Sorcerer's summoning should be criminalized too. Conjuration is a strictly regulated magic (we have several evidences of that fact lore-wise) and while the necromancer's skeletton urges guards to attack the summoner, same thing should occur with daedra summoned by a sorcerer.
Cygemai_Hlervu wrote: »Sorcerer's summoning should be criminalized too. Conjuration is a strictly regulated magic (we have several evidences of that fact lore-wise) and while the necromancer's skeletton urges guards to attack the summoner, same thing should occur with daedra summoned by a sorcerer.
This part I can't agree with because summoning lesser Daedra is not forbidden in Morrowind. So your idea must not be implemented all over Tamriel - at least Morrowind must stay an exception!
In Morrowind, sorcerers and even common Tribunal worshipers summon lesser Daedra as servants and instruments. Sorcerers summon the most of Daedric servants for very brief periods within the most fragile and tenuous frameworks of command and binding. Worshipers may bind other Daedric servants to this plane through rituals and pacts. Such arrangements result in the Daedric servant remaining on this plane indefinitely, or at least until their bodily manifestations on this plane are destroyed, precipitating the return of their supernatural essences to Oblivion. Whenever Daedra are encountered at Daedric ruins or in tombs, they are almost invariably long-term visitors to our plane. Likewise, lesser entities bound by their Daedra Lords into weapons and armor may be summoned for brief periods, or they may persist indefinitely, so long as they are not destroyed and banished. The class of bound weapons and bound armors summoned by Temple followers and conjurers are examples of short-term bindings. Daedric artifacts like Mehrunes' Razor and the Masque of Clavicus Vile are examples of long-term bindings.
The Tribunal Temple has incorporated the veneration of Daedra as lesser spirits subservient to the immortal Almsivi, so thus the thing you speak of should not be considered a crime in Morrowind. The only restriction is the Ordinator Edict: Mandate Sixteen stating that heterodox religious practice is banned within the city limits of Vivec. This includes, but is not limited to, veneration of the Eight Apostasies, Hist sap or moon-sugar rituals, devotional Malacathian bloodsport, and Daedric rites of communion. So, if someone is going to build a shrine devoted to Molag Bal, say, in the Temple Canton in front of Vivec's Palace and start a Daedric ceremony there he'd surely be jailed and subjected to corporal reeducation if the lawbreaker is a citizen. If the lawbreaker is a non-citizen who takes part in such ceremonies than he will be banished or executed, depending on the severity of the infraction and the judgment of the attending Ordinator. In either case, all devotional materials and literature shall be seized and burned in the Pyres of Purification.
So, it is ok if a sorcerer summons lesser Daedra there, thus it is not considered and should not be considered a lawbreaking act. Don't forget some people still might have Daedric shrines in their homes even in Vivec City - it is unknown what happened to the previous Felanda Demarie's former tenant at her Vivec City property, though she likewise didn't mention she called the guards .
Most_Awesome wrote: »So as a Sorc you want me enter my skill tree, de select pet skill, back out of skill tree, go back into skill tree select pet skill, then carry on what I'm doing every time I walk into a town or near a NPC.
NO
Most_Awesome wrote: »So as a Sorc you want me enter my skill tree, de select pet skill, back out of skill tree, go back into skill tree select pet skill, then carry on what I'm doing every time I walk into a town or near a NPC.
NO
Most_Awesome wrote: »If there was a more in depth outlaw system then sure, but there isn't its just a silly gold sink put into the game, when they cancelled Outlaw PvP.
Why dont we make Nightblade skill line Siphoning a crime with skills like Strife draining the blood from your enemies, where do we draw the line.
VaranisArano wrote: »Most_Awesome wrote: »So as a Sorc you want me enter my skill tree, de select pet skill, back out of skill tree, go back into skill tree select pet skill, then carry on what I'm doing every time I walk into a town or near a NPC.
NO
There's a well-hidden, but faster option to despawn pets. If you select their buff on your character menu, they despawn. Then you just resummon them. (Took me until I was in vet levels to realize this, beforehand I was manually removing the skill like you say.)
Yep. But in case of WWs how the justice system works kinda fails when you consider how the bounty is calculated.Kingdaboss123 wrote: »I agree as well, they are also making werewolf transformation a criminal act.
Tommy_The_Gun wrote: »Yep. But in case of WWs how the justice system works kinda fails when you consider how the bounty is calculated.Kingdaboss123 wrote: »I agree as well, they are also making werewolf transformation a criminal act.
All it takes is for a random NPC to see you in WW form. And even though, no one saw you transforming into WW and then transforming back into human form, somehow people are able to tell that the random Werewolf they saw was you... In other words, bounty stays on you, even though, it makes no logical sense as there is no way anyone would be able to identify you lol.
