VaranisArano wrote: »If that's unsatisfying, sorry. Complain to ZOS about not forcing everyone through the original Coldharbor tutorial right off the bat. That would take care of the problem.
Until then, I think its important to recognize that ZOS doesnt require players to start the MQ. So we should respect that, for those characters, the MQ start didnt happen in their playthrough, and yet they can still revive from soul gems or at wayshrines.
Cygemai_Hlervu wrote: »Ajaxandriel wrote: ».. I'm not the OOC roleplayer type like NotDaedraWorshipper but even so, you can "interpret" each game event in an original "story" event, some kind of "headcanon" story...
The revival mechanic can be the coma after a faint or heavy harm and healing be an unspecified NPC who brought you to a holy shrine.
Or in a harder interpretation, it's the time flow resetting itself in a former state in the tale of your story (like, mini-dragon break yeah), so your character is not even aware of what happened.
That headcanon is nothing to me but a pure senseless imagination. I'm not interested in those dreams people live inside a certain game universe inventing backstories to their alter egos while the game does not give them such an option to write it and make it readable to everyone, inventing those ranks and titles which exist only in their minds and so on. Those ideas do not reflect on the screen.
Cygemai_Hlervu wrote: »That leads to some things I view as a real crap and abomination I've never seen before in Tamriel like those Orc Necromancers dressed pink and willing to join Mannimarco after all that n'wah has done to them. Or, say, those Dunmer fighting for the Covenant in Cyrodiil after all those Daggerfall fetchers did to us in Stonefalls. I guess many of them would even join Dagoth Ur if such an option could ever be given to them in TES III (I'm not speaking of those unofficial addons). I played a Redoran Sorcerer in TES III but here in ESO I cannot join House Redoran - so I don't play this role. But others do by stealing those motifs and pretending to be Redorans.. Well, only in ESO I finally understood why Dunmer view those of their kin who came from abroad as outlanders.. That is all because of that headcanon and their own fantasies they actually play. I haven't ever met even a single player here just like me who would just play this game as a whole. So I'm not interested in headcanon explanations of how do those characters supposed to actually revive at wayshrines before Mannimarco sacrifices them. I hoped to hear in-game based answer. Anyway, I understand it is useless because those guys are living in the world of their dreams within the world we are all actually playing.
Cygemai_Hlervu wrote: »@VaranisArano, this is another time you prove yourself to be a very wise and clever man. My hat is off to you. My words about mockery were directed to those who mocks only. Just read that post addressed to me above. I'm quite polite and respectful with those who acts the same way towards me. I've told it, I realize everything you tell on role-playing, so you'd better explain everything not to me but to those role-players you've marked as RPer-1 in your reply.
You say you wouldn't want to roleplay with someone who's going to continue to blame you IRL for what your character does, you're just not comfortable role-playing with someone who's going to make it that personal. You're not comfortable to make a foul act in the game towards someone and to have no ability to pass the buck to your character? A nice approach. I do not share it with you as I've said it before, but if you act honorably whatever role-playing model you venerate, I will respect you for your fair play. You say RP-1 is a table D&D way of role-playing - this table game has never been popular in my country, I haven't played it either, so I have no opinion on that and cannot judge. But I think the approach you state is one of the reasons why this game has never been popular here. It's a bit unserious approach to any game be it sports, chess, whatever. And yes, this is only my opinion you don't have to share.
Regarding your examples, you're absolutely right, I am an RPer-2. I guess you're the only one here to understand it, so I thank you. The main point here is, as you've stated it, it is a less interesting approach for the majority of you here. You want to play scoundrels but do not want to be treated as scoundrels. A nice approach. This is your choice, not mine. Of course I will not treat you as scoundrels IRL, but I can do it in Tamriel, on its in-game chat and on the forum of this game. I will not hate that player IRL - I'll just have no business with him in the game but that doesn't mean I'll be rude with him in the matters not regarding the game. I thought it was easy to understand.
