Tommy_The_Gun wrote: »"Team switching" should not be the case if we are talking about team based PvP game. Why we even have to discuss that ? Is not that obvious ?
When the game originally launched (2014)
PvP had this kind of restiction and it was much better (campaigns were alliance - locked). People were playing to win campaign. That was the main goal. Today we have came to a point where only thing that matters is AP... It should not be like that. Farming AP should not be the main goal of a 30-day campaign imho.
Whilst Im being constructive Ill throw another idea out, disable campaign impact for players that do switch. AP gain, and Alliance score.
Wouldn't stop the cheating, but would stop boosting which is a big part of the issue.
I'm sure the boosters gonna flame this one haha
why is having another dead campaign so important to you?Haashhtaag wrote: »
Honestly though why does that bother you?
The lengths a handful of posters go to to flame the idea of a lock, how it wont change anything and sky will fall - BUT there's no counter argument at all to a timed lock. 24-48 hours. Or a lock to the campaigns that some people don't seem to care about.
If it doesn't affect you why get so defensive over it, as switching for nefarious reasons DOES impact those that want to play legit.
because it has existed before and only created dead campaigns. One faction would claim it as their home camp, gate everything, have all scrolls. You and a group of friends let’s be modest here with a 6-10 group size would home it for a week go try to take Bloodmayne for example, only to see 24+ show up with emp to kill you rinse and repeat.Haashhtaag wrote: »
If by “dead” you mean not full of zergs, then sure. I think that if one such campaign existed, the more faction loyalist types might gravitate toward it and it would maybe be a medium pop campaign on most platforms.
I, like many other PvPers, want to play on a campaign where your loyalty/hopping is locked in for the duration (7days).
Anyone that likes the current FFA hopping (I know it’s not even really relevant on Vivec) can go about play as normal. Those that like FFA have all the campaigns already.
Why the F are y’all so staunchly opposed to us having at lease ONE locked campaign that could be a home to people by want to play for a certain faction?? Can u please explain this vocal opposition to giving us a place we want to play?
Whilst Im being constructive Ill throw another idea out, disable campaign impact for players that do switch. AP gain, and Alliance score.
Wouldn't stop the cheating, but would stop boosting which is a big part of the issue.
I'm sure the boosters gonna flame this one haha
How about we change the narrative and focus on part of the problem constructively.
Which is : Some of us would prefer Alliance loyalty to mean something, to encourage decent play as a team, common goal towards something.
It feels that's how the game is intended, it might not feel that way for everyone but there are enough that this should be viable for those that want it - without impacting those that don't care. One suggestion is one faction locked campaign. Any downside?
Loyalty - Why doesn't that happen right now?. Why do people feel the need to switch about? Is AP as a currency to farm the issue? Instant gratification of just wanting a fight? With battleground a great place for instant fights seems unlikely.
AP being bankable, one Tamriel.How about we change the narrative and focus on part of the problem constructively.
Which is : Some of us would prefer Alliance loyalty to mean something, to encourage decent play as a team, common goal towards something.
It feels that's how the game is intended, it might not feel that way for everyone but there are enough that this should be viable for those that want it - without impacting those that don't care. One suggestion is one faction locked campaign. Any downside?
Loyalty - Why doesn't that happen right now?. Why do people feel the need to switch about? Is AP as a currency to farm the issue? Instant gratification of just wanting a fight? With battleground a great place for instant fights seems unlikely.
However in direct response to you Faction lock changed once before, around feedback for people to play how they want - so all we are asking for is the same approach, and in way that doesnt impact others - 1 faction locked campaign, and if thats not on the table other solutions.
The way Vivec is now, no one is switching factions during prime time to sit in a 1-2 hour que to get in again.....Yea Vivec is so dead....
No one is flipping Emp in Vivec either
If it's happening in a "dead" campaign, so what? The campaign is dead
Ok then, if other campaigns don't matter then we can lock those right? Glad you agree.
And if no one is switching in vivec as you say, well then a 24-48hr lock on vivec won't hurt?
Glad you support faction lock across the board. TY.
The way Vivec is now, no one is switching factions during prime time to sit in a 1-2 hour que to get in again.....Yea Vivec is so dead....
No one is flipping Emp in Vivec either
If it's happening in a "dead" campaign, so what? The campaign is dead
Ok then, if other campaigns don't matter then we can lock those right? Glad you agree.
And if no one is switching in vivec as you say, well then a 24-48hr lock on vivec won't hurt?
