Long term goal before I have even started the guild is to eventually split up the super Zerg and it still his. It will take time to gather enough raid leads! 😉 The end goal as I have stated many many times, is that we will have a 48 man Zerg north, and a 48 man Zerg south fighting both factions at the same time! 😃 That's what is going to happen, and it's just matter of getting consist raid leads and time at this point. We will then only stack more then 2 raids if DC or AD stacks a super zerg of 60+.
This is the plan and we are going to reach it, but like I said, it's going to take a bit of time is all 😉
Why two 48s and not three or four 24s? Why not two to three 24s right now? There's no need for more than 24 organized players in almost any fight, particularly if you're forcing enemy groups to split up to defend multiple objectives.
If there's an issue with not having raid leads yet, start training them now. Let Ahtu call the shots during a faction siege against Omni & AD at Arrius, then pass lead to Protege#1 mid-fight while everyone is focused and already running full steam. Let them call for 5-10 minutes and then pass back. Do that for a few weeks. When your new raid lead's confidence is built up from having had success in big fights, they'll do better when they're on their own and can't rely on you or Ahtu to fall back on. Boom, 4-8 weeks later you have a new raid lead.
Then you can be doing this every night, instead of just stacking everyone and breaking the damn game for everyone else:
Raid 1 at Glademist. Raid 2 at Aleswell. Raid 3 at Sejanus. Raid 4 defending BRK. That's map control, and it avoids server-melting. If you're not total potatoes, you should still win most of those fights.
If the server caps were still 600/faction, I'd understand shooting for 48 as a goal to some extent. Any time post 1.5, though? What's the point, unless you have absolutely zero confidence in the competence and skill of your own players?
Long term goal before I have even started the guild is to eventually split up the super Zerg and it still his. It will take time to gather enough raid leads! 😉 The end goal as I have stated many many times, is that we will have a 48 man Zerg north, and a 48 man Zerg south fighting both factions at the same time! 😃 That's what is going to happen, and it's just matter of getting consist raid leads and time at this point. We will then only stack more then 2 raids if DC or AD stacks a super zerg of 60+.
This is the plan and we are going to reach it, but like I said, it's going to take a bit of time is all 😉
Why two 48s and not three or four 24s? Why not two to three 24s right now? There's no need for more than 24 organized players in almost any fight, particularly if you're forcing enemy groups to split up to defend multiple objectives.
If there's an issue with not having raid leads yet, start training them now. Let Ahtu call the shots during a faction siege against Omni & AD at Arrius, then pass lead to Protege#1 mid-fight while everyone is focused and already running full steam. Let them call for 5-10 minutes and then pass back. Do that for a few weeks. When your new raid lead's confidence is built up from having had success in big fights, they'll do better when they're on their own and can't rely on you or Ahtu to fall back on. Boom, 4-8 weeks later you have a new raid lead.
Then you can be doing this every night, instead of just stacking everyone and breaking the damn game for everyone else:
Raid 1 at Glademist. Raid 2 at Aleswell. Raid 3 at Sejanus. Raid 4 defending BRK. That's map control, and it avoids server-melting. If you're not total potatoes, you should still win most of those fights.
If the server caps were still 600/faction, I'd understand shooting for 48 as a goal to some extent. Any time post 1.5, though? What's the point, unless you have absolutely zero confidence in the competence and skill of your own players?
Why are people entertaining these pug herders so much. Just regard them like the plague of locusts they are and try your best to exterminate, avoid, or perservere. Clearly there’s no talking sense into this pug horde.
It's not really surprising Drac supports AOTP. Though their approach is completely different and they try to win at different things, they both have a win at all cost attitude without regard for the overall health of the campaign.
marlonbrando wrote: »It's not really surprising Drac supports AOTP. Though their approach is completely different and they try to win at different things, they both have a win at all cost attitude without regard for the overall health of the campaign.
i.e., they are playing the way they enjoy without worrying about other people telling them they're doing it wrong.
Every venture involving other people requires some degree of good citizenship. No society can function if everyone acts only in their self interests against the greater good.
There is an obvious greater good here: server performance.
marlonbrando wrote: »It's not really surprising Drac supports AOTP. Though their approach is completely different and they try to win at different things, they both have a win at all cost attitude without regard for the overall health of the campaign.
i.e., they are playing the way they enjoy without worrying about other people telling them they're doing it wrong.
