FriedEggSandwich wrote: »Haven't played GW2, but ESO pvp is hit or miss when it comes to fun depending on when you play. I have the most fun early in the mornings when population is low. The latency is at its best then and controls are responsive. If you choose to play at peak times you're in for a bizzare experience, you may still find it fun but I doubt it due to latency and chaos.
When controls are responsive and fights small and even ESO pvp is honestly the most fun I've had in a pvp game, and I've been pvping since quake 3 and unreal. You have to look for the fun though, it won't automatically come, and the learning curve is steep and long.
There are plently of twitch streamers who pvp, watching them should give you a good idea of what's possible and whether you might like it. On twitch check out Fengrush, SypherPK, JulesXII, Speez, ForceSiphon and BlobESO. If you do fall for eso pvp you will probably be hooked for a while.
FearlessOne_2014 wrote: »FriedEggSandwich wrote: »Haven't played GW2, but ESO pvp is hit or miss when it comes to fun depending on when you play. I have the most fun early in the mornings when population is low. The latency is at its best then and controls are responsive. If you choose to play at peak times you're in for a bizzare experience, you may still find it fun but I doubt it due to latency and chaos.
When controls are responsive and fights small and even ESO pvp is honestly the most fun I've had in a pvp game, and I've been pvping since quake 3 and unreal. You have to look for the fun though, it won't automatically come, and the learning curve is steep and long.
There are plently of twitch streamers who pvp, watching them should give you a good idea of what's possible and whether you might like it. On twitch check out Fengrush, SypherPK, JulesXII, Speez, ForceSiphon and BlobESO. If you do fall for eso pvp you will probably be hooked for a while.
As a ex GW2/ESO PvPer you'd have more fun PvPing here
the 69,000 plus views would have to agree with me here. The MMO genre have left the PvP door open and a whole new genre was born walked in and completely dominated with absolutely unquestioned supremacy. It's a no brainer that PvP in a Dedicated PvP games that have balance patches just for PvP every 2 weeks is way more fun then a game with PvP as a side project that is only balanced every 4 to 7 months, with player input being the least factor in who is going to kill or die. I'm just saying it's just basic logic, and not rocket science.
What is up guys
So pvp in WoW legion has got the best of me and i am truly just burnt out of that game, and i am on the hunt for a new MMO to play where one of my main focues will obviously be pvp. and the first two that come to my mind are ESO and GW2. I've dabbled in both games before so i have a rough idea of what i am doing, but i am just not sure of which one to commit to.
Out of the two games, which one has the better PvP and why?
I know i am posting on the ESO forums so i am bound to get some bias, but if you have experience with both games, id appreciate the feedback
Thanks!
FearlessOne_2014 wrote: »I don't think there has been a MMO that has released in the past 5 to 6 years that had even decent PvP. All MMOs go the way of Passive/Gear/Elite Specs power creep in order to make easy sales via Expansions and DLCs. As I tell other gamers if you are only looking for PvP, the current MMO genre should be the last place you should look at. However MMOs at least the ones worth their weight and name in gold have really good and satisfying PvE.
For me ESO is the best PvE multi player game on the market. For my PvP like many other actually PvPers we have evacuated our PvP playtime to dedicated PvP games. PvP games that make money off of high octine PvP action and not off of DLCs or Expansions that are PvE focused and make PvP completely unbalanced by design. But then again I'm a being who has the focus to be able to play 2 to 3 games at a time period. My game loyality is just as much as the loyalty of the company who's game I'm playing. So I can spend thousands of dollars and put thousands of hours and still be able to drop said game.
The time where MMOs had decent PvP are long gone. Like others have said if you are trying to play MMOs in general in todays time just for PvP, then you are just inviting much headache and heartache to your selves.
As I've said many times before.... ESO is love, ESO is fun, ESO is not decent PvP nor will ever be.
FearlessOne_2014 wrote: »I don't think there has been a MMO that has released in the past 5 to 6 years that had even decent PvP. All MMOs go the way of Passive/Gear/Elite Specs power creep in order to make easy sales via Expansions and DLCs. As I tell other gamers if you are only looking for PvP, the current MMO genre should be the last place you should look at. However MMOs at least the ones worth their weight and name in gold have really good and satisfying PvE.