Glad you support faction lock across the board. TY.
The only reason you want faction lock is because you want to see the entire map painted red 24/7 and you know that's exactly what will happen with a faction lock.
The only way to solve Cyrodiil's embalance is with dynamic population levels so that population is equal all the time and one faction can't completely overwhelm the map.
TheValar85 wrote: »Why do you guys want to riun other players experiance with faction hopping?
Thats bascily exploiting the game. considered ZOS didnt realy wanted to imploment this at the first time if you need fact cheks ask for your self from a pvp contetn representatives.
Im honestly utterly disgusted by the traitorus alliance hopper, not becasue some of your firend are palying in other factions, it is why you use this an an exuse fo faction hopping. becasue this is what it is. the rest is just a made up excuse and no reasons at all behind of this except to messung up the whole AvA campains.
Well kudos for you guys just dont be suprised when in time people gettign enough of that sheet fest and decide to leav pvp and then you can qq about the low population issues once again. while clearly it seems no one is realising the fact that it hase been arenged by the players them self. Bascily enjoy what you cooked.
I have to agree on the faction locks. And no one have a reason to change my mind on that subject. And thankfuly i am not the only one who wnats this. BTW if i rember correctly ZOS already promissed this some time ago so its going to happen anyway. Reguardless how you guys are against it.
Be loyal to your faction and fight for your kings or queen with honor, becasue what you do with faction hopping is everything just not honorus. Your faction leadres are disgusted and dissapointed as well how do i know that? well just do some lore chek behind of them and you will see.
Thats all i can add for this conversation right now. on that note i did not meant to direspect or dishonor anyone from any factons, but the fact stands faction hopping is NOT good for this game and for the majority of the player base whos playing in a competative enviroment with loyal hart to its own alliance faction, and never betraying that. Why? Becasue Their Blood is for their Kings and for their Queen, For The Ebonheart Pact! For The Dominion! And For The Daggerfall Covenant! Keep those in mind. And play nicly for your own sake if you dont want pvp to end up dead.
Kindly Reguards.
TheValar85 wrote: »Why do you guys want to riun other players experiance with faction hopping?
Thats bascily exploiting the game. considered ZOS didnt realy wanted to imploment this at the first time if you need fact cheks ask for your self from a pvp contetn representatives.
Im honestly utterly disgusted by the traitorus alliance hopper, not becasue some of your firend are palying in other factions, it is why you use this an an exuse fo faction hopping. becasue this is what it is. the rest is just a made up excuse and no reasons at all behind of this except to messung up the whole AvA campains.
Well kudos for you guys just dont be suprised when in time people gettign enough of that sheet fest and decide to leav pvp and then you can qq about the low population issues once again. while clearly it seems no one is realising the fact that it hase been arenged by the players them self. Bascily enjoy what you cooked.
I have to agree on the faction locks. And no one have a reason to change my mind on that subject. And thankfuly i am not the only one who wnats this. BTW if i rember correctly ZOS already promissed this some time ago so its going to happen anyway. Reguardless how you guys are against it.
Be loyal to your faction and fight for your kings or queen with honor, becasue what you do with faction hopping is everything just not honorus. Your faction leadres are disgusted and dissapointed as well how do i know that? well just do some lore chek behind of them and you will see.
Thats all i can add for this conversation right now. on that note i did not meant to direspect or dishonor anyone from any factons, but the fact stands faction hopping is NOT good for this game and for the majority of the player base whos playing in a competative enviroment with loyal hart to its own alliance faction, and never betraying that. Why? Becasue Their Blood is for their Kings and for their Queen, For The Ebonheart Pact! For The Dominion! And For The Daggerfall Covenant! Keep those in mind. And play nicly for your own sake if you dont want pvp to end up dead.
Kindly Reguards.
ZOS_BrianWheeler wrote: »Campaign lockouts based on Alliance swapping on a temporary level have been discussed and are still on going.
ZOS_BrianWheeler wrote: »We are still discussing Alliance association and Campaigns.
ZOS_BrianWheeler wrote: »Campaign lockouts based on Alliance swapping on a temporary level have been discussed and are still on going.
It will be great if you would implement a campaign alliance lock(account based) so we will once again have more alliance loyalty and less treason/plays all sides kind of gameplay.
