thankyourat wrote: »I like how everyone said their class is in a good spot when it's op. Incap use to cost 50 ultimate and stun, nightblades are one shotting everyone from stealth. "nightblades are fine incap is fine". Sorcs one shotting everyone not in heavy armor with rune cage while at the same time having two huge shields, mobility and minor main "sorcs are in a good spot" now we have magplars able to get 30k resists and close to 4000 spell damage. All the while offering unmatched group utility with purge and a big burst heal. "Templars are in a good spot". If anyone in the forums claim their class is in a good spot that in fact means their class is OP.
This magplar meta is horrible and it just enables these tank groups. On XboX cyrodiil is nothing but magplars and wardens. You never see and stamsorcs, magblades, or magsorcs, you see stamblades but they are all snipers. This is because there is no reason to play one of the "DPS" classes. Why would you get sweaty on a magblade or magsorc when you can just play magplar and have similar damage (way higher AOE damage) while having much higher survivability and at the same time keep your group alive. There really is no benefit to playing nightblade or sorc right now
thankyourat wrote: »I like how everyone said their class is in a good spot when it's op. Incap use to cost 50 ultimate and stun, nightblades are one shotting everyone from stealth. "nightblades are fine incap is fine". Sorcs one shotting everyone not in heavy armor with rune cage while at the same time having two huge shields, mobility and minor main "sorcs are in a good spot" now we have magplars able to get 30k resists and close to 4000 spell damage. All the while offering unmatched group utility with purge and a big burst heal. "Templars are in a good spot". If anyone in the forums claim their class is in a good spot that in fact means their class is OP.
This magplar meta is horrible and it just enables these tank groups. On XboX cyrodiil is nothing but magplars and wardens. You never see and stamsorcs, magblades, or magsorcs, you see stamblades but they are all snipers. This is because there is no reason to play one of the "DPS" classes. Why would you get sweaty on a magblade or magsorc when you can just play magplar and have similar damage (way higher AOE damage) while having much higher survivability and at the same time keep your group alive. There really is no benefit to playing nightblade or sorc right now
LeifErickson wrote: »thankyourat wrote: »I like how everyone said their class is in a good spot when it's op. Incap use to cost 50 ultimate and stun, nightblades are one shotting everyone from stealth. "nightblades are fine incap is fine". Sorcs one shotting everyone not in heavy armor with rune cage while at the same time having two huge shields, mobility and minor main "sorcs are in a good spot" now we have magplars able to get 30k resists and close to 4000 spell damage. All the while offering unmatched group utility with purge and a big burst heal. "Templars are in a good spot". If anyone in the forums claim their class is in a good spot that in fact means their class is OP.
This magplar meta is horrible and it just enables these tank groups. On XboX cyrodiil is nothing but magplars and wardens. You never see and stamsorcs, magblades, or magsorcs, you see stamblades but they are all snipers. This is because there is no reason to play one of the "DPS" classes. Why would you get sweaty on a magblade or magsorc when you can just play magplar and have similar damage (way higher AOE damage) while having much higher survivability and at the same time keep your group alive. There really is no benefit to playing nightblade or sorc right now
What is this magplar build with 30k resists and 4k spell damage? Apparently I'm using the wrong build.
I'm kinda annoyed that my stamplar can out preform my magblade in almost everyday and I have very little experience with the stamplar in comparison to my magblade but that's kinda it. Templars are fine
LeifErickson wrote: »thankyourat wrote: »I like how everyone said their class is in a good spot when it's op. Incap use to cost 50 ultimate and stun, nightblades are one shotting everyone from stealth. "nightblades are fine incap is fine". Sorcs one shotting everyone not in heavy armor with rune cage while at the same time having two huge shields, mobility and minor main "sorcs are in a good spot" now we have magplars able to get 30k resists and close to 4000 spell damage. All the while offering unmatched group utility with purge and a big burst heal. "Templars are in a good spot". If anyone in the forums claim their class is in a good spot that in fact means their class is OP.
This magplar meta is horrible and it just enables these tank groups. On XboX cyrodiil is nothing but magplars and wardens. You never see and stamsorcs, magblades, or magsorcs, you see stamblades but they are all snipers. This is because there is no reason to play one of the "DPS" classes. Why would you get sweaty on a magblade or magsorc when you can just play magplar and have similar damage (way higher AOE damage) while having much higher survivability and at the same time keep your group alive. There really is no benefit to playing nightblade or sorc right now
What is this magplar build with 30k resists and 4k spell damage? Apparently I'm using the wrong build.