For me ESO is the best PvE multi player game on the market. For my PvP like many other actually PvPers we have evacuated our PvP playtime to dedicated PvP games. PvP games that make money off of high octine PvP action and not off of DLCs or Expansions that are PvE focused and make PvP completely unbalanced by design. But then again I'm a being who has the focus to be able to play 2 to 3 games at a time period. My game loyality is just as much as the loyalty of the company who's game I'm playing. So I can spend thousands of dollars and put thousands of hours and still be able to drop said game.
The time where MMOs had decent PvP are long gone. Like others have said if you are trying to play MMOs in general in todays time just for PvP, then you are just inviting much headache and heartache to your selves.
As I've said many times before.... ESO is love, ESO is fun, ESO is not decent PvP nor will ever be.
Best pvp game I ever played was age of Conan. Open world pvp, sieges, minimaps, great graphics, brutal bloody combat and no lag! Too bad funcom quickly abandoned it in favor of secret world and the equivalent to ce ran rampid and killed it. Combat wise, eso is a close second.
FearlessOne_2014 wrote: »I don't think there has been a MMO that has released in the past 5 to 6 years that had even decent PvP. All MMOs go the way of Passive/Gear/Elite Specs power creep in order to make easy sales via Expansions and DLCs. As I tell other gamers if you are only looking for PvP, the current MMO genre should be the last place you should look at. However MMOs at least the ones worth their weight and name in gold have really good and satisfying PvE.
For me ESO is the best PvE multi player game on the market. For my PvP like many other actually PvPers we have evacuated our PvP playtime to dedicated PvP games. PvP games that make money off of high octine PvP action and not off of DLCs or Expansions that are PvE focused and make PvP completely unbalanced by design. But then again I'm a being who has the focus to be able to play 2 to 3 games at a time period. My game loyality is just as much as the loyalty of the company who's game I'm playing. So I can spend thousands of dollars and put thousands of hours and still be able to drop said game.
The time where MMOs had decent PvP are long gone. Like others have said if you are trying to play MMOs in general in todays time just for PvP, then you are just inviting much headache and heartache to your selves.
As I've said many times before.... ESO is love, ESO is fun, ESO is not decent PvP nor will ever be.
Best pvp game I ever played was age of Conan. Open world pvp, sieges, minimaps, great graphics, brutal bloody combat and no lag! Too bad funcom quickly abandoned it in favor of secret world and the equivalent to ce ran rampid and killed it. Combat wise, eso is a close second.
Honestly if you're a pure PVP player, you'll find a better home in GW2. Their dev team puts a lot of effort into PVP and there are regular balance patches. The WvW pvp doesn't feel as good as Cyrodiil IMO, but the structured PVP makes up for it as long as you're ok with arena-style pvp. In WVW, your PVE gear counts and there will be level/gear imbalance in general if you enjoy that.
With structured pvp, you have tournaments where you can take premades (4v4 type of stuff), and you have SPVP where it's 100% PUG (nobody can join as a group). The neat thing about the tournament/SPVP is that everyone is on exactly equal footing when it comes to level (you are auto-leveled to max while there and get the same skill points as any other max level - no "scaling") and gear - you can get all the gear from NPCs in the staging area and it's equal for everyone. There are test dummy NPCs to practice on and such also. You can respec on the fly, regear on the fly, test builds all you want. You only need to have a level 10 character to do max level PVP this way with no penalties vs someone who is max level.
Personally I am no longer playing GW2 because I didn't enjoy the general lack of progression and the fact that character building was somewhat shallow compared to other games. I think it's sort of necessary for that game to work like it does and to be as well balanced as it is, and I will admit the skill cap is very high regardless.
IMO ESO has some core issues with the combat system that makes it difficult to enjoy PVP at times. Animation canceling is both required and buggy, and fights often amount to watching health bars yo-yo back and forth until someone finally gets bursted down before they can rapidly heal back to full. Then there's the lag...... the ever prevalent lag that will add RNG to every fight for your enjoyment. Oh, and I almost forgot the biggest issue with ESO PVP - the devs put their effort where the money is - PVE. PVP gets huge, wildly overcompensating balance patches every 3-6 months that never hit the mark. Incremental patches are unheard of.
