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Nerf dizzing swing. Period.

  • oXI_Viper_IXo
    oXI_Viper_IXo
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    More nerfs is not the answer.

    Buff other spammables to be more competitive to give us greater diversity.
  • Kory
    Kory
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    Nerf dizzy swing?
    Before you get to that bs, nerf snipe and overload to the ground until it's fixed and stops desyncing players without fail in every pvp mode! :*
  • Fawn4287
    Fawn4287
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    More nerfs is not the answer.

    Buff other spammables to be more competitive to give us greater diversity.

    Other spammables aren’t competitive because everyone runs around with 30-40k health lmao, if they hard capped health and made burst combos relevant again other skills would be competitive, however whilst wardens and werewolves are criting 11k arctic blasts and healing howls, a 3.5-4k class spammable like necro skull or warden bird isn’t providing much killing power.
  • Vetixio
    Vetixio
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    D-Swing is fine if there is no lag very easy to dodge/block, it does a little too much both high damage+off balance considering how cheap it is (basically like every werewolf ability does too lol.) Although it will probably be worse next patch at least for magicka players because light armor is getting more damage from stam attacks despite already being the squishiest armor class and struggles with stam burst this patch.
    Edited by Vetixio on 6 February 2021 18:55
    Pìerre - Breton Vampire Templar, Grand Overlord. Erádàn - Bosmer Templar, Warlord. Vyríc - Imperial Vampire Necromancer, Centurion. Sybìl - Breton Sorcerer, Centurion. Erìch - Nord Vampire Nightblade, Corporal. Njàll - Nord Templar, Lieutenant. Elánnà - Bosmer Warden, Veteran. Laquì - Redguard Vampire Nightblade, Corporal. Noveni Dres - Dunmer Sorcerer, Lieutenant. Marìnus - Imperial Warden, Veteran. Arvyn Indoril - Dunmer Templar, Sergeant. Rósalyn - Breton Sorcerer, Corporal. Emelîn - Bosmer Dragonknight, Corporal. Astaroth Indoril - Dunmer Sorcerer.
  • dinokstrunz
    dinokstrunz
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    The only thing I hear people hate about Dizzy these days are the follow up medium weave stuns. I do agree that they look super clunky and are almost impossible to notice the animations sometimes.
  • UntouchableHunter
    UntouchableHunter
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    When you see 90% of the players running D Swing and Executioner something is wrong. Something need to be balanced than we will see some diversity.
  • Extinct_Solo_Player
    Extinct_Solo_Player
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    More nerfs is not the answer.

    Buff other spammables to be more competitive to give us greater diversity.

    100%
  • JayKwellen
    JayKwellen
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    When you see 90% of the players running D Swing and Executioner something is wrong. Something need to be balanced than we will see some diversity.

    I agree, something is definitely wrong.

    Necro skulls, DK rock fist thing, and Warden bird are all trash, and sorcs don't even have a 'true' spammable.

    If those abilities were adjusted to actually be useful and viable, you wouldn't see 90% of people using dswing anymore. Everybody seems to understand this except the development team. Instead they gave Stam DKs a bad spammable that they (somehow) made even worse, made the Warden birds usefulness conditional on you being too far away to kill your enemy, and necro skulls are so bad they're just a meme.
  • Vanagrand
    Vanagrand
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    When you see that some classes just need 4 offensive damage skills, including the ultimate, for all their damage and other need 8 is cause something is wrong.
    Makes their play style easier and facing an stamina class boring as hell. Is always the same with very little to no difference.
  • KuroyukiESO
    KuroyukiESO
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    Raideen wrote: »
    I know how to roll dodge, I know how NOT to back peddle, that is not the point. I get jumped, stunned, dizzying swing, executioner dead.

    On a tank today over resist cap without buffs (warden). 55k health. Got globaled by 2 people in 2 seconds while blocking.

    Something is broken with the game, or people are exploting...I am seeing things like this all day.

    Admitting you willingly play a tank in PvP automatically invalidates all criticism you may have. [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on 9 February 2021 19:00
    XboxNA/ PS4 NA/ PC NATemplar and DK all day babyI make YouTube videos: https://youtube.com/kingkurotv
  • Urzigurumash
    Urzigurumash
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    I'll wade into this toxic hellhole of a thread with a reminder that S&B skills received a big nerf to their damage right around the time 2h skills were buffed, circa Wolfhunter I think. Prior to that 2h was often called a "buff stick" and D Swing was regarded as a gutter tier spammable. Still I'd vote for buffing DW above restoring the damage to S&B skills or worrying about class spammables.