Blaming an in-game character is like blaming a gun for shooting somebody because it was somehow directed at somebody. Stealing and robbery are considered evil by the game rules. It is evil IRL also. If it is a starving sister who made a Khajiit to steal that loaf of bread, I do not accuse neither a player nor his character. The dicision a player made due to such a situation is absolutely right according to my views on Good and Evil. The ZOS being the authors and creators of that world are the only ones here to blame for creating such a situation and especially if that Khajiit is an NPC. But if the same Khajiit steals just because he is a Khajiit with certain views on property with no starving sister existing in the game, I will blame the player who controls that Khajiit for making that decision (or the ZOS if that Khajiit is an NPC - this way I'll just harm that Khajiit if the game allows me). The player is the only one to make that decision to steal. Yes, we have to judge every situation individually, but the backstory the player creates for his character, as I've said, is absolutely irrelevant here. At least he could choose to (role)play another more honorable race or still being a Khajiit just stay away from robbing anyone - thanks to ZOS they give us that choice.
Cygemai_Hlervu - I would like to add another perspective into this discussion.
If you meet a movie actor or actress who played a villain in a movie (or simply a petty thief, on par with that Khajiit you mentioned), would you treat the real person accountable for that character's actions? Even on a discussion forum? That real person definitely is not the character, you see? Besides, for which character's actions would you hold that actor/actress accountable? The nice guy from one movie, or the villain from the other?
Roleplaying is like acting, while often being the director, the script writer, and the actor all in one neat package. This is why so many of us roleplayers choose different roles, often as detached from the official story as possible, to be able to play together with others, to create compatible stories together. We may still recognize the main story as something happening, but it is happening around us, independent of us, and our characters are not the main heroes. Often no heroes at all. Sometimes even villains or petty thieves. In the minds of many roleplayers, the world of ESO is merely a sandbox with a story going on. Our characters live their own lives, and game mechanics, quests and all, are simply heroic tales, legends, we imagine happening.
I have 15 characters. None of them is a "toon". Each is a full character, with a defined personality, each has his or her own backstory, motives, goals, virtues and vices. Writing this post made me realize that I basically got two games in one when I bought ESO (yay! ). One is the legendary story of the Vestige, the other is a compilate of the individual stories of my own characters. Some of those stories influence the others, as some of my characters know one another, some are even related.
None of my characters is me, the real person. I am still me, the real person, in game chat, unless speaking "In Character". Then I am actually acting, much like a movie or theatre actor. I am playing the role of my character, who is like another story NPC then, just a bit more smarter (hopefully ) and more interactable. I remember a funny moment from Age of Conan when we played a scene so well in the starting area of Tortage, that newbies approached us and tried to click my character repeatedly, and then complained in the game chat that this quest giver was bugged.
Another thing roleplaying with other people requires is a certain level of compatibility of the participants' characters. Imagine this situation:
Your character apparently is the Vestige. Imagine you meet another roleplayer who claims their character is the Vestige too. How are your characters compatible at all? How can you two interact?
"Hello, I am Bob the Vestige, I singlehandedly defeated Molag Bal and saved Tamriel, while depleting the Amulet of Kings for centuries, just a month ago."
"Hello Bob, nice coincidence, you see, I am Tom the Vestige, and I have done exactly the same thing yesterday."
Being THE HERO works in a single player game, but not in an MMORPG, unless one does not plan to interact with other characters as characters.
If you meet a movie actor or actress who played a villain in a movie (or simply a petty thief, on par with that Khajiit you mentioned), would you treat the real person accountable for that character's actions? Even on a discussion forum? That real person definitely is not the character, you see? Besides, for which character's actions would you hold that actor/actress accountable? The nice guy from one movie, or the villain from the other?
Your character apparently is the Vestige. Imagine you meet another roleplayer who claims their character is the Vestige too. How are your characters compatible at all? How can you two interact?
