xylena_lazarow wrote: »Performance was the normal level of terrible when the entire server stacked on the hammer at Alessia Bridge on PC/NA. Might wanna hold your breath for NA prime time.
paulsimonps wrote: »Yea so will retract my earlier statement of noticing improvements. During Prime time sunday PC NA Grayhost, EP had the hammer for a while, and the mega zerg and siege fights that followed... Using anything for a cast time or any charge abilities were completely out of the question, it was down to spamming single skills and keeping buffs up the best you can and hope that you don't get insta killed when the lag caught up with you and you were hit with everything all at once.
I mean, I have never seen a bigger zerg from any faction than what I saw last night. Though I am not exactly in cyrodiil 24/7 so might not be much to others. However with the game design of cyrodiil around 20v20 siege fights and hammer and scroll rushes things should not get that bad.
And like @Oreyn_Bearclaw told me, adding back healing to allies in addition to the current test is changing too many variables for effective stress testing the changes of the sets. Maybe the sets did make a change, like many said, it has been noticeable during hours that aren't prime time. While in prime time its just as bad if not worse, cause mega zergs with healing spammed all over the place, adding thousands of calculations to the server. So we can't really notice and tell properly what made the biggest impact. One can only hope they can tell better than us from the back end, not holding my breath though.
paulsimonps wrote: »Yea so will retract my earlier statement of noticing improvements. During Prime time sunday PC NA Grayhost, EP had the hammer for a while, and the mega zerg and siege fights that followed... Using anything for a cast time or any charge abilities were completely out of the question, it was down to spamming single skills and keeping buffs up the best you can and hope that you don't get insta killed when the lag caught up with you and you were hit with everything all at once.
I mean, I have never seen a bigger zerg from any faction than what I saw last night. Though I am not exactly in cyrodiil 24/7 so might not be much to others. However with the game design of cyrodiil around 20v20 siege fights and hammer and scroll rushes things should not get that bad.
And like @Oreyn_Bearclaw told me, adding back healing to allies in addition to the current test is changing too many variables for effective stress testing the changes of the sets. Maybe the sets did make a change, like many said, it has been noticeable during hours that aren't prime time. While in prime time its just as bad if not worse, cause mega zergs with healing spammed all over the place, adding thousands of calculations to the server. So we can't really notice and tell properly what made the biggest impact. One can only hope they can tell better than us from the back end, not holding my breath though.
What do people expect when Vicious Death is gone? There's no reason not to just zerg everything
I have been a supporter of all the Cryodiil tests because it shows ZOS's desire to improve the game. Sadly i think this "no-proc" test will be as fruitless as the others because i have experienced little improvement.
The only test remaining is the one that applies increased server resources, perhaps ten-fold. The forums have been begging for this from the start. Time to give that a test.