Font scales with UI scaling. Disable it (it is by default) or turn it on and make it bigger.
Other than that, ensure your display drivers are up to date.
@Coatmagic
What resolution do you have ESO set to?
Are you playing in full screen or Windowed mode?
If you have SubSampling set to High in your UI settings, try changing it to Medium or Low.
@Coatmagic
What resolution do you have ESO set to?
Are you playing in full screen or Windowed mode?
If you have SubSampling set to High in your UI settings, try changing it to Medium or Low.
I have a.. "fix" for this. More like a band-aid because this is not how a game should be run and the dev should be fixing this on their end, not user's end.
For those using in-game resolution that is lower than native/desktop resolution:
1. Change your desktop resolution before launching the game. You may start the launcher first if you want to.
2. (Optional) Once you are in your game, alt+tab out and change your desktop resolution back.
3. Enjoy a crispy ui and text game play that puts the past blurry ui to shame.
tldr: The game scale to our native/desktop resolution on launch, not the game's own resolution. Change resolution before gaming.
Sheezabeast wrote: »Those are completely unreasonable hoops for consumers to jump through to run a game with several live bugs that don't get addressed for years. We already swallow a lot of issues just to get stable gameplay (those of us who can) and the gall of them to make us have to go out of our way to make the game playable, to the extent it changes what resolution we run our DESKTOP in....it's gross and bad.
Sheezabeast wrote: »Those are completely unreasonable hoops for consumers to jump through to run a game with several live bugs that don't get addressed for years. We already swallow a lot of issues just to get stable gameplay (those of us who can) and the gall of them to make us have to go out of our way to make the game playable, to the extent it changes what resolution we run our DESKTOP in....it's gross and bad.
Sorry, like I've said, it's just a band-aid I discovered working for me and decided to share to others so that they can at least still play properly without using what @ZOS_BillE suggested.
ZOS_GinaBruno wrote: »Hi all, just letting you know we're currently testing a fix for this issue now, and plan to publish it in a future incremental patch. Thanks for all the additional info.
ZOS_GinaBruno wrote: »Hi all, just letting you know we're currently testing a fix for this issue now, and plan to publish it in a future incremental patch. Thanks for all the additional info.
I have a.. "fix" for this. More like a band-aid because this is not how a game should be run and the dev should be fixing this on their end, not user's end.
For those using in-game resolution that is lower than native/desktop resolution:
1. Change your desktop resolution to match your game's resolution before launching the game. You may start the launcher first if you want to.
2. (Optional) Once you are in your game, alt+tab out and change your desktop resolution back.
3. Enjoy a crispy ui and text game play that puts the past blurry ui to shame.
tldr: The game scale to our native/desktop resolution on launch, not the game's own resolution. Change resolution before gaming.
Edit- Better explanation.
@Coatmagic
What resolution do you have ESO set to?
Are you playing in full screen or Windowed mode?
If you have SubSampling set to High in your UI settings, try changing it to Medium or Low.