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Come on ESO, It's time to ACTUALLY nerf mag sorcs

you_got_exposed
you_got_exposed
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We seriously need to nerf mag sorcs. They are way too strong in pvp right now. Too many players playing sorc that are getting carried by their class, they would get *** on if they played on any other class. Throughout the existence of eso, mag sorcs have always been the strongest class no mater what update. Every other class always had their highs and lows, but sorcs always stay OP. They even dominate in pve too. Why does zos feel the need to make sorcs this much better than everyone? In order to put mag sorc inline with other classes, I will make these suggestions:

1. Reduce the damage of frags and all it's morphs by 25%. 10% isn't enough, this skill is way too strong and needs a nerf for once

2.Reduce ALL shields by 33%. The shields in this game are ridiculous and they carry way too many players. Stop spamming wards and GET GUD.

3. Increase the cost of crushing shock by 33%.
Too many trribads spam the *** out of this ability that hits like a damn truck. L2P and GET GUD

4. Reduce the damage of curse by 40% and have hit after 6 seconds, and again after 6 seconds. This ability is stupid OP and hits for way too much damage. An undodgable ability like this should not be able to hit this hard. Make it inline with POTL. GET GUD

5. Increase cost of mines but 15% and reduce the damage by 50%.
These mines hit like a *** truck and it blows my mind that an ability this strong is in the game. Way too many terribad sorcs just sit in their mines and get carried by them. L2P

6. Reduce the damage of Eye of the Storm by 25%. Yes, I know this isn't a sorc ability, but it's way too *** strong and so many awful sorcs get carried by this ability. This is also a zerg player's best friend so please nerf the *** out of this morph.

7. Increase the cast time of Dark Deal to 2 seconds and reduce it's effectiveness by 25%. This ability is so ridiculous and is way too strong right now. It allows awful sorcs to have endless resources, and with the resource changes next patch, you can't have this strong of an ability to stay the way it is.

Make these changes and mag sorc will be inline with all the other classes and we will see less players being carried by their class and broken abilities. I've played this game since launch, and I'm fed up with these sorcs and ZOS really has to do something about it. I'm probably the best magnb in the game, and nobody can touch me in a duel, especially on the PC NA server. I'm not some *** pug thats bad at the game, I'm a veteran that knows the changes that need to be made with this broken class. Cmon ZOS, I'm believing you will make these changes.
  • Sinkas
    Sinkas
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    Fully support.
  • GrigorijMalahevich
    GrigorijMalahevich
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    @you_got_exposed get gud, I nominate you for the L2P of the year post.

    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • you_got_exposed
    you_got_exposed
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    @you_got_exposed get gud, I nominate you for the L2P of the year post.

    Another PVP carried by Mag Sorc. Not surprised he's upset about actually learning how to PVP without broken abilities on a broken class.
  • Poliwrath
    Poliwrath
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    Throughout the existence of eso, mag sorcs have always been the strongest class no mater what update.

    Except the first ~year (mag dk), and IC - thieves guild (stam dk). But ya theyve never had a patch where they were underpowered.

  • Magdalina
    Magdalina
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    Did you run into another sorc player that you thought was German and got killed by him or something?
  • DjMuscleboy02
    DjMuscleboy02
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    Ok this is a prime example of "PVP IS TOO BROKEN PLS NERF" that *** PvE.

    1) No, frags make a sorc unique. Yeah they may be op in PvP but so is radiant, leap, and lots of other abilities. Learn to play around getting fragged down.

    2) Sorcs can shield stack, but nerfing shields specifically for sorcs hurts other classes. And hit harness in a VSO ad pull and tell me it needs to be nerfed.

    3) Why? Maybe I'm just uninformed, but I've never had problems with this and have no idea why it's even a complaint.

    4) Yeah, no. Curse is also a staple of sorcs in PvE, this would be a huge hit. Might as well use *** Volcanic rune.

