Maintenance for the week of October 6:
• PC/Mac: No maintenance – October 6
• ESO Store and Account System for maintenance – October 7, 6:00AM EDT (10:00 UTC) - 4:00PM EDT (20:00 UTC)

Today's hotfix. Big thanks! <3

  • stevepdodson_ESO888
    stevepdodson_ESO888
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    Guess hotfix means something else nowadays.

    I think this one went over a lot of people's heads... you could almost hear the tumbleweed (no pun intended)
  • Kel
    Kel
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    Mayrael wrote: »
    Kel wrote: »
    Mayrael wrote: »
    Yup, I agree it was a bit early to say thanks but the speed of fixing this bug for ZOS is great anyway. Despite the minor stumbles this time ZOS deserves praise.

    7 hours to fix one bug that they didn't even fix ....

    We've set the bar far too low for this company that milks us for all this money 🙄

    Yes I agree, but having six months in perspective with an absolutely OP set like Undertaker meant about as much as unplayable PvP for that time. So far ZOS has repeatedly shown that such a time is the absolute minimum to fix something that is totally broken, hence my positive reaction because compared to their usual response time this one is almost instant.

    I'm the last person to praise ZOS (check my post history if you don't believe me) but sometimes a few words of approval doesn't hurt when you see a change for the better. It doesn't mean it's already perfect or acceptable, but the changes are moving in the right direction and that should be appreciated.

    Just like with someone who is working on their fitness. You can't criticize him because he can only run 100m, but he works on it, tries to improve it, such a person deserves encouragement and praise, not criticism "because you are not good enough". What matters is the right direction, not whether someone has already achieved a goal.

    To use your example, this is like watching someone work out then praising them for eating two pizzas after.
    I agree, praise should be given...when it's earned. This is pathetic though.

    Maybe next time hold off on the praise until it actually shows results.
    Direction is meaningless if you don't reach the goal in a industry that demands player money to be successful.
  • Mayrael
    Mayrael
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    Kel wrote: »
    Mayrael wrote: »
    Kel wrote: »
    Mayrael wrote: »
    Yup, I agree it was a bit early to say thanks but the speed of fixing this bug for ZOS is great anyway. Despite the minor stumbles this time ZOS deserves praise.

    7 hours to fix one bug that they didn't even fix ....

    We've set the bar far too low for this company that milks us for all this money 🙄

    Yes I agree, but having six months in perspective with an absolutely OP set like Undertaker meant about as much as unplayable PvP for that time. So far ZOS has repeatedly shown that such a time is the absolute minimum to fix something that is totally broken, hence my positive reaction because compared to their usual response time this one is almost instant.

    I'm the last person to praise ZOS (check my post history if you don't believe me) but sometimes a few words of approval doesn't hurt when you see a change for the better. It doesn't mean it's already perfect or acceptable, but the changes are moving in the right direction and that should be appreciated.

    Just like with someone who is working on their fitness. You can't criticize him because he can only run 100m, but he works on it, tries to improve it, such a person deserves encouragement and praise, not criticism "because you are not good enough". What matters is the right direction, not whether someone has already achieved a goal.

    To use your example, this is like watching someone work out then praising them for eating two pizzas after.
    I agree, praise should be given...when it's earned. This is pathetic though.

    Maybe next time hold off on the praise until it actually shows results.
    Direction is meaningless if you don't reach the goal in a industry that demands player money to be successful.

    You're taking the wrong approach to this. You expect immediate results that you think should be seen immediately here and now. We have a saying in my country "he who does nothing is never wrong". They try, they try. They could have put off the fix until the next maintenance, or the next DLC. Even after this failed attempt they could have concluded that why should we rush, let's do it next week. Excessive criticism is not good either, because at some point you become a claiming "Karen" who deserves everything here and now at its best for free!
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • GenjiraX
    GenjiraX
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    Mayrael wrote: »
    Kel wrote: »
    Mayrael wrote: »
    Kel wrote: »
    Mayrael wrote: »
    Yup, I agree it was a bit early to say thanks but the speed of fixing this bug for ZOS is great anyway. Despite the minor stumbles this time ZOS deserves praise.