LeifErickson wrote: »I'm kinda annoyed that my stamplar can out preform my magblade in almost everyday and I have very little experience with the stamplar in comparison to my magblade but that's kinda it. Templars are fine
Mageblade is super strong. Some might say better than stamplar. This is a learn to play issue if what you say is actually true.
I'll say this much.
Templars are inherently more tanky. These days, it feels like tanks can dish out almost as much damage as damage-oriented builds. Of course, it's not 100% on par, but 85% - and that is enough if the weak damage build is distracted for a second. Whereas the other way around, tanky builds can easily afford a mistake or two without consequences. The scales aren't tipped right, and that is what Templars benefit from.
As a whole, the Dragonknight and Warden class are both significantly tankier than Templar. And again, I know this isn’t directed towards Stamplar, i.e the stam spec with the weakest healing of them all. So I’ll reiterate when it comes to Magplar that if you actually build to have damage, you won’t be exceptionally tanky and vice versa. Magplar “tankiness” is an illusion. Being able to bounce back constantly to full looks very hardy on the surface until you realize how one dimensional, binary, and completely reactive the class’ defensive design is. Which isn’t an issue if you’re a tanky heal bot, but isnt very forgiving at all if you’re a light armor damage spec.
So no, Templar doesn’t benefit from the dynamic you describe. Basically no Light/Medium Armor damage spec does. You know what does abuse disproportionate amounts of damage relative to their tankiness? Heavy armor stam builds, as they have for years. Magplar, and no magicka class, is in the same ball park when it comes to this regard as heavy stam.
The healing and purging DOES make them tanky. As I said, when you build with defense in mind, gameplay gets super forgiving for Temps. I wasn't talking a glass cannon Templar.
thankyourat wrote: »LeifErickson wrote: »thankyourat wrote: »I like how everyone said their class is in a good spot when it's op. Incap use to cost 50 ultimate and stun, nightblades are one shotting everyone from stealth. "nightblades are fine incap is fine". Sorcs one shotting everyone not in heavy armor with rune cage while at the same time having two huge shields, mobility and minor main "sorcs are in a good spot" now we have magplars able to get 30k resists and close to 4000 spell damage. All the while offering unmatched group utility with purge and a big burst heal. "Templars are in a good spot". If anyone in the forums claim their class is in a good spot that in fact means their class is OP.
This magplar meta is horrible and it just enables these tank groups. On XboX cyrodiil is nothing but magplars and wardens. You never see and stamsorcs, magblades, or magsorcs, you see stamblades but they are all snipers. This is because there is no reason to play one of the "DPS" classes. Why would you get sweaty on a magblade or magsorc when you can just play magplar and have similar damage (way higher AOE damage) while having much higher survivability and at the same time keep your group alive. There really is no benefit to playing nightblade or sorc right now
What is this magplar build with 30k resists and 4k spell damage? Apparently I'm using the wrong build.
Your can run something as simple as fortified brass/spell strategist/blood spawn with infused spell damage glyphs on the jewelry/and infused spell damage glyph on your weapon this will get you really close to 4k with major sorcery active. You can basically switch in any damage set and get really high spell damage or penetration whichever you prefer and inside your rune with bloodspawn procd you will be at right around 30k resist in light armor.
Any magicka build can basically run a set up like this but it's going to be much more effective on a magplar because of the class synergizes. Purge and BoL make it almost impossible to actually kill a magplar with high defenses. Throw in mist form and you have the ability to completely troll players. If magplar has high AOE burst/AOE healing, survivability, and group utility why would I play a nightblade or sorc. While they can match the burst they don't come anywhere near the group utility. I feel that's not balanced at all.LeifErickson wrote: »I'm kinda annoyed that my stamplar can out preform my magblade in almost everyday and I have very little experience with the stamplar in comparison to my magblade but that's kinda it. Templars are fine
Mageblade is super strong. Some might say better than stamplar. This is a learn to play issue if what you say is actually true.
I think most would say magblade is at the bottom of the PvP tier list with magsorc. It's just almost impossible to recover from burst in open world cyrodiil. I still think it's stronger than magplar for actual regulated duels with rules and set bans Because you still have the ability to basically control one opponent with root spam and shade and set bans make it impossible to get ridiculous stats. Once players are allowed to run what they want though magblade becomes middle of the pack at best this patch. A stamplar with ravenger/7th/troll king and bleeds will be better than any magblade build out there at open world or duels.
