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Bring back Group Bg's

  • Lole
    Lole
    ✭✭✭
    SebDeTyra wrote: »
    Rhaegar75 wrote: »
    I'm having so much more fun now:

    1. most BG are full
    2. the waiting time is ridiculously low
    3. battles may be more chaotic but so much more fun and matches are tighter and fought till the very end

    I hope ZOS won't change anything until they can add 2 separate queues

    This soooo much. Absolutely loving the fast queue times and randomness of it all. No more sweaty pre-mades camping you at spawn jumping about thinking they're good players because they have cc and pocket healers, whereas my team got 3 nightblades.......

    Yep but now I stead of a whole team beating lobbies you now have a single person doing it :) I've seen many screenshots including one of a guild mate who went 46-2......... Yep but that's more balanced than an entire "premade" doing it right?


    Won’t happen in higher mmr, I can send you screens of every match and you won’t see it once... what is considered high is something like 15:5, but the rest of that team has much lower stats obviously since just one can have the kills ☺️
    Thoose kind of persons you have in every team and by now it looks like most teams have a heal, atleast my experience.
    Also the everyone is running arround like a headless chicken part is also not the case in higher mmr... in my games are Basicly 80% or more 810
    In general the Meta on higher mmr is very clear, stamina players left and right and some magsorcs to round it up ;)

    Lower mmr might be a different story and even if mmr doesn’t mean skill but it means experience and slowly but steady people start to understand what they need in order To be successful in pvp and not get Oneshot
  • MurderMostFoul
    MurderMostFoul
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    Lole wrote: »
    SebDeTyra wrote: »
    Rhaegar75 wrote: »
    I'm having so much more fun now:

    1. most BG are full
    2. the waiting time is ridiculously low
    3. battles may be more chaotic but so much more fun and matches are tighter and fought till the very end

    I hope ZOS won't change anything until they can add 2 separate queues

    This soooo much. Absolutely loving the fast queue times and randomness of it all. No more sweaty pre-mades camping you at spawn jumping about thinking they're good players because they have cc and pocket healers, whereas my team got 3 nightblades.......

    Yep but now I stead of a whole team beating lobbies you now have a single person doing it :) I've seen many screenshots including one of a guild mate who went 46-2......... Yep but that's more balanced than an entire "premade" doing it right?


    Won’t happen in higher mmr, I can send you screens of every match and you won’t see it once... what is considered high is something like 15:5, but the rest of that team has much lower stats obviously since just one can have the kills ☺️
    Thoose kind of persons you have in every team and by now it looks like most teams have a heal, atleast my experience.
    Also the everyone is running arround like a headless chicken part is also not the case in higher mmr... in my games are Basicly 80% or more 810
    In general the Meta on higher mmr is very clear, stamina players left and right and some magsorcs to round it up ;)

    Lower mmr might be a different story and even if mmr doesn’t mean skill but it means experience and slowly but steady people start to understand what they need in order To be successful in pvp and not get Oneshot

    Unless matches are made by matching teams with roughly equal average mmrs, and not by matching 12 players who all have roughly the same mmr. If it is the former (as experience seems to suggest) then even if an individual has high mmr, they will likely be matched with at least one low mmr player to bring the team average mmr closer the the mean. Thus, low mmr players could be getting matched with high mmr players on an ongoing basis.
    “There is nothing either good or bad, but thinking makes it so.”
  • Kidgangster101
    Kidgangster101
    ✭✭✭✭✭
    Lole wrote: »
    SebDeTyra wrote: »
    Rhaegar75 wrote: »
    I'm having so much more fun now:

    1. most BG are full
    2. the waiting time is ridiculously low
    3. battles may be more chaotic but so much more fun and matches are tighter and fought till the very end

    I hope ZOS won't change anything until they can add 2 separate queues

    This soooo much. Absolutely loving the fast queue times and randomness of it all. No more sweaty pre-mades camping you at spawn jumping about thinking they're good players because they have cc and pocket healers, whereas my team got 3 nightblades.......

    Yep but now I stead of a whole team beating lobbies you now have a single person doing it :) I've seen many screenshots including one of a guild mate who went 46-2......... Yep but that's more balanced than an entire "premade" doing it right?


