1. Nerien'eth doesn't proc off of DoTs (Puncturing Sweeps, Reflective Light, Radiant) so its useless on Magplar
2. Use Valkyn Skoria instead, it procs off of DoTs and is undodgeable
3. Imo Blazing Shield isn't worth it unless you have over 35k+ health, instead you should rely on your HotD to keep you alive. If you still want a ward use Dampen Magicka, it's around the size of a Hardened Ward. Harness is another option and It'll help with your magicka sustain.
4. As a Magplar using HotD, Channed Focus, and 5 light armor, the minimum amount of regen you need is around 1600 (1400 if you are a Breton). I use magicka drain poisons so I play with 1200-1400 (depending on if its my High Elf or Breton).
5. If you're worried about sustaining, use poisons, potions, and Radiant Aura. It'll make a huge difference.
6. You'll most likely run outta Stam before Magicka on a Magic Templar so imo you should think about that
7. DW>Lightning Staff for dps even for AoE attacks like Sweeps, Eye of the Storm, etc. It's personal preference but just to let you know.
1. Nerien'eth doesn't proc off of DoTs (Puncturing Sweeps, Reflective Light, Radiant) so its useless on Magplar
2. Use Valkyn Skoria instead, it procs off of DoTs and is undodgeable
3. Imo Blazing Shield isn't worth it unless you have over 35k+ health, instead you should rely on your HotD to keep you alive. If you still want a ward use Dampen Magicka, it's around the size of a Hardened Ward. Harness is another option and It'll help with your magicka sustain.
4. As a Magplar using HotD, Channed Focus, and 5 light armor, the minimum amount of regen you need is around 1600 (1400 if you are a Breton). I use magicka drain poisons so I play with 1200-1400 (depending on if its my High Elf or Breton).
5. If you're worried about sustaining, use poisons, potions, and Radiant Aura. It'll make a huge difference.
6. You'll most likely run outta Stam before Magicka on a Magic Templar so imo you should think about that
7. DW>Lightning Staff for dps even for AoE attacks like Sweeps, Eye of the Storm, etc. It's personal preference but just to let you know.
THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
Waffennacht wrote: »THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
But it has to be lightning or resto, trying to rely on heavy fire or frost is a sure fire way to get dodge rolled outta magicka.
THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
Joy_Division wrote: »THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
I have no idea how you survive with 9K stamina, let alone run a skill that uses 7k of it. I'm guessing you do just fine since you are advocating it ... but don't you think this requires a *high* amount of skill or fortunate circumstances - namely not running into CC and root spammers, and is perhaps not the best advice for someone inexperienced enough to ask for advice? It's not so much I am shouting it down because it's weird, it's a legit question to ask whether or not this performs very well in a dual (probably) as opposed to open world.
OP: If you are afraid of running out of magicka, if you run solo go back to your lightning staff and slot the skill elemental drain skill, if you run in a group use the Radiant Aura spell and keep your two swords. I like the drain skill because it also helps with penetration, something else you indicated you were worried about. That being said, if you run in a group its counterproductive to drain all your enemies hence my advice..
The sorts of builds advocated by the poster I am responding to potentially can work very well, they remind me of QAM's sorcerer builds and he does amazing on them, just bear in mind while they have amazing offensive potential, they are easy to run out of stam and when that happens, you're dead.
THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
Are you staying at range like that? Just wondering how you deal with pressure in your face. Do you stick to the heavy attack or do you find yourself spamming HTD?
THEDKEXPERIENCE wrote: »Joy_Division wrote: »THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
I have no idea how you survive with 9K stamina, let alone run a skill that uses 7k of it. I'm guessing you do just fine since you are advocating it ... but don't you think this requires a *high* amount of skill or fortunate circumstances - namely not running into CC and root spammers, and is perhaps not the best advice for someone inexperienced enough to ask for advice? It's not so much I am shouting it down because it's weird, it's a legit question to ask whether or not this performs very well in a dual (probably) as opposed to open world.
OP: If you are afraid of running out of magicka, if you run solo go back to your lightning staff and slot the skill elemental drain skill, if you run in a group use the Radiant Aura spell and keep your two swords. I like the drain skill because it also helps with penetration, something else you indicated you were worried about. That being said, if you run in a group its counterproductive to drain all your enemies hence my advice..
