We always look forward to fights with y'all. I love those long back and forth fights that could tip either way at any time. We have had some epic ones over the years. Since update 25, seems like most fights involve a lot of staring at each other waiting for something to fire or a break free to work.
I was whispering Nait the other night after a fight with Vehemence, told him I thought I had about 3 skills fire during the whole fight. He said he had 4 go off.
I'm hoping that someday soon we'll be able to cast skills that fire off and have actual fights again.
Izanagi.Xiiib16_ESO wrote: »I would love to be posting some fun videos of group vs faction fights this patch, and we do have a couple coming but unfortunately this video represents 95% of the gameplay we have experienced on Grey Host since Harrowstorm's release (update 25 mentioned in this video). Every single fight we experience losing players to position de-sync's, rollbacks, crashes or streak/sprint/break free bug that the "performance patch" has introduced or worsened.
As a player since beta I can confidently say this is the worst state of the (pvp) game, considering player population and issues, since launch. This is further worsened by the fact that this patch was meant to be the start of the "improvements".
When the game works - for example on a slightly lower pop no CP or Standard campaign it's still a fun, enjoyable and rewarding experience to fight outnumbered in this way and I truly wish ZOS will succeed in their performance goals and actually fix things after these many years of problems. We will do all we can to assist in that endeavour. We make videos like this not to bash ZOS but to highlight the problems we face with close to 0 communication back with progress on fixes or even acknowledgement of problems in some cases.
Luckily as a guild we can still achieve some great fights, even on Grey Host, despite these problems but the reward and appeal of these is lessened with each frustrating bug.
Every week we are seeing long term players and friends from different guilds quitting, dropping their playtime right back or simply disappearing due to these problems.
To those unaware.
The first week of Harrowstorm introduced a crash whenever you were moving between keeps, returned the memory leak bug, worsened streak(break free) bug, introduced block causing crashes - not so bad for us as we could farm at a keep and "only" have people crash due to the memory leaks and block crash.
Upon fixing the main crashes the game performance came grinding to a halt causing persistent lag and game breaking position de-syncs and rollbacks making the game completely unplayable in almost every single fight during primetime.
Enjoy the video
https://youtu.be/CCZQYA0eknA
Izanagi.Xiiib16_ESO wrote: »I would love to be posting some fun videos of group vs faction fights this patch, and we do have a couple coming but unfortunately this video represents 95% of the gameplay we have experienced on Grey Host since Harrowstorm's release (update 25 mentioned in this video). Every single fight we experience losing players to position de-sync's, rollbacks, crashes or streak/sprint/break free bug that the "performance patch" has introduced or worsened.
As a player since beta I can confidently say this is the worst state of the (pvp) game, considering player population and issues, since launch. This is further worsened by the fact that this patch was meant to be the start of the "improvements".
When the game works - for example on a slightly lower pop no CP or Standard campaign it's still a fun, enjoyable and rewarding experience to fight outnumbered in this way and I truly wish ZOS will succeed in their performance goals and actually fix things after these many years of problems. We will do all we can to assist in that endeavour. We make videos like this not to bash ZOS but to highlight the problems we face with close to 0 communication back with progress on fixes or even acknowledgement of problems in some cases.
Luckily as a guild we can still achieve some great fights, even on Grey Host, despite these problems but the reward and appeal of these is lessened with each frustrating bug.
Every week we are seeing long term players and friends from different guilds quitting, dropping their playtime right back or simply disappearing due to these problems.
To those unaware.
The first week of Harrowstorm introduced a crash whenever you were moving between keeps, returned the memory leak bug, worsened streak(break free) bug, introduced block causing crashes - not so bad for us as we could farm at a keep and "only" have people crash due to the memory leaks and block crash.
Upon fixing the main crashes the game performance came grinding to a halt causing persistent lag and game breaking position de-syncs and rollbacks making the game completely unplayable in almost every single fight during primetime.
Enjoy the video
https://youtu.be/CCZQYA0eknA
Your ball group tactics are making it much worse. All those AOE calculations while you run back and forth increase the problems. You are being a cancer in PvP.
This was hilarious. I was hoping you would post a video about performance as I've seen the slow bug and desyncs happen to your group on the regular. I'll have a Shooting Star ready for you next time as it really seems to be your weakness.
Izanagi.Xiiib16_ESO wrote: »I would love to be posting some fun videos of group vs faction fights this patch, and we do have a couple coming but unfortunately this video represents 95% of the gameplay we have experienced on Grey Host since Harrowstorm's release (update 25 mentioned in this video). Every single fight we experience losing players to position de-sync's, rollbacks, crashes or streak/sprint/break free bug that the "performance patch" has introduced or worsened.
As a player since beta I can confidently say this is the worst state of the (pvp) game, considering player population and issues, since launch. This is further worsened by the fact that this patch was meant to be the start of the "improvements".
When the game works - for example on a slightly lower pop no CP or Standard campaign it's still a fun, enjoyable and rewarding experience to fight outnumbered in this way and I truly wish ZOS will succeed in their performance goals and actually fix things after these many years of problems. We will do all we can to assist in that endeavour. We make videos like this not to bash ZOS but to highlight the problems we face with close to 0 communication back with progress on fixes or even acknowledgement of problems in some cases.
Luckily as a guild we can still achieve some great fights, even on Grey Host, despite these problems but the reward and appeal of these is lessened with each frustrating bug.
Every week we are seeing long term players and friends from different guilds quitting, dropping their playtime right back or simply disappearing due to these problems.
To those unaware.
The first week of Harrowstorm introduced a crash whenever you were moving between keeps, returned the memory leak bug, worsened streak(break free) bug, introduced block causing crashes - not so bad for us as we could farm at a keep and "only" have people crash due to the memory leaks and block crash.
Upon fixing the main crashes the game performance came grinding to a halt causing persistent lag and game breaking position de-syncs and rollbacks making the game completely unplayable in almost every single fight during primetime.
Enjoy the video
https://youtu.be/CCZQYA0eknA
Your ball group tactics are making it much worse. All those AOE calculations while you run back and forth increase the problems. You are being a cancer in PvP.
pauld1_ESO wrote: »THe most satisfying thing in Ravenwatch is running down and destroying a fleeing Drac member as they run away helplessly without their ball group cheese.
Izanagi.Xiiib16_ESO wrote: »We decided to hold Faregyl to distract AD, it worked a little too well and the faction ended up there, a very fun fight ensued
Sorry for the PTSD AD ♥
https://youtu.be/VSitVXhBGU4
Izanagi.Xiiib16_ESO wrote: »pauld1_ESO wrote: »THe most satisfying thing in Ravenwatch is running down and destroying a fleeing Drac member as they run away helplessly without their ball group cheese.
I'm sorry that you're not satisfied very often
You could pretend that all the people you are Xv1ing down are Drac members without their tabard on if you want