"Hello, I am Bob the Vestige, I singlehandedly defeated Molag Bal and saved Tamriel, while depleting the Amulet of Kings for centuries, just a month ago."
"Hello Bob, nice coincidence, you see, I am Tom the Vestige, and I have done exactly the same thing yesterday."
Cygemai_Hlervu wrote: »@VaranisArano, I might have said something rude in the past to the players regarding their RPing - but I've said it several times I was sorry and I didn't mean to offend anyone personally. Who could ever imagine you all were playing dolls (sorry, but the process is similar the one girls do) here all the time, discussing the out-of-game backstories and fantasies you invent for your characters? I realized it only after your explanation, Varanis.
I respect your views, though I do not accept them. Play whatever fiction you create - I hope I will not see its fruits in the game. Because ss I've said it multiple times I see your way of role-playing wrong due to two examples it leads to:
1. If you wear a Redoran armor that will not make you a member of House Redoran in this game. You may role-play whatever you want, but the fact will make you a thief or a player who just bought that motif from a thief. Until we have a certain House Redoran skill line or a certain NPC names you a member of this House you will be either a thief (in the game, not IRL) or a thief's customer. No more no less. Those who do not understand it - read it slowly several times until realizing it and before trying to prove me something opposite and trying to vindicate your actions by some sort of your own character's fiction.
2. The first point above leads to the situation I state here. I haven't seen in any chat be it a solo area like Stonefalls or a PvP one like Cyrodiil or Battlegrounds, anyone blaming characters for their certain actions - it is players there always blaming other players for certain actions their characters do. If you run there under the Pact banner but leak the tactical info to those Aldmeri or Daggers, you know who you are. A traitor at least. What words does a traitor deserve? And all the rude words will be directed to you personally, not your character to whom you have created a beautiful love story with an Altmer girl that vindicates your treason. That is another proof I'm right and the rest of you here wrong.
You want to role-play that way - fine. But don't say you are offended when someone like me points at your foul actions. Your character's backstories will not save you from rude words said by others. I don't say it to you personally Varanis, cause I don't want you to think I blame you personally in something. I'm just getting tired you try to differ all the game content from each other and vindicate actions that lead to things I've stated multiple times. Sorry for being rude at some points, but I was rude only regarding that RPing-1 as you call it. On the other hand others except you were rude to me personally while argueing with me and trying to prove I'm wrong. Think about it. I'm not trying to make you rethink your ways of playing because I understand it's useless. But don't try to prove me black is white either. A thief, a traitor, a guiser, etc. - are just those who they are. I guess we have to stop at this point because I find further discussion will turn useless and non-costructive.
VaranisArano wrote: »Hey, I don't expect to convince you. So if it's an unproductive discussion, that's fine. We can stop. Since that's the case, I won't discuss the Redoran example in detail because I think it repeats the RPer -1/RPer -2 example discussed earlier. True, but also missing the point. RPer -2 knows its pretend because he's the one who made it up in the first place. RPer-1 telling him that that might satisfy RPer-1, but RPer-2 is like "Okay, I can see you don't want to roleplay with me or discuss characters with me. What's the point of sharing my imagination with you if you arent interested? Moving on, bye."
PVP is weird, because IME most people don't roleplay beyond faction loyalty of the lack thereof, and it's another case where ZOS made it entirely possible to play a character with no faction loyalty at all or who has reasons to swap alliances based on what the character saw on screen. Thanks ZOS! So most PVPers jump straight to blaming the player. (Side note: PVP is complicated in its own right, because you get people who distinguish between PVPers as opponents on the enemy team amd PVPers who are just jerks IRL - often based on who's sending nasty whispers and teabags. You also see this with PVEers a lot who tend to jump from "I got ganked" to "Gankers must be horrid people in real life!" When most gankers are just playing the game as intended.) PVP is just weird and complicated, not too different from how people react to IRL sprts teams.
But I'll try to wrap this up with my thoughts.