The sorts of builds advocated by the poster I am responding to potentially can work very well, they remind me of QAM's sorcerer builds and he does amazing on them, just bear in mind while they have amazing offensive potential, they are easy to run out of stam and when that happens, you're dead.THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
Are you staying at range like that? Just wondering how you deal with pressure in your face. Do you stick to the heavy attack or do you find yourself spamming HTD?
- I actually found some new jewelry today which pushed me to 49922 magic.
- I do a majority of my CC breaking with mist form. Aside from rapids the only thing I use stamina for is blocking and rolling. I get 2 rolls in before I'm out of stamina. I just use them selectively. I spend a lot of time in mist form and casting harness magicka. I just so used to playing with no stam and really low recovery that it's normal to me. Take away mist form and I'd be lost.
- I stay at range ideally, but if I'm gap closed I'll usually do one of 4 things. A) spam pokey sticks smash someone in the face with soul assault C) mist form away or D) cast shields and breath of life until I have enough room to C into A or B.
- And yes, this is from what I've been told many MANY times the build out of a complete lunatic. It works for me though! I've tried many different variations on my build and I always come back to here. It's quite fun.
- This is an up top Cyrodiil build. While it would be fine for dueling I wouldn't be using rapids in a duel.
THEDKEXPERIENCE wrote: »Joy_Division wrote: »THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
I have no idea how you survive with 9K stamina, let alone run a skill that uses 7k of it. I'm guessing you do just fine since you are advocating it ... but don't you think this requires a *high* amount of skill or fortunate circumstances - namely not running into CC and root spammers, and is perhaps not the best advice for someone inexperienced enough to ask for advice? It's not so much I am shouting it down because it's weird, it's a legit question to ask whether or not this performs very well in a dual (probably) as opposed to open world.
OP: If you are afraid of running out of magicka, if you run solo go back to your lightning staff and slot the skill elemental drain skill, if you run in a group use the Radiant Aura spell and keep your two swords. I like the drain skill because it also helps with penetration, something else you indicated you were worried about. That being said, if you run in a group its counterproductive to drain all your enemies hence my advice..
The sorts of builds advocated by the poster I am responding to potentially can work very well, they remind me of QAM's sorcerer builds and he does amazing on them, just bear in mind while they have amazing offensive potential, they are easy to run out of stam and when that happens, you're dead.THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
Are you staying at range like that? Just wondering how you deal with pressure in your face. Do you stick to the heavy attack or do you find yourself spamming HTD?
- I actually found some new jewelry today which pushed me to 49922 magic.
- I do a majority of my CC breaking with mist form. Aside from rapids the only thing I use stamina for is blocking and rolling. I get 2 rolls in before I'm out of stamina. I just use them selectively. I spend a lot of time in mist form and casting harness magicka. I just so used to playing with no stam and really low recovery that it's normal to me. Take away mist form and I'd be lost.
- I stay at range ideally, but if I'm gap closed I'll usually do one of 4 things. A) spam pokey sticks smash someone in the face with soul assault C) mist form away or D) cast shields and breath of life until I have enough room to C into A or B.
- And yes, this is from what I've been told many MANY times the build out of a complete lunatic. It works for me though! I've tried many different variations on my build and I always come back to here. It's quite fun.
- This is an up top Cyrodiil build. While it would be fine for dueling I wouldn't be using rapids in a duel.
You are right. That build is completely lunatic in pvp
THEDKEXPERIENCE wrote: »Joy_Division wrote: »THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
I have no idea how you survive with 9K stamina, let alone run a skill that uses 7k of it. I'm guessing you do just fine since you are advocating it ... but don't you think this requires a *high* amount of skill or fortunate circumstances - namely not running into CC and root spammers, and is perhaps not the best advice for someone inexperienced enough to ask for advice? It's not so much I am shouting it down because it's weird, it's a legit question to ask whether or not this performs very well in a dual (probably) as opposed to open world.