I would suggest the following:
Char example 1 joins campaign 1. Char example 1 Alliance: AD
Char example 2 can't join campaign 1 for the duration of the campaign. Char example 2 Alliance: EP
Char example 3 can't join campaign 1 for the duration of the campaign. Char example 3 Alliance: DC
*If char example 1 abandoned campaign 1(penalty of ap, 500K-1M/other AP), only then it is possible to join campaign 1 with other alliance chars(only if they are all same alliance) and only after 24-72 hours have passed since char 1 abandoned the campaign.
*Once the campaign has ended, all players will receive a campaign reset(free of charge) so they may choose with which alliance to play(Only one alliance, AD/EP/DC). This reset will encourage to play until the end of campaign and not use the above option.
The faction hopping is occurring en masse where players are going from low pop faction to high pop or Emp faction with daily frequency, on weekends, and during prime time. It's absolutely ridiculous on Kyne NA-PC.
Sure, some want to faction hop so they can play with friends or even play on underdog but those are by far the minority. This absence of any restrictions whatsoever has been continuously and totally abused by the majority of those that do so.
Will you all please do something? Put a 48 or 72 hour timer on accounts for hopping on same account alt from another faction on the same campaign. SIMPLE & VERY REASONABLE!!!!
(won't solve all but will help minimize)
Or... just add or change one campaign to be an acct faction locked 7-day campaign for the duration.
[side note: I asked the mods to close and lock the thread if people keep trolling it... be respectful, present your arguments and let it be after that.... don’t be petty, disrespectful or try to derail my thread please]
Nothing happened since then, the lack of any official response on the matter from the developers speaks volumes...
The faction hopping is occurring en masse where players are going from low pop faction to high pop or Emp faction with daily frequency, on weekends, and during prime time. It's absolutely ridiculous on Kyne NA-PC.
Sure, some want to faction hop so they can play with friends or even play on underdog but those are by far the minority. This absence of any restrictions whatsoever has been continuously and totally abused by the majority of those that do so.
Will you all please do something? Put a 48 or 72 hour timer on accounts for hopping on same account alt from another faction on the same campaign. SIMPLE & VERY REASONABLE!!!!
(won't solve all but will help minimize)
Or... just add or change one campaign to be an acct faction locked 7-day campaign for the duration.
[side note: I asked the mods to close and lock the thread if people keep trolling it... be respectful, present your arguments and let it be after that.... don’t be petty, disrespectful or try to derail my thread please]
I would t have to faction change if transmute stone were easier to come by
This feels apt.Sadly, given it's been asked for on thousands of different occasions, it appears that the developers are not inclined to implement a lock.
Here are last 2 posts @ZOS_BrianWheeler posted about a campaign alliance lock(April 2018):ZOS_BrianWheeler wrote: »Campaign lockouts based on Alliance swapping on a temporary level have been discussed and are still on going.ZOS_BrianWheeler wrote: »We are still discussing Alliance association and Campaigns.
Almost a year has passed...
I understand that development can take a very long time, but a year for a lock ?
Izanagi.Xiiib16_ESO wrote: ».This feels apt.Sadly, given it's been asked for on thousands of different occasions, it appears that the developers are not inclined to implement a lock.
Here are last 2 posts @ZOS_BrianWheeler posted about a campaign alliance lock(April 2018):ZOS_BrianWheeler wrote: »Campaign lockouts based on Alliance swapping on a temporary level have been discussed and are still on going.ZOS_BrianWheeler wrote: »We are still discussing Alliance association and Campaigns.
Almost a year has passed...
I understand that development can take a very long time, but a year for a lock ?
https://youtu.be/YlrUBFmv63Q
i want to fight everyone at any time; can’t do that if i can’t switch factions
Bridges1120 wrote: »I find most everyone who "wants to fight anyone, anytime" seems to only gravitate towards the "anyone" being "whoever is currently already outnumbered" and tend to fight alongside "whoever is already winning."
At this current moment of posting, in Sotha Sil and Vivec DC has less than a quarter of the map and in Kyne they're being pushed back to the home keeps. I clearly can only assume by all the "I don't want faction locks because I want to be able to play on the underdog to get the best fights!" bravado that everyone is currently logging into DC.
Right?
Awesome news!! Hopefully this will be a much needed breath of fresh air to Cyrodiil just as Elsweyr brings in new people and in time for midyear mayhem. This even makes the currently dead 7-day campaign into a place for the FFA style players to go and bring that campaign back to life.
Win-Win I'd say..
Thanks @ZOS_BrianWheeler & team.