    Edited by Urzigurumash on 9 February 2021 18:03
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • artal
    artal
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    What i find funny are these out of [snip] percentages that 90% of people are running dizzy. Personally on pc eu out of very good stam players i see I don't see dizzy being that dominant. I used to used it but its been off my bars for months.
    And for low mmr streamers saying dizzy is OP, to be honest at that mmr broom is op and any bad build is op and viable.

    I saw plenty people in years saying how dizzy is OP only to try it and beeing so bad at it running back to comfort of their builds.

    Just saying to stop with the nerfs, buff something if needed and learn to play before complain.

    [edited for profanity]
    Edited by ZOS_Ragnar on 19 February 2021 01:50
  • Goregrinder
    Goregrinder
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    JayKwellen wrote: »
    When you see 90% of the players running D Swing and Executioner something is wrong. Something need to be balanced than we will see some diversity.

    I agree, something is definitely wrong.

    Necro skulls, DK rock fist thing, and Warden bird are all trash, and sorcs don't even have a 'true' spammable.

    If those abilities were adjusted to actually be useful and viable, you wouldn't see 90% of people using dswing anymore. Everybody seems to understand this except the development team. Instead they gave Stam DKs a bad spammable that they (somehow) made even worse, made the Warden birds usefulness conditional on you being too far away to kill your enemy, and necro skulls are so bad they're just a meme.

    Yeah, when 90% of people run a skill, everyone cries for it to get nerfed, not for everything else to get buffed. D Swing already got nerfed, it is fine where it is now. The problem is that all of the other spammable options are trash compared to it, so of course everyone runs D swing...because what else are they gonna run? Spoon? Fork? Paper Towel? Because that's how all of the other options feel like.

    Basically the problem isn't that D swing is OP, it is that the other spammables are Trash panda tier, they need a buff.
  • relentless_turnip
    relentless_turnip
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    I don't think dizzy swing isolated is a problem at all. It's so easy to avoid and mitigate. The people that rely on spamming it normally have a very predictable burst pattern in fact most the time it is: dizzy, dizzy, dizzy, execute. If it is a warden add shalks before, same with necro with BB. A DK leaps at the end... If they aren't low enough to execute keep hitting dizzy 😂 the exploiter passive is gone next patch anyway right? So it's already taking a damage nerf indirectly.

    Being as objective as I can I think it was the most balanced when it only set people off balance and you had to follow up with a heavy/medium. That way it wasn't a direct stun, but was a set up to it.

    Arguably I would say what makes 2h usually the best option is firstly rally. It's major brutality, huge burst heal and sustain in one. I think it should be moved to fighters guild or something similarly to make all weapon options a viable option.
    Secondly dizzy saves you slotting a stun and allows room for another defensive/offensive skill.

    I use dw on every stam class except stamcro.
    Edited by relentless_turnip on 9 February 2021 18:57
  • Fawn4287
    Fawn4287
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    I'll wade into this toxic hellhole of a thread with a reminder that S&B skills received a big nerf to their damage right around the time 2h skills were buffed, circa Wolfhunter I think. Prior to that 2h was often called a "buff stick" and D Swing was regarded as a gutter tier spammable. Still I'd vote for buffing DW above restoring the damage to S&B skills or worrying about class spammables.

    This man gets it, people forget getting warden wombo combo’d when spin to win still had the execute built it, a 2-3 man was running around with the killing power to dump out zergs. people think d swing spam meta is painful, at least you can get away from it, spin to win in open world lag was just an awful thing to deal with.
  • Weathur
    Weathur
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    No, dizzying swing is probably my favorite skill in the game simply because you can chose to use it and be successful, or chose not to use it an be successful. There's not a single stam class that is worse off NOT using the skill, and even some better avoiding it. The CC is extremely easy to break and predictable and can be entirely avoided by block at the right time.
  • Qbiken
    Qbiken
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    Just rework off-balance so it requires a fully charged heavy attack to stun someone. Medium weaves shouldn't be considered heavy attacks and shouldn't stun an off-balanced target. Fix that and dizzy is fine.
  • nuttytom
    nuttytom
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    Dizzy is used so much because it’s the only spammable stam has lmao. Just try pressing the heal/block/roll button. It’s not op, it’s actually trash compared to what it used to be.
  • UntouchableHunter
    UntouchableHunter
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    nuttytom wrote: »
    Dizzy is used so much because it’s the only spammable stam has lmao. Just try pressing the heal/block/roll button. It’s not op, it’s actually trash compared to what it used to be.

    Can you imagine how hard it is play with a Magicka class with trash spammble and without dwsing and Executioner, you can't block as stamina you can roll dodge as stamina and you don't have a burst heal as rally....