OP: If you are afraid of running out of magicka, if you run solo go back to your lightning staff and slot the skill elemental drain skill, if you run in a group use the Radiant Aura spell and keep your two swords. I like the drain skill because it also helps with penetration, something else you indicated you were worried about. That being said, if you run in a group its counterproductive to drain all your enemies hence my advice..
The sorts of builds advocated by the poster I am responding to potentially can work very well, they remind me of QAM's sorcerer builds and he does amazing on them, just bear in mind while they have amazing offensive potential, they are easy to run out of stam and when that happens, you're dead.THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
Are you staying at range like that? Just wondering how you deal with pressure in your face. Do you stick to the heavy attack or do you find yourself spamming HTD?
- I actually found some new jewelry today which pushed me to 49922 magic.
- I do a majority of my CC breaking with mist form. Aside from rapids the only thing I use stamina for is blocking and rolling. I get 2 rolls in before I'm out of stamina. I just use them selectively. I spend a lot of time in mist form and casting harness magicka. I just so used to playing with no stam and really low recovery that it's normal to me. Take away mist form and I'd be lost.
- I stay at range ideally, but if I'm gap closed I'll usually do one of 4 things. A) spam pokey sticks smash someone in the face with soul assault C) mist form away or D) cast shields and breath of life until I have enough room to C into A or B.
- And yes, this is from what I've been told many MANY times the build out of a complete lunatic. It works for me though! I've tried many different variations on my build and I always come back to here. It's quite fun.
- This is an up top Cyrodiil build. While it would be fine for dueling I wouldn't be using rapids in a duel.
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »Joy_Division wrote: »THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
I have no idea how you survive with 9K stamina, let alone run a skill that uses 7k of it. I'm guessing you do just fine since you are advocating it ... but don't you think this requires a *high* amount of skill or fortunate circumstances - namely not running into CC and root spammers, and is perhaps not the best advice for someone inexperienced enough to ask for advice? It's not so much I am shouting it down because it's weird, it's a legit question to ask whether or not this performs very well in a dual (probably) as opposed to open world.
OP: If you are afraid of running out of magicka, if you run solo go back to your lightning staff and slot the skill elemental drain skill, if you run in a group use the Radiant Aura spell and keep your two swords. I like the drain skill because it also helps with penetration, something else you indicated you were worried about. That being said, if you run in a group its counterproductive to drain all your enemies hence my advice..
The sorts of builds advocated by the poster I am responding to potentially can work very well, they remind me of QAM's sorcerer builds and he does amazing on them, just bear in mind while they have amazing offensive potential, they are easy to run out of stam and when that happens, you're dead.THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
Are you staying at range like that? Just wondering how you deal with pressure in your face. Do you stick to the heavy attack or do you find yourself spamming HTD?
- I actually found some new jewelry today which pushed me to 49922 magic.
- I do a majority of my CC breaking with mist form. Aside from rapids the only thing I use stamina for is blocking and rolling. I get 2 rolls in before I'm out of stamina. I just use them selectively. I spend a lot of time in mist form and casting harness magicka. I just so used to playing with no stam and really low recovery that it's normal to me. Take away mist form and I'd be lost.
- I stay at range ideally, but if I'm gap closed I'll usually do one of 4 things. A) spam pokey sticks smash someone in the face with soul assault C) mist form away or D) cast shields and breath of life until I have enough room to C into A or B.
- And yes, this is from what I've been told many MANY times the build out of a complete lunatic. It works for me though! I've tried many different variations on my build and I always come back to here. It's quite fun.
- This is an up top Cyrodiil build. While it would be fine for dueling I wouldn't be using rapids in a duel.
You are right. That build is completely lunatic in pvp
Every time I'm in a new group it's "wait ... you run what?" Then shortly thereafter I'm getting a guild invite or running the group. Haha.
As long as I'm able to quickly spam the X button (it's harness magicka or breath of life depending on the bar) I can stay alive. The build isn't all that hard for me, but, yeah ... people think I'm crazy.
Darnathian wrote: »THEDKEXPERIENCE wrote: »Joy_Division wrote: »THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
I have no idea how you survive with 9K stamina, let alone run a skill that uses 7k of it. I'm guessing you do just fine since you are advocating it ... but don't you think this requires a *high* amount of skill or fortunate circumstances - namely not running into CC and root spammers, and is perhaps not the best advice for someone inexperienced enough to ask for advice? It's not so much I am shouting it down because it's weird, it's a legit question to ask whether or not this performs very well in a dual (probably) as opposed to open world.