However, ESO has this magical allure with Cyrodiil that makes you LOVE the idea of what the game could be. I seem to keep playing, just constantly holding onto hope that it will become what it could be. If I get annoyed with all the current PVP issues, I just go back to PVE to farm for my next build or next character... I've fallen into the trap of hope.
FearlessOne_2014 wrote: »Honestly if you're a pure PVP player, you'll find a better home in GW2. Their dev team puts a lot of effort into PVP and there are regular balance patches. The WvW pvp doesn't feel as good as Cyrodiil IMO, but the structured PVP makes up for it as long as you're ok with arena-style pvp. In WVW, your PVE gear counts and there will be level/gear imbalance in general if you enjoy that.
With structured pvp, you have tournaments where you can take premades (4v4 type of stuff), and you have SPVP where it's 100% PUG (nobody can join as a group). The neat thing about the tournament/SPVP is that everyone is on exactly equal footing when it comes to level (you are auto-leveled to max while there and get the same skill points as any other max level - no "scaling") and gear - you can get all the gear from NPCs in the staging area and it's equal for everyone. There are test dummy NPCs to practice on and such also. You can respec on the fly, regear on the fly, test builds all you want. You only need to have a level 10 character to do max level PVP this way with no penalties vs someone who is max level.
Personally I am no longer playing GW2 because I didn't enjoy the general lack of progression and the fact that character building was somewhat shallow compared to other games. I think it's sort of necessary for that game to work like it does and to be as well balanced as it is, and I will admit the skill cap is very high regardless.
IMO ESO has some core issues with the combat system that makes it difficult to enjoy PVP at times. Animation canceling is both required and buggy, and fights often amount to watching health bars yo-yo back and forth until someone finally gets bursted down before they can rapidly heal back to full. Then there's the lag...... the ever prevalent lag that will add RNG to every fight for your enjoyment. Oh, and I almost forgot the biggest issue with ESO PVP - the devs put their effort where the money is - PVE. PVP gets huge, wildly overcompensating balance patches every 3-6 months that never hit the mark. Incremental patches are unheard of.
However, ESO has this magical allure with Cyrodiil that makes you LOVE the idea of what the game could be. I seem to keep playing, just constantly holding onto hope that it will become what it could be. If I get annoyed with all the current PVP issues, I just go back to PVE to farm for my next build or next character... I've fallen into the trap of hope.
You also forgot to mention about the way. ANet devs give people free ranking. Punish players for playing reward players for not playing. Stack matches like some people would stack a deck of cards to the favor of one team. Beyond Toxic community nearly as toxic as LoL's community for no reason. No competitive scene at all. ANet only listens to the people that benifits from not having a competitive scene. A marketing team that uses GW2's sad and funny self proclaim eSports only as a marketing tool/Advert. Oh and the fact that it struggle to get 3,000 players during it's huge ESL tournaments. Anet leave things broken for 3 plus months, balance patches only happens every 3 month most times longer. ANet has one of the worst Match Making system for nearly any competitive PvP system.
Because of all of what I've said. GW2's pvp scene died so bad so fast. That in order to mask that fact ANet had to give out free gold and Ascended basically Vet Pledge gear sets to PvEers to even think about touching that games PvP. Most of the PvPers that used to play GW2 PvP are gone, %90 of it's current PvP population which is super small and still dying are nothing more then non competitive PvEers that just AFK farming gold and Ascended gear. Don't believe me go look on the guild wars 2 forums your self.
GW2's is atm a Game which had success in a bottle handed to it. But decided to sell it off for a quick lump sum rather then investing it. So by all means go PvP in GW2 if you want to join what's left of it's actually PvP community complaining about horrible matches and stacked matches.
PurifedBladez wrote: »FearlessOne_2014 wrote: »Honestly if you're a pure PVP player, you'll find a better home in GW2. Their dev team puts a lot of effort into PVP and there are regular balance patches. The WvW pvp doesn't feel as good as Cyrodiil IMO, but the structured PVP makes up for it as long as you're ok with arena-style pvp. In WVW, your PVE gear counts and there will be level/gear imbalance in general if you enjoy that.