Roleplaying with other people is a complex thing, because people are complex! Its hard to be black and white when people themselves aren't black and white. As Solzhenitsyn said, "the line dividing good and evil cuts through the heart of every human being. And who is willing to destroy a piece of his own heart?"
What I try to keep in mind is that roleplaying with other people is always a cooperative endeavor. We're having fun, imagining a made up story together, and there's a lot of social niceties that go into that, as there are any time that people cooperate. One of those social niceties is that if I can't cooperate in telling the story someone wants to tell, I don't take part, amd I let them get on with telling their story. I try not to nitpick their story or critique their characters unless they asked me to - I do a fair bit of offering writing feedback to authors and I quickly learned there's no quicker way to put someone on the defensive than an unasked-for critique. That's especially true in role-playing where, yes, we all know its pretend and we made up our backstories and we're really in control. No one needs me to remind them of that, because it's pretty obvious. And always, I try to follow the idea of "respect my fellow roleplayers", albeit imperfectly.
Now, that's my method. You do you.
Cygemai_Hlervu wrote: »VaranisArano wrote: »Hey, I don't expect to convince you. So if it's an unproductive discussion, that's fine. We can stop. Since that's the case, I won't discuss the Redoran example in detail because I think it repeats the RPer -1/RPer -2 example discussed earlier. True, but also missing the point. RPer -2 knows its pretend because he's the one who made it up in the first place. RPer-1 telling him that that might satisfy RPer-1, but RPer-2 is like "Okay, I can see you don't want to roleplay with me or discuss characters with me. What's the point of sharing my imagination with you if you arent interested? Moving on, bye."
PVP is weird, because IME most people don't roleplay beyond faction loyalty of the lack thereof, and it's another case where ZOS made it entirely possible to play a character with no faction loyalty at all or who has reasons to swap alliances based on what the character saw on screen. Thanks ZOS! So most PVPers jump straight to blaming the player. (Side note: PVP is complicated in its own right, because you get people who distinguish between PVPers as opponents on the enemy team amd PVPers who are just jerks IRL - often based on who's sending nasty whispers and teabags. You also see this with PVEers a lot who tend to jump from "I got ganked" to "Gankers must be horrid people in real life!" When most gankers are just playing the game as intended.) PVP is just weird and complicated, not too different from how people react to IRL sprts teams.
But I'll try to wrap this up with my thoughts.
Roleplaying with other people is a complex thing, because people are complex! Its hard to be black and white when people themselves aren't black and white. As Solzhenitsyn said, "the line dividing good and evil cuts through the heart of every human being. And who is willing to destroy a piece of his own heart?"
What I try to keep in mind is that roleplaying with other people is always a cooperative endeavor. We're having fun, imagining a made up story together, and there's a lot of social niceties that go into that, as there are any time that people cooperate. One of those social niceties is that if I can't cooperate in telling the story someone wants to tell, I don't take part, amd I let them get on with telling their story. I try not to nitpick their story or critique their characters unless they asked me to - I do a fair bit of offering writing feedback to authors and I quickly learned there's no quicker way to put someone on the defensive than an unasked-for critique. That's especially true in role-playing where, yes, we all know its pretend and we made up our backstories and we're really in control. No one needs me to remind them of that, because it's pretty obvious. And always, I try to follow the idea of "respect my fellow roleplayers", albeit imperfectly.
Now, that's my method. You do you.
Oh, my.. I wouldn't have written you back anything but so many words of respect I've spoken to you and only now I see what kind of a man you truly are.. What a sorrow it is.. Varanis, sorry, but this time I haven't read your wall of text you wrote below the first lines I've marjed bold above there. Since you like to give advice so much, I allow myself to finally give you a couple of mine:
1. Men can be rude. It is our nature. But if the two men agreed not to discuss something, they do not discuss it. You should have stopped right after those words I've marked bold at the very beginning of your reply. This propriety, however, as you know, does not expand on women. But even a good-mannered woman knows well of the point to stop.
