IzakiBrotherSs wrote: »thankyourat wrote: »IMO, Fury/wrath is the best execute in the game for pvp right now. The ability to pre-proc the explosion and the fact that it happens instantly if the target drops into range is insane and functions as a huge health debuff when pre-casted as part of burst. In those situations, you don't use a GCD casting it after they enter execute range so there's no time for them to use a GCD of their own to recover in some manner.
Some will say impale and RD are as good or better but I think the ability to pre-execute a target, while solo, is insanely strong and has no peers.
Exactly this because it leaves no counter play. which is great.
What's great about not having counterplay.
Vigor/Rally with troll king on and a major vitality pot active and you're at full health for the foreseeable future, let alone out of execute range.
The "no counterplay" argument is flat wrong. Period.
Come on Min, I know you main Sorc, but you gotta admit that the Fury/Wrath Explosion has very little counter play. Sure the initial hit can be dodged, but the explosion is pretty much a death sentence.
IzakiBrotherSs wrote: »thankyourat wrote: »IMO, Fury/wrath is the best execute in the game for pvp right now. The ability to pre-proc the explosion and the fact that it happens instantly if the target drops into range is insane and functions as a huge health debuff when pre-casted as part of burst. In those situations, you don't use a GCD casting it after they enter execute range so there's no time for them to use a GCD of their own to recover in some manner.
Some will say impale and RD are as good or better but I think the ability to pre-execute a target, while solo, is insanely strong and has no peers.
Exactly this because it leaves no counter play. which is great.
What's great about not having counterplay.
Vigor/Rally with troll king on and a major vitality pot active and you're at full health for the foreseeable future, let alone out of execute range.
The "no counterplay" argument is flat wrong. Period.
Come on Min, I know you main Sorc, but you gotta admit that the Fury/Wrath Explosion has very little counter play. Sure the initial hit can be dodged, but the explosion is pretty much a death sentence.
I think there's two different groups of people here, people who say Fury/Wrath has no counterplay because once you drop into execute you die. And then people who feel there's no counterplay whatsoever. Min is taking exception to the second group, I believe.
Which is pretty much "more damage," right?IzakiBrotherSs wrote: »Merlin13KAGL wrote: »Wrath is the way to go - more damage.
The magicka return from fury is only equivalent to getting the last cast free - only counts when they die.
Wrath doesn't do more damage. Its only the AoE splash damage component that deals increased damage on Mage's Wrath. The single target damage on Endless Fury and Mage's Wrath is exactly the same.
Strider_Roshin wrote: »They're completely wrong. Fury beats inner light any day.
IzakiBrotherSs wrote: »thankyourat wrote: »IMO, Fury/wrath is the best execute in the game for pvp right now. The ability to pre-proc the explosion and the fact that it happens instantly if the target drops into range is insane and functions as a huge health debuff when pre-casted as part of burst. In those situations, you don't use a GCD casting it after they enter execute range so there's no time for them to use a GCD of their own to recover in some manner.
Some will say impale and RD are as good or better but I think the ability to pre-execute a target, while solo, is insanely strong and has no peers.
Exactly this because it leaves no counter play. which is great.
What's great about not having counterplay.
Vigor/Rally with troll king on and a major vitality pot active and you're at full health for the foreseeable future, let alone out of execute range.
The "no counterplay" argument is flat wrong. Period.
Come on Min, I know you main Sorc, but you gotta admit that the Fury/Wrath Explosion has very little counter play. Sure the initial hit can be dodged, but the explosion is pretty much a death sentence.
Strider_Roshin wrote: »FriedEggSandwich wrote: »thankyourat wrote: »thankyourat wrote: »IMO, Fury/wrath is the best execute in the game for pvp right now. The ability to pre-proc the explosion and the fact that it happens instantly if the target drops into range is insane and functions as a huge health debuff when pre-casted as part of burst. In those situations, you don't use a GCD casting it after they enter execute range so there's no time for them to use a GCD of their own to recover in some manner.
Some will say impale and RD are as good or better but I think the ability to pre-execute a target, while solo, is insanely strong and has no peers.
Exactly this because it leaves no counter play. which is great.
What's great about not having counterplay.
Vigor/Rally with troll king on and a major vitality pot active and you're at full health for the foreseeable future, let alone out of execute range.
The "no counterplay" argument is flat wrong. Period.
You won't get any argument from me that stuff is broken. There are alot of things that's broken in game. But fury doesn't have counterplay because one you drop to 20% health you instantly die. You don't have a chance to do anything which leaves very little counter play
You can't say it doesn't have counter play when it doesn't even have to hit you; it can be dodged. Learn to watch your hp and have a plan for when in execute range.
It is very easy to land, and if it misses you just recast it again. Casting fury is way cheaper than dodge rolling. Also, one curse + frag combination with a fury active = easy kill.
If someone dodges fury; more likely than not it was unintentional.
thankyourat wrote: »IzakiBrotherSs wrote: »thankyourat wrote: »IMO, Fury/wrath is the best execute in the game for pvp right now. The ability to pre-proc the explosion and the fact that it happens instantly if the target drops into range is insane and functions as a huge health debuff when pre-casted as part of burst. In those situations, you don't use a GCD casting it after they enter execute range so there's no time for them to use a GCD of their own to recover in some manner.
Some will say impale and RD are as good or better but I think the ability to pre-execute a target, while solo, is insanely strong and has no peers.
Exactly this because it leaves no counter play. which is great.
What's great about not having counterplay.
Vigor/Rally with troll king on and a major vitality pot active and you're at full health for the foreseeable future, let alone out of execute range.
The "no counterplay" argument is flat wrong. Period.
Come on Min, I know you main Sorc, but you gotta admit that the Fury/Wrath Explosion has very little counter play. Sure the initial hit can be dodged, but the explosion is pretty much a death sentence.
I think there's two different groups of people here, people who say Fury/Wrath has no counterplay because once you drop into execute you die. And then people who feel there's no counterplay whatsoever. Min is taking exception to the second group, I believe.
I think everyone here is just one group though. Everyone is basically saying once you get to execute range there is no counterplay you instantly die.