OP: If you are afraid of running out of magicka, if you run solo go back to your lightning staff and slot the skill elemental drain skill, if you run in a group use the Radiant Aura spell and keep your two swords. I like the drain skill because it also helps with penetration, something else you indicated you were worried about. That being said, if you run in a group its counterproductive to drain all your enemies hence my advice..
The sorts of builds advocated by the poster I am responding to potentially can work very well, they remind me of QAM's sorcerer builds and he does amazing on them, just bear in mind while they have amazing offensive potential, they are easy to run out of stam and when that happens, you're dead.THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
Are you staying at range like that? Just wondering how you deal with pressure in your face. Do you stick to the heavy attack or do you find yourself spamming HTD?
- I actually found some new jewelry today which pushed me to 49922 magic.
- I do a majority of my CC breaking with mist form. Aside from rapids the only thing I use stamina for is blocking and rolling. I get 2 rolls in before I'm out of stamina. I just use them selectively. I spend a lot of time in mist form and casting harness magicka. I just so used to playing with no stam and really low recovery that it's normal to me. Take away mist form and I'd be lost.
- I stay at range ideally, but if I'm gap closed I'll usually do one of 4 things. A) spam pokey sticks smash someone in the face with soul assault C) mist form away or D) cast shields and breath of life until I have enough room to C into A or B.
- And yes, this is from what I've been told many MANY times the build out of a complete lunatic. It works for me though! I've tried many different variations on my build and I always come back to here. It's quite fun.
- This is an up top Cyrodiil build. While it would be fine for dueling I wouldn't be using rapids in a duel.
How do u get that much magicka from that build? I dont see it.
Darnathian wrote: »THEDKEXPERIENCE wrote: »Joy_Division wrote: »THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
I have no idea how you survive with 9K stamina, let alone run a skill that uses 7k of it. I'm guessing you do just fine since you are advocating it ... but don't you think this requires a *high* amount of skill or fortunate circumstances - namely not running into CC and root spammers, and is perhaps not the best advice for someone inexperienced enough to ask for advice? It's not so much I am shouting it down because it's weird, it's a legit question to ask whether or not this performs very well in a dual (probably) as opposed to open world.
OP: If you are afraid of running out of magicka, if you run solo go back to your lightning staff and slot the skill elemental drain skill, if you run in a group use the Radiant Aura spell and keep your two swords. I like the drain skill because it also helps with penetration, something else you indicated you were worried about. That being said, if you run in a group its counterproductive to drain all your enemies hence my advice..
The sorts of builds advocated by the poster I am responding to potentially can work very well, they remind me of QAM's sorcerer builds and he does amazing on them, just bear in mind while they have amazing offensive potential, they are easy to run out of stam and when that happens, you're dead.THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
Are you staying at range like that? Just wondering how you deal with pressure in your face. Do you stick to the heavy attack or do you find yourself spamming HTD?
- I actually found some new jewelry today which pushed me to 49922 magic.
- I do a majority of my CC breaking with mist form. Aside from rapids the only thing I use stamina for is blocking and rolling. I get 2 rolls in before I'm out of stamina. I just use them selectively. I spend a lot of time in mist form and casting harness magicka. I just so used to playing with no stam and really low recovery that it's normal to me. Take away mist form and I'd be lost.
- I stay at range ideally, but if I'm gap closed I'll usually do one of 4 things. A) spam pokey sticks smash someone in the face with soul assault C) mist form away or D) cast shields and breath of life until I have enough room to C into A or B.
- And yes, this is from what I've been told many MANY times the build out of a complete lunatic. It works for me though! I've tried many different variations on my build and I always come back to here. It's quite fun.
- This is an up top Cyrodiil build. While it would be fine for dueling I wouldn't be using rapids in a duel.
How do u get that much magicka from that build? I dont see it.