    Won’t happen in higher mmr, I can send you screens of every match and you won’t see it once... what is considered high is something like 15:5, but the rest of that team has much lower stats obviously since just one can have the kills ☺️
    Thoose kind of persons you have in every team and by now it looks like most teams have a heal, atleast my experience.
    Also the everyone is running arround like a headless chicken part is also not the case in higher mmr... in my games are Basicly 80% or more 810
    In general the Meta on higher mmr is very clear, stamina players left and right and some magsorcs to round it up ;)

    Lower mmr might be a different story and even if mmr doesn’t mean skill but it means experience and slowly but steady people start to understand what they need in order To be successful in pvp and not get Oneshot

    Mmr is also based per toon...... So that also means someone who plays multiple toons that are good never get out of low level mmr. And there are a lot of players that play 5+ toons so that means they don't get out of low mmr and just tear through people.
  • RezecNoble_ESO
    How could something so stupid make it to the LIVE game? MMORPGs are meant to be played with a group. I play with people Ive known for years and my family. What is wrong with people? Go play a single player game if you don't want to atleast meet one or two others to play with.
  • Rhaegar75
    Rhaegar75
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    in my opinion...either 2 queues or keep things as they are.

    It's definitely a lot more chaotic but I'm having a ton of fun: no queues and less predictability. Plus, if you are a good player you will still have plenty of time to shine!!
  • Ghilteras
    Ghilteras
    Soul Shriven
    I played ESO in the past, I decided to come back. I really love the pvp and I decided to make an ESO+ subscription. Today I tried to persuade my friend to come and play with me. He finally logged in with his 15lvl character and I went to queue up for Battlegrounds and found out they are solo queue only.

    THIS IS THE WORST DECISION IN THE HISTORY OF MMOs. I don't understand the rationale behind this. I get it that you want to discourage premades, but duo queues are completely harmelss in that regards. How people are supposed to play togheter in BGs if they can't group up together? This is really killing the new player experience. My friend decided not to play because of this and I understand him. He does not care about PvE and the Theme Park content, he loves the gameplay and the pvp, but being low level Imperial City is out of the question. Cyrodill is mostly Zerg fights even in the below lvl 50 campaign. The only good format with skirmishes (which is by far the most fun pvp to play with your friends) is battlegrounds but you can only play them alone?

    PLEASE BRING BACK GROUP QUEUE FOR BATTLEGROUNDS. THIS IS A CRUCIAL FEATURE. The lack of which is making new players steer away from ESO towards WoW or Guild Wars 2 or Warhammer or SWTOR as ALL the other games allow this no brainer feature.
  • Jyiiga
    Jyiiga
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    These changes are costing them players. It may have satisfied some small minority of friendless individuals who solo queue in an "MMORPG" but it is alienated a great number of players. Cyro is not a compromise. It is a completely different gameplay experience. It is a zerg vs zerg experience where one side is often at a crippling disadvantage in the numbers game. It takes a significantly longer time to transverse and it isn't suited for short play sessions.

    So just STOP suggesting it.

    This entire debacle has turned me into a *** foaming at the mouth monster. I continue to play the game, but everyone I play with has left. So now I am a bitter little soloer like everyone else. Constantly bashing and critisizing my brain dead teammates. Everyone just expects me to go in there, not say a word and play. That isn't fun and frankly most of you are terrible at this game.

    So I am now possibly pushing more people away from the game with my behavior in BGs and you know what.. I don't care anymore. I didn't create this horrible situation.
  • Radlar
    Radlar
    Soul Shriven
    Hello, new player here (less than 100 hours of gametime).

    As someone who will almost always queue solo, I don't care if I get stomped by a premade group. That's whats meant to happen if you join group content as a solo player. You either organize fast with the random players you are matched with (which is hard) or you get 3 other players from a guild or something to organize more deeply.

    We all know that a premade group that is organized is most likely to win against non-premade ones. This is a MMORPG.
    I don't want to be disrespectful, but... If you are a solo player that is constantly losing because of premade groups... why not make your own? Its not like is 20 vs 20. You only have to find 3 more players and you are ready to go; start making strategies; builds that fit each other, etc.

    So yes... I'm asking all solo players: don't let your inability to organize with 3 random players ruin the experience for those who want to play with people. Socializing is the very base of ANY MMORPG. If you are unable, please, go ahead and play something that doesn't require you to.
  • MrGhosty
    MrGhosty
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    My wife and I played BGs almost everyday prior to this change, yes both of us are perfectly capable of going in solo but that isn't what we enjoyed about the mode. I cannot comment on the state of things in bgs now as I haven't played a single match since the change. What I can say is the I think the change was a bad one and removed a thing from the list of available things for us to do. Not the end of the world, still plenty of other stuff to do in the game but it has made the game a bit less fun. Cyro is a laggy mess right now so skills won't fire when you would like them to and IC is a gankfest/farmfest depending on time of day, neither very fun.

