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"Swift" Jewelry crafting is over performing

Moosey27
Moosey27
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This should be a stacked buff up to 10%. First bonus 2% next 5% and if you do 3 10%. Run buff is to OP. To much running, not enough fighting.
  • WrathOfInnos
    WrathOfInnos
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    Maybe not everyone wants to fight. Or maybe it’s not that they are too good at running, you are just not good enough at chasing.

    Anyway, it’s a mediocre trait with situational utility use. Don’t try to fix things that aren’t broken.
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    The only people complaining about this imo are the farming zergs who in my case chase you from alessia to roe to faregyl each time followed up by a huge zerg who pvdoors the empty keeps :-P
    Ever thought of using A GAPCLOSER????? L2P issue imo
    Gapclosers were forgotten since the previous metas were to snare the targets so they couldnt moove, now people can moove and are a bit faster people just need to learn to adjust, I put a Gapcloser on my bar immideatly as i saw the patch notes....
    Adjust and overcome dont cry for nerfs mein Freund.
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Nocturnalan
    Nocturnalan
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    Scrolls running too fast? It's like a perma-block Ulti-generating tank but even less of a concern. Let them run and consider it a win. They are sacrificing other traits for this.
    Templar Healer PVP/PVE
    Stam/Mag Warden PVP
    MagSorc PVP
    XB1 NA 1100+CP
  • Emma_Overload
    Emma_Overload
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    Every single Swift jewel can be countered by another Swift jewel. If you're not willing to sacrifice Arcane or Robust, that's your problem.
    #CAREBEARMASTERRACE
  • Chilly-McFreeze
    Chilly-McFreeze
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    How about you gather all your nerf ideas and put them in one sole thread, so it's easier for us to skip them?

    I'll do it for you: "Nerf Vigot, nerf Dawnbreaker, nerf Swift, nerf Time Stop." Anything I forgot?

    But on topic: swift means you lose out on every other trait you could use instead. Robust, arcane, healthy, infused... It's not like they get it on top of those traits. Do you wish to sacrifice 3k max resources for merely 10% running speed? That's as much as a minor buff, I don't think that would be balanced either.
    Also, for some classes it's the only way to keep up with the mobility meta. Remember all the "stand your ground is dead" threads?
    Edited by Chilly-McFreeze on 15 September 2018 07:21
  • IxSTALKERxI
    IxSTALKERxI
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    The other traits are just as strong as swift.
    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • Sheezabeast
    Sheezabeast
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    You know you've really lived when you live long enough to see running away easier as OP :#
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • MajBludd
    MajBludd
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    People complain about everything and anything if they can't catch you, can't kill you, or get killed by a skill. Then they want it nerfed.

    Isn't there a cap on speed? If so, what is the point of this thread? If they can't pass the speed cap then they are not over performing, right?
  • Biro123
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    Every single Swift jewel can be countered by another Swift jewel. If you're not willing to sacrifice Arcane or Robust, that's your problem.

    That's kind of the definition of over-performing.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Chrlynsch
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    Every single Swift jewel can be countered by another Swift jewel. If you're not willing to sacrifice Arcane or Robust, that's your problem.

    Not necessarily true. If the game worked perfectly this would be true. But because the game has issues calculating and registering clint position vs server position, you can be wearing swift right on the tailbone of someone also wearing swift and you will not land a single melee attack because your not "in range".
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Dashmatt
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    Chrlynsch wrote: »
    Not necessarily true. If the game worked perfectly this would be true. But because the game has issues calculating and registering clint position vs server position, you can be wearing swift right on the tailbone of someone also wearing swift and you will not land a single melee attack because your not "in range".

    This is accurate.

    Also, can’t honestly say I’ve ever cared about someone running away. It’s when they are attacking you, and it feels like they are running circles around you, partly due to lag. With a speed pot they can do a lap around a tree or pillar to block LOS and then be on you again, maybe missing 1 global cool down of offense.