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »Joy_Division wrote: »THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
I have no idea how you survive with 9K stamina, let alone run a skill that uses 7k of it. I'm guessing you do just fine since you are advocating it ... but don't you think this requires a *high* amount of skill or fortunate circumstances - namely not running into CC and root spammers, and is perhaps not the best advice for someone inexperienced enough to ask for advice? It's not so much I am shouting it down because it's weird, it's a legit question to ask whether or not this performs very well in a dual (probably) as opposed to open world.
OP: If you are afraid of running out of magicka, if you run solo go back to your lightning staff and slot the skill elemental drain skill, if you run in a group use the Radiant Aura spell and keep your two swords. I like the drain skill because it also helps with penetration, something else you indicated you were worried about. That being said, if you run in a group its counterproductive to drain all your enemies hence my advice..
The sorts of builds advocated by the poster I am responding to potentially can work very well, they remind me of QAM's sorcerer builds and he does amazing on them, just bear in mind while they have amazing offensive potential, they are easy to run out of stam and when that happens, you're dead.THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
Are you staying at range like that? Just wondering how you deal with pressure in your face. Do you stick to the heavy attack or do you find yourself spamming HTD?
- I actually found some new jewelry today which pushed me to 49922 magic.
- I do a majority of my CC breaking with mist form. Aside from rapids the only thing I use stamina for is blocking and rolling. I get 2 rolls in before I'm out of stamina. I just use them selectively. I spend a lot of time in mist form and casting harness magicka. I just so used to playing with no stam and really low recovery that it's normal to me. Take away mist form and I'd be lost.
- I stay at range ideally, but if I'm gap closed I'll usually do one of 4 things. A) spam pokey sticks smash someone in the face with soul assault C) mist form away or D) cast shields and breath of life until I have enough room to C into A or B.
- And yes, this is from what I've been told many MANY times the build out of a complete lunatic. It works for me though! I've tried many different variations on my build and I always come back to here. It's quite fun.
- This is an up top Cyrodiil build. While it would be fine for dueling I wouldn't be using rapids in a duel.
You are right. That build is completely lunatic in pvp
Every time I'm in a new group it's "wait ... you run what?" Then shortly thereafter I'm getting a guild invite or running the group. Haha.
As long as I'm able to quickly spam the X button (it's harness magicka or breath of life depending on the bar) I can stay alive. The build isn't all that hard for me, but, yeah ... people think I'm crazy.
I have to admit; it's an interesting approach. Not sure I could count on spamming anything with regen that low when pressured but I guess if you have that much magicka and you are near full to start, you could last a while before depleting. What does your individual BOL/HTD come in at? I mean; it could become a matter of efficiency if you can spam it less for the bigger heal so long as you don't over heal.
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »Joy_Division wrote: »THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
I have no idea how you survive with 9K stamina, let alone run a skill that uses 7k of it. I'm guessing you do just fine since you are advocating it ... but don't you think this requires a *high* amount of skill or fortunate circumstances - namely not running into CC and root spammers, and is perhaps not the best advice for someone inexperienced enough to ask for advice? It's not so much I am shouting it down because it's weird, it's a legit question to ask whether or not this performs very well in a dual (probably) as opposed to open world.
OP: If you are afraid of running out of magicka, if you run solo go back to your lightning staff and slot the skill elemental drain skill, if you run in a group use the Radiant Aura spell and keep your two swords. I like the drain skill because it also helps with penetration, something else you indicated you were worried about. That being said, if you run in a group its counterproductive to drain all your enemies hence my advice..
The sorts of builds advocated by the poster I am responding to potentially can work very well, they remind me of QAM's sorcerer builds and he does amazing on them, just bear in mind while they have amazing offensive potential, they are easy to run out of stam and when that happens, you're dead.THEDKEXPERIENCE wrote: »Even though we use totally different gear you and I have remarkably similar build load outs. Magplar, Elusive Mist, Lightning Staff and a smattering of offensive abilities. My best advice I can give you ... and it's guaranteed to get shouted down by someone because it's gonna sound weird ... get rid of a majority of your recoveries. My Magic recovery is around 800. I can manage it fine via heavy staff attacks and the Templar recovery circle. Then dump everything you took out of recovery into maximizing your magic. I'm currently just north of 49k magic, 27 to 29k health depending on Emp bonuses and 9k stamina. The 9k is still enough for rapid manuevers which I also run. You'll also notice that I run a primarily "PVE" gear type, even though I spend a ton of time in Cyrodiil. Here is my loadout. I do not have Undaunted 9 unlocked so it can still get a bit better but otherwise I have every possible end game passive unlocked.
