There's actually only 3 skills in what you highlighted: Amsbush, Heavy Attack and Lethal Arrow. Viper's Sting and Velidreth are proc sets and therefore occur independent of ability cooldowns. This combo is one I am familiar with, having used a variation in the past; Lethal Arrow (base Snipe) has a long travel time as it arcs through the air, so long in fact, that at max extended range in Cyrodiil there is enough time to fully charge a Heavy Attack and fire an ability. The travel time on Snipe at max range makes it so that all three abilities land simultaneously. What likely happened here is this player used Snipe at max range, then charged and released a Heavy Attack but animation cancelled it with an Ambush. The Ambush hit first, granting Empower to the Heavy Attack (b/c travel time) and then the Snipe landed and both proc sets procced along with the weapon enchant, Befouled Weapon.
toxikh.earth89neb18_ESO wrote: »sounds like hes using a macro, the latency was terible tho
Waffennacht wrote: »It's nice to see some old school complaints making a come back
@Kutsuu
Off topic little but I've been on the not fun side of your bow a few times and I must say I'm a fan of your work. Inspiring to my newbie gankblade.
Macros do not do anything that you fingers are not capable of doing. That's what I'm trying to tell you. Macro programs literally send keystrokes to the game, meaning you can send those same keystrokes with your fingers.
So again, the attacks you were hit with have nothing to do with macros.
This video for example, I do not use macros and I am doing the same thing to these players that the dude in your screenshot did to you, minus the proc sets.
https://www.youtube.com/watch?v=PyyMGkC0pIY