2. I slightly ran my eye over that text you've written and got stuck on that surname I've marked bold in the middle of your text. We both seem to be good at world literature, but trust me - I know the Russian one (and maybe a couple of other countries' I won't say since we haven't discussed it) much better than you do for sure. Here's the second advice: before making a serious quote of any of the Russian writers and public persons study their lives well first. It might happen you qoute a man who teaches to live not by lies but turns out to be an abject liar himself. I have rock-solid reasons to say it regarding that dishonorable man you quote. That's a kind of another specific feature especially of the 20th century Russian literature. If you have studied it already but still quote him - we have nothing to talk about anymore due to our dramatically opposite points of view on that matter.
I will not read and respond to your further possible replies here because you will never admit you are wrong at something due to the fact you forced me to give you that advice No. 1 which is so uncommon to be given.. I don't feel it necessary to explain you anything now - it is your father who should have explained it to you, not me. To my regret you are no more the man who's opinion is valuable to me. You seem to be someone of an absolutely opposite culture I am or just a badly brought up man. So I solely end this off-topic debate now. Let the guys discuss their role-playing dreams without our interference here. Farewell.
Hey my mockery was just in reponse of yours first My reply was a reply to your reply - nothing more, nothing less.Cygemai_Hlervu wrote: »We have settled that matter with @VaranisArano already, however I guess you have not read the thread further than that my reply to your offer to me of making some headcanon. I think you just do not understand neither me nor my point of view on this game. I'll try to state it more clear for you if you wish to understand it. Sorry for a wall of text. I hope you read it entirely before saying anything regarding some points.
I would agree as in-character.this is what Mannimarco told us while chained in Heart's Grief. (...) I was really surprised so many players still wish to join Mannimarco and do everything to show their allegiance to him.
This is metagame (Real Life) information so it's irrelevant...The same way I view those who fights against the Tribunal and want them destroyed not understanding that the Tribunal must survive and stay powerful by any means by 3E 427 with only one purpose - to teach the Nerevarine to destroy Dagoth Ur in TES III.
Yet it is not even a statement.There's no in game statement of "If you haven't done the Main Quest, you can revive for X reason."
There's just the simple "Once you've started the Main Quest, you revive because you're the soul-shriven Vestige."
Yes, that's unsatisfying.
This is my own approach too on each game and believe me, if you have any respect for your own immersion and suspension of disbelief, you don't want this to work otherwise. (You think you do, but you don't R.I.P. Warcraft Chronicles.)if you go with the "whatever happened on your screen is part of canon" Bethesda approach.
Well... who referenced so ? A NPC.Spoiler
(...)has a side quest that references your soullessness,
"It wasn't me."Summerset comes after Morrowind in order to close major plot holes with Clockwork City, and Elsweyr requires you to have completed Castle of the Worm in order for Abnur Tharn to be running around.
This is the standpoint of a single-RPG but by no means this would work here.So the "in game chronology" answer is that even if you started in Elsweyr, your character is/will be/always has been the soul-shriven Vestige since its a requirement to kicking off the future events in the other storylines. At some point or another, your character becomes the Vestige regardless of whether or not you actually did the quests, and that's valid across the whole timeline.
No, no, no god, no please, no, just don't.If that's unsatisfying, sorry. Complain to ZOS about not forcing everyone through the original Coldharbor tutorial right off the bat. That would take care of the problem.
I guess I do - from the begining, I was just kidding a bit.Cygemai_Hlervu wrote: »I think you just do not understand neither me nor my point of view on this game.
I respect that.I do not invent any backstories for my character, as well as any unexisting titles and roles - I write my story in this game within the lore, quests and game mechanics only through my own actions.
