It was raised for a reason. Also it was not that long ago that it was raised.
It was super cheap and strong.
kendellking_chaosb14_ESO wrote: »It was raised for a reason. Also it was not that long ago that it was raised.
It was super cheap and strong.
That's not a fair view though other Damaging Ultimates hits more people or with overload hits over and over. Templars Sweep does just a little less damage but is an AoE with a DoT, Dragon Knights have Leap now undodgable, unblockable and Rollable with the same CC that hits six people and still had AoE damage on top of all that.
Incap is can be blocked, rolled and dodged with miss chance on top of being single target.
Strider_Roshin wrote: »kendellking_chaosb14_ESO wrote: »It was raised for a reason. Also it was not that long ago that it was raised.
It was super cheap and strong.
That's not a fair view though other Damaging Ultimates hits more people or with overload hits over and over. Templars Sweep does just a little less damage but is an AoE with a DoT, Dragon Knights have Leap now undodgable, unblockable and Rollable with the same CC that hits six people and still had AoE damage on top of all that.
Incap is can be blocked, rolled and dodged with miss chance on top of being single target.
This right here. Incap should not have had a cost increase; especially considering how often it misses.
It was raised for a reason. Also it was not that long ago that it was raised.
It was super cheap and strong.
Don't change my precious incap.
Isellskooma wrote: »Incap should be 200 ult.
Strider_Roshin wrote: »Isellskooma wrote: »Incap should be 200 ult.
Only if it's undodgeable, and it guarantees that I kill anyone I use it on. It'll be an expensive ultimate so it's OPness would be justified. Isn't that the BS magicka users gave for the destro ult?
Chilly-McFreeze wrote: »No skill should ever be able to one shot people
do you remember days when incap at 50 ulti cost had low damage but with more ult up to 200 it was dealing high damage as now for 70 ult?
maybe we need to get it back, at 50 ult cost it will hit like wet noddle but keep debuffs etc and with more ulti stored this will hit harder, pve wont suffer this becaus eon pve its mainly for debufss used and on pvp people should stop complain about faste ulti with hard hit with many debuffs.
you will have to choose on pvp, or chep ulti for debufs yor opponent or store your ulti for hard hit which cant be spammale because it wil cost you more ulti to store to hit hard
Chilly-McFreeze wrote: »
Isellskooma wrote: »Incap should be 200 ult.
Isellskooma wrote: »Incap should be 200 ult.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
I dontbhave a problem with incap. But sweep ulti does need to be made back magick damage. Stamina didnt need another ulti. Flawless and DBOS are too perfect. Nerf those and maybe stamina toons will use crescent. Just some thoughts
No incap is fine now although the ultimate should be 100, you can drink a potion gain ultimate, in combat gain ultimate, and kill someone and gain ultimate even faster.
Incap provides what 2 or 3 benefits + hits like a truck and you want the ultimate lowered while maintaining those benefits lmao.. Incap still buffs your proc sets by 20% so yet again no it's ok at best the way it is now.
L2P issueStrider_Roshin wrote: »Isellskooma wrote: »Incap should be 200 ult.
Only if it's undodgeable, and it guarantees that I kill anyone I use it on. It'll be an expensive ultimate so it's OPness would be justified. Isn't that the BS magicka users gave for the destro ult?
Isellskooma wrote: »L2P issueStrider_Roshin wrote: »Isellskooma wrote: »Incap should be 200 ult.
Only if it's undodgeable, and it guarantees that I kill anyone I use it on. It'll be an expensive ultimate so it's OPness would be justified. Isn't that the BS magicka users gave for the destro ult?
Strider_Roshin wrote: »kendellking_chaosb14_ESO wrote: »It was raised for a reason. Also it was not that long ago that it was raised.
It was super cheap and strong.
That's not a fair view though other Damaging Ultimates hits more people or with overload hits over and over. Templars Sweep does just a little less damage but is an AoE with a DoT, Dragon Knights have Leap now undodgable, unblockable and Rollable with the same CC that hits six people and still had AoE damage on top of all that.
Incap is can be blocked, rolled and dodged with miss chance on top of being single target.
This right here. Incap should not have had a cost increase; especially considering how often it misses.
I.....i.....i just cant even......like wow!
Chilly-McFreeze wrote: »No skill should ever be able to one shot people.Strider_Roshin wrote: »Isellskooma wrote: »Incap should be 200 ult.
Only if it's undodgeable, and it guarantees that I kill anyone I use it on. It'll be an expensive ultimate so it's OPness would be justified. Isn't that the BS magicka users gave for the destro ult?
Ay, just that that the destro ult:
-costs more than 200 Ultimate
-doesn't add major defile
-doesn't grant you 20% increase damage
-is a DoT, so it can't inflict damage in a burst
But it's an AoE you can walk out of. so....
Isellskooma wrote: »L2P issueStrider_Roshin wrote: »Isellskooma wrote: »Incap should be 200 ult.
Only if it's undodgeable, and it guarantees that I kill anyone I use it on. It'll be an expensive ultimate so it's OPness would be justified. Isn't that the BS magicka users gave for the destro ult?
Isellskooma wrote: »L2P issueStrider_Roshin wrote: »Isellskooma wrote: »Incap should be 200 ult.
Only if it's undodgeable, and it guarantees that I kill anyone I use it on. It'll be an expensive ultimate so it's OPness would be justified. Isn't that the BS magicka users gave for the destro ult?
as I see on your signature you are one of those who have l2p issue with any other also with noob nb on pvp because you dont know hot to dodge/block harder attack from squishy class?