With structured pvp, you have tournaments where you can take premades (4v4 type of stuff), and you have SPVP where it's 100% PUG (nobody can join as a group). The neat thing about the tournament/SPVP is that everyone is on exactly equal footing when it comes to level (you are auto-leveled to max while there and get the same skill points as any other max level - no "scaling") and gear - you can get all the gear from NPCs in the staging area and it's equal for everyone. There are test dummy NPCs to practice on and such also. You can respec on the fly, regear on the fly, test builds all you want. You only need to have a level 10 character to do max level PVP this way with no penalties vs someone who is max level.
Personally I am no longer playing GW2 because I didn't enjoy the general lack of progression and the fact that character building was somewhat shallow compared to other games. I think it's sort of necessary for that game to work like it does and to be as well balanced as it is, and I will admit the skill cap is very high regardless.
IMO ESO has some core issues with the combat system that makes it difficult to enjoy PVP at times. Animation canceling is both required and buggy, and fights often amount to watching health bars yo-yo back and forth until someone finally gets bursted down before they can rapidly heal back to full. Then there's the lag...... the ever prevalent lag that will add RNG to every fight for your enjoyment. Oh, and I almost forgot the biggest issue with ESO PVP - the devs put their effort where the money is - PVE. PVP gets huge, wildly overcompensating balance patches every 3-6 months that never hit the mark. Incremental patches are unheard of.
However, ESO has this magical allure with Cyrodiil that makes you LOVE the idea of what the game could be. I seem to keep playing, just constantly holding onto hope that it will become what it could be. If I get annoyed with all the current PVP issues, I just go back to PVE to farm for my next build or next character... I've fallen into the trap of hope.
You also forgot to mention about the way. ANet devs give people free ranking. Punish players for playing reward players for not playing. Stack matches like some people would stack a deck of cards to the favor of one team. Beyond Toxic community nearly as toxic as LoL's community for no reason. No competitive scene at all. ANet only listens to the people that benifits from not having a competitive scene. A marketing team that uses GW2's sad and funny self proclaim eSports only as a marketing tool/Advert. Oh and the fact that it struggle to get 3,000 players during it's huge ESL tournaments. Anet leave things broken for 3 plus months, balance patches only happens every 3 month most times longer. ANet has one of the worst Match Making system for nearly any competitive PvP system.
Because of all of what I've said. GW2's pvp scene died so bad so fast. That in order to mask that fact ANet had to give out free gold and Ascended basically Vet Pledge gear sets to PvEers to even think about touching that games PvP. Most of the PvPers that used to play GW2 PvP are gone, %90 of it's current PvP population which is super small and still dying are nothing more then non competitive PvEers that just AFK farming gold and Ascended gear. Don't believe me go look on the guild wars 2 forums your self.
GW2's is atm a Game which had success in a bottle handed to it. But decided to sell it off for a quick lump sum rather then investing it. So by all means go PvP in GW2 if you want to join what's left of it's actually PvP community complaining about horrible matches and stacked matches.
Lol that's funny that's exactly what's happened to eso pvp playerbase. Minus the gear farming because the sets that drop from eso pvp are trash.
The majority of the pvp population has left and the majority of the ones that still play hate pvp in its current state.
Your post really sounds like your talking about eso.. lol.
Honestly if you're a pure PVP player, you'll find a better home in GW2. Their dev team puts a lot of effort into PVP and there are regular balance patches. The WvW pvp doesn't feel as good as Cyrodiil IMO, but the structured PVP makes up for it as long as you're ok with arena-style pvp. In WVW, your PVE gear counts and there will be level/gear imbalance in general if you enjoy that.
With structured pvp, you have tournaments where you can take premades (4v4 type of stuff), and you have SPVP where it's 100% PUG (nobody can join as a group). The neat thing about the tournament/SPVP is that everyone is on exactly equal footing when it comes to level (you are auto-leveled to max while there and get the same skill points as any other max level - no "scaling") and gear - you can get all the gear from NPCs in the staging area and it's equal for everyone. There are test dummy NPCs to practice on and such also. You can respec on the fly, regear on the fly, test builds all you want. You only need to have a level 10 character to do max level PVP this way with no penalties vs someone who is max level.
Personally I am no longer playing GW2 because I didn't enjoy the general lack of progression and the fact that character building was somewhat shallow compared to other games. I think it's sort of necessary for that game to work like it does and to be as well balanced as it is, and I will admit the skill cap is very high regardless.
