the one where you are forced to talk to stuga so she will stfu
VaranisArano wrote: »1. The Moonless Walk in Coldharbor - you know, that quest where you have to use the wisps to follow a bosmer Shadow Runner who an absolute pain to follow with very unclear instructions about how to remain undetected, stay in range, and deal with enemies in the path. This one was very frustrating and I often hear people in zone chat saying "How do I do the Moonless Walk?" My solution is to follow the runner, killing as I go, then purposefully fail so that I can start over with a clear path, refreshing the wisp thing as I need.
2. Frostbreak Fortress "Deal with the Harpies" quest stage in Wrothgar - There are harpies all over the place, and I'm killing them thinking "haven't I dealt with enough of them already?" Nope. There's a trick to it. What the quest doesn't tell you isthat you have to go to the two towers, talk to Eveli Sharp-Arrow and then she will shoot a fire arrow to signal the catapults to destroy the harpy nests.This is another one I often see in Wrothgar zone chat "How do I do Frostbreak Fortress?" Me: "Are you on the 'deal with the harpies' stage? Okay, here's how that works..."
VaranisArano wrote: »1. The Moonless Walk in Coldharbor - you know, that quest where you have to use the wisps to follow a bosmer Shadow Runner who an absolute pain to follow with very unclear instructions about how to remain undetected, stay in range, and deal with enemies in the path. This one was very frustrating and I often hear people in zone chat saying "How do I do the Moonless Walk?" My solution is to follow the runner, killing as I go, then purposefully fail so that I can start over with a clear path, refreshing the wisp thing as I need.
2. Frostbreak Fortress "Deal with the Harpies" quest stage in Wrothgar - There are harpies all over the place, and I'm killing them thinking "haven't I dealt with enough of them already?" Nope. There's a trick to it. What the quest doesn't tell you isthat you have to go to the two towers, talk to Eveli Sharp-Arrow and then she will shoot a fire arrow to signal the catapults to destroy the harpy nests.This is another one I often see in Wrothgar zone chat "How do I do Frostbreak Fortress?" Me: "Are you on the 'deal with the harpies' stage? Okay, here's how that works..."
mommadani907 wrote: »I actually can't stand the Stibbons quests....
The wisps quest in Coldharbour used to be a hated quest until I discovered you can just run straight to the Khajiit (while wisped) to complete it - no more following that Bosmer!
I won't name the quests because I don't want to go searching for them, so I'll describe them instead (and their location):
Auridon:
The quest where the mother Altmer has you run to 4 shrines to pray for her children. Yeah, yeah, sentimental and all that, but literally all 4 areas are at the sides of the map, with no wayshrines easily accessible. PitA!
Helping the Queen through the orrery. The quest itself wasn't so bad, just how the "story" plays out for the rest of the Auridon quest, with the Queen in complete denial her brother tried to ursurp her.
Greenshade:
Helping the shodowmen (or is it ashmen?) keep their home. "Thanks for the help, but our guys will still attack you on sight". Bah!
The back story quest of the Wilderqueen. BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORRRRRRRRRRING!
Malabal Tor:
Every. Single. Quest. In. This. Horrible. Zone. Of. Cliffs. And. Roots. Want to get to that quest? Climb a hill, run across a tree root, slip to your death, revive at a wayshrine on the other side of the map. Rinse. Repeat, until you finally find that tiny path to the top of the hill.
Reaper's March:
Moonlit Walk - Without doubt, the worst quests in the game for me. First, we have to listen to each sister's "fear" story. Then, we have to walk with them through the path of Jone and Jode. I hate these quests with a passion.
A Khajiit gets into a gambling debt and we need to free him, going through ridiculous games before we can get any information of his location (okay, Spikeball is pretty fun). Then, we get to escape and have to fight TWO bosses at the same time, one a freaking healer. Screw up? Don't forget to unlock the Khajiit from the cage or the fight you just won was for nothing. Frustratingly difficult quest for a solo player at low level.
ColdHarbour:
Rescuing Stibbons. Twice. I wouldn't care in helping him, but is it just me or is he always in these large area quests which require a mount(ain) to get to him.
Thieves Guild:
Any quest which involves sneaking that allows other players in the same spot, ruining every single attempt at sneaking. Grrrr.
Dark Brotherhood:
The entire DLC. Having to go out and kill innocent people just to gain rank is NOT what the DB is about. I will never play this DLC again until ZoS fixes this.
Stonefalls:
If the quest deals with The Brothers of Strife, I don't like them.
Okay, my fingers are tired. Enough complaining for now.