    What was great about BGs was that you could queue up for some instant pvp gratification and dying didn't feel as punishing as it does in Cyro since you can almost immediately get back in the fight. Some matches we were stomped, others we were not. I don't know that I fully buy the "Premades stomp newcomers and that makes them feel bad so they quit" argument. Newcomers are going to be stomped no matter what. The fault doesn't lie with the players crushing the new players, it lies with ZOS not properly preparing new players for what is an inevitability. I would actually argue that not allowing grouping for BGs will hurt those not very good at PvP because they can't get dedicated help.

    Even before the change, there was barely any communication so I don't imagine it's gotten much better with it going solo queue. The game mode has no static callouts that allow players to quickly communicate without stopping to enter the chatbox. It may be different on consoles where voice chat is baked in, but on PC there is no way to reliably coordinate with teammates beyond the most basic "you go do this thing and I'll do X". I don't have access to the numbers so I have no way of saying whether group queue would be a graveyard or go over like gangbusters, but it's unfortunate that zos killed an entire gamemode for a subset of their players. Solo players get the same experience no matter what state the queue is in (excluding the premades argument, which I would argue is still way more overblown than reality) but players who liked being a duo,trio, etc have lost access to a reliable way to play pvp. It won't take long until experienced players figure out the best class to enter bgs in order to ensure success and the outcome will turn out largely the same I would wager.

    Either way, it's a shame but I hope they at least figure out a way for guilds to setup and play custom matches so groups at least can organize guild internal or guild v guild events.
    "It is a time of strife and unrest. Armies of revenants and dark spirits manifest in every corner of Tamriel. Winters grow colder and crops fail. Mystics are plagued by nightmares and portents of doom."
  • MurderMostFoul
    MurderMostFoul
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    Radlar wrote: »
    If you are a solo player ... why not make your own?

    Because, in terms of fun:

    Random v. Random > Random v. Group > Group v. Group

    Edited by MurderMostFoul on 20 April 2020 16:28
    “There is nothing either good or bad, but thinking makes it so.”
  • Radlar
    Radlar
    Soul Shriven
    Radlar wrote: »
    If you are a solo player ... why not make your own?

    Because, in terms of fun:

    Random v. Random > Random v. Group > Group v. Group

    For me it would be Random v. Group > Group v. Group > Random v. Random haha.

  • Nick_Balza
    Nick_Balza
    ✭✭✭
    If I would like to enjoy solo content, I wouldn't try to find some in MMO. Especially in group activities.
    GM of small social/casual guild Bar Indoril Nalivayka
    PC - EU. @NickBalza
    Nick Balza - Magicka Nightblade
    John Skellan - Stamina Nightblade (Vampire/Crafter/Bowtard)
    Roland Maybelline - Stamina Templar
    Willow The Firestarter - Magicka DK
    Alexander Veidt - Stamina Necromancer
    Chris Maxwell - Magicka Necromancer (Healer)
    Genevieve Diedonne - Stamina Sorc
    The Beckett - Stamina DK/Werewolf
    Mira Giovanni - Magicka Nightblade (Healer\Tank)

  • Comicman
    Comicman
    ✭✭
    I find it funny that your friends and wives who are just starting the game are asking for the specific kind of thing that this change is reversed, not interested in a possible second queue just for premade against premade. Seems like they might be a bit biased thanks to you and your idea of "fun" one might think.

    Like I said before I believe adding more queues for premade only would actually satisfy most people who do genuinely want to play with their friends. 2v2v2 for those duo players, pretty sure that this queue would be active a lot, and 4v4v4 I personally don't believe many people would like to play 4 man premade simply thanks to comps and builds you can create which makes it zero fun to play against and most likely very long queue time on top of it. But there really isn't much of a downside by adding it, max it might take some players out of the other queues.

    Also, some people on this post dare to say that majority of people don't like this change?? Where the hell are you getting this idea from? You did your research at the forum and read comments from what 10-20 people who say the same thing on almost every post regarding BGs atm, which is simply "Bring back queue where we can play as premade vs unorganized people, or we quit. Cuz this is MMO and we can't play with our friends, BUT we don't want to just be able to play together in a different queue. We want to play in this specific scenario." You are pulling this idea out of thin air if anything I would dare to say that this change is actually welcomed by the majority as BG queues are faster then ever before. But we can only guess, I am pretty sure ZOS does have the actual numbers and will know if more people are playing BGs now or not.

