VaranisArano wrote: »The one you like, is the right price, and has enough housing slots for what you want to do with it.
Yeah, that's kind of an unhelpful answer, but it might help if we knew what you wanted. Is this for personal use? Guild house? Does it need to have tons of crafting stations in it? Do you want access to water? Are you buying with gold or crowns? Etc.
Manors are all about taste.
if you are boring and like to dwell in family basement irl and in game, daggerfall castle is right place for you.
If you are edgelord and love lava, Ebonheart mansion is what you need.
If you like to have stables larger than actual house + waterfall, go AD manor and you will not be disappointed.
If you hate everything go Coldharbour "mansion"
If you want dungeon and only one room, Falkreath is great.
If you want cave with a view and have 200 euros to burn, go for craglorn cave manor
If you like to live in intestines far from everyone, go buy mushroom tower in Vvardenfell.
If you like to have huge white rectangle with potential to become either filled with several mazes or fountains or even both, go Goldcoast mansion.
If you like to be barbie girl in a redguard world, buy princess dawnlight or whatever one.
For my part (and this is just my part, it's all just opinion after all), Mournoth Keep is a little too small and homey to be a great castle-like manor. I use it as my Orc's home, and it basically is just big enough for a small dueling arena, a bedroom, and a bar downstairs. Obviously this isn't all that you can do with it, or what you have to do with it, but I find that the space isn't enough for something more intensive.
Earthtear Cavern is great. I personally love it, and would make it the guildhall for my guild - it was at one point, even - but for the lack of structure. What with the furnishing limit, and the great openness of the space, along with the severe lack of structural furnishings like walls and floors (although there are some coming). I'm also not sure it goes with the theme of "castle" or "manor" so much as forsaken ruins. It's more ancient, even foreboding, than regal and formidable.
Daggerfall Outlook is probably the best option of the three you listed, as far as I think. It is a grand castle, has a great courtyard, is a notable home but doesn't have huge open spaces to deal with filling (so furnishing limits are less of an issue), and has a relatively neutral appearance, so can work with many different themes. The one issue I had with this when I was considering it as a guildhall (or just as buying the home in general) is that the interior was not to my liking. There wasn't really room, for example, for a great hall area with a giant long table for gatherings and such. However, if you can work within that interior space, it's a great choice.
Another one to consider would be the Forsaken Stronghold. It's not a notable home, so you'll have a little bit smaller furnishing limit, but in return, it's also a bit cheaper. It still has the Orc theme that Mournoth Keep does, so it looks strong and impressive with that amazing stone architecture. It's also a larger space, despite not being a notable home, so there's plenty of space for whatever you need.
If you prefer, Hunding's Palatial Hall is very luxurious, which, again, despite not being a notable home, has plenty of space. I mean, it comes with its own island. It has a much more eastern theme, and summery atmosphere, so I'm not sure that would fit the bill of what you're looking for, but it's definitely a great regal palace, and has a lot of interesting spaces to mess around with - a pool, a stable, a beach, and even a few areas that aren't immediately apparent.
Again, if the stone castle theme isn't as important, and notable is not necessary, Mathiisen Manor is a good choice. A little bit smaller, and on the less intimidating side, but it has a very classic appeal, feeling almost a bit Imperial themed, despite being clearly the work of Altmer. It has the same layout as a traditional guildhall, and a courtyard that wraps around the main building, with a pool in the back.
Strident Springs Demesne is only available if you have the Imperial Edition Upgrade, but it has arguably my favorite exterior in the game. It has a waterfall and pond (yes), a tower (double yes), and it goes all the way around the building. I've seen SO many good things come from this place, the best thing you can do is google custom homes made here. My one main issue is that the inside is a bit cramped, but with the proper furnishings you can really make something interesting out of it.
The only other one I'd look at that isn't a limited time offer is the notable home Ebonheart Chateau. It has a Dunmer theme and is right under a volcano, so the ashy air will always make the place a bit dark and foreboding, but if you don't mind that, it has the same practical potential as Daggerfall Outlook, with in my opinion a much nicer and more workable interior, and a slightly nicer layout. You can also have some fun with placing different furnishings all the way up on the volcano, between the lava flows, for a really cool look, like my storm senche in mine, overlooking the courtyard.
