BrownChicken wrote: »What if I say NO? The problem with the latest patches is not proc sets, but Malacat. Playstyle where proc sets are used has the right to be, but should not be the only one. This test also exposed the problems of class balance, where if you are not a stamina warden / necromancer / dk, playing pvp is basically pointless.
Malicious cat to be specific:-)techyeshic wrote: »BrownChicken wrote: »What if I say NO? The problem with the latest patches is not proc sets, but Malacat. Playstyle where proc sets are used has the right to be, but should not be the only one. This test also exposed the problems of class balance, where if you are not a stamina warden / necromancer / dk, playing pvp is basically pointless.
Makes me wonder. Does Malacat actually translate to "bad cat" somewhere? It should.
LightYagami wrote: »I really like the no-proc PvP, but the definition of proc sets may be a bit too tight now considering game play.
It may be good if the sets only granting X% of stamina / health / magicka can be used. Anyway, the current allowed list is still fine...
Please keep those sets doing something like "deals x amount of damage if you do some actions" no allowed in PvP.
BrownChicken wrote: »What if I say NO? The problem with the latest patches is not proc sets, but Malacat. Playstyle where proc sets are used has the right to be, but should not be the only one. This test also exposed the problems of class balance, where if you are not a stamina warden / necromancer / dk, playing pvp is basically pointless.