VaranisArano wrote: »PVP is going to continue losing players until ZOS fixes the lag and persistent performance issues.
This is a red herring.
Izanagi.Xiiib16_ESO wrote: »Performance is a problem for sure but it's not the only issue the game has the following changes would improve the pvp experience in ESO.
1) Seperate imperial city, have it with its own queue and a group size cap. Consolidate to one 'instance' with pop counter and expand only if required.
2) implement dynamic faction scoring to rebalanced population deficiency (weighted ratio system)
3) incentivize both campaign end result and daily results.
4) make rewards account wide along with faction 'pledge' system. (Not locks)
5) either increase population cap or reduce group sizes and return group queues.
6) re-incentivise keep capture based on amount of "fighting" and defense based on "duration of defense + fighting"
For more info on these suggestions you can see the below video:
https://youtu.be/Y8Vd5mNL8EI
This is a red herring.
It’s not a red herring to new and returning players. Play on Kyne and you will witness the astonishment first-hand when one realizes some enemy they just killed is now on a cross-faction alt less than 15 mins later asking for a group because their regular faction lost X keep/emp/___...
I recently returned to game in April after 3 year hiatus and had my own “WTF... I just can’t even” moment with this not long after.
Same goes for when some lametard logs his or her cross faction alt, picks up a scroll and delivers it to an enemy player on their “regular” faction.
If you think people don’t say “f*ck this sh*t” and go play either PvE or some other game you are sorely mistaken and/or incredibly naïve.
Faction lock for campaign duration is the reasonable common-sense expectation ALL players have until disabused of it. This free-for-all (FFA) loosey-goosey no-rules crap is a pathetic joke in an mmo of this size, scope and name.
@ZOS_BrianWheeler should know better, and do better.
VaranisArano wrote: »PVP is going to continue losing players until ZOS fixes the lag and persistent performance issues.
VaranisArano wrote: »PVP is going to continue losing players until ZOS fixes the lag and persistent performance issues.