    The guy who play stamina must play Magicka in Cyrodill and IC for one month and then they'll see what is play with trash. (expect sorcerer.)

    Edited by UntouchableHunter on 11 February 2021 21:51
  • Vetixio
    Vetixio
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    More nerfs is not the answer.

    Buff other spammables to be more competitive to give us greater diversity.

    Before they buff stam anymore they need to buff magicka in general, stam outclasses magicka in most aspects of the game PvP and PvE.
    Pìerre - Breton Vampire Templar, Grand Overlord. Erádàn - Bosmer Templar, Warlord. Vyríc - Imperial Vampire Necromancer, Centurion. Sybìl - Breton Sorcerer, Centurion. Erìch - Nord Vampire Nightblade, Corporal. Njàll - Nord Templar, Lieutenant. Elánnà - Bosmer Warden, Veteran. Laquì - Redguard Vampire Nightblade, Corporal. Noveni Dres - Dunmer Sorcerer, Lieutenant. Marìnus - Imperial Warden, Veteran. Arvyn Indoril - Dunmer Templar, Sergeant. Rósalyn - Breton Sorcerer, Corporal. Emelîn - Bosmer Dragonknight, Corporal. Astaroth Indoril - Dunmer Sorcerer.
  • BaiterOfZergs
    BaiterOfZergs
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    The problem with dizzying isn’t necessarily the skill it self but it takes advantage of the most broken aspects of the game. Which is not being able to break free, desyncs and lag. There will be times where you’re clearly out of range or behind someone but they are still hitting you.
    Zerg of House Smallscale, First of his name, wielder of Volendrung, battleground hero, Cyrodiil butcher, the swifft footed, OG of the Templars and first pvpers, defender of scrolls and baiter of zergs.
  • Sahidom
    Sahidom
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    D-swing and mass usage of CC effects moving into the coming Heavy Armor and CP changes that adds damage mitigation under CC immunity is going to change the overall effectiveness of this and many many other skills; its like an inverse method to offset ball group tactics.
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
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    D-swing got all it's nerfs. It used to be way better than it is now lmao

    Instead of nerfing it, maybe the devs should rework other abilities to make them more appealing.
  • Brrrofski
    Brrrofski
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    HankTwo wrote: »
    Most good PvPers I know don't even use dizzy since they feel like its too clunky (me included, master dw ftw).

    I go out of my way to avoid using it - it's terrible in cyrodiil. Lag combined with players that have a brain make it so frustrating to use.

    The stun can actually be a determent too. I much rather use a completely controlled stun, like reverb, fear or fossilise.

    I'm using power slam as spammable on my stam dk and crystal weapon on my stam sorc as a spammable.
  • usmguy1234
    usmguy1234
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    I think it's a mix of the poor state of the game and dizzy still being a really strong spammable. We're talking 15k+ tooltips in full heavy with malacath. I'm fine with there being strong skills in the game but the difficulty to counter is exacerbated with the server issues. I've had friends who's dizzy takes 3 seconds to fire even in the best of conditions but I've faced people that can fire them off in rapid succession with almost zero delay, no wind up or anything, just *ping *ping *ping as it chips though your health. In all honestly as mentioned earlier most of the cc's in this game are broken but dizzy medium weave stun and werewolf howl are some of the worst offenders.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • SOLDIER_1stClass
    SOLDIER_1stClass
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    2h in general out performs every other weapon type.

    So either the other weapon skill lines need major buffs or 2h needs a nerf specifically targeting rally, executioner and dizzy swing.

    And if we are going by zeni track record, a nerf is the more likely outcome.
  • master_vanargand
    master_vanargand
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    Please remove the snared from Dizzying Swing.
    Dizzying Swing is too OP.
  • actosh
    actosh
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    AMeanOne wrote: »
    I'd rather they nerf 55k health 33k resist wardens.

    Just Balance their Arctic Wind/Polar Wind Heal.

    It is as Brain dead as ww Heal.
  • ZOS_ConnorG
    Greetings all,

    After review we have had to edit or remove several posts for rule violations, mostly Baiting. Ensure when engaging in a discussion that you keep said discussion civil, constructive, and within the rules. If you see a post that is baiting in nature do not engage it with further hostility and instead report it for the moderators to review.

    You are welcome to review the Community Rules here.
    Staff Post
  • soniku4ikblis
    soniku4ikblis
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    AMeanOne wrote: »
    I'd rather they nerf 55k health 33k resist wardens.

    They won't. [snip] Nothing's changed much.

    [edited for bashing]
    Edited by ZOS_Lunar on 17 February 2021 14:05
    __._-*._._._.-*'"{Sonic Euphoric Bliss}"'*-._._._.*-_.__
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