Waffennacht wrote: »Against such a build you don't wanna be up close and personal. Imo you probably faced your worst match up.
What kind of damage do magplars do? I got hit with 4k heavy attack 7k dawn 7k bitting jab a 5k dawn tick and a 6k power of the light for the kill. I am wearing heavy armor at about 20k Def and have 3.7k crit resist with transmutation wtf is this garbage, even hitting him with a soul harvest he still healed up to the max. I have to sacrifice so much damage for defense while this guy has defense and stupid damage. Zos show magblade some love ffs. Buff Magblades!
CatchMeTrolling wrote: »You mean stamplar? And honestly if you mean 20k resistance that's not a lot in this meta.
thankyourat wrote: »I wish the hots for magblade were stronger. I think the heal on strife and path should be doubled. In light armor both of those hots are really weak and then in heavy they are just average. I think impale should start executing at 50% or at least 40%. The merciless buff should stay active until you fire the bow, this will make your burst window more forgiving for open world PvP. Make it to where shadow image doesn't need a target to cast, and lastly make cloak remove dots and snares again. I don't think any of these would make magblade op, and it would make the class more fun for more people
What kind of damage do magplars do? I got hit with 4k heavy attack 7k dawn 7k bitting jab a 5k dawn tick and a 6k power of the light for the kill. I am wearing heavy armor at about 20k Def and have 3.7k crit resist with transmutation wtf is this garbage, even hitting him with a soul harvest he still healed up to the max. I have to sacrifice so much damage for defense while this guy has defense and stupid damage. Zos show magblade some love ffs. Buff Magblades!
You fought a stamina templar not a magicka one, lol
Zos doesn't care get used to it. People have been advocating for mageblade buffs since they gutted them.
Deaf ears. Best we get is a range increase to impale and a buff to twisting paths *yawn*.
In return, concealed weapon sucks. Dot attacks suck (lotus fan, cripple, agony). Cloak sucks. Sustain for dual wielders suck. Lack of magical melee attacks for dual wielders suck. Assassins will mechanics sucks. No class shields suck. Removal of sneak attack crit damage sucks. Shadow image needing a target sucks. Increase costs to strife and making it inferior to crushing shock sucks. Soul harvest increase sucks. End game Trial participation sucks.
Am I missing anything?
Zos doesn't care get used to it. People have been advocating for mageblade buffs since they gutted them.
Deaf ears. Best we get is a range increase to impale and a buff to twisting paths *yawn*.
In return, concealed weapon sucks. Dot attacks suck (lotus fan, cripple, agony). Cloak sucks. Sustain for dual wielders suck. Lack of magical melee attacks for dual wielders suck. Assassins will mechanics sucks. No class shields suck. Removal of sneak attack crit damage sucks. Shadow image needing a target sucks. Increase costs to strife and making it inferior to crushing shock sucks. Soul harvest increase sucks. End game Trial participation sucks.
Am I missing anything?
Metemsycosis wrote: »Soul harvest needs a damage buff but I don't think it should be equal to incapacitating strike. Adding a gap close mechanic might be pretty cool
Funnel health has been nerfed enough that I think concealed could use a buff (like major fracture or yet another dot)
Add another hot (debilitate)
Give the teleport shade a target radius (to damage automatically and apply major fracture to a target in the radius ) but I agree there shouldn't need to be a target to summon the shade.
I think shadowy disguise should remain as is, but dark cloak should be looked at. Maybe a snare purge? But both morphs continue to suppress dots?
Magblade should not complain in this case. Crippling Grasp could turn Templar into a dummy (only mediumplars counter it easily), major expedition, teleportations, unblockable CC and powerfull burst - all is good against clunky Templars. You have all tools to kil a templar, but you prefer to whine even don't knowing opponent's mechanics.
thankyourat wrote: »Magblade should not complain in this case. Crippling Grasp could turn Templar into a dummy (only mediumplars counter it easily), major expedition, teleportations, unblockable CC and powerfull burst - all is good against clunky Templars. You have all tools to kil a templar, but you prefer to whine even don't knowing opponent's mechanics.
You're right the Templar match up is very favorable to a magblade, but the overall point of this post is true. magblades need some buffs.
thankyourat wrote: »Magblade should not complain in this case. Crippling Grasp could turn Templar into a dummy (only mediumplars counter it easily), major expedition, teleportations, unblockable CC and powerfull burst - all is good against clunky Templars. You have all tools to kil a templar, but you prefer to whine even don't knowing opponent's mechanics.
You're right the Templar match up is very favorable to a magblade, but the overall point of this post is true. magblades need some buffs.
Path should be fixed to scale of Thaum
Concealed should be buffed
Clunky Assassin's Will should be... repaired somewhow? That is all, I think.
thankyourat wrote: »I wish the hots for magblade were stronger. I think the heal on strife and path should be doubled. In light armor both of those hots are really weak and then in heavy they are just average. I think impale should start executing at 50% or at least 40%. The merciless buff should stay active until you fire the bow, this will make your burst window more forgiving for open world PvP. Make it to where shadow image doesn't need a target to cast, and lastly make cloak remove dots and snares again. I don't think any of these would make magblade op, and it would make the class more fun for more people
Waffennacht wrote: »He power of lighted, heavy attack, dawn and then jabs. Because your resist is so high im gonna guess he has massive weapon damage, meaning his heals are also high. Your tanky build probably doesn't have enough pressure to kill him.
Are you a melee build too? Against such a build you don't wanna be up close and personal. Imo you probably faced your worst match up.
Edit, have you tried frost staff reach for roots?