The low pop is DC's reward for having to deal with the BS of being zerged by about 70 ADs to about 10 DCs most NA mornings. Sorry if it annoys you that it's technically possible for AD or EP to zerg themselves to defeat.
The low pop is DC's reward for having to deal with the BS of being zerged by about 70 ADs to about 10 DCs most NA mornings. Sorry if it annoys you that it's technically possible for AD or EP to zerg themselves to defeat.
DC's reward for hiding in the other camps for easy 20k+ wins..Everyone knows the truth, go play pretend elsewhere
The low pop is DC's reward for having to deal with the BS of being zerged by about 70 ADs to about 10 DCs most NA mornings. Sorry if it annoys you that it's technically possible for AD or EP to zerg themselves to defeat.
DC's reward for hiding in the other camps for easy 20k+ wins..Everyone knows the truth, go play pretend elsewhere
So wheres the logic? How is the low pop bonus not carrying in the other campaigns?
Izanagi.Xiiib16_ESO wrote: »The low pop is DC's reward for having to deal with the BS of being zerged by about 70 ADs to about 10 DCs most NA mornings. Sorry if it annoys you that it's technically possible for AD or EP to zerg themselves to defeat.
DC's reward for hiding in the other camps for easy 20k+ wins..Everyone knows the truth, go play pretend elsewhere
So wheres the logic? How is the low pop bonus not carrying in the other campaigns?
Can't earn low pop points when gate camped. The thing which carries is getting low pop whilst having some population to fight back and take keeps/resources
ellahellabella wrote: »Soul_Demon wrote: »https://imgur.com/a/ftHwCCS
Just wanted to congratulate DC for winning this campaign. I am aware none of you are playing and are not likely to read this but congratulations are in order for the game-play it took to win such a close campaign. I imagine EP and AD who are playing will have to re-examine the strategies used to win as yours of not being here seems to be the most powerful way to 'play' the game. You have pushed into second and held it using this particular strat and it has been amazingly successful and as of this moment its clear no one can beat players who.....are not here. Well done! Guess we wont see you next camp to try and .....um, play you again to beat this approach.
You complain about DC doing nothing... but.... every time from before I left; when EP won, it was because a certain Japanese guild leader pug wrangled over zone. We faction stacked like no tomorrow.
I doubt that has changed looking at the score in this picture. Can you so arrogantly preach when your own victory was achieved by a guild that ran while you slept?
The straight boost you mention is not planned, it's simply that DC has no OC presence. The guilds that did run in OC are very small or no longer running. As such, EP and AD run amok with next to no DC online. When Japan logs on, things change.
Suddenly DC has population again (and if Wormhole is on, they kick arse hard). Due to there being next to no DC online before they do, Japan DC get the glory of x2 AP. I'll thank you on their behalf.
That "sudden" population boost is simply Japan logging on. Next time I suggest that ask someone that is online when such things happen instead of raving about it and assume that you somehow know everything.
ellahellabella wrote: »No.
You are trying to factor in prime time for time zones but forget that not everyone plays your way and at your time. Even in your own country.
I played with guilds in NA prime early morning when I was available due to my flexible hours. I also had NA peeps play with me during OC and JP hours due to their own weird work rosters. What you're wanting to enforce will force everyone over 2 or 3 servers.
This silly idea got shut down before and I guess I have to shut it down again.
IT. WON'T. WORK.