alterfenixeb17_ESO wrote: »Why would they do that? Are you some product manager / product owner working for ZOS? If yes, then sure, it sucks you have no such data. Go and discuss topic with correct team during some retro (I am certain ZOS internally has some space for such discussions).
However if you are not any PM/PO working for ZOS then they have no actual reason to show it. You are not any decision making person, nobody on this forum is. Also what would be the point of showing it here if:What if this data shows you are wrong? Obviously it would have to be false, right?:-)NeillMcAttack wrote: »How you can believe every statement coming from a company that just wants your money even though they have a long history of bending the truth is bananas!
NeillMcAttack wrote: »Anecdotes!?! Rich Lambert himself describes precisely the scenarios that lead to massive instability, describing players running in groups with infinite resources, spamming AOE spells exclusively, leading to awful gameplay, precisely the kind of "gameplay" you have been trying to defend all this time Varanis.
You see, I believe that, because I am witness to it every week, playing on and off peak. Like I was witness to the improvements when cross healing was turned off. I'm not one to believe the PR department when they throw illogical statements like "behavioral changes", call me crazy!VaranisArano wrote: »Do you agree that the Devs should act on their data to improve performance, not anecdotes?
I've been asking you that for months now! The data from the previous tests showed that Limiting AOE spells led to huge performance improvements. 25% right, I was witness to that.
And obviously, if they are to act on the data, how can I not agree with that. All I want is for buttons to work in large fights... If they actually have the balls to make the big changes required. I will applaud them!! But I don't think you realize, that you will be a lot sadder than me if that ever happens. I just want a functioning game. You want a release version of ESO Cyro, that is not physically possible, with large groups and all the trimmings. Which I would love too, I'm just forced to think logically, and I'm mature enough to understand that it isn't going to happen.... ever! Either pick constant AOE spamming groups, or a functioning game, we can not have it both ways anymore. Or put lots of processes back on the clients....
FantasticFreddie wrote: »PC/NA Grayhost and Blackreach, PC/EU Ravenwatch
Lag, skill delays, rubber banding, potions not firing, bars not swapping, break free not working even with full stamina, random ass load screens have been my universal experience, no appreciatable difference before the test, or since November.
I think it is largely placebo effect.... after the stream where they announced they were enabling cross healing again, many many people were howling about how much worse there game was with the healing back on, apparently missing the memo it had NOT been reverted yet.