Most_Awesome wrote: »If there was a more in depth outlaw system then sure, but there isn't its just a silly gold sink put into the game, when they cancelled Outlaw PvP.
Why dont we make Nightblade skill line Siphoning a crime with skills like Strife draining the blood from your enemies, where do we draw the line.
Drain spells are in the destruction magic school. Destruction is not forbiden. It's like casting a fireball. That's as simple as this. It's killing people with that fireball or that drain spell that is forbiden.
VaranisArano wrote: »Most_Awesome wrote: »If there was a more in depth outlaw system then sure, but there isn't its just a silly gold sink put into the game, when they cancelled Outlaw PvP.
Why dont we make Nightblade skill line Siphoning a crime with skills like Strife draining the blood from your enemies, where do we draw the line.
Drain spells are in the destruction magic school. Destruction is not forbiden. It's like casting a fireball. That's as simple as this. It's killing people with that fireball or that drain spell that is forbiden.
Congrats, you've just described how daedric conjuration is treated in every TES game.
VaranisArano wrote: »Most_Awesome wrote: »If there was a more in depth outlaw system then sure, but there isn't its just a silly gold sink put into the game, when they cancelled Outlaw PvP.
Why dont we make Nightblade skill line Siphoning a crime with skills like Strife draining the blood from your enemies, where do we draw the line.
Drain spells are in the destruction magic school. Destruction is not forbiden. It's like casting a fireball. That's as simple as this. It's killing people with that fireball or that drain spell that is forbiden.
Congrats, you've just described how daedric conjuration is treated in every TES game.
You quote a sentence where I don't speak of any daedric thing. It's nowhere an evidence.
Conjuration is strictly regulated by the authorities (even in Morrowind) when it deals with summoning daedra (or skelettons, same magic school).
2E583 is a time where a daedric prince try to merge Nirn with his own realm, and in no way summoning daedric spawns is welcome by any citizen of any place on Tamriel, thus by the authorities (except, again, in Morrowind)
I agree with you on the fact summoning lesser daedra isn't forbiden in Morrowind as they stand as servants (although summoning a dremora in Morrowind was supposed to make the guards attack you (it was in the description of the spell), this wasn't coded). But the whole continent is not Morrowind. I personnally play as a dunmer sorcerer so I perfectly understand your point. But I highly doubt summoning a winged twilight in Daggerfall is a legal activity for example. We can have a good taste of how the law feel about conjuration here elsewhere than in Morrowind.
Making a special law for Morrowind would require far more work than a general law for tamriel. But it would add more depth to a crime system that is odd since its implemantation. Summoning a scamp in Windhelm or Wayrest should be punishable by law whereas not in Vivec City. It would also teach players more about the antagonisms of the different races of Tamriel.
I highly doubt summoning a winged twilight in Daggerfall is a legal activity for example. We can have a good taste of how the law feel about conjuration here elsewhere than in Morrowind.
... Summoning a scamp in Windhelm or Wayrest should be punishable by law whereas not in Vivec City. It would also teach players more about the antagonisms of the different races of Tamriel.
Most_Awesome wrote: »So as a Sorc you want me enter my skill tree, de select pet skill, back out of skill tree, go back into skill tree select pet skill, then carry on what I'm doing every time I walk into a town or near a NPC.
NO
With vampires being criminalized in the upcoming Greymoor, we'll see a lore-friendly improvement. Vampires are not welcome in cities.
We previously had criminalization of "deadly" looking skills of the necromancer, since necromancy is not welcome in cities.
Vampirism and necromancy are two daedric form of magic that are illegal in every corners of Tamriel.
But there is another form of daedric magic which is usually forbidden: conjuration of daedra.
Sorcerer's summoning should be criminalized too. Conjuration is a strictly regulated magic (we have several evidences of that fact lore-wise) and while the necromancer's skeletton urges guards to attack the summoner, same thing should occur with daedra summoned by a sorcerer.
VaranisArano wrote: »Most_Awesome wrote: »If there was a more in depth outlaw system then sure, but there isn't its just a silly gold sink put into the game, when they cancelled Outlaw PvP.
Why dont we make Nightblade skill line Siphoning a crime with skills like Strife draining the blood from your enemies, where do we draw the line.
Drain spells are in the destruction magic school. Destruction is not forbiden. It's like casting a fireball. That's as simple as this. It's killing people with that fireball or that drain spell that is forbiden.
Congrats, you've just described how daedric conjuration is treated in every TES game.
You quote a sentence where I don't speak of any daedric thing. It's nowhere an evidence.
Conjuration is strictly regulated by the authorities (even in Morrowind) when it deals with summoning daedra (or skelettons, same magic school).
2E583 is a time where a daedric prince try to merge Nirn with his own realm, and in no way summoning daedric spawns is welcome by any citizen of any place on Tamriel, thus by the authorities (except, again, in Morrowind)