    5) These aren't used at all (except maybe to dump magic in vso) in PvE, and I don't play sorcs in PvP but I don't care about this one. 50% damage reduction seems a bit extreme though, they do hit hard but have you tried maybe...just not going into them? they're bright and shiny.

    6) No, make it blockable.

    7) Longer cast time or reduction would be fine, both seems a bit much. 2 seconds might make this literally unusable during any encounter.
    Brodor - PC NA - ESO's only pure bodybuilding guild
    Hodor, but stronger
  • you_got_exposed
    you_got_exposed
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    Ok this is a prime example of "PVP IS TOO BROKEN PLS NERF" that *** PvE.

    1) No, frags make a sorc unique. Yeah they may be op in PvP but so is radiant, leap, and lots of other abilities. Learn to play around getting fragged down.

    2) Sorcs can shield stack, but nerfing shields specifically for sorcs hurts other classes. And hit harness in a VSO ad pull and tell me it needs to be nerfed.

    3) Why? Maybe I'm just uninformed, but I've never had problems with this and have no idea why it's even a complaint.

    4) Yeah, no. Curse is also a staple of sorcs in PvE, this would be a huge hit. Might as well use *** Volcanic rune.

    5) These aren't used at all (except maybe to dump magic in vso) in PvE, and I don't play sorcs in PvP but I don't care about this one. 50% damage reduction seems a bit extreme though, they do hit hard but have you tried maybe...just not going into them? they're bright and shiny.

    6) No, make it blockable.

    7) Longer cast time or reduction would be fine, both seems a bit much. 2 seconds might make this literally unusable during any encounter.

    Sorcs are already way too strong in pve.. they need a nerf there too but I truly don't care about pve. Pve is for players that are not good enough to pvp. No skill involved since everyone runs the same setup. It's just really who memorizes mechanics and rotations on npcs that do the same mechanics everytime.
  • Judas Helviaryn
    Judas Helviaryn
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    How are you not banned yet?
  • Shad0wfire99
    Shad0wfire99
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    A 25% nerf to an ability that relies on rng to even be useful is a dumb idea. Git gud and L2DodgeRoll.


    XBox NA
  • Vaoh
    Vaoh
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    Once you have people actually gain access to target skeletons and test the numbers, it becomes easy to see (at least for PvE) which classes are too strong or too weak, and which skills/combos are dealing too much damage.

    But then I come to the Forums and a thread like this will show up that is legit filled with the worst ideas possible with no regard for balance. A typical way of saying to totally gut a class because it kills you too much.

    Everyone talks bad about Wrobel but the significant majority of people have no clue what they're talking about.

    Also aren't you that guy who's on his second Forum account, made specifically to create a thread to anonymously name and shame someone in-game you thought was on a new account? smh
  • KingKush
    KingKush
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    @you_got_exposed get gud, I nominate you for the L2P of the year post.

    I second that nomination as well as a nomination for induction to the L2P Hall of Fame.
    Xbox NA
    GT: Live Like Kure
    King Kush-MagSorc
  • GrigorijMalahevich
    GrigorijMalahevich
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    Ok this is a prime example of "PVP IS TOO BROKEN PLS NERF" that *** PvE.

    1) No, frags make a sorc unique. Yeah they may be op in PvP but so is radiant, leap, and lots of other abilities. Learn to play around getting fragged down.

    2) Sorcs can shield stack, but nerfing shields specifically for sorcs hurts other classes. And hit harness in a VSO ad pull and tell me it needs to be nerfed.

    3) Why? Maybe I'm just uninformed, but I've never had problems with this and have no idea why it's even a complaint.

    4) Yeah, no. Curse is also a staple of sorcs in PvE, this would be a huge hit. Might as well use *** Volcanic rune.

    5) These aren't used at all (except maybe to dump magic in vso) in PvE, and I don't play sorcs in PvP but I don't care about this one. 50% damage reduction seems a bit extreme though, they do hit hard but have you tried maybe...just not going into them? they're bright and shiny.

    6) No, make it blockable.

