I'd rather have that they add some "fun" sets or handy crafting sets, with major expedition as 3 items, and 5 items stuff like extra harvesting nodes. or a treasure hunter set, which makes footprint to the next treasure/lockbox/trove.
Or a set which gives bonus on pickpocketing.
or a set which gives you extra swim speed.. not really usefull but atleast fun
(I know some of the things people use addons for, but would be nice to have as a cherry set in the game)
I'd rather have that they add some "fun" sets or handy crafting sets, with major expedition as 3 items, and 5 items stuff like extra harvesting nodes. or a treasure hunter set, which makes footprint to the next treasure/lockbox/trove.
Or a set which gives bonus on pickpocketing.
or a set which gives you extra swim speed.. not really usefull but atleast fun
(I know some of the things people use addons for, but would be nice to have as a cherry set in the game)
Taleof2Cities wrote: »I'd rather have that they add some "fun" sets or handy crafting sets, with major expedition as 3 items, and 5 items stuff like extra harvesting nodes. or a treasure hunter set, which makes footprint to the next treasure/lockbox/trove.
Or a set which gives bonus on pickpocketing.
or a set which gives you extra swim speed.. not really usefull but atleast fun
(I know some of the things people use addons for, but would be nice to have as a cherry set in the game)
Well, I’ve been running Axiom and Julianos on my lowbie Magicka Sorc and having fun with that (see below).
Remember they introduced the Daedric Trickery set back in Morrowind ... which gives you a random major buff.
I'd rather have that they add some "fun" sets or handy crafting sets, with major expedition as 3 items, and 5 items stuff like extra harvesting nodes. or a treasure hunter set, which makes footprint to the next treasure/lockbox/trove.
Or a set which gives bonus on pickpocketing.
or a set which gives you extra swim speed.. not really usefull but atleast fun
(I know some of the things people use addons for, but would be nice to have as a cherry set in the game)
I would use niche sets like this for variety when doing certain tasks. I already run a combination of Night's Silence (5-piece) and Night Terror (3-piece) on my nightblade when I'm feeling naughty and want to farm a bunch of owned containers or run thieve's guild quests. You're virtually undetectable and can move at normal speed while sneaking. Quite a nice pairing.
For your above mentioned 'treasure hunter' set, my suggestion would be to make the chests glow, keen-eye style, when you're within 20/30 meters, or improve the quality of loot by one degree - ie simple chests become intermediate, advanced become master, and master has a chance at dropping a gold-quality item from that zone's overland sets, including jewelry.
Crafting-centric sets would be nice too.
Master Herbalist:
2 pieces - Adds five minutes to any consumed beverage
3 pieces - Adds five minutes to any consumed food
4 pieces - Harvesting any plant or fungus node grants major expedition increasing your movement speed for 20 seconds.
5 pieces - Harvesting any plant or fungus node grants double resources.
Armor of the metallurgist
2 pieces - reduces material costs by 10% when crafting any blacksmithing item
3 pieces - improves chances at extracting tempers when deconstructing looted blacksmithing armor and weapons
4 pieces - 50% chance to return all materials when deconstructing player-created blacksmithing armor and weapons
5 pieces - 10% reduction in temper costs to improve crafted or looted armor or weapons.
Master Baiter
2 pieces - Doubles amount of fish that can be caught from a single fishing location
3 pieces - 25% chance to salvage bait following successful cast
4 pieces - 50% increased chance to catch "rare" fish
5 pieces - Improved chance to extract perfect roe when filleting caught fish
Just a few that would be entirely different than what most sets are targeted towards now.
I really like your ideas here. I was thinking of working out some sets in another forum post
Chronicburn wrote: »One man's junk is another man's treasure.
Seriously. What one dislikes greatly there is likely someone who really thinks the set is cool.
This.
For example: I really like the Innate Axiom set. It gives a nice offensive boost to builds that rely primarily on class skills to do damage. Very handy. So not sure what's not to like about the new sets.
Half the stuff on the set is useless... the weap and stam boosts are useless to magik user and vice versa. How is that good?
They could always stop adding new sets every DLC? I mean really it's getting stupid at this point.
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To stop getting 'useless' crafted sets with each DLC is easy ...ZOS could just stop making DLCs ... problem solved. Or, better yet, play the base game only, don't buy any DLCs and don't be an ESO subscriber ... that way you don't have to concern yourself with the quality of any crafted set in any existing or future DLC.