Thanks for the info. I've been considering what to do with my alts. Obviously having at least one main crafter is important for unlocking the crafting sets. Is there a benefit to having more than one?
It was mentioned that there is an inefficiency quotient to doing crafting writs, depending on your proficiency. So you could probably do better just earning a few more dollars by working some overtime or finding a 2nd income source. Then you do whatever people do to convert dollars to in game gold and other things. IDK, but it seems there are ways.
So really the value of doing the crafting on the alts needs to be great enough to offset this inefficiency. For example, one could be powerleveling or doing end game content for rewards and fun, vs. running around like robots punching buttons in kiosks. I do find it kind of relaxing and rewarding in a non-material way, especially with all the well-made addons.
What is the main benefit from crafting with alts?
- More high-end rewards (that can be bought with gold/money, so inefficiency again) basically just gold upgrades?
- Ability to obtain such rewards without having to shop/wait for others to post, compete with other buyers, etc.
- what else?
So, I've decided to keep on doing it, if only because it is something to do, but maybe sometimes I will and sometimes I won't.
So, let's put a pile of rewards/benefits from alt-crafting on the table and then a stack of $$$ representing the opportunity cost of the time spent doing the crafting. The new minimum minimum wage is now $22 so it just got more costly to waste time crafting.
Time per day per character doing all the writs? ... _________ minutes/seconds (high/low/average times)
Cost in $$$ of that time versus $$$ value of the rewards obtained.... _______ / ________ (which should be on top? probably the latter, so reward value / time value)
Inefficiency of crafting vs. spending $$$ for same in-game benefit: _______
.
.
on a side note, would there be any value to having a character at each level of crafting for the different reward boxes?
thanks, starting research with alts; greater chance of rewards from writs right?
glad to know they don't use the corn flower after level 2 alchemy
i like the idea of having at least 2 crafters for jewelry so they can help each other level up
maybe 1 character at each level of provisioning then; besides the idea of having my main provisioner have all the recipes, better luck at selling a bunch of recipes at different levels, probably
Was there a benefit to writ rewards for having more recipe knowledge? probably, i guess i'll keep having them use all the green ones at least, they don't sell for much
@tmbrinks
thanks for this thread. I'm hoping you could help with the following question:
I have 1 master crafter with all craft lines maxed with skill points in the upgrade lines (i.e. his daily writs are at max level)
my other 11 toons have lvl 50 in all crafts but i didn't spend skill points on their upgrade lines so they do daily writs at basic lvl 1 materials.
in your opinion, is this not effective if my main goal is the following: maximizing my chance to gain gold materials (dreugh wax, tempering alloys, chromium grains)?
if i am doing it wrong... what is the most effective spend of skill points that gets you max gold mats without over spending skill points (as my alts dont have a ton of them)
thanks for any and all help
Wow some people treat this game like a job. I just do the writs when I feel like it and don't pay too much attention to what drops.
Can't imagine ever feeling compelled to create spread sheets and collect data on writs. Not knocking it though, everyone to their own.
Literally set up the spreadsheet while I was on Christmas vacation, and it took me a few hours. With the add-ons tracking the drops, I spend maybe an hour a month to update it (and another hour every patch to transfer the data). It's provided numerous people the benefit of knowing what drop rates are, what they can expect from refining, and helps us avoid conspiracy theories.
...but you still felt compelled to come in here and comment
"Not knocking it though"... which is akin to "no offense... but"
You can do enchanting in about 10 minutes for a new character, assuming you have an established master crafter who can make glyphs for the new character to deconstruct and ~200 open bank slots to store those glyphs in temporarily. Multicraft is great!a couple of weeks for ... enchanting
What you wrote was interpreted that way, yes, and certainly not just by tmbrinks. Consider why multiple people felt that way about what you said. Tone is everything.You make it sound like I suggested this was not helpful to anyone.
You can do enchanting in about 10 minutes for a new character, assuming you have an established master crafter who can make glyphs for the new character to deconstruct and ~200 open bank slots to store those glyphs in temporarily. Multicraft is great!a couple of weeks for ... enchantingWhat you wrote was interpreted that way, yes, and certainly not just by tmbrinks. Consider why multiple people felt that way about what you said. Tone is everything.You make it sound like I suggested this was not helpful to anyone.
Also, people actually create conspiracy theories about eso? That's kind of hilarious if true. Unless you meant to combat incorrect data. A conspiracy theory would suggest there is sinister motive or agenda. Players just innocently providing false data is hardly a conspiracy. 😂
Veinblood1965 wrote: »Well back on subject sigh.....
Great post btw, my RNG SUCKS! I gather about 5 jewelry surveys last night and refined 874 platinum dusts and got ONE freaking gold grain.