    7) Longer cast time or reduction would be fine, both seems a bit much. 2 seconds might make this literally unusable during any encounter.

    Sorcs are already way too strong in pve.. they need a nerf there too but I truly don't care about pve. Pve is for players that are not good enough to pvp. No skill involved since everyone runs the same setup. It's just really who memorizes mechanics and rotations on npcs that do the same mechanics everytime.

    Don't talk about skill as you obviously have none. You are just "statistic kills" in someones killcounter.
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • Minalan
    Minalan
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    Ok this is a prime example of "PVP IS TOO BROKEN PLS NERF" that *** PvE.

    1) No, frags make a sorc unique. Yeah they may be op in PvP but so is radiant, leap, and lots of other abilities. Learn to play around getting fragged down.

    2) Sorcs can shield stack, but nerfing shields specifically for sorcs hurts other classes. And hit harness in a VSO ad pull and tell me it needs to be nerfed.

    3) Why? Maybe I'm just uninformed, but I've never had problems with this and have no idea why it's even a complaint.

    4) Yeah, no. Curse is also a staple of sorcs in PvE, this would be a huge hit. Might as well use *** Volcanic rune.

    5) These aren't used at all (except maybe to dump magic in vso) in PvE, and I don't play sorcs in PvP but I don't care about this one. 50% damage reduction seems a bit extreme though, they do hit hard but have you tried maybe...just not going into them? they're bright and shiny.

    6) No, make it blockable.

    7) Longer cast time or reduction would be fine, both seems a bit much. 2 seconds might make this literally unusable during any encounter.

    Sorcs are already way too strong in pve.. they need a nerf there too but I truly don't care about pve. Pve is for players that are not good enough to pvp. No skill involved since everyone runs the same setup. It's just really who memorizes mechanics and rotations on npcs that do the same mechanics everytime.

    PVE is only for players who can't PVP?

    Wow, we have a real genius here.

  • FizzOnly
    FizzOnly
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    no more nerfs!BUFF OTHER CLASSES LEAVE SORCS ALONE
  • timidobserver
    timidobserver
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    8. Streak prevents the Sorcs from moving after they cast it.
    Nm, they already did that.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • GreenSoup2HoT
    GreenSoup2HoT
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    Only thing that needs a nerf is Eye of the Storm.

    Edited by GreenSoup2HoT on 10 May 2017 19:00
    PS4 NA DC
  • you_got_exposed
    you_got_exposed
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    8. Streak prevents the Sorcs from moving after they cast it.
    Nm, they already did that.

    You can't talk.. you're a haxus zerg player. You are whats wrong with eso.
  • DjMuscleboy02
    DjMuscleboy02
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    Ok this is a prime example of "PVP IS TOO BROKEN PLS NERF" that *** PvE.

    1) No, frags make a sorc unique. Yeah they may be op in PvP but so is radiant, leap, and lots of other abilities. Learn to play around getting fragged down.

    2) Sorcs can shield stack, but nerfing shields specifically for sorcs hurts other classes. And hit harness in a VSO ad pull and tell me it needs to be nerfed.

    3) Why? Maybe I'm just uninformed, but I've never had problems with this and have no idea why it's even a complaint.

    4) Yeah, no. Curse is also a staple of sorcs in PvE, this would be a huge hit. Might as well use *** Volcanic rune.

    5) These aren't used at all (except maybe to dump magic in vso) in PvE, and I don't play sorcs in PvP but I don't care about this one. 50% damage reduction seems a bit extreme though, they do hit hard but have you tried maybe...just not going into them? they're bright and shiny.

    6) No, make it blockable.

    7) Longer cast time or reduction would be fine, both seems a bit much. 2 seconds might make this literally unusable during any encounter.

    Sorcs are already way too strong in pve.. they need a nerf there too but I truly don't care about pve. Pve is for players that are not good enough to pvp. No skill involved since everyone runs the same setup. It's just really who memorizes mechanics and rotations on npcs that do the same mechanics everytime.