    And to all those who say that BGs are still dominated by skilled players and that these players are able to carry games. Are you trying to tell us that if these players had a friend alongside in the same team they would play worse or what? I think they might be actually twice as effective and dominate even harder. But anyway isn't this how it is in every game that the better player is more likely to win and performs better? I really don't understand what are you guys trying to say by this?

    This has nothing to do with premade not being able to queue together at all... This is a problem with the matchmaking system. Also, thanks to the MMR reset more skilled players who didn't play that many games are still in MMR of new and way less experienced players, and with time teams should feel even more balanced. Yeah sure there always will be people who will be just switching toons and butcher new players, cuz they find it "fun" the same way some of you did with premades vs solo players but I am still pretty sure having 1 player doing that is more bearable for new people that having 2-4 people on the same team doing this.

    TLDR: Give us 2v2v2 queue for people who actually truly want to play with a friend alongside as this really is a MMO. And keep random BG for solo players only as there really isn't a reason to punish them and force them to play with or against premade groups.
  • Kidgangster101
    Kidgangster101
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    Comicman wrote: »
    I find it funny that your friends and wives who are just starting the game are asking for the specific kind of thing that this change is reversed, not interested in a possible second queue just for premade against premade. Seems like they might be a bit biased thanks to you and your idea of "fun" one might think.

    Like I said before I believe adding more queues for premade only would actually satisfy most people who do genuinely want to play with their friends. 2v2v2 for those duo players, pretty sure that this queue would be active a lot, and 4v4v4 I personally don't believe many people would like to play 4 man premade simply thanks to comps and builds you can create which makes it zero fun to play against and most likely very long queue time on top of it. But there really isn't much of a downside by adding it, max it might take some players out of the other queues.

    Also, some people on this post dare to say that majority of people don't like this change?? Where the hell are you getting this idea from? You did your research at the forum and read comments from what 10-20 people who say the same thing on almost every post regarding BGs atm, which is simply "Bring back queue where we can play as premade vs unorganized people, or we quit. Cuz this is MMO and we can't play with our friends, BUT we don't want to just be able to play together in a different queue. We want to play in this specific scenario." You are pulling this idea out of thin air if anything I would dare to say that this change is actually welcomed by the majority as BG queues are faster then ever before. But we can only guess, I am pretty sure ZOS does have the actual numbers and will know if more people are playing BGs now or not.

    And to all those who say that BGs are still dominated by skilled players and that these players are able to carry games. Are you trying to tell us that if these players had a friend alongside in the same team they would play worse or what? I think they might be actually twice as effective and dominate even harder. But anyway isn't this how it is in every game that the better player is more likely to win and performs better? I really don't understand what are you guys trying to say by this?

    This has nothing to do with premade not being able to queue together at all... This is a problem with the matchmaking system. Also, thanks to the MMR reset more skilled players who didn't play that many games are still in MMR of new and way less experienced players, and with time teams should feel even more balanced. Yeah sure there always will be people who will be just switching toons and butcher new players, cuz they find it "fun" the same way some of you did with premades vs solo players but I am still pretty sure having 1 player doing that is more bearable for new people that having 2-4 people on the same team doing this.

    TLDR: Give us 2v2v2 queue for people who actually truly want to play with a friend alongside as this really is a MMO. And keep random BG for solo players only as there really isn't a reason to punish them and force them to play with or against premade groups.

    I personally know a lot of people that stopped playing BG all together because they could not play with friends (some were dedicated BG players that are now on other games on my PS4 friends list, some were casual players that enjoy playing with friends) that don't come to the forums to express their feelings. I also know guilds that ran BG together but yet there isn't enough people that want group que? You are only looking at the forums. There is other forums they follow too like Reddit. You are only basing your information off of this 1 site.

    @Comicman

    Also you say people pull the idea out of thin air that players want to play with each other in a MASSIVE MULTIPLAYER ONLINE game? Gee I wonder why that is? Could it have something to do with it being a MMO and not a single player game? For the record I'll give you a chance like I have another player on the forums here to prove why this is good. Please tell me another game that made a TEAM BASED MODE SOLO only que? Please make sure it was successful as well. I'll wait for your reply because I'll tell you now it's not there because a lot of people ONLY play a MMO to play with their friends.

