Then, when you get that spot, like I said, and you get 21 million GROSS SALES
I'm saying, the guild bids... in general exceed the GROSS SALES... I don't know how I can make it clearer - i've capitlized it each time... lol
VaranisArano wrote: »I'm saying, the guild bids... in general exceed the GROSS SALES... I don't know how I can make it clearer - i've capitlized it each time... lol
Seriously?
A guild that sells 21 million a week bids more than 21 million on a trader?
How is that guild even staying open? Unless they've got massive savings they are dipping into...and even then that's just not feasible long term.
That's NOT the case in any of the trading guilds I've been in on PC/NA. Guild bids exceed the guild sales tax (3.5% of the gross sales), yes, but not the gross sales from members. Not even close. In the guild where I was an officer, our bid for a capital city trader was much lower than our gross sales. (Our requirements were 25k in sales or 5k raffle tickets, plus we had an auction to make up the trader bid.)
It is not normal for guilds to bid more for a trader than their players sell in a week, week after week. You just can't sustain that. It requires either savings you are willing to dip into or for every player to plow ALL their profit back into the guild...and the latter isnt gonna happen. Players don't do that.
vivisectvib16_ESO wrote: »How are you making 80k a day doing writs?
You didn't read what I put... I said from the get go I liked the idea of the system, but the implementation and efficiency is just not viable from a financial point of view.
Yes, you can make a lot of money from doing writs etc - and so therefore dues are easy to pay. Again, I'm not complaining about that - in fact, not complaining about anything (for a change lol) I'm merely making an observation, and quite a worrying one at that.
Let's say I make 100k per week from writs (actually, I make about 80k per day from writs lol)... but I see that 15k per week for a trader is chump change for me. So I pay 15k dues. As do the other 300 paying members. That's 4.5 million and we all know that doesn't even come close to winning the guild trader in the major cities. Therefore, what commences are 50/50s, raffles and big donations.... it's a lot of work and co-ordination to get a trader spot that matters. Then, when you get that spot, like I said, and you get 21 million GROSS SALES ... then you've wasted your time... and gold.
I'm betting if you spoke to most people in a trade guild you'd find maybe the top 5% making a decent amount... the others are maybe just clearing a profit (thus practically giving their wares to the guild) and the rest are breaking even or, more likely, making a loss each week.... but they pay their dues nonetheless to remain (just in case they have a good farming week).
So... the 5% are reliant on those other 95% to "prop up" their position. Just like real life I guess. But if we just wised up to the fact that this is happening, I think we'd realize a solution was needed.
I make a nice profit - but I hate to think that it comes from the fact that others are paying for my right to do so. I'm sure there is a solution - but not so sure as to what it might be (just yet).
VaranisArano wrote: »I'm saying, the guild bids... in general exceed the GROSS SALES... I don't know how I can make it clearer - i've capitlized it each time... lol
Seriously?
A guild that sells 21 million a week bids more than 21 million on a trader?
How is that guild even staying open? Unless they've got massive savings they are dipping into...and even then that's just not feasible long term.
That's NOT the case in any of the trading guilds I've been in on PC/NA. Guild bids exceed the guild sales tax (3.5% of the gross sales), yes, but not the gross sales from members. Not even close. In the guild where I was an officer, our bid for a capital city trader was much lower than our gross sales. (Our requirements were 25k in sales or 5k raffle tickets, plus we had an auction to make up the trader bid.)
It is not normal for guilds to bid more for a trader than their players sell in a week, week after week. You just can't sustain that. It requires either savings you are willing to dip into or for every player to plow ALL their profit back into the guild...and the latter isnt gonna happen. Players don't do that.
Raffles, auctions and donations.
I'm going to watching a different trading guild this week. Trust me, these aren't small PS4 NA server guidls. These are MASSIVE traders that have been around a long time with top city spots. That's kind of my point. They simply aren't grossing enough to even warrant the price of the traders - and I bet they don't even realize it yet.
I'll give a 5% error either direction for my keypad skills - but nope, other than that - my calculations are pretty accurate. I'm not going to name and shame the guild in question, but to say that they ARE a long standing trade guild and ALWAYS have top spots.
My current calculations for another massive guild on PS4 NA are seemingly following the same pattern. I run a smaller guild myself, and we have a smaller trader - and ours actually ran last week at a loss!! We paid 18% more for the trader than the total gross sales of all our members. I myself made a profit from my sales, but it was barely anything to speak of. I know one of our members sold some chromium platings and so they made a huge profit (we are a free trader that relies on donations only btw).
So I know it's not just the top, but the bottom guilds also, that are making no money... the trader system is just a gold sink in it's entirety... there is a limited amount of gold in circulation for sure, and therefore it's only to be expected that many will make a loss from their dues, donations and raffle tickets... leaving the cream to profit from them.
Console players defintely miss the benefits of the add-ons - and maybe that's why this has gone on for so long.