Every venture involving other people requires some degree of good citizenship. No society can function if everyone acts only in their self interests against the greater good.
There is an obvious greater good here: server performance.
Ultimately, ZOS owns this issue and through one means of another only they can ultimately solve it. I hope someone at ZOS is reading this thread or at least seeing the interesting snippets by AOTP leadership.ScruffyWhiskers wrote: »Free Riders. Tragedy of the Commons. Eat me last. I could go on and on. But I don't think you can lay all this on AotP. AD and DC have faction events at various keeps too.
I disagree completely. Human society is primarily dictated by ethics and morals that are not explicitly enforced and constantly evolve on a daily basis according to need.Yeah you're right, and is this case that degree is the terms of service, none of which are being broken and therefore AoTP are by definition doing nothing wrong. That's not something you get an opinion on, they are literally doing nothing wrong.
Where you are wrong however is operating under the assumption that there is some kind of code of ethics that other players have to behave in accordance with other than those ToS. Such a standard does not exist.
That sounds objectionable for the sake of objectionable. But in any case, the rational argument made by any poster when expressing their opinions isn't usually, "don't do this thing because I don't like it," but rather, "we shouldn't do this thing because it causes problems." Which is the case here.I might have to behave the way my boss wants me to but zyk wants me to not stack 3 raids? and also not faction hop? And also not play in organised raids of 12-16? Well fiik that guy. T bags for him.
It's definitely an attack and not relevant at all. But to correct you, I haven't quit. I take breaks when the game's issues become intolerable.To comment further on your attitude towards this games playatyles, what are you even still doing here? Serious question, not an attack. You've quit before and since 'coming back' all your remarks are basically whiny complaints, you seem to hate everything about this game, and yet...
I disagree completely. Human society is primarily dictated by ethics and morals that are not explicitly enforced and constantly evolve on a daily basis according to need.
That sounds objectionable for the sake of objectionable. But in any case, the rational argument made by any poster when expressing their opinions isn't usually, "don't do this thing because I don't like it," but rather, "we shouldn't do this thing because it causes problems." Which is the case here.
Edirt_seliv wrote: »I disagree completely. Human society is primarily dictated by ethics and morals that are not explicitly enforced and constantly evolve on a daily basis according to need.
Human society is, good thing video games take those ambiguous ethics, write them down and re-define them in a terms of service and from there, nothing else is relevant. One of the primary motivations for PVPing is to shxt on other people, not share a 'greater good' experience with them. We're all consumers here. Whether the experience of other consumers is positive or negative is indifferent to me. if this game eventually has PvP removed because it's simply no longer a profitable business venture, then it's just a matter of moving to the next game.That sounds objectionable for the sake of objectionable. But in any case, the rational argument made by any poster when expressing their opinions isn't usually, "don't do this thing because I don't like it," but rather, "we shouldn't do this thing because it causes problems." Which is the case here.
Good thing we're under no obligation to solve the problems of others. Welcome to the forums where people like crow come in and trigger entertaining threads like this one.
Edirt_seliv wrote: »I disagree completely. Human society is primarily dictated by ethics and morals that are not explicitly enforced and constantly evolve on a daily basis according to need.
Human society is, good thing video games take those ambiguous ethics, write them down and re-define them in a terms of service and from there, nothing else is relevant. One of the primary motivations for PVPing is to shxt on other people, not share a 'greater good' experience with them. We're all consumers here. Whether the experience of other consumers is positive or negative is indifferent to me. if this game eventually has PvP removed because it's simply no longer a profitable business venture, then it's just a matter of moving to the next game.That sounds objectionable for the sake of objectionable. But in any case, the rational argument made by any poster when expressing their opinions isn't usually, "don't do this thing because I don't like it," but rather, "we shouldn't do this thing because it causes problems." Which is the case here.
Good thing we're under no obligation to solve the problems of others. Welcome to the forums where people like crow come in and trigger entertaining threads like this one.
Good thing we are also under no obligation to refrain from developing a system of ethics within the player base or within subsets of the player base.
Edirt_seliv wrote: »Edirt_seliv wrote: »I disagree completely. Human society is primarily dictated by ethics and morals that are not explicitly enforced and constantly evolve on a daily basis according to need.