    Even the lead developer of the game in an interview said it was split 50/50 so that says it right there that a lot more that "12-20" people only want group que..... Try 50% according to him.
  • Berek_Bloodfang
    Berek_Bloodfang
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    that-would-be-nice-quickmeme-com-that-would-be-nice-51839094.png
  • Comicman
    Comicman
    ✭✭

    I personally know a lot of people that stopped playing BG all together because they could not play with friends (some were dedicated BG players that are now on other games on my PS4 friends list, some were casual players that enjoy playing with friends) that don't come to the forums to express their feelings. I also know guilds that ran BG together but yet there isn't enough people that want group que? You are only looking at the forums. There is other forums they follow too like Reddit. You are only basing your information off of this 1 site.

    @Comicman

    Also you say people pull the idea out of thin air that players want to play with each other in a MASSIVE MULTIPLAYER ONLINE game? Gee I wonder why that is? Could it have something to do with it being a MMO and not a single player game? For the record I'll give you a chance like I have another player on the forums here to prove why this is good. Please tell me another game that made a TEAM BASED MODE SOLO only que? Please make sure it was successful as well. I'll wait for your reply because I'll tell you now it's not there because a lot of people ONLY play a MMO to play with their friends.

    Even the lead developer of the game in an interview said it was split 50/50 so that says it right there that a lot more that "12-20" people only want group que..... Try 50% according to him.

    Well I never said that premades shouldn't be able to play BGs. I am simply saying make the queues separated one for random solo players and other for premades... I don't see a single reason why should be solo players forced to play against or with premades if they don't want to, if you say so many people want to play with premades then the queues will be fast too.

    Even if as you say 50% of community doesn't like the change why would you ignore the other half who does like? By adding queues for premades you won't and you should satisfy those people who really want to play with friends and not just wreck havoc on unorganized players in BGs. People who want to play with their friends and make premade group shouldn't have any problem playing against other premades as well...And if the queues are too long then obviously it wasn't so much wanted.

    And yes many PvP online games do allow premades into random matches but in most of them there is restriction where the premades cant be more players than 50% of team especially those who want to keep some competitive integrity. Considering the fact that every BG team is build out of 4 people you break that point by allowing even duo queue.
  • Berek_Bloodfang
    Berek_Bloodfang
    ✭✭✭
    People keep arguing that it's better that they don't have to play against "premades", did you guys ever stop to think that playing against those teams should ultimately encourage you to find others to play with and form your own premade and so forth?? It's an Online Massively Multiplayer RPG, ***MULTIPLAYER***....
  • MurderMostFoul
    MurderMostFoul
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    People keep arguing that it's better that they don't have to play against "premades", did you guys ever stop to think that playing against those teams should ultimately encourage you to find others to play with and form your own premade and so forth?? It's an Online Massively Multiplayer RPG, ***MULTIPLAYER***....

    Unfortunately, in ESO, balance is such that Premade v Premade is often extremely boring.
    “There is nothing either good or bad, but thinking makes it so.”
  • Sanguinor2
    Sanguinor2
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    ✭✭
    People keep arguing that it's better that they don't have to play against "premades", did you guys ever stop to think that playing against those teams should ultimately encourage you to find others to play with and form your own premade and so forth?? It's an Online Massively Multiplayer RPG, ***MULTIPLAYER***....

    No not really. The Matches I played with 3 good randoms against 4 premades were both exciting and boring at the same time. Exciting because you didnt just die to the premades and boring because no one ever died. And that seems counterproductive for the Deathmatch mode.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Comicman
    Comicman
    ✭✭
    People keep arguing that it's better that they don't have to play against "premades", did you guys ever stop to think that playing against those teams should ultimately encourage you to find others to play with and form your own premade and so forth?? It's an Online Massively Multiplayer RPG, ***MULTIPLAYER***....

    So if you really think that statement is true I would believe you are now running Cyrodil arent you? As it should encourage you to take your premade of 2-4 and form your own group of 40 people like you said it's an Online Massively Multiplayer RPG and cyro is even more massive so you should be happy if numbers are really what you care about.

    It is not that solo players cant create their own group. I do run Cyrodil weekly with a premade group mostly of 20+ people and in that scenario, I find it enjoyable there is coordination on objectives you are able to make tactic plans etc., but nothing is given freely to you as there are even bigger groups.

    However, going into BGs with a good premade group makes it no fun cuz you are able to just roll over your enemies with ease especially cuz you mostly get to fight against people who aren't premade. Same goes for the other side if you play against good premade it's not fun as they can just insta-kill the best player in your team with well-timed ulti combo over and over again and there really isn't much he can do with it. Then there is the worst kind of premade which are these stupid builds which work only around each other often including tanks with healer making it impossible to do anything against them without proper communication which solo players don't have together and this kind of premades are just antifun in every possible way.

