Kidgangster101 wrote: »I'm having so much more fun now:
1. most BG are full
2. the waiting time is ridiculously low
3. battles may be more chaotic but so much more fun and matches are tighter and fought till the very end
I hope ZOS won't change anything until they can add 2 separate queues
This soooo much. Absolutely loving the fast queue times and randomness of it all. No more sweaty pre-mades camping you at spawn jumping about thinking they're good players because they have cc and pocket healers, whereas my team got 3 nightblades.......
Yep but now I stead of a whole team beating lobbies you now have a single person doing it I've seen many screenshots including one of a guild mate who went 46-2......... Yep but that's more balanced than an entire "premade" doing it right?
Kidgangster101 wrote: »I'm having so much more fun now:
1. most BG are full
2. the waiting time is ridiculously low
3. battles may be more chaotic but so much more fun and matches are tighter and fought till the very end
I hope ZOS won't change anything until they can add 2 separate queues
This soooo much. Absolutely loving the fast queue times and randomness of it all. No more sweaty pre-mades camping you at spawn jumping about thinking they're good players because they have cc and pocket healers, whereas my team got 3 nightblades.......
Yep but now I stead of a whole team beating lobbies you now have a single person doing it I've seen many screenshots including one of a guild mate who went 46-2......... Yep but that's more balanced than an entire "premade" doing it right?
Won’t happen in higher mmr, I can send you screens of every match and you won’t see it once... what is considered high is something like 15:5, but the rest of that team has much lower stats obviously since just one can have the kills ☺️
Thoose kind of persons you have in every team and by now it looks like most teams have a heal, atleast my experience.
Also the everyone is running arround like a headless chicken part is also not the case in higher mmr... in my games are Basicly 80% or more 810
In general the Meta on higher mmr is very clear, stamina players left and right and some magsorcs to round it up
Lower mmr might be a different story and even if mmr doesn’t mean skill but it means experience and slowly but steady people start to understand what they need in order To be successful in pvp and not get Oneshot
Kidgangster101 wrote: »I'm having so much more fun now:
1. most BG are full
2. the waiting time is ridiculously low
3. battles may be more chaotic but so much more fun and matches are tighter and fought till the very end
I hope ZOS won't change anything until they can add 2 separate queues
This soooo much. Absolutely loving the fast queue times and randomness of it all. No more sweaty pre-mades camping you at spawn jumping about thinking they're good players because they have cc and pocket healers, whereas my team got 3 nightblades.......
Yep but now I stead of a whole team beating lobbies you now have a single person doing it I've seen many screenshots including one of a guild mate who went 46-2......... Yep but that's more balanced than an entire "premade" doing it right?
Won’t happen in higher mmr, I can send you screens of every match and you won’t see it once... what is considered high is something like 15:5, but the rest of that team has much lower stats obviously since just one can have the kills ☺️
Thoose kind of persons you have in every team and by now it looks like most teams have a heal, atleast my experience.
Also the everyone is running arround like a headless chicken part is also not the case in higher mmr... in my games are Basicly 80% or more 810
In general the Meta on higher mmr is very clear, stamina players left and right and some magsorcs to round it up
Lower mmr might be a different story and even if mmr doesn’t mean skill but it means experience and slowly but steady people start to understand what they need in order To be successful in pvp and not get Oneshot
MurderMostFoul wrote: »
I find it funny that your friends and wives who are just starting the game are asking for the specific kind of thing that this change is reversed, not interested in a possible second queue just for premade against premade. Seems like they might be a bit biased thanks to you and your idea of "fun" one might think.
Like I said before I believe adding more queues for premade only would actually satisfy most people who do genuinely want to play with their friends. 2v2v2 for those duo players, pretty sure that this queue would be active a lot, and 4v4v4 I personally don't believe many people would like to play 4 man premade simply thanks to comps and builds you can create which makes it zero fun to play against and most likely very long queue time on top of it. But there really isn't much of a downside by adding it, max it might take some players out of the other queues.