    I can't speak for all platforms, but for Xbox some of the best PvPers are also some of the best Pvers. It's not about being good at one or the other, it's about being good at the game. If you understand PvE and how it works, PvP is rather simple to grasp. Sure there's those that are good at PvE but not so great at PvP, admittedly I'm one such player. I can hold my own and I don't get bowled over every time but I'm not going to 1vx 10 people or win every duel I'm in.

    And the statement about just memorizing mechanics and rotations is mindbogglingly ignorant. If it was so easy, end game Pvers wouldn't be referred to as "the 1%."
    Edited by DjMuscleboy02 on 10 May 2017 19:03
    Brodor - PC NA - ESO's only pure bodybuilding guild
    Hodor, but stronger
  • geonsocal
    geonsocal
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    giphy.gif
    clueless.jpg
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Gilvoth
    Gilvoth
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    @you_got_exposed
    i agree and, you have my full support on this, but, they have zero interest in any of the things mentioned nor will they be doing any nerfs to sorcerer class at all.

    Edited by Gilvoth on 10 May 2017 19:05
  • NecroEnzo
    NecroEnzo
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    Someone's been spanked by too many a Sorc.

    Play a magicka dk.
  • timidobserver
    timidobserver
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    8. Streak prevents the Sorcs from moving after they cast it.
    Nm, they already did that.

    You can't talk.. you're a haxus zerg player. You are whats wrong with eso.

    Really now? This is pretty interesting. When did you reach the conclusion that I am a Haxus zerg player?
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • you_got_exposed
    you_got_exposed
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    Ok this is a prime example of "PVP IS TOO BROKEN PLS NERF" that *** PvE.

    1) No, frags make a sorc unique. Yeah they may be op in PvP but so is radiant, leap, and lots of other abilities. Learn to play around getting fragged down.

    2) Sorcs can shield stack, but nerfing shields specifically for sorcs hurts other classes. And hit harness in a VSO ad pull and tell me it needs to be nerfed.

    3) Why? Maybe I'm just uninformed, but I've never had problems with this and have no idea why it's even a complaint.

    4) Yeah, no. Curse is also a staple of sorcs in PvE, this would be a huge hit. Might as well use *** Volcanic rune.

    5) These aren't used at all (except maybe to dump magic in vso) in PvE, and I don't play sorcs in PvP but I don't care about this one. 50% damage reduction seems a bit extreme though, they do hit hard but have you tried maybe...just not going into them? they're bright and shiny.

    6) No, make it blockable.

    7) Longer cast time or reduction would be fine, both seems a bit much. 2 seconds might make this literally unusable during any encounter.

    Sorcs are already way too strong in pve.. they need a nerf there too but I truly don't care about pve. Pve is for players that are not good enough to pvp. No skill involved since everyone runs the same setup. It's just really who memorizes mechanics and rotations on npcs that do the same mechanics everytime.

    I can't speak for all platforms, but for Xbox some of the best PvPers are also some of the best Pvers. It's not about being good at one or the other, it's about being good at the game. If you understand PvE and how it works, PvP is rather simple to grasp. Sure there's those that are good at PvE but not so great at PvP, admittedly I'm one such player. I can hold my own and I don't get bowled over every time but I'm not going to 1vx 10 people or win every duel I'm in.

    And the statement about just memorizing mechanics and rotations is mindbogglingly ignorant. If it was so easy, end game Pvers wouldn't be referred to as "the 1%."

    "endgame pvers reffered to as the 1%" LOL nobody cares about pve.. that's why theres such a small amount of people that put that much time into grinding for gear and memorizing mechanics. You are the few eso players that care enough about pve to put that much time into it.
  • Sneaky-Snurr
    Sneaky-Snurr
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    Slightly offtopic but can you fix the thread title? It's ZOS who does the changes and etc. not ESO. ESO is just the game lol.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • DjMuscleboy02
    DjMuscleboy02
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    Ok this is a prime example of "PVP IS TOO BROKEN PLS NERF" that *** PvE.

