ever found in eso was this nord shield:
    Nord-Yew-Shield.jpg


    but that shield is too big in my opinion.
    i need smaller, maybe something like this one:

    5315-2-1327264092.jpg


    even that one seems almost too big though...
    i just want assassin / rogue / thief type small buckler.

    il_570xN.1335993929_7ks0.jpg

    I will point out as well that most shield in the game are too small to be actual shields. The shields in the game are tiny imo, not timy enough for a buckler but definitely not large enough for real life counter parts. Also want to point out that ESO has the character angling the shield in the wrong direction, its like we want to be hit in our side.

    And while talking about gear style. It irks me that most shoulder pieces that just have shoulder protected is put on the wrong shoulder. You want armor on the shoulder that is facing the enemy, but for most styles its the opposite.
  • NotaDaedraWorshipper
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    Kredo wrote: »
    Whenever i see the weapons of a new motif or arms pack my first thought is "Oh they look really nice, shame that they'll be way too small."
    I also don't understand why they make colors on most new motifs look so dull and washed out which just ends up making the armor look like a costume made out of plastic.

    I often think the opposite, with weapons being cartoonishly big with bad proportions, and that a lot of dyes, costumes etc are done way too shiny and saturated so it all looks like plastic, vinyl, and polyester.
    [Lie] Of course! I don't even worship Daedra!
  • Jacen_Veron
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    The colors not matching well between motifs is a big problem for me. Dreadhorn and ashlander are good examples, colors applied to these are too washed out to combine well with other styles.
  • SilverBride
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    I want a staff that isn't glued to my back. Maybe only have it show when in combat. Or give us magic that emanates from us, not a long stick.
    PCNA
  • SickleCider
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    I want a staff that isn't glued to my back. Maybe only have it show when in combat. Or give us magic that emanates from us, not a long stick.

    I want the opposite thing. I want a giant statement piece of a staff that looks like a bladed polearm.
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • trackdemon5512
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    Mitaka211 wrote: »
    Can we get better looking motifs finally , 90% of the skins are so low effort it's not even funny.

    Let's start with the elephant in the room. What's up with you guys and small shields. There legit one or two motifs that are actual shields and not bucklers. I can't stress enough how frustrating it is when you get excited about how a shield looks, you put it on and it barely covers your forearm . These things look ridicules. When are we going to get more normal sized shield's like the mercenary one or a straight up tower shield. Like order of the hour one looks so underwhelming , a roman inspired buckler is what it is lol.

    The greatswords. We legit have no normal looking greatswors. There are maybe 4-5 out of all of them that can barely pass for a greatsword. Remember how the dragonbone greatsword looked in skyrim, now that is a greatsword, now compare it to the things we get here, funny looking curvy messes with one or two gems here and there .

    Don't get me started on the armor. Do you know how hard it is to find armor with actual depth or bulkiness to it. I understand the majority of players want to me sorcs or assassins but holy cow the majority of heavy armor looks like a weirdly painted shirt just inffused into your characters skin. And the colors are all wrong and pale(people who play around with their outfits a lot will get this , how often to you find a matching piece , only to find out it super pale no matter what color you put on it), there are very few sets like the ebony motifs for example or the trinamic one who look like they are actual armor with a metalic feel and look AND they have additional layers to them which removes the feeling of wearing a metalic shirt. Also please relax with the weird waist armor that comes with the torso, 9 times out of 10 they looke like they are floating around your waist.

    Can you guys consider updating your existing motifs. It is really hard to create certain types of character looks . To sum up my rant:
    1. You have very few options for a bulky heavy armor outfit, that doesn't look out of place, glitched or glued to your skin with no depth or layers to it.
    2. Creating casual clothing outfits is also hard, due to your obsession with the floaty waist armor that even some light armor sets get
    3. Make shields actual shields and not bucklers
    4. Give us one normal greatsword , like the dragonbone one in skyrim . It's doesn't need to be anything flashy , to me one of your best looking ones is the anscestral nord sword, it''s simple , great and looks like an actual sword. Stop it with the weird arm guards that ruin the entire thing, or the weird curves that frankly make it look like someone is trying too hard. Less is more guys , when it comes to skins meant for warrior archetypes less is more. Look at the trinamic one , an actual big greatsword, but then you had to overkill it and ruin it by covering half the blade with the armguard piece. Or my biggest grudge , the dragonbone weapons, omg what a missed opertunity that was.


    This is not meant as mindless hate. You can create a good look for yourself , but i do think you guys need to change your whole outlook on how gear should look.

    ZOS has a rule in place. See: https://forums.elderscrollsonline.com/en/discussion/435462/zoss-strict-no-update-to-live-art-policy/p1

    ZOS_MattFiror wrote: »
    On the development side, we have a strict policy to never change art assets once they have been in the live game, except – and this is important – if they are obviously “wrong”. Think bad animations, shoulder pads clipping through armor, weapons hanging too far off a character model’s hip – that kind of thing. This “no change” policy has been in effect since the Redguard Female Armor Debacle of 2015. This was where we updated the visuals of one type of Redguard Female armor and pushed it live without thinking of the consequences of players who liked the way it looked and had been using it for over a year. This caused a lot of – very much merited – criticism from players that liked the older style much better. That’s when we started our “no change” policy. Even if we think an asset needs to updated because it doesn’t fit ESO’s established art style or the artist responsible thinks they could have done better, we no longer change live assets because players are used to the way the game and their characters look, and that is more important than what WE think.

    With that said a lot of the newer motifs and styles since Greymoor seem to be riffs on the same look with little variation.
  • SilverBride
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    I want a staff that isn't glued to my back. Maybe only have it show when in combat. Or give us magic that emanates from us, not a long stick.

    I want the opposite thing. I want a giant statement piece of a staff that looks like a bladed polearm.

    Maybe we can get both. :smile:
    PCNA
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