Honestly, if you can't hold the campaign at night, you don't have any right to complain.
You have people in your own faction that play at that time and they suck at defending the map. Deal with it.
Edit: I should add that I agree with the scoring being changed. I don't think low pop factions should get any bonus at all. The scoring should be the same flat rate 24/7. It's the only fair way to do it.
Right so I’m supposed to hold the campaign with a few people against zergs of 30+ people? This is what happens on the EU server every night. Your logic is just too sound wow.
swifty3174 wrote: »There is no “night-capping”, ESO is a global game. Just because it’s night in the US, doesn’t mean the rest of the world stops.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Im not actually sure if this is worth discussing since things seem to be different on other servers from what I’ve read on here. On the PS4 EU server EP has been holding the map during the low population hours and during this time there are almost no AD or DC to defend or capture keeps so as a result EP basically ends up racking up an insane amount of points which results in a campaign win due to there being no AD or DC online.
swifty3174 wrote: »There is no “night-capping”, ESO is a global game. Just because it’s night in the US, doesn’t mean the rest of the world stops.
It’s amazing that this had to be stated. OP, the sun does not rise and set on North America. What you call “night capping” is our Aussie/Oceanic friends playing the game. It would be utterly unfair (not to mention disrespectful) to them if their efforts were not valued as highly as ours.
RodneyRegis wrote: »swifty3174 wrote: »There is no “night-capping”, ESO is a global game. Just because it’s night in the US, doesn’t mean the rest of the world stops.
It’s amazing that this had to be stated. OP, the sun does not rise and set on North America. What you call “night capping” is our Aussie/Oceanic friends playing the game. It would be utterly unfair (not to mention disrespectful) to them if their efforts were not valued as highly as ours.
Nonsense. It's pretty clear that their efforts are not as significant if there is nobody there to stand against them.
Scores should vary depending on the resistance. And that should be the case 24 hours a day - if 50 people take a keep off 100, they shouldn't get the same credit as 100 taking off 50.
nightappers are in a majority americans, you can see them streaming on twitch. Yet again, if the population was as global as you claim(NA servers, vast majority of players are from NA), then why are all the overnight players EP. Wouldn't there be people playing on the other factions as well? Well there aren't, otherwise the map wouldn't be red every morning.
Before faction lock night capping became less of an issue happen, but during downtimes people would switch factions to stop the night capers and so on
dtsharples wrote: »The simplest fix would be to remove all AP & Points gains from PVDoor.
Have them tied directly with actual PVP - Points earner for killing other enemy players.
That way the population will spread out naturally or they will have nobody to fight (as is now) and no way to gain AP / Points.
dtsharples wrote: »The simplest fix would be to remove all AP & Points gains from PVDoor.
Have them tied directly with actual PVP - Points earner for killing other enemy players.
That way the population will spread out naturally or they will have nobody to fight (as is now) and no way to gain AP / Points.
Cyrodiil is not that. PvDoor/PvWall whatever you want to call it is the actual objective of the game mode. .
dtsharples wrote: »The simplest fix would be to remove all AP & Points gains from PVDoor.
Have them tied directly with actual PVP - Points earner for killing other enemy players.
That way the population will spread out naturally or they will have nobody to fight (as is now) and no way to gain AP / Points.
Cyrodiil is not that. PvDoor/PvWall whatever you want to call it is the actual objective of the game mode.
How do you score points? Flip the map.
How do you supplement your points? Kill players while taking the map.
You don't get to negate the main focus of the game because you don't like it and want to kill people.
There is a dedicated PvP game mode. It exists so you don't have to play objectives, so you don't have to worry about not finding "good fights" its called battlegrounds.
What this is, is people that want to ignore the mechanics of the game mode and then force everyone else to play the way they want.
You don't get to do that, the rules of the game mode dictate the actions you can take.
Just because you don't like the way it makes you feel doesn't mean it should change.