For my part (and this is just my part, it's all just opinion after all), Mournoth Keep is a little too small and homey to be a great castle-like manor. I use it as my Orc's home, and it basically is just big enough for a small dueling arena, a bedroom, and a bar downstairs. Obviously this isn't all that you can do with it, or what you have to do with it, but I find that the space isn't enough for something more intensive.
Earthtear Cavern is great. I personally love it, and would make it the guildhall for my guild - it was at one point, even - but for the lack of structure. What with the furnishing limit, and the great openness of the space, along with the severe lack of structural furnishings like walls and floors (although there are some coming). I'm also not sure it goes with the theme of "castle" or "manor" so much as forsaken ruins. It's more ancient, even foreboding, than regal and formidable.
Daggerfall Outlook is probably the best option of the three you listed, as far as I think. It is a grand castle, has a great courtyard, is a notable home but doesn't have huge open spaces to deal with filling (so furnishing limits are less of an issue), and has a relatively neutral appearance, so can work with many different themes. The one issue I had with this when I was considering it as a guildhall (or just as buying the home in general) is that the interior was not to my liking. There wasn't really room, for example, for a great hall area with a giant long table for gatherings and such. However, if you can work within that interior space, it's a great choice.
Another one to consider would be the Forsaken Stronghold. It's not a notable home, so you'll have a little bit smaller furnishing limit, but in return, it's also a bit cheaper. It still has the Orc theme that Mournoth Keep does, so it looks strong and impressive with that amazing stone architecture. It's also a larger space, despite not being a notable home, so there's plenty of space for whatever you need.
If you prefer, Hunding's Palatial Hall is very luxurious, which, again, despite not being a notable home, has plenty of space. I mean, it comes with its own island. It has a much more eastern theme, and summery atmosphere, so I'm not sure that would fit the bill of what you're looking for, but it's definitely a great regal palace, and has a lot of interesting spaces to mess around with - a pool, a stable, a beach, and even a few areas that aren't immediately apparent.
Again, if the stone castle theme isn't as important, and notable is not necessary, Mathiisen Manor is a good choice. A little bit smaller, and on the less intimidating side, but it has a very classic appeal, feeling almost a bit Imperial themed, despite being clearly the work of Altmer. It has the same layout as a traditional guildhall, and a courtyard that wraps around the main building, with a pool in the back.
Strident Springs Demesne is only available if you have the Imperial Edition Upgrade, but it has arguably my favorite exterior in the game. It has a waterfall and pond (yes), a tower (double yes), and it goes all the way around the building. I've seen SO many good things come from this place, the best thing you can do is google custom homes made here. My one main issue is that the inside is a bit cramped, but with the proper furnishings you can really make something interesting out of it.
The only other one I'd look at that isn't a limited time offer is the notable home Ebonheart Chateau. It has a Dunmer theme and is right under a volcano, so the ashy air will always make the place a bit dark and foreboding, but if you don't mind that, it has the same practical potential as Daggerfall Outlook, with in my opinion a much nicer and more workable interior, and a slightly nicer layout. You can also have some fun with placing different furnishings all the way up on the volcano, between the lava flows, for a really cool look, like my storm senche in mine, overlooking the courtyard.
Thanks mate. the thing with daggerfall tho is that the interior space is pretty small so what would you decide if you wanted a huge interior space but you also want a castle like thing and with a big green courtyard (yeah i know, i sound very picky but zos just adds flaws to their homes to make us buy multiple at a time )?
(By the way I’m not really into the mer types)
I know this is based on opinions but I would really like to know which manor is the best?
DAGGERFALL OUTLOOKS + MOURNOTH KEEP (thats two) OR EARTHTEAR CAVERN?
I WANT SOMETHING THATS REALLY BIG LIKE EARTHTEAR BUT AT THE SAME TIME I WANT A CASTLE FEELING (big interior as well as outdoor space)
(Still accepting more answers)