    Like I said if you enjoy this kind of PvP go-ahead form your premade and fight against other premades in different queues...
    But I still don't see single reasonable argument why should premade and solo players play together in on queue, except that there might be too low population for premades to even get into matches if there are more queues, which I really don't see as a problem that solo players should be forced to fix since they can peacefully enjoy their own solo queue and not be bothered by premades at all.
  • Nick_Balza
    Nick_Balza
    ✭✭✭
    Then there is the worst kind of premade which are these stupid builds which work only around each other often including tanks with healer making it impossible to do anything against them without proper communication which solo players don't have together and this kind of premades are just antifun in every possible way.

    How healers dare to heal and tanks dare to tank?! No fun at all!
    Solo players have chat and it was okay when we were playing by random team against premades.
    "Yo, nb, go gank their healer and prevent stealing kills"
    "People, they have tank, we need to focus on debuffing him"
    And etc.
    When you are doing even this slight communication, chances against "premades" are dramatically increased.
    Before queue you have an option to choose your role, what means that you have huge chances to face healers and tanks.

    Just slaughtering each other would make some sense in 1x1x1x1x1 matches, where every person for himself. But when you are formed in 4 group, you HAVE to solve GROUP objectives and you need to work with your team. Healers and tanks are increasing chances to perform better. Same as communication. But that's up for player - to communicate with his team or not. If not - it's his own responsibility and he must understand that his performance will be lower because his own choice.
    GM of small social/casual guild Bar Indoril Nalivayka
    PC - EU. @NickBalza
    Nick Balza - Magicka Nightblade
    John Skellan - Stamina Nightblade (Vampire/Crafter/Bowtard)
    Roland Maybelline - Stamina Templar
    Willow The Firestarter - Magicka DK
    Alexander Veidt - Stamina Necromancer
    Chris Maxwell - Magicka Necromancer (Healer)
    Genevieve Diedonne - Stamina Sorc
    The Beckett - Stamina DK/Werewolf
    Mira Giovanni - Magicka Nightblade (Healer\Tank)

  • Comicman
    Comicman
    ✭✭
    Nick_Balza wrote: »
    Then there is the worst kind of premade which are these stupid builds which work only around each other often including tanks with healer making it impossible to do anything against them without proper communication which solo players don't have together and this kind of premades are just antifun in every possible way.

    How healers dare to heal and tanks dare to tank?! No fun at all!
    Solo players have chat and it was okay when we were playing by random team against premades.
    "Yo, nb, go gank their healer and prevent stealing kills"
    "People, they have tank, we need to focus on debuffing him"
    And etc.
    When you are doing even this slight communication, chances against "premades" are dramatically increased.
    Before queue you have an option to choose your role, what means that you have huge chances to face healers and tanks.

    You obviously have no idea what kind builds I am talking about tanks which are nearly impossible to kill with team build completely around the fact that they will be just CC and debuffing enemies/buffing allies and doesn't need to do any dmg by themself, same for healer everyone is able to protect them perfectly cuz every premade use communication outside of the game. You simply can build your "perfect" class and skills set up around each other in every single match and force that play style on others.

    What is random about it? Maybe the fact that you don't know if any of your opponents are also premade or if they are all solo players? Yeah that's perfect for the "RANDOM BATTLEGROUND" definition. Just the name RANDOM could suggest that you get random teammates and random enemies, so maybe we should keep it as it is. And maybe add another queue which we could call TEAM BATTLEGROUND or PREMADE BATTLEGROUND which would suggest to some people that this is meant for those who want to create a group beforehand and do BG as a group.

    Obviously some of you think it is crazy that some people think its a better idea to make groups play vs groups, and leave solo players to themself. In my eyes, it is just common sense to keep the BGs on even ground before the matches even start out.
    What I don't get is, that so many of you are trying to say it's all about only wanting to play with your friends, but in fact, you are trying to push out the agenda that having queues for premade is a bad idea and that there should be only one queue for both premades and solo players together. That doesn't really strike me as people only wanting to play with their friends
  • Nick_Balza
    Nick_Balza
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    You obviously have no idea what kind builds I am talking about tanks which are nearly impossible to kill with team build completely around the fact that they will be just CC and debuffing enemies/buffing allies and doesn't need to do any dmg by themself, same for healer everyone is able to protect them perfectly cuz every premade use communication outside of the game. You simply can build your "perfect" class and skills set up around each other in every single match and force that play style on others.