    It definitely rewards skilled play, which is a good thing, but in some players’ hands it is quite bonkers. Not sure anyone was meant to move so quickly - there are enough lag issues without turbo mode.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Dashmatt wrote: »
    Chrlynsch wrote: »
    Not necessarily true. If the game worked perfectly this would be true. But because the game has issues calculating and registering clint position vs server position, you can be wearing swift right on the tailbone of someone also wearing swift and you will not land a single melee attack because your not "in range".

    This is accurate.

    Also, can’t honestly say I’ve ever cared about someone running away. It’s when they are attacking you, and it feels like they are running circles around you, partly due to lag. With a speed pot they can do a lap around a tree or pillar to block LOS and then be on you again, maybe missing 1 global cool down of offense.

    It definitely rewards skilled play, which is a good thing, but in some players’ hands it is quite bonkers. Not sure anyone was meant to move so quickly - there are enough lag issues without turbo mode.

    Hmm... honestly, I had a hard time landing dizzying swing before summerset. now it's also uneasy to land a whole skill of rapid strikes on someone who joggs in 3x swift, even if I wear 2-3 of them myself on an stam sorc.

    BUT I still don't think that the trait per se is OP, it's again how badly the game is coded. To reduce speed cap or nerf swift would be just another bandaid fix. Just like nerfing CCs because of broken cc break would be.

    But whatever helps the health of the game, I guess, even if I'm no fan of nerfing the trait for earlier mentioned reasons.
    Edited by Chilly-McFreeze on 15 September 2018 17:07
  • Adenoma
    Adenoma
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    I wonder if reverting range on light and heavy attacks, as well as minutely extending the range of melee attacks would make swift more easily managed. I don’t mean to make everything “ranged,” but with the poor targeting system in eso it would make things just a tidbit more functional. Either that or have tab target provide you more than just an outline of the target.
    Adenoma-Badenoma-Sadenoma
  • Kickimanjaro
    Kickimanjaro
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    Are the speedy bois effective or just annoying?
  • Mazbt
    Mazbt
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    It's a trait made for troll players that will sprint away as soon as they come under even a little bit of pressure. But it's still not worth nerfing it. It helps builds/classes that don't have easy access to speed who won't want to waste a move slot or chug pots all day.
    Edited by Mazbt on 15 September 2018 20:11
    Mazari the Resurrected (AD)- PVP stamplar main
    Maz the Druid - PVP group stam warden
    - many others
    ____________
    Fantasia
  • Drakkdjinn
    Drakkdjinn
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    When the counter to cheese is more cheese, the dead will walk the earth.
  • susmitds
    susmitds
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    Chrlynsch wrote: »
    Every single Swift jewel can be countered by another Swift jewel. If you're not willing to sacrifice Arcane or Robust, that's your problem.

    Not necessarily true. If the game worked perfectly this would be true. But because the game has issues calculating and registering clint position vs server position, you can be wearing swift right on the tailbone of someone also wearing swift and you will not land a single melee attack because your not "in range".

    Not true. Not a single Swift user escaped my Ambush spam and I am only using one Swift.
  • Lylith
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    wouldn't care, but it seems to render some players non-targetable, and that's ***.
  • Stratforge
    Stratforge
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    Disclaimer: I run 2x Swift and I play solo or small group (2-4). My take is Swift should be taken out entirely. It is probably too strong and definitely weird/annoying to fight against. It doesn't jive with the feel of the game.
    PC NA
    Xbox One NA (retired)
  • Lexxypwns
    Lexxypwns
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    Swift is ok. You trade damage for escapbility
  • Ranger209
    Ranger209
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    People can run just as fast without swift as they can with it, the floor is higher but the ceiling is the same.
  • Mrsinister2
    Mrsinister2
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    These threads need to stop if swift gets nerfed I'm not sure I can go back to slowplar after finally having a little mobility on a very slow class.
  • Qbiken
    Qbiken
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    Biro123 wrote: »
    Every single Swift jewel can be countered by another Swift jewel. If you're not willing to sacrifice Arcane or Robust, that's your problem.

