In the last three days in Vivec during prime time, I have had much less performance issues which I believe is thanks to the guild roster, friends list, and group member performance optimizations implemented last week. My ultimate abilities and ground-targeted abilities work the first time I try them with no delays whereas before I had to try a few times for them to work. This in addition to destructible milegates and bridges to spread the zerg out has fixed most if not all problems I was having, so I'm wondering if others were experiencing the same thing that I am.
They improve performance by sapping the will of their opponents to play -- just like the Zerg lord legend, Daniel.You have a better performance than us because you're 60 players you're stacked with are already rendered, and when you approach the enemy we have to render you all, it gives you a jump and creates lag for us.
They improve performance by sapping the will of their opponents to play -- just like the Zerg lord legend, Daniel.You have a better performance than us because you're 60 players you're stacked with are already rendered, and when you approach the enemy we have to render you all, it gives you a jump and creates lag for us.
Personally, I'm not playing AOTP's daycap the map and turtle during prime time game. Fighting the constantly stacked EP faction is just miserable.
The event made me love ESO PVP again and AOTP's return to Vivec has made hate it.
They improve performance by sapping the will of their opponents to play -- just like the Zerg lord legend, Daniel.You have a better performance than us because you're 60 players you're stacked with are already rendered, and when you approach the enemy we have to render you all, it gives you a jump and creates lag for us.
Personally, I'm not playing AOTP's daycap the map and turtle during prime time game. Fighting the constantly stacked EP faction is just miserable.
The event made me love ESO PVP again and AOTP's return to Vivec has made hate it.
Agreed. I've moved campaigns and I would recommend others to do so.
In the last three days in Vivec during prime time, I have had much less performance issues which I believe is thanks to the guild roster, friends list, and group member performance optimizations implemented last week. My ultimate abilities and ground-targeted abilities work the first time I try them with no delays whereas before I had to try a few times for them to work. This in addition to destructible milegates and bridges to spread the zerg out has fixed most if not all problems I was having, so I'm wondering if others were experiencing the same thing that I am.
You have a better performance than us because you're 60 players you're stacked with are already rendered, and when you approach the enemy we have to render you all, it gives you a jump and creates lag for us.
SilverPaws wrote: »Performance was better at midyear mayhem on 7 days campaings, now back to the laggy vivec at prime time.
They improve performance by sapping the will of their opponents to play -- just like the Zerg lord legend, Daniel.You have a better performance than us because you're 60 players you're stacked with are already rendered, and when you approach the enemy we have to render you all, it gives you a jump and creates lag for us.
Personally, I'm not playing AOTP's daycap the map and turtle during prime time game. Fighting the constantly stacked EP faction is just miserable.
The event made me love ESO PVP again and AOTP's return to Vivec has made hate it.
In the last three days in Vivec during prime time, I have had much less performance issues which I believe is thanks to the guild roster, friends list, and group member performance optimizations implemented last week. My ultimate abilities and ground-targeted abilities work the first time I try them with no delays whereas before I had to try a few times for them to work. This in addition to destructible milegates and bridges to spread the zerg out has fixed most if not all problems I was having, so I'm wondering if others were experiencing the same thing that I am.
You have a better performance than us because you're 60 players you're stacked with are already rendered, and when you approach the enemy we have to render you all, it gives you a jump and creates lag for us.
That's if the game even lets you get close to that many players. The number of times we had someone desync getting close to a fight was insanely high.
Desync = When all of a sudden everyone else freezes on the screen, but you can still move around - though your skills won't go off. You can still type in chat until you get booted from the game after about 2 minutes. You then get error messages when trying to get back in for about 8-10 minutes, and pray to the Daedra that you won't be in PvE land when you get back into the game. I like to take these opportunities to try and swim to the centre of the map - as if you're mounted when it desyncs you keep the horse movement speed and slaughter fish won't hurt you.
I noticed it was a lot better during the event hit now it’s in the toilet again.They improve performance by sapping the will of their opponents to play -- just like the Zerg lord legend, Daniel.You have a better performance than us because you're 60 players you're stacked with are already rendered, and when you approach the enemy we have to render you all, it gives you a jump and creates lag for us.
Personally, I'm not playing AOTP's daycap the map and turtle during prime time game. Fighting the constantly stacked EP faction is just miserable.
The event made me love ESO PVP again and AOTP's return to Vivec has made hate it.
Agreed. I've moved campaigns and I would recommend others to do so.
Problem with this is shor is that myself I’ve found shor a nightmare unless you have a partner or two and DC have *** up sotha well and good.
I noticed it was a lot better during the event hit now it’s in the toilet again.They improve performance by sapping the will of their opponents to play -- just like the Zerg lord legend, Daniel.You have a better performance than us because you're 60 players you're stacked with are already rendered, and when you approach the enemy we have to render you all, it gives you a jump and creates lag for us.
Personally, I'm not playing AOTP's daycap the map and turtle during prime time game. Fighting the constantly stacked EP faction is just miserable.
The event made me love ESO PVP again and AOTP's return to Vivec has made hate it.
Agreed. I've moved campaigns and I would recommend others to do so.
Problem with this is shor is that myself I’ve found shor a nightmare unless you have a partner or two and DC have *** up sotha well and good.
Sotha has been a blast. I was against the idea originally because of not being able to use my CP I had earned over the years, but at this stage I would take performance over anything. The laggiest it gets is a normal Vivec fight. Some fights may not be as challenging as Vivec, but if you can't do anything in lag then what is the point anyway? I'm having fun.
I noticed it was a lot better during the event hit now it’s in the toilet again.They improve performance by sapping the will of their opponents to play -- just like the Zerg lord legend, Daniel.You have a better performance than us because you're 60 players you're stacked with are already rendered, and when you approach the enemy we have to render you all, it gives you a jump and creates lag for us.
Personally, I'm not playing AOTP's daycap the map and turtle during prime time game. Fighting the constantly stacked EP faction is just miserable.
The event made me love ESO PVP again and AOTP's return to Vivec has made hate it.
Agreed. I've moved campaigns and I would recommend others to do so.
Problem with this is shor is that myself I’ve found shor a nightmare unless you have a partner or two and DC have *** up sotha well and good.
Sotha has been a blast. I was against the idea originally because of not being able to use my CP I had earned over the years, but at this stage I would take performance over anything. The laggiest it gets is a normal Vivec fight. Some fights may not be as challenging as Vivec, but if you can't do anything in lag then what is the point anyway? I'm having fun.
Well if you’re playing on blue, I’m sure you are. The other factions seem to have it pretty rough in there from what I’ve heard.
I just don’t play until after 10c when the main guilds start logging. Gets better rapidly after then.
Desync = When all of a sudden everyone else freezes on the screen, but you can still move around - though your skills won't go off. You can still type in chat until you get booted from the game after about 2 minutes. You then get error messages when trying to get back in for about 8-10 minutes, and pray to the Daedra that you won't be in PvE land when you get back into the game. I like to take these opportunities to try and swim to the centre of the map - as if you're mounted when it desyncs you keep the horse movement speed and slaughter fish won't hurt you.