Also, some people on this post dare to say that majority of people don't like this change?? Where the hell are you getting this idea from? You did your research at the forum and read comments from what 10-20 people who say the same thing on almost every post regarding BGs atm, which is simply "Bring back queue where we can play as premade vs unorganized people, or we quit. Cuz this is MMO and we can't play with our friends, BUT we don't want to just be able to play together in a different queue. We want to play in this specific scenario." You are pulling this idea out of thin air if anything I would dare to say that this change is actually welcomed by the majority as BG queues are faster then ever before. But we can only guess, I am pretty sure ZOS does have the actual numbers and will know if more people are playing BGs now or not.
And to all those who say that BGs are still dominated by skilled players and that these players are able to carry games. Are you trying to tell us that if these players had a friend alongside in the same team they would play worse or what? I think they might be actually twice as effective and dominate even harder. But anyway isn't this how it is in every game that the better player is more likely to win and performs better? I really don't understand what are you guys trying to say by this?
This has nothing to do with premade not being able to queue together at all... This is a problem with the matchmaking system. Also, thanks to the MMR reset more skilled players who didn't play that many games are still in MMR of new and way less experienced players, and with time teams should feel even more balanced. Yeah sure there always will be people who will be just switching toons and butcher new players, cuz they find it "fun" the same way some of you did with premades vs solo players but I am still pretty sure having 1 player doing that is more bearable for new people that having 2-4 people on the same team doing this.
TLDR: Give us 2v2v2 queue for people who actually truly want to play with a friend alongside as this really is a MMO. And keep random BG for solo players only as there really isn't a reason to punish them and force them to play with or against premade groups.
Kidgangster101 wrote: »
I personally know a lot of people that stopped playing BG all together because they could not play with friends (some were dedicated BG players that are now on other games on my PS4 friends list, some were casual players that enjoy playing with friends) that don't come to the forums to express their feelings. I also know guilds that ran BG together but yet there isn't enough people that want group que? You are only looking at the forums. There is other forums they follow too like Reddit. You are only basing your information off of this 1 site.
@Comicman
Also you say people pull the idea out of thin air that players want to play with each other in a MASSIVE MULTIPLAYER ONLINE game? Gee I wonder why that is? Could it have something to do with it being a MMO and not a single player game? For the record I'll give you a chance like I have another player on the forums here to prove why this is good. Please tell me another game that made a TEAM BASED MODE SOLO only que? Please make sure it was successful as well. I'll wait for your reply because I'll tell you now it's not there because a lot of people ONLY play a MMO to play with their friends.
Even the lead developer of the game in an interview said it was split 50/50 so that says it right there that a lot more that "12-20" people only want group que..... Try 50% according to him.
paul.olesonb14_ESO wrote: »People keep arguing that it's better that they don't have to play against "premades", did you guys ever stop to think that playing against those teams should ultimately encourage you to find others to play with and form your own premade and so forth?? It's an Online Massively Multiplayer RPG, ***MULTIPLAYER***....
paul.olesonb14_ESO wrote: »People keep arguing that it's better that they don't have to play against "premades", did you guys ever stop to think that playing against those teams should ultimately encourage you to find others to play with and form your own premade and so forth?? It's an Online Massively Multiplayer RPG, ***MULTIPLAYER***....
paul.olesonb14_ESO wrote: »People keep arguing that it's better that they don't have to play against "premades", did you guys ever stop to think that playing against those teams should ultimately encourage you to find others to play with and form your own premade and so forth?? It's an Online Massively Multiplayer RPG, ***MULTIPLAYER***....
Then there is the worst kind of premade which are these stupid builds which work only around each other often including tanks with healer making it impossible to do anything against them without proper communication which solo players don't have together and this kind of premades are just antifun in every possible way.
Nick_Balza wrote: »Then there is the worst kind of premade which are these stupid builds which work only around each other often including tanks with healer making it impossible to do anything against them without proper communication which solo players don't have together and this kind of premades are just antifun in every possible way.
How healers dare to heal and tanks dare to tank?! No fun at all!
Solo players have chat and it was okay when we were playing by random team against premades.
"Yo, nb, go gank their healer and prevent stealing kills"
"People, they have tank, we need to focus on debuffing him"
And etc.
When you are doing even this slight communication, chances against "premades" are dramatically increased.