Human society is, good thing video games take those ambiguous ethics, write them down and re-define them in a terms of service and from there, nothing else is relevant. One of the primary motivations for PVPing is to shxt on other people, not share a 'greater good' experience with them. We're all consumers here. Whether the experience of other consumers is positive or negative is indifferent to me. if this game eventually has PvP removed because it's simply no longer a profitable business venture, then it's just a matter of moving to the next game.That sounds objectionable for the sake of objectionable. But in any case, the rational argument made by any poster when expressing their opinions isn't usually, "don't do this thing because I don't like it," but rather, "we shouldn't do this thing because it causes problems." Which is the case here.
Good thing we're under no obligation to solve the problems of others. Welcome to the forums where people like crow come in and trigger entertaining threads like this one.
Good thing we are also under no obligation to refrain from developing a system of ethics within the player base or within subsets of the player base.
Good thing right. See. Free to do whatever you want despite what other players think you should or should not do. As I said, no obligation.
Edirt_seliv wrote: »I disagree completely. Human society is primarily dictated by ethics and morals that are not explicitly enforced and constantly evolve on a daily basis according to need.
Human society is, good thing video games take those ambiguous ethics, write them down and re-define them in a terms of service and from there, nothing else is relevant. One of the primary motivations for PVPing is to shxt on other people, not share a 'greater good' experience with them. We're all consumers here. Whether the experience of other consumers is positive or negative is indifferent to me. if this game eventually has PvP removed because it's simply no longer a profitable business venture, then it's just a matter of moving to the next game.That sounds objectionable for the sake of objectionable. But in any case, the rational argument made by any poster when expressing their opinions isn't usually, "don't do this thing because I don't like it," but rather, "we shouldn't do this thing because it causes problems." Which is the case here.
Good thing we're under no obligation to solve the problems of others. Welcome to the forums where people like crow come in and trigger entertaining threads like this one.
Good thing we are also under no obligation to refrain from developing a system of ethics within the player base or within subsets of the player base.
Ethics have *always* been relevant in games from the schoolyard to the pros. "I don't care I do what I want" is just a cop out.
Keep in mind that what AOTP does isn't new nor does it take very much intelligence to think of. Players have been winning fights with overwhelming numbers from day one.
Yet we only rarely see zerg lords like Crow and Ahtu because most players exercise restraint. Every single ESO player capable of leading a group can do what they choose to. Many are also fans of large scale gameplay. However, they show basic decency and respect towards their fellow players by not peeing in the well.
No one has said it's in the TOS. Arguments have been presented about why AOTP should or should not do what they do. No on expects their arguments to be binding.Edirt_seliv wrote: »Show me in the terms of service where it requires someone to respect the opponent. This is PvP in a video game man, making others peoples day worse is part of the fun. by all means, embrace the philosophy you preach. I'm just pointing out that others don't have to.
montiferus wrote: »This thread is quite eye opening. It definitely provides some insight into the mind of a zergling.
What cracks me up the most is that if there was any venue to push yourself to get better with zero repercusions a video game would be it. I mean its a completely anonymous environment where the worst that could happen is your character dies and you have to run back to the battle and yet people still dont want to risk it. It makes me wonder what these people are like IRL.
montiferus wrote: »This thread is quite eye opening. It definitely provides some insight into the mind of a zergling.
What cracks me up the most is that if there was any venue to push yourself to get better with zero repercusions a video game would be it. I mean its a completely anonymous environment where the worst that could happen is your character dies and you have to run back to the battle and yet people still dont want to risk it. It makes me wonder what these people are like IRL.
Look, I’m no fan of Army of the Packed. But I’d caution against making irl evaluations of people based on how they play a video game. People have different motivations for why they play. Some enjoy challenging themselves to see what’s possible in an open and free environment with so many possibilities and variables, some play just to relax and have fun. Neither is inherently right or wrong.
Let’s keep the eye on the ball here, that ball being just because you can do something doesn’t mean you should.
What you're describing isn't intrinsic to gaming at all and therefore isn't part of its beauty. Obviously it's part of the beauty to you, but that's not really something you hear people say about multiplayer games.Edirt_seliv wrote: »You're right, it doesn't mean you should. But my figuritive ball is that if something 'can' be done, and is providing one with enjoyment while doing it, then yes, it should be done, and that consideration for others in this context is not required. The experience of others while i game is of no significance to me, and that is part of the beauty of gaming.
Tonight was GLORIOUS! That one odd looking guild named Omni Or something was an "ok" speed bump to the good fights that the AD Zerg put up! 😃 GF AD! We had around 73ish people in raid tonight, but I think could get more!