    That's kind of the definition of over-performing.

    Thing with swift is that you don´t really sacrificing anything. Swift increases your suvivability more than any other trait I´ve tested. Like, you don´t need to use skills to heal yourself if your enemy can´t hit you in the first place.

    And you barely lose any damage by using swift, it´s neglectable.
  • lostcloud
    lostcloud
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    Chrlynsch wrote: »
    Every single Swift jewel can be countered by another Swift jewel. If you're not willing to sacrifice Arcane or Robust, that's your problem.

    Not necessarily true. If the game worked perfectly this would be true. But because the game has issues calculating and registering clint position vs server position, you can be wearing swift right on the tailbone of someone also wearing swift and you will not land a single melee attack because your not "in range".

    When you come up against an opponent with 3 swift running on sub 100 ping, with 300ms plus myself being from AU it can become near impossible to hit them. They simply run rings around me, even with gap closers and hard cc can be quite annoying to take them down. But it is what it is.
    Nocturnal (AD AvA Oceanic guild, still kicking after 5 years) Formed in 1999 DAoC Beta now in our 21st year.
  • coplannb16_ESO
    coplannb16_ESO
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    the amount of Swift-cheese, specially in IC during this Event is Epic. if any dev thought it would be a good idea having XX people running around pillars trying to hit a single guy abusing Swift (and ultimatively lag). it wouldnt be too bad if if it was just about escaping, but this is also means that single guy can kill one of the enemies after the other without having anything to worry About. also it shouldnt stack on top of expedition-buffs and sprint imho.
    basically you either run 3 Swift or you stay out of PvP these days.

    Great game design, not!
    max level: mDK, stamBlade, stamSorc, magPlar, mDen, stamDen, magBlade, stamCro
    ESO+
    # of mules: 4 (FULL)
    maxed bank: FULL -_-
    Stop the grind! Get rid of stupid events and daily-quest gallore. Get rid of "have a chance of 1 in a million to get a piece of 1 in 30 to get a stupid motif or pet... wtf..."
    And at this point just remove all classes and have everyone choose their set of skills. then balance accordingly to skills always used vs. skills never used.
  • josh.lackey_ESO
    josh.lackey_ESO
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    The problem is that the most powerful defense in the game is LoS, and swift is a substantial buff to LoS.
    Edited by josh.lackey_ESO on 16 September 2018 16:40
  • Gilvoth
    Gilvoth
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    swift jewelry is Not overperforming.

    there is a speed CAP

    also:
    you can cast "rapid manuvers" does the exact same thing

    also:
    this armor set does the exact same thing

    Cowards set.
    (2 items) Adds 1206 Max Health

    (3 items) Adds 129 Stamina Recovery

    (4 items) Adds 129 Stamina Recovery

    (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30%.


    swift jewelry is Not overperforming.
    please allow people and eso alone and allowed to play without all these Massive amounts of NERF Requests constantly.

    right now as allways every class in both sneak speeds as well as running speeds is like crawling inMUD.
    i hate it and i know for a fact im not alone in that.
    please stop asking for speeds to be nerfed.





    Edited by Gilvoth on 16 September 2018 16:51
  • Gilvoth
    Gilvoth
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    right now as allways every class in both sneak speeds as well as running speeds is like crawling inMUD.
    i hate it and i know for a fact im not alone in that.
    please stop asking for speeds to be nerfed.
  • Gilvoth
    Gilvoth
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    "nothing wrong nor shamefull with running away from a fight, return later when you have friends or your more equipt to handle that battle."

    want to know where i got that sentence from?
    it's from the wording on both and eso AND morrowind LOADING screen :)

    and its completely truth, there is absolutely NOTHING wrong with being allowed to escape a fight.



    Edited by Gilvoth on 16 September 2018 16:54
  • Lexxypwns
    Lexxypwns
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    @Qbiken 3x robust jewels is about as much stam as hulking Draugr. So no, the damage loss isn’t negligible
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