Since that character is just a tool of my will - that character is me. His only "backstory" is a login button, his race, class and Alliance and that foul scum Mannimarco who started the mess. Thus I take all the benefits and all the responsibilty of my character's actions in this game personally. It is not he who kills an unarmed Khajiiti prisoner - it is me who makes that decision. The difference between me and those 99% of the players is only in the number of characters we have and their buck passing of all the responsibility for their actions to their characters who nevertheless fully depend on their will along with their backstories. If your, say, Khajiiti character ever steals from another player (well, if the devs allow it sometimes) or an NPC due to his backstory you invented for him, I will accuse you, not your character be it your main character or not. Because you are the source of those actions and his backstory will be irrelevant to me. I hope this is clear to you.
Exactly. As childish it seems, roleplaying is like playing dolls. Or toy soldiers and cars if we speak as boys hahaha. (Brace yourselves, stereotypes incoming)Who could ever imagine you all were playing dolls (sorry, but the process is similar the one girls do) here all the time, discussing the out-of-game backstories and fantasies you invent for your characters? I realized it only after your explanation, Varanis.
Two things to say here:2. The first point above leads to the situation I state here. I haven't seen in any chat be it a solo area like Stonefalls or a PvP one like Cyrodiil or Battlegrounds, anyone blaming characters for their certain actions - it is players there always blaming other players for certain actions their characters do. If you run there under the Pact banner but leak the tactical info to those Aldmeri or Daggers, you know who you are. A traitor at least.
Hey Varanis, I find your posts very thoughtful and well worth reading, and I appreciate your efforts on behalf of creativity and imagination. Please accept the pretend respect of a fake internet person with no ties to established lore.
VaranisArano wrote: »Hey Varanis, I find your posts very thoughtful and well worth reading, and I appreciate your efforts on behalf of creativity and imagination. Please accept the pretend respect of a fake internet person with no ties to established lore.
Thank you! And if I haven't mentioned it before, I quite enjoy reading Ilsabet's Headcanon!
Your recent post on the conclusion of the Rivenspire questline was especially engaging, since I remember my Vestige being like "Wait a minute. We're handing over the relic to WHO, now? WTF?!"
Such a memorable questline!
VaranisArano wrote: »Hey Varanis, I find your posts very thoughtful and well worth reading, and I appreciate your efforts on behalf of creativity and imagination. Please accept the pretend respect of a fake internet person with no ties to established lore.
Thank you! And if I haven't mentioned it before, I quite enjoy reading Ilsabet's Headcanon!
Your recent post on the conclusion of the Rivenspire questline was especially engaging, since I remember my Vestige being like "Wait a minute. We're handing over the relic to WHO, now? WTF?!"
Such a memorable questline!
Woot woot.
It's been interesting retracing (and in some cases recreating) Ilsabet's early steps as she grew from a displaced kid totally out of her element into a legit hero. Rivenspire in particular provided some major growth and turning points, both in the challenges she confronted and in the development of certain significant personal relationships.
Flashback Ilsabet hasn't realized it yet, but I'm still mildly annoyed that that particular plot thread was never addressed when we actually got to Coldharbour. That's pretty high up on the list of "things ZOS could have done more with later but pretty much forgot about." I suppose we could also put it on the list of "things that are just begging for fanfiction," but I don't think I'm going to be the one to write that particular script.
VaranisArano wrote: »VaranisArano wrote: »Hey Varanis, I find your posts very thoughtful and well worth reading, and I appreciate your efforts on behalf of creativity and imagination. Please accept the pretend respect of a fake internet person with no ties to established lore.
Thank you! And if I haven't mentioned it before, I quite enjoy reading Ilsabet's Headcanon!
Your recent post on the conclusion of the Rivenspire questline was especially engaging, since I remember my Vestige being like "Wait a minute. We're handing over the relic to WHO, now? WTF?!"
Such a memorable questline!
Woot woot.
It's been interesting retracing (and in some cases recreating) Ilsabet's early steps as she grew from a displaced kid totally out of her element into a legit hero. Rivenspire in particular provided some major growth and turning points, both in the challenges she confronted and in the development of certain significant personal relationships.
