There is another house coming with more furniture included in the dlc and no compensation with increased item slots, why is zos leaving us in the dark with this?
There is another house coming with more furniture included in the dlc and no compensation with increased item slots, why is zos leaving us in the dark with this?
^^^ this
ZOS, your giving us a big bucket of 3000 Lego's and currently telling us we can only use 17% of them to build something.
Akevoriath wrote: »There is another house coming with more furniture included in the dlc and no compensation with increased item slots, why is zos leaving us in the dark with this?
^^^ this
ZOS, your giving us a big bucket of 3000 Lego's and currently telling us we can only use 17% of them to build something.
Plural of Lego is Lego. Like Chinese or Sheep
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
ZOS, your giving us a big bucket of 3000 Lego's and currently telling us we can only use 17% of them to build something.
Vercingetorix wrote: »The last thing that ESO needs is more people stuffing their thousands of housing instances with thousands of more useless trash. Homestead is one the primary reasons why ESO's stability is borderline unplayable. One Tamriel fixed a lot of it with the reduction of zone instances, then this BS showed up....
Lag spikes, crashes, you name it - all of it has gotten substantially worse because the server has to accommodate all of this "Susy Homemaker" trash, which it clearly cannot do. Making houses hold more stuff will only harm the game further - but perhaps that's what you want? Perhaps you just want the game to literally crash for good....
Yes exactly! I want more server crashing because I am stuffing furniture in a feature you don't find useful but me and many people do! Even though they are in their own server instance and do not corralate
Vercingetorix wrote: »The last thing that ESO needs is more people stuffing their thousands of housing instances with thousands of more useless trash. Homestead is one the primary reasons why ESO's stability is borderline unplayable. One Tamriel fixed a lot of it with the reduction of zone instances, then this BS showed up....
Lag spikes, crashes, you name it - all of it has gotten substantially worse because the server has to accommodate all of this "Susy Homemaker" trash, which it clearly cannot do. Making houses hold more stuff will only harm the game further - but perhaps that's what you want? Perhaps you just want the game to literally crash for good....
Vercingetorix wrote: »The last thing that ESO needs is more people stuffing their thousands of housing instances with thousands of more useless trash. Homestead is one the primary reasons why ESO's stability is borderline unplayable. One Tamriel fixed a lot of it with the reduction of zone instances, then this BS showed up....
Lag spikes, crashes, you name it - all of it has gotten substantially worse because the server has to accommodate all of this "Susy Homemaker" trash, which it clearly cannot do. Making houses hold more stuff will only harm the game further - but perhaps that's what you want? Perhaps you just want the game to literally crash for good....
Vercingetorix wrote: »The last thing that ESO needs is more people stuffing their thousands of housing instances with thousands of more useless trash. Homestead is one the primary reasons why ESO's stability is borderline unplayable. One Tamriel fixed a lot of it with the reduction of zone instances, then this BS showed up....
Lag spikes, crashes, you name it - all of it has gotten substantially worse because the server has to accommodate all of this "Susy Homemaker" trash, which it clearly cannot do. Making houses hold more stuff will only harm the game further - but perhaps that's what you want? Perhaps you just want the game to literally crash for good....
lasertooth wrote: »The limit was always supposed to be raised. Otherwise I quit this game right now.
lasertooth wrote: »The limit was always supposed to be raised. Otherwise I quit this game right now.
Source for them saying that a mechanic introduced less than 4 months ago, was already going to have its limit raised?
All I have seen is players whining and bellyaching about needing more hooks. Nothing from anyone official from ZoS.