LeifErickson wrote: »thankyourat wrote: »LeifErickson wrote: »thankyourat wrote: »I like how everyone said their class is in a good spot when it's op. Incap use to cost 50 ultimate and stun, nightblades are one shotting everyone from stealth. "nightblades are fine incap is fine". Sorcs one shotting everyone not in heavy armor with rune cage while at the same time having two huge shields, mobility and minor main "sorcs are in a good spot" now we have magplars able to get 30k resists and close to 4000 spell damage. All the while offering unmatched group utility with purge and a big burst heal. "Templars are in a good spot". If anyone in the forums claim their class is in a good spot that in fact means their class is OP.
This magplar meta is horrible and it just enables these tank groups. On XboX cyrodiil is nothing but magplars and wardens. You never see and stamsorcs, magblades, or magsorcs, you see stamblades but they are all snipers. This is because there is no reason to play one of the "DPS" classes. Why would you get sweaty on a magblade or magsorc when you can just play magplar and have similar damage (way higher AOE damage) while having much higher survivability and at the same time keep your group alive. There really is no benefit to playing nightblade or sorc right now
What is this magplar build with 30k resists and 4k spell damage? Apparently I'm using the wrong build.
Your can run something as simple as fortified brass/spell strategist/blood spawn with infused spell damage glyphs on the jewelry/and infused spell damage glyph on your weapon this will get you really close to 4k with major sorcery active. You can basically switch in any damage set and get really high spell damage or penetration whichever you prefer and inside your rune with bloodspawn procd you will be at right around 30k resist in light armor.
Any magicka build can basically run a set up like this but it's going to be much more effective on a magplar because of the class synergizes. Purge and BoL make it almost impossible to actually kill a magplar with high defenses. Throw in mist form and you have the ability to completely troll players. If magplar has high AOE burst/AOE healing, survivability, and group utility why would I play a nightblade or sorc. While they can match the burst they don't come anywhere near the group utility. I feel that's not balanced at all.LeifErickson wrote: »I'm kinda annoyed that my stamplar can out preform my magblade in almost everyday and I have very little experience with the stamplar in comparison to my magblade but that's kinda it. Templars are fine
Mageblade is super strong. Some might say better than stamplar. This is a learn to play issue if what you say is actually true.
I think most would say magblade is at the bottom of the PvP tier list with magsorc. It's just almost impossible to recover from burst in open world cyrodiil. I still think it's stronger than magplar for actual regulated duels with rules and set bans Because you still have the ability to basically control one opponent with root spam and shade and set bans make it impossible to get ridiculous stats. Once players are allowed to run what they want though magblade becomes middle of the pack at best this patch. A stamplar with ravenger/7th/troll king and bleeds will be better than any magblade build out there at open world or duels.
Mag sorc is another class that is super strong. If people think magblade and magsorc are on the bottom then the other classes must be insane.
I'll say this much.
Templars are inherently more tanky. These days, it feels like tanks can dish out almost as much damage as damage-oriented builds. Of course, it's not 100% on par, but 85% - and that is enough if the weak damage build is distracted for a second. Whereas the other way around, tanky builds can easily afford a mistake or two without consequences. The scales aren't tipped right, and that is what Templars benefit from.
As a whole, the Dragonknight and Warden class are both significantly tankier than Templar. And again, I know this isn’t directed towards Stamplar, i.e the stam spec with the weakest healing of them all. So I’ll reiterate when it comes to Magplar that if you actually build to have damage, you won’t be exceptionally tanky and vice versa. Magplar “tankiness” is an illusion. Being able to bounce back constantly to full looks very hardy on the surface until you realize how one dimensional, binary, and completely reactive the class’ defensive design is. Which isn’t an issue if you’re a tanky heal bot, but isnt very forgiving at all if you’re a light armor damage spec.
So no, Templar doesn’t benefit from the dynamic you describe. Basically no Light/Medium Armor damage spec does. You know what does abuse disproportionate amounts of damage relative to their tankiness? Heavy armor stam builds, as they have for years. Magplar, and no magicka class, is in the same ball park when it comes to this regard as heavy stam.
The healing and purging DOES make them tanky. As I said, when you build with defense in mind, gameplay gets super forgiving for Temps. I wasn't talking a glass cannon Templar.
Tricky argument to make - because it only makes them tanky against a single or two opponents depending on class and spec.
I agree with @CyrusArya that templar isn´t as tanky as warden or DK generally speaking - however it feels differently against different classes.
A DK and warden are consistently durable against most opponents - whereas a templar particularly shines against some and is meh at best against others.
I don´t think templar is in a perfect spot this patch and saying it´s too strong is somewhat laughable. Considering balancing ZOS has done to other classes though i have to say templar looks pretty good overall though and as a sorc main i´m a bit envious looking at the whole class package templar offers.