    7 hours to fix one bug that they didn't even fix ....

    We've set the bar far too low for this company that milks us for all this money 🙄

    Yes I agree, but having six months in perspective with an absolutely OP set like Undertaker meant about as much as unplayable PvP for that time. So far ZOS has repeatedly shown that such a time is the absolute minimum to fix something that is totally broken, hence my positive reaction because compared to their usual response time this one is almost instant.

    I'm the last person to praise ZOS (check my post history if you don't believe me) but sometimes a few words of approval doesn't hurt when you see a change for the better. It doesn't mean it's already perfect or acceptable, but the changes are moving in the right direction and that should be appreciated.

    Just like with someone who is working on their fitness. You can't criticize him because he can only run 100m, but he works on it, tries to improve it, such a person deserves encouragement and praise, not criticism "because you are not good enough". What matters is the right direction, not whether someone has already achieved a goal.

    To use your example, this is like watching someone work out then praising them for eating two pizzas after.
    I agree, praise should be given...when it's earned. This is pathetic though.

    Maybe next time hold off on the praise until it actually shows results.
    Direction is meaningless if you don't reach the goal in a industry that demands player money to be successful.

    You're taking the wrong approach to this. You expect immediate results that you think should be seen immediately here and now. We have a saying in my country "he who does nothing is never wrong". They try, they try. They could have put off the fix until the next maintenance, or the next DLC. Even after this failed attempt they could have concluded that why should we rush, let's do it next week. Excessive criticism is not good either, because at some point you become a claiming "Karen" who deserves everything here and now at its best for free!

    There’s nothing free here. We pay for every aspect of this game, continuously. It’s really not too much to ask that updates are only released after they’ve been fully tested so these incidents don’t arise. ZOS consistently releases updates and patches that are riddled with bugs, even after spending months in PTS with those very bugs being identified and reported. Praising them for finally addressing significant issues is a little off in my opinion.
  • LalMirchi
    LalMirchi
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    A huge thanks for finishing the maintenance so quickly today :)
  • Tenthirty2
    Tenthirty2
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    LalMirchi wrote: »
    A huge thanks for finishing the maintenance so quickly today :)

    So is it fixed now?
    Checked Gina's thread but no update and then tried reading thru, here (whatever this thread has turned into) for an answer and started to get a headache.

    • "Some enjoy bringing grief to others. They remind M'aiq of mudcrabs - horrible creatures, with no redeeming qualities."
    • "When my time comes, I will smile. And that will be all." -Sir Nathain Galien
    • IGN: TenThirty2 (PC/PS: NA, PC/PS: EU)
  • Mayrael
    Mayrael
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    Tenthirty2 wrote: »
    LalMirchi wrote: »
    A huge thanks for finishing the maintenance so quickly today :)

    So is it fixed now?
    Checked Gina's thread but no update and then tried reading thru, here (whatever this thread has turned into) for an answer and started to get a headache.

    @Tenthirty2 Yup, it is fixed.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Tenthirty2
    Tenthirty2
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    Mayrael wrote: »
    Tenthirty2 wrote: »
    LalMirchi wrote: »
    A huge thanks for finishing the maintenance so quickly today :)

    So is it fixed now?
    Checked Gina's thread but no update and then tried reading thru, here (whatever this thread has turned into) for an answer and started to get a headache.

    @Tenthirty2 Yup, it is fixed.

    TY! :)
    • "Some enjoy bringing grief to others. They remind M'aiq of mudcrabs - horrible creatures, with no redeeming qualities."
    • "When my time comes, I will smile. And that will be all." -Sir Nathain Galien
    • IGN: TenThirty2 (PC/PS: NA, PC/PS: EU)
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