Thannazzar wrote: »In subsequent chapters they now need to maintain that level of threat to keep the game impactful from a story level.
Thannazzar wrote: »The problem is they led with a daedric prince as an initial protagonist, threatening the entire world. In subsequent chapters they now need to maintain that level of threat to keep the game impactful from a story level.
tsaescishoeshiner wrote: »And to the OP, some of the DLC/Chapter stories are dated as happening after the other stories, even though you can do them in any order. But it does seem like a lot of Daedric plots over a short period of time when you put it that way ... but I love Daedric Princes, so I'll take it 😬
tsaescishoeshiner wrote: »...(not sure about Imperial City).
hcbigdogdoghc wrote: »Molag Bal, The Triad, and Dagon are literally invading Tamriel at the EXACT SAME TIME, 2E 582, right now. While the 99999 other bad guys are doing their own thing too.
5 (maybe more) daedric princes.....Poor Tamriel, it's open season for daedra right now T_T
tsaescishoeshiner wrote: »Thannazzar wrote: »The problem is they led with a daedric prince as an initial protagonist, threatening the entire world. In subsequent chapters they now need to maintain that level of threat to keep the game impactful from a story level.
I don't think is true at all, and the first DLCs didn't even involve a new threat to the whole world—Orsinium, Thieves Guild, Dark Brotherhood, Shadows of the Hist (not sure about Imperial City). These were character-focused stories where we learned about a group of people and their problems. Orsinium in particular is often considered one of the best DLC stories, and the guild DLCs are popular, as well. I just finished the Dark Brotherhood quests, and they were great.
The shift to constant world-saving is unfortunate for those of us who find that uncompelling and over-the-top, but it's not at all necessitated by the basegame storyline having high stakes. Even the basegame is full of zone storylines that are compelling and interesting on their own, without saving the world.
And to the OP, some of the DLC/Chapter stories are dated as happening after the other stories, even though you can do them in any order. But it does seem like a lot of Daedric plots over a short period of time when you put it that way ... but I love Daedric Princes, so I'll take it 😬
FluffyBird wrote: »Thannazzar wrote: »In subsequent chapters they now need to maintain that level of threat to keep the game impactful from a story level.
Imagine the whole season dedicated to looking for a missing guar. I mean, ESO writers could totally pull that off
hcbigdogdoghc wrote: »Molag Bal, The Triad, and Dagon are literally invading Tamriel at the EXACT SAME TIME, 2E 582, right now. While the 99999 other bad guys are doing their own thing too.
5 (maybe more) daedric princes.....Poor Tamriel, it's open season for daedra right now T_T
FluffyBird wrote: »Thannazzar wrote: »In subsequent chapters they now need to maintain that level of threat to keep the game impactful from a story level.
Imagine the whole season dedicated to looking for a missing guar. I mean, ESO writers could totally pull that off
hcbigdogdoghc wrote: »Molag Bal, The Triad, and Dagon are literally invading Tamriel at the EXACT SAME TIME, 2E 582, right now. While the 99999 other bad guys are doing their own thing too.
5 (maybe more) daedric princes.....Poor Tamriel, it's open season for daedra right now T_T
alberichtano wrote: »
alberichtano wrote: »
Not even close to being necessary.
History will tell the tale of 2E582 from the perspective of someone in the world. If they experienced all of the events of ESO, then they all happened in a definite order. If they even tried to suggest that it all happened at the same time, readers in the future would probably assume a fanciful imagination or embellishment. Future revisions of the tale will "fix" whatever problems exist in the narrative, tell things differently, and maybe even add stuff that never happened or subtract stuff that did.
alberichtano wrote: »But yeah, I imagine this will all just be ignored in future TES games. I even heard someone mention that ESO is in a "parallell universe" or some such. That would, in a way make sense. What with the whole "no one has seen dragons for thousands of years" in Skyrim, when they were very much seen in Elsweyr mere centuries ago... Also with the whole oblivion crisis lacking many of the tell-tale signs from Blackwood.
alberichtano wrote: »But yeah, I imagine this will all just be ignored in future TES games. I even heard someone mention that ESO is in a "parallell universe" or some such. That would, in a way make sense. What with the whole "no one has seen dragons for thousands of years" in Skyrim, when they were very much seen in Elsweyr mere centuries ago... Also with the whole oblivion crisis lacking many of the tell-tale signs from Blackwood.
I see no indication that TES 6 will ignore ESO. My impression is the opposite, actually. ESO has created a ton of backstory for TES 6. Part of the fun of TES 6 will be to see how the events of 2E582 are remembered and documented. Having "been there when it happened", it should be interesting to see how the narrative changed over hundreds of years.
FluffyBird wrote: »Thannazzar wrote: »In subsequent chapters they now need to maintain that level of threat to keep the game impactful from a story level.
Imagine the whole season dedicated to looking for a missing guar. I mean, ESO writers could totally pull that off
VaranisArano wrote: »alberichtano wrote: »But yeah, I imagine this will all just be ignored in future TES games. I even heard someone mention that ESO is in a "parallell universe" or some such. That would, in a way make sense. What with the whole "no one has seen dragons for thousands of years" in Skyrim, when they were very much seen in Elsweyr mere centuries ago... Also with the whole oblivion crisis lacking many of the tell-tale signs from Blackwood.
I see no indication that TES 6 will ignore ESO. My impression is the opposite, actually. ESO has created a ton of backstory for TES 6. Part of the fun of TES 6 will be to see how the events of 2E582 are remembered and documented. Having "been there when it happened", it should be interesting to see how the narrative changed over hundreds of years.
I'm expecting a few Easter eggs here and there if TES 6 comes after Skyrim. Maybe some expansion on the lore explored in ESO without much reference to the events.
I doubt we'll see much more than that because there's really no accounting for how none of ESO's events impacted the 3rd Era at all, but suddenly is super impactful in the 4th Era+.
tsaescishoeshiner wrote: »The events of ESO impact the third era greatly, in that the Interregnum is prevented from stopping due to the events of ESO. For example, every quest to hold one of the alliances together prolongs the conflict.
tsaescishoeshiner wrote: »And that's exactly how I see ESO impacting future games. They wouldn't necessarily be directly impacted by its events, but would have a huge amount of reference material to pull from.
Even if all of the bad guys and Daedric lords would combine their efforts, they would still not be able to defeat a single city guard, let alone all of them... So I guess it kinda evens itself...hcbigdogdoghc wrote: »Molag Bal, The Triad, and Dagon are literally invading Tamriel at the EXACT SAME TIME, 2E 582, right now. While the 99999 other bad guys are doing their own thing too.
5 (maybe more) daedric princes.....Poor Tamriel, it's open season for daedra right now T_T
Tommy_The_Gun wrote: »Even if all of the bad guys and Daedric lords would combine their efforts, they would still not be able to defeat a single city guard, let alone all of them... So I guess it kinda evens itself...hcbigdogdoghc wrote: »Molag Bal, The Triad, and Dagon are literally invading Tamriel at the EXACT SAME TIME, 2E 582, right now. While the 99999 other bad guys are doing their own thing too.
5 (maybe more) daedric princes.....Poor Tamriel, it's open season for daedra right now T_T
FluffyBird wrote: »Thannazzar wrote: »In subsequent chapters they now need to maintain that level of threat to keep the game impactful from a story level.
Imagine the whole season dedicated to looking for a missing guar. I mean, ESO writers could totally pull that off