Have MMR and segregate good players from bad players, making high-level players in a relatively barebones PvP population struggle to find a match and cause them to leave?
Have no MMR giving currently high MMR players faster games, but causing pubStomps to be more frequent, causing casuals to rage and leave?
Having constantly lowering MMR checks as the Queue progresses in time, slightly increasing the pubStomps and slightly reducing the wait time for high MMR players?
Was everyone who watched supposed to get at least one Ouroboros Crate? Seems that people either got zero, especially those who got timed out for !raffle, or two crates. @ZOS_GinaBruno