Flashback Ilsabet hasn't realized it yet, but I'm still mildly annoyed that that particular plot thread was never addressed when we actually got to Coldharbour. That's pretty high up on the list of "things ZOS could have done more with later but pretty much forgot about." I suppose we could also put it on the list of "things that are just begging for fanfiction," but I don't think I'm going to be the one to write that particular script.
Yes, I would have loved the chance to talk to Verandis in Coldharbor! Such a missed opportunity.
Well, I see no mockery at that my reply you mocked on and I didn't even mean to mock you there! Maybe I've stated it the way which made you think so, but I really didn't intend to do that to a person who did not mock on me. Anyway, if you considered that a mockery, I'd apologize for that if you've told me, but you've already payed back with your own, so I guess it's a 1:1 then and so we've settled it here, agreed?Ajaxandriel wrote: »Hey my mockery was just in reponse of yours first My reply was a reply to your reply - nothing more, nothing less.
But I agree, let's deepen the matter a bit. Not sure to be clear in english but I'll try my best ^^'
This thing is really interesting to me too! I thought the rest of you views role-playing the way I do. I'm still shocked to know that is me who's rare here to view it so, not you all.Ajaxandriel wrote: »Interestingly enough you seem to be what I called "Full-Literal" (intégral rigoriste) type of role player, which seems quite rare in the MMORPG playerbase (a close friend of mine was so, yet), but I guess more spread among single-RPG players.
I understand it now, but it's still to uncommon to me. I was shocked you all began to convince me in your role-playing style with those walls of text, I had only to defend mine.Ajaxandriel wrote: »And you sum it up quite well here This character is a tool I use to interact with the world the devs have created.
Roleplayer's characters in general are not tools, they are...character ("personnage" / persona). Indeed there are different types of conceptions for the roleplay. It depends on how a player relates his self (as player), his avatar (the tool) and his character (the creation/persona) with one another.
Right. And that is what I tried to say in that post you've considered a mockery. I don't make headcanon and feel no necessity to do that. There was another video game which concept is very close to what role-playing is for me. "Very close" does not mean it is the concept itself that reflects my views though! It's just very close. Ok, so there were multiple characters almost each of whom had a certain backstory being already a part of the game. It was really interesting to know that Kay'l 669 had a wife, his own life and so on. I played their roles still being myself! Well, later it turned out who exactly came out to ask a player for help in that intro.. Well, I won't write another wall of text here about the other game, you just watch that video below and read about this game if you haven't played it back in the 90s.Ajaxandriel wrote: »You consider the source game as the only truth without according much value to your own player's "free will" in your headcanon - The quests, dialogs and mechanics are taken "literal". Right?
Ajaxandriel wrote: »Did you ever ask yourself if your character had a life before being played? In the world of Tamriel?
... Is the world of Tamriel (Nirn) even relevant in your mind while playing?
Ajaxandriel wrote: »Exactly. As childish it seems, roleplaying is like playing dolls. Or toy soldiers and cars if we speak as boys hahaha. (Brace yourselves, stereotypes incoming)
OMG this thread!Cygemai_Hlervu wrote: »Right. And that is what I tried to say in that post you've considered a mockery. I don't make headcanon and feel no necessity to do that.Ajaxandriel wrote: »Exactly. As childish it seems, roleplaying is like playing dolls. Or toy soldiers and cars if we speak as boys hahaha. (Brace yourselves, stereotypes incoming)
Well, that's what I mocked on.
VaranisArano wrote: »I also agree with you about choices. I often see players who wish they had the choice to follow the original chronology more closely by starting in Coldharbor. On the other hand, I've been playing since before One Tamriel, and I love that we aren't railroaded into doing quests in one certain order any more. Freedom is good! My ideal would be that we all get a choice of which starting tutorial we want to do that way everyone gets more options to tell their character's story how they want.
& if you aren't the Vestige, being able to ressurect could mean you are blessed by another Aedra or Deadra... like Merric or Darien or that aspect of Boethiah lady we meet.