Before queue you have an option to choose your role, what means that you have huge chances to face healers and tanks.
You obviously have no idea what kind builds I am talking about tanks which are nearly impossible to kill with team build completely around the fact that they will be just CC and debuffing enemies/buffing allies and doesn't need to do any dmg by themself, same for healer everyone is able to protect them perfectly cuz every premade use communication outside of the game. You simply can build your "perfect" class and skills set up around each other in every single match and force that play style on others.
Random buildsRANDOM BATTLEGROUND
And maybe add another queue which we could call TEAM BATTLEGROUND or PREMADE BATTLEGROUND which would suggest to some people that this is meant for those who want to create a group beforehand and do BG as a group.
Anyone using the que times are better now or full teams now argument doesn’t understand the problem. The problem is the broken mmr system and making bg’s solo only was a bandaid instead of having to fix it. But hey, if you want a *** product that’s your right. The rest of us moved on to mmo’s with group features.
i would be fine with bringing back an option to group queue.
But a solo queue needs to stay in place so players queuing up solo aren't matched against organized teams. Because that makes for a miserable PvP experience.
i would be fine with bringing back an option to group queue.
But a solo queue needs to stay in place so players queuing up solo aren't matched against organized teams. Because that makes for a miserable PvP experience.
RezecNoble_ESO wrote: »i would be fine with bringing back an option to group queue.
But a solo queue needs to stay in place so players queuing up solo aren't matched against organized teams. Because that makes for a miserable PvP experience.
That is not what an MMO is for. There are 5 single player Elder Scrolls games out there. In an MMO you find a group to play with, its that simple. Most longtime MMO players play these type of games for the community, the community and the friends you make help you get past bugs, broken builds, etc that these games have. If people don't want to play as an "Organized Team" then PvP is not for you. Dueling is for you.
RezecNoble_ESO wrote: »i would be fine with bringing back an option to group queue.
But a solo queue needs to stay in place so players queuing up solo aren't matched against organized teams. Because that makes for a miserable PvP experience.
That is not what an MMO is for. There are 5 single player Elder Scrolls games out there. In an MMO you find a group to play with, its that simple. Most longtime MMO players play these type of games for the community, the community and the friends you make help you get past bugs, broken builds, etc that these games have. If people don't want to play as an "Organized Team" then PvP is not for you. Dueling is for you.
MMO doesn't mean every single piece of content created should be with premade groups in mind only. Considering the fact that even if you allow only solo queue you still have 12 people playing against each other. ESO is a very casual game for many players thanks to how friendly it is for ALTs and gear being account bound etc. and they may take a long time to get used to everything from mechanics to skills and passives and so on. Me personally I played the game for 2 years before even hitting lvl 50 simply as the series comes from an offline game series I was enjoying the content and playing it as a second game to WoW so I was just testing out all the classes and having fun with how different the game was to other MMOs and how enjoyable the quests and dungeons were. And it took me a while after I hit lvl 50 and 160 cp to even understand how the gearing system works properly.
ESO does have a nice way to introduce new players to PvE with how difficult most of the normal dungeons are, and how unpunishing it is to have 0 knowledge about the game and do that kind of content. But when it comes to PvP you need to know most in-game classes and skills. You need to learn how to block and dodge and interrupt/break stuns that's so much for new players and add not understanding how set works on top of it, if they join random BGs and if you make them face premade groups that may stop them from getting into PvP any further.
Does the current solo system work perfectly? No, it doesn't... There maybe should be account hidden MMR so experienced ppl with Alts don't face new players at all so there really is a free space for people to learn how to play PvP. But is it better then it was? IMO yes as there were many premade who were just fine and not making the BG experience any worse but then there were premades who were just abusing how the system works and made the match unfun for others. The same goes for higher MMR where it offered better communication to skilled players.
What you are saying is, there shouldn't be an option for solo or new players(who maybe don't even know enough people to create their own group) to enjoy PvP freely. Some people might actually enjoy only the PvE content in groups but do prefer PvP as solo experience at least in BG scenarios. What I am saying there should be an option for both to play alone with a random group which is part of the fun for some, but also to be able to join with a premade group but to be faced with premades.