    There are no "immortal" builds in this game, that's for what balance was designed. And yeah, trying to kill them in solo is absolute nonsense because 4 vs 1 is a pretty bad strategic idea. It have to be like that. Average group is stronger than Rambo. Same with experienced group vs Rambo.
    I've seen here a damn load of comments "I can't wipe groups, but I have meta build with golden gear! Nerf classes/abilities and remove group bg!".
    So, what changed? Solo Rambo running into the guaranteed not premade group, surprisingly finds himself on recap and starts asking here for nerfs and spreading delusions about premades on solo queue.
    RANDOM BATTLEGROUND
    Random builds
    Random playstyles
    Random focus
    Random attitude
    Random on doing objectives

    And maybe add another queue which we could call TEAM BATTLEGROUND or PREMADE BATTLEGROUND which would suggest to some people that this is meant for those who want to create a group beforehand and do BG as a group.

    The only option I see, tbh.

    GM of small social/casual guild Bar Indoril Nalivayka
    PC - EU. @NickBalza
    Nick Balza - Magicka Nightblade
    John Skellan - Stamina Nightblade (Vampire/Crafter/Bowtard)
    Roland Maybelline - Stamina Templar
    Willow The Firestarter - Magicka DK
    Alexander Veidt - Stamina Necromancer
    Chris Maxwell - Magicka Necromancer (Healer)
    Genevieve Diedonne - Stamina Sorc
    The Beckett - Stamina DK/Werewolf
    Mira Giovanni - Magicka Nightblade (Healer\Tank)

  • Alomar
    Alomar
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    Anyone using the que times are better now or full teams now argument doesn’t understand the problem. The problem is the broken mmr system and making bg’s solo only was a bandaid instead of having to fix it. But hey, if you want a *** product that’s your right. The rest of us moved on to mmo’s with group features.
    Haxus Council Member
    Former Havoc Commander
    Former DiE officer
    Alomar: 5 Stars - Beast: 3 stars - Kurudin: 5th NA emperor
    Awaiting New World, Camelot Unchained, and Crowfall
  • RezecNoble_ESO
    Alomar wrote: »
    Anyone using the que times are better now or full teams now argument doesn’t understand the problem. The problem is the broken mmr system and making bg’s solo only was a bandaid instead of having to fix it. But hey, if you want a *** product that’s your right. The rest of us moved on to mmo’s with group features.

    Yep, went back to SWTOR for now. Same crowd has been complaining about Premades there for years and at least Bioware was smart enough not to give in to them, since you know, we are playing an MMO.
  • Jeremy
    Jeremy
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    i would be fine with bringing back an option to group queue.

    But a solo queue needs to stay in place so players queuing up solo aren't matched against organized teams. Because that makes for a miserable PvP experience.
  • idk
    idk
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    ✭✭✭✭✭
    Jeremy wrote: »
    i would be fine with bringing back an option to group queue.

    But a solo queue needs to stay in place so players queuing up solo aren't matched against organized teams. Because that makes for a miserable PvP experience.

    While I do not necessarily agree that solo queue needs to stay I would have no objection for Zos to have two different systems. A solo queue plus a ranked queue that permitted solos and groups to queue for those interested in a more competitive PvP.
  • RezecNoble_ESO
    Jeremy wrote: »
    i would be fine with bringing back an option to group queue.

    But a solo queue needs to stay in place so players queuing up solo aren't matched against organized teams. Because that makes for a miserable PvP experience.

    That is not what an MMO is for. There are 5 single player Elder Scrolls games out there. In an MMO you find a group to play with, its that simple. Most longtime MMO players play these type of games for the community, the community and the friends you make help you get past bugs, broken builds, etc that these games have. If people don't want to play as an "Organized Team" then PvP is not for you. Dueling is for you.
  • Comicman
    Comicman
    ✭✭
    Jeremy wrote: »
    i would be fine with bringing back an option to group queue.

    But a solo queue needs to stay in place so players queuing up solo aren't matched against organized teams. Because that makes for a miserable PvP experience.

    That is not what an MMO is for. There are 5 single player Elder Scrolls games out there. In an MMO you find a group to play with, its that simple. Most longtime MMO players play these type of games for the community, the community and the friends you make help you get past bugs, broken builds, etc that these games have. If people don't want to play as an "Organized Team" then PvP is not for you. Dueling is for you.