    1) No, frags make a sorc unique. Yeah they may be op in PvP but so is radiant, leap, and lots of other abilities. Learn to play around getting fragged down.

    2) Sorcs can shield stack, but nerfing shields specifically for sorcs hurts other classes. And hit harness in a VSO ad pull and tell me it needs to be nerfed.

    3) Why? Maybe I'm just uninformed, but I've never had problems with this and have no idea why it's even a complaint.

    4) Yeah, no. Curse is also a staple of sorcs in PvE, this would be a huge hit. Might as well use *** Volcanic rune.

    5) These aren't used at all (except maybe to dump magic in vso) in PvE, and I don't play sorcs in PvP but I don't care about this one. 50% damage reduction seems a bit extreme though, they do hit hard but have you tried maybe...just not going into them? they're bright and shiny.

    6) No, make it blockable.

    7) Longer cast time or reduction would be fine, both seems a bit much. 2 seconds might make this literally unusable during any encounter.

    Sorcs are already way too strong in pve.. they need a nerf there too but I truly don't care about pve. Pve is for players that are not good enough to pvp. No skill involved since everyone runs the same setup. It's just really who memorizes mechanics and rotations on npcs that do the same mechanics everytime.

    I can't speak for all platforms, but for Xbox some of the best PvPers are also some of the best Pvers. It's not about being good at one or the other, it's about being good at the game. If you understand PvE and how it works, PvP is rather simple to grasp. Sure there's those that are good at PvE but not so great at PvP, admittedly I'm one such player. I can hold my own and I don't get bowled over every time but I'm not going to 1vx 10 people or win every duel I'm in.

    And the statement about just memorizing mechanics and rotations is mindbogglingly ignorant. If it was so easy, end game Pvers wouldn't be referred to as "the 1%."

    "endgame pvers reffered to as the 1%" LOL nobody cares about pve.. that's why theres such a small amount of people that put that much time into grinding for gear and memorizing mechanics. You are the few eso players that care enough about pve to put that much time into it.

    Here I was thinking you might have been a reasonable and intelligent individual, unfortunately I haven't been browsing these forums long enough I guess. My apologies, next time I'll just post some pictures in hopes you can properly comprehend my message.
    Brodor - PC NA - ESO's only pure bodybuilding guild
    Hodor, but stronger
  • Rohamad_Ali
    Rohamad_Ali
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    Wrobeldorph is not amused .
  • Kodrac
    Kodrac
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    Vaoh wrote: »
    Once you have people actually gain access to target skeletons and test the numbers, it becomes easy to see (at least for PvE) which classes are too strong or too weak, and which skills/combos are dealing too much damage.

    But then I come to the Forums and a thread like this will show up that is legit filled with the worst ideas possible with no regard for balance. A typical way of saying to totally gut a class because it kills you too much.

    Everyone talks bad about Wrobel but the significant majority of people have no clue what they're talking about.

    Also aren't you that guy who's on his second Forum account, made specifically to create a thread to anonymously name and shame someone in-game you thought was on a new account? smh

    I don't say this often, but... rekt. I expect his reply to be forthcoming never.
  • pattyLtd
    pattyLtd
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    Hahaha, This is a bit extreme dont you think?
    Edited by pattyLtd on 10 May 2017 19:46
    English is not my native language, no grammar police please, tyvm
  • Magdalina
    Magdalina
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    So I see OP is on a solid path of providing more entertainment for his fellow players/forum-goers, following up his previous thread which had been a raging success right up to being deleted.
    *grabs popcorn*

    (Disclaimer - I don't normally talk in this tone but this occasion is just begging for it)
  • ThatAlaskanDude
    ThatAlaskanDude
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    The only I can agree with the OP to some extent is the shield stacking. They'll just keep stacking until there Ultimate is ready then if you're fighting multiple sorcs they'll burn you and your group. Barriers should be nerfed but not by reducing the amount
This discussion has been closed.