5HA-1-1
S&B and Destro
5 Julianos, 4 on destro bar
2 Magus
3 Willpower
2 Unmatched Monster pieces for extra large resource pools
All magic and spell power enchants
Divines on small
Infused on large
I get my crit resistance via CP but 1000 is more than enough for a Magplar especially if you have Harness Magicka running.
Anyway, start removing your recovery and see how much you can get away with. You'll be amazed to find out how little of it is necessary if you're willing to heavy attack with your staff.
Are you staying at range like that? Just wondering how you deal with pressure in your face. Do you stick to the heavy attack or do you find yourself spamming HTD?
- I actually found some new jewelry today which pushed me to 49922 magic.
- I do a majority of my CC breaking with mist form. Aside from rapids the only thing I use stamina for is blocking and rolling. I get 2 rolls in before I'm out of stamina. I just use them selectively. I spend a lot of time in mist form and casting harness magicka. I just so used to playing with no stam and really low recovery that it's normal to me. Take away mist form and I'd be lost.
- I stay at range ideally, but if I'm gap closed I'll usually do one of 4 things. A) spam pokey sticks smash someone in the face with soul assault C) mist form away or D) cast shields and breath of life until I have enough room to C into A or B.
- And yes, this is from what I've been told many MANY times the build out of a complete lunatic. It works for me though! I've tried many different variations on my build and I always come back to here. It's quite fun.
- This is an up top Cyrodiil build. While it would be fine for dueling I wouldn't be using rapids in a duel.
You are right. That build is completely lunatic in pvp
Every time I'm in a new group it's "wait ... you run what?" Then shortly thereafter I'm getting a guild invite or running the group. Haha.
As long as I'm able to quickly spam the X button (it's harness magicka or breath of life depending on the bar) I can stay alive. The build isn't all that hard for me, but, yeah ... people think I'm crazy.
I have to admit; it's an interesting approach. Not sure I could count on spamming anything with regen that low when pressured but I guess if you have that much magicka and you are near full to start, you could last a while before depleting. What does your individual BOL/HTD come in at? I mean; it could become a matter of efficiency if you can spam it less for the bigger heal so long as you don't over heal.
BoL is on my back bar (about 44.5k magic) but I looked last night and it was unbuffed on the tooltip about a hair under 10k. When in battle my spell power raises from 2.1k to about 3.4k max usually sitting around 3.1k depending on a bunch of factors.
My Harness Magicka took tip on my front bar is over 19k unbuffed.
Lots of points into cost reduction as you'd imagine but even at sub 800 magic regen as long as I'm heavy attacking I never have any issues.
@THEDKEXPERIENCE
hello, are you on EU PC? I want to duel your magplar, if you don't mind. Just curious how this a bit strange build will work.
@THEDKEXPERIENCE
hello, are you on EU PC? I want to duel your magplar, if you don't mind. Just curious how this a bit strange build will work.
THEDKEXPERIENCE wrote: »@THEDKEXPERIENCE
hello, are you on EU PC? I want to duel your magplar, if you don't mind. Just curious how this a bit strange build will work.
I instantly try to melt someone with Soul Assault and radiant. If successful I get rage whispers telling me I'm a jerk. .
THEDKEXPERIENCE wrote: »@THEDKEXPERIENCE
hello, are you on EU PC? I want to duel your magplar, if you don't mind. Just curious how this a bit strange build will work.
Just so you know this is how most of my duels go. I instantly try to melt someone with Soul Assault and radiant. If successful I get rage whispers telling me I'm a jerk. If not I essentially spam harness, BoL, heavy attacks and the Templar circle until I get a chance to SA into Radiant again 30 seconds after the first one. Then I get another angry message about "skill".
This is purely an up top Cyrodiil build because if you cannot use the Ultimate to burst then it's pretty pointless.
I also chug potions like nobodies business. That too is generally frowned upon in duels.