    MMO doesn't mean every single piece of content created should be with premade groups in mind only. Considering the fact that even if you allow only solo queue you still have 12 people playing against each other. ESO is a very casual game for many players thanks to how friendly it is for ALTs and gear being account bound etc. and they may take a long time to get used to everything from mechanics to skills and passives and so on. Me personally I played the game for 2 years before even hitting lvl 50 simply as the series comes from an offline game series I was enjoying the content and playing it as a second game to WoW so I was just testing out all the classes and having fun with how different the game was to other MMOs and how enjoyable the quests and dungeons were. And it took me a while after I hit lvl 50 and 160 cp to even understand how the gearing system works properly.

    ESO does have a nice way to introduce new players to PvE with how difficult most of the normal dungeons are, and how unpunishing it is to have 0 knowledge about the game and do that kind of content. But when it comes to PvP you need to know most in-game classes and skills. You need to learn how to block and dodge and interrupt/break stuns that's so much for new players and add not understanding how set works on top of it, if they join random BGs and if you make them face premade groups that may stop them from getting into PvP any further.

    Does the current solo system work perfectly? No, it doesn't... There maybe should be account hidden MMR so experienced ppl with Alts don't face new players at all so there really is a free space for people to learn how to play PvP. But is it better then it was? IMO yes as there were many premade who were just fine and not making the BG experience any worse but then there were premades who were just abusing how the system works and made the match unfun for others. The same goes for higher MMR where it offered better communication to skilled players.

    What you are saying is, there shouldn't be an option for solo or new players(who maybe don't even know enough people to create their own group) to enjoy PvP freely. Some people might actually enjoy only the PvE content in groups but do prefer PvP as solo experience at least in BG scenarios. What I am saying there should be an option for both to play alone with a random group which is part of the fun for some, but also to be able to join with a premade group but to be faced with premades.
  • RezecNoble_ESO
    Comicman wrote: »
    Jeremy wrote: »
    i would be fine with bringing back an option to group queue.

    But a solo queue needs to stay in place so players queuing up solo aren't matched against organized teams. Because that makes for a miserable PvP experience.

    That is not what an MMO is for. There are 5 single player Elder Scrolls games out there. In an MMO you find a group to play with, its that simple. Most longtime MMO players play these type of games for the community, the community and the friends you make help you get past bugs, broken builds, etc that these games have. If people don't want to play as an "Organized Team" then PvP is not for you. Dueling is for you.

    MMO doesn't mean every single piece of content created should be with premade groups in mind only. Considering the fact that even if you allow only solo queue you still have 12 people playing against each other. ESO is a very casual game for many players thanks to how friendly it is for ALTs and gear being account bound etc. and they may take a long time to get used to everything from mechanics to skills and passives and so on. Me personally I played the game for 2 years before even hitting lvl 50 simply as the series comes from an offline game series I was enjoying the content and playing it as a second game to WoW so I was just testing out all the classes and having fun with how different the game was to other MMOs and how enjoyable the quests and dungeons were. And it took me a while after I hit lvl 50 and 160 cp to even understand how the gearing system works properly.

    ESO does have a nice way to introduce new players to PvE with how difficult most of the normal dungeons are, and how unpunishing it is to have 0 knowledge about the game and do that kind of content. But when it comes to PvP you need to know most in-game classes and skills. You need to learn how to block and dodge and interrupt/break stuns that's so much for new players and add not understanding how set works on top of it, if they join random BGs and if you make them face premade groups that may stop them from getting into PvP any further.

    Does the current solo system work perfectly? No, it doesn't... There maybe should be account hidden MMR so experienced ppl with Alts don't face new players at all so there really is a free space for people to learn how to play PvP. But is it better then it was? IMO yes as there were many premade who were just fine and not making the BG experience any worse but then there were premades who were just abusing how the system works and made the match unfun for others. The same goes for higher MMR where it offered better communication to skilled players.

    What you are saying is, there shouldn't be an option for solo or new players(who maybe don't even know enough people to create their own group) to enjoy PvP freely. Some people might actually enjoy only the PvE content in groups but do prefer PvP as solo experience at least in BG scenarios. What I am saying there should be an option for both to play alone with a random group which is part of the fun for some, but also to be able to join with a premade group but to be faced with premades.

    You get better by being a part of a team. It's a TEAM sport. You know, there is no "I" in team. There are many newbie friendly guilds you can join up with who exist to help new players learn their class, give them builds, teach them rotations etc. The reason why your "solo" experiences suck is because being grouped with randoms who don't do objectives and work as a team. Any group that works as a team will always beat a group of people who run off and do their own thing and don't work together on the objectives.

    All this forced solo que does it make it so everyone has to suffer by having an unorganized random group to put up with, because a select few decided to play an MMO as a single player game.
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