I must be blind. I don't see everyone magplar in cyrodill PC NA Vivec except in ball groups or with DKs in 5 man groups. They aren't that common and when I do see one they throw spears. I haven't seen a dark flare in forever. In a battle one Backlash might go off. I see lots of DKs both magicka and stamina and lots of sorcs using Lightning Form. Usually there are dogs as well. Lots of snipers. I can't remember the last time I've seen magplar skills in my death recap. I got hit by a gravity crush last campaign that is all I remember. Stamplars are common enough. If you have lots of magplars in your campaign there is a problem with your campaign. People don't want to die or people don't res or no is dropping camps or there are many high damage gankers and few healers. A year ago I could say there were many Cleansing Ritual fields all over the place. I don't see that anymore. But there might be a problem with my graphics showing ground effects I'll have to look at it.
I would say that this is either the most full of crap thread(it isn't even in the correct forum) or people in a short span of time learned how to both heal and dps instead of being tunnel visioned locked into a dps cycle; and it is suddenly overpowered in some peoples views when it is something that always existed.
thankyourat wrote: »
It could be the meta is different on different platforms magplar is without a doubt the second most popular class on Xbox na. Xbox meta is probably a lot more zergy than other platforms as well with majority of the player base playing within a ball zerg. You rarely see solo players at all.
I think people are thinking of op in terms of you can't beat a magplar 1v1 and that's not the case. while magplar is good 1v1 it's far from unbeatable. What makes magplar op is the group utility and survivability it offers in combination with it's 1v1 ability. So you can hold your own and be a top teir threat 1v1 then you can turn around and keep your group alive and be the best class for group play. No other class can do this anywhere near as effectively as magplar warden probably comes the closest.
So I think magplar is op for a different reason than the typical reason most tend to think a class is op. It's op because it over centralizing the meta and enabling tanky groups. In my opinion no class that can heal others the way templar can should be able to have as much burst and survivability that the class does. If this game was balanced based off 1v1 magplar is fine. But this is a group based game and for group play templar is op. If you were going to build a ball group what's the first class you look for.
thankyourat wrote: »I like how everyone said their class is in a good spot when it's op. Incap use to cost 50 ultimate and stun, nightblades are one shotting everyone from stealth. "nightblades are fine incap is fine". Sorcs one shotting everyone not in heavy armor with rune cage while at the same time having two huge shields, mobility and minor main "sorcs are in a good spot" now we have magplars able to get 30k resists and close to 4000 spell damage. All the while offering unmatched group utility with purge and a big burst heal. "Templars are in a good spot". If anyone in the forums claim their class is in a good spot that in fact means their class is OP.
This magplar meta is horrible and it just enables these tank groups. On XboX cyrodiil is nothing but magplars and wardens. You never see and stamsorcs, magblades, or magsorcs, you see stamblades but they are all snipers. This is because there is no reason to play one of the "DPS" classes. Why would you get sweaty on a magblade or magsorc when you can just play magplar and have similar damage (way higher AOE damage) while having much higher survivability and at the same time keep your group alive. There really is no benefit to playing nightblade or sorc right now
I recently said this in another thread, but IMO there are really only two things that take magplar into the realm of OP, which are Undeath and Mist Form.
The only natural counter to magplar I see is to limit their mobility and kill them through attrition (aka make them block-heal until they run out of stamina/magicka). Vampirism covers this weakness better on magplar than any other class. It allows reposition to LOS with a window of free stamina regen (and mag regen via CFocus and HtD proc) for almost infinite block-casting heals.
It really is easy mode for anyone with a brain and I think is the root of this cockroachy magplar resurgence.
Templars. All the purifies. Paired with argonians are far far too strong. There damage is stupid high. Resistances stupid high. They are currently the master class. Pretty much crappy players can pick one up and cause decent players trouble. Most are sword shield. And they can have good stamina pools. They are like sorcs used to be but stronger. I mean who's idea was it to give them 5 purifies over and over. And rune. The class for a long time has out performed all other classes. Everyone accept the people who use them complain . F..All is changed
Templars are definitely better than magdens, stamdks, and sorcs but have you ever tried a magdk, stamden, or any nightblade?
Templars. All the purifies. Paired with argonians are far far too strong. There damage is stupid high. Resistances stupid high. They are currently the master class. Pretty much crappy players can pick one up and cause decent players trouble. Most are sword shield. And they can have good stamina pools. They are like sorcs used to be but stronger. I mean who's idea was it to give them 5 purifies over and over. And rune. The class for a long time has out performed all other classes. Everyone accept the people who use them complain . F..All is changed
Templars are definitely better than magdens, stamdks, and sorcs but have you ever tried a magdk, stamden, or any nightblade?
Are you saying magblade is better than templars? 🤔