CrustyCroco wrote: »What's wrong about the first 3?
And desync in eso isn't that surprising tbh.
I'll give you an example, that's not under game server <> client control.
Xfinity aka Comcast as an example, puts a 2000ms (2 seconds) bufferbloat programmed into their modems on purpose to make watching streaming videos "better" - this results in bad performance for gaming tho. Even if your game says you have a 50-75ms ping, remember ping is small data (32bytes) and does not reflect on real time data, especially during combat/battles large or small as they may be. If you use addons like combat metrics, you can see the combat logs and delays / desyncs between skills queued and actually going off.
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Marcus_Aurelius wrote: »They really needed a sostantial buff cause they are so underpowered.
Now with the range bug to put an inevitable detonation on them you have to basically go face to face, really easy to survive a close encounter with a ball group.
Welcome to the ball group heaven!
Keep up the good work ZoS.
xylena_lazarow wrote: »This game will never be lag free. Thinking they will ever fix the lag is even crazier than me asking for un-purgeable siege. The other day, I was hitting 4 guys on a resource flag with a combo of meatbag and scattershot, and they were just sitting in the double siege AoE healing through it. They eventually came after me 4v1, were unable to kill me, then left the resource. This game is insane and probably broken beyond repair. I hope they can at least figure out a way to raise the floor so that pugs don't have to faction stack to stop 12 guys from running the walls of an unflagged keep for hours on end.what we want is just a game that is lagg free
xylena_lazarow wrote: »This game will never be lag free. Thinking they will ever fix the lag is even crazier than me asking for un-purgeable siege. The other day, I was hitting 4 guys on a resource flag with a combo of meatbag and scattershot, and they were just sitting in the double siege AoE healing through it. They eventually came after me 4v1, were unable to kill me, then left the resource. This game is insane and probably broken beyond repair. I hope they can at least figure out a way to raise the floor so that pugs don't have to faction stack to stop 12 guys from running the walls of an unflagged keep for hours on end.what we want is just a game that is lagg free
I don't know why they don't buff siege dmg to offset the healing because you can't use siege everywhere and would be very vulnerable using it outside of a keep.
Why not make coldfire oils, and coldfire scattershot siege. Make siege that uses varieties of nets (they would cost more as each one covers a wider diameter--8m, 10m, 12m, etc.) to slow an entire group, reducing dmg they do, etc.
I'm just going to say it: PvP was a more enjoyable experience overall when proc sets were disabled. We still had great fights. People were still able to get plenty of kills..
ShortTripToHell wrote: »Apart from set optimization, there are also the skill, synergy and stack optimizations, and now we are again at the stage, do we all want, or need to play like that?
@ShortTripToHell I am not going, or will not ask raid members, to spend hours of farming to make "millimeter" adjustments, that is something my boss at work is expecting from me, and ofc we are also not philatelists . Everyone in my group is welcome to play as he wants, and I am open to make adjustments when needed to, and sharing builds is okay as well.
@Marcus_Aurelius you are right that the latest adjustments are all not in favour of a relaxed gaming night.
Man you have no idea, I completly agree with you. You should never expect or play other then how you want to. BUT I enjoy with my raidgroup doing this. Every milimeter, every stone turning 20 times to see if it would fall differently. I love these forums, I am one of the few but all complain. Procs gone complain, procs back hell same ppl complain. No guys we're not turning off all skills, no we're not disbanding all groups, NOO. Ball groups will adapt to every change ZOS makes, they will stay. Why? The game allows 3th party voice, it allows addons to coordinate, it allows grouping/guilds. Trust me on this, nerf purge? Nerg healing? Nerf I dunno what?? No worries, I WILL find a way to play (until a better MMO comes).
Marcus_Aurelius wrote: »They really needed a sostantial buff cause they are so underpowered.
Now with the range bug to put an inevitable detonation on them you have to basically go face to face, really easy to survive a close encounter with a ball group.
Welcome to the ball group heaven!
Keep up the good work ZoS.