IMO ESO has some core issues with the combat system that makes it difficult to enjoy PVP at times. Animation canceling is both required and buggy, and fights often amount to watching health bars yo-yo back and forth until someone finally gets bursted down before they can rapidly heal back to full. Then there's the lag...... the ever prevalent lag that will add RNG to every fight for your enjoyment. Oh, and I almost forgot the biggest issue with ESO PVP - the devs put their effort where the money is - PVE. PVP gets huge, wildly overcompensating balance patches every 3-6 months that never hit the mark. Incremental patches are unheard of.
However, ESO has this magical allure with Cyrodiil that makes you LOVE the idea of what the game could be. I seem to keep playing, just constantly holding onto hope that it will become what it could be. If I get annoyed with all the current PVP issues, I just go back to PVE to farm for my next build or next character... I've fallen into the trap of hope.
christopher.duvalub17_ESO wrote: »Honestly if you're a pure PVP player, you'll find a better home in GW2. Their dev team puts a lot of effort into PVP and there are regular balance patches. The WvW pvp doesn't feel as good as Cyrodiil IMO, but the structured PVP makes up for it as long as you're ok with arena-style pvp. In WVW, your PVE gear counts and there will be level/gear imbalance in general if you enjoy that.
With structured pvp, you have tournaments where you can take premades (4v4 type of stuff), and you have SPVP where it's 100% PUG (nobody can join as a group). The neat thing about the tournament/SPVP is that everyone is on exactly equal footing when it comes to level (you are auto-leveled to max while there and get the same skill points as any other max level - no "scaling") and gear - you can get all the gear from NPCs in the staging area and it's equal for everyone. There are test dummy NPCs to practice on and such also. You can respec on the fly, regear on the fly, test builds all you want. You only need to have a level 10 character to do max level PVP this way with no penalties vs someone who is max level.
Personally I am no longer playing GW2 because I didn't enjoy the general lack of progression and the fact that character building was somewhat shallow compared to other games. I think it's sort of necessary for that game to work like it does and to be as well balanced as it is, and I will admit the skill cap is very high regardless.
IMO ESO has some core issues with the combat system that makes it difficult to enjoy PVP at times. Animation canceling is both required and buggy, and fights often amount to watching health bars yo-yo back and forth until someone finally gets bursted down before they can rapidly heal back to full. Then there's the lag...... the ever prevalent lag that will add RNG to every fight for your enjoyment. Oh, and I almost forgot the biggest issue with ESO PVP - the devs put their effort where the money is - PVE. PVP gets huge, wildly overcompensating balance patches every 3-6 months that never hit the mark. Incremental patches are unheard of.
However, ESO has this magical allure with Cyrodiil that makes you LOVE the idea of what the game could be. I seem to keep playing, just constantly holding onto hope that it will become what it could be. If I get annoyed with all the current PVP issues, I just go back to PVE to farm for my next build or next character... I've fallen into the trap of hope.
Pretty spot on. I bounce back and forth between ESO and GW2, both games are lacking in different ways. ESO has so many good points but for the most part you are left waiting for it to work itself out.
GW2 is a ton of fun and I love it, but it gets so old so quick. The only thing I would add to GW2... I hate the people and the player type that plays it.
FearlessOne_2014 wrote: »christopher.duvalub17_ESO wrote: »Honestly if you're a pure PVP player, you'll find a better home in GW2. Their dev team puts a lot of effort into PVP and there are regular balance patches. The WvW pvp doesn't feel as good as Cyrodiil IMO, but the structured PVP makes up for it as long as you're ok with arena-style pvp. In WVW, your PVE gear counts and there will be level/gear imbalance in general if you enjoy that.
With structured pvp, you have tournaments where you can take premades (4v4 type of stuff), and you have SPVP where it's 100% PUG (nobody can join as a group). The neat thing about the tournament/SPVP is that everyone is on exactly equal footing when it comes to level (you are auto-leveled to max while there and get the same skill points as any other max level - no "scaling") and gear - you can get all the gear from NPCs in the staging area and it's equal for everyone. There are test dummy NPCs to practice on and such also. You can respec on the fly, regear on the fly, test builds all you want. You only need to have a level 10 character to do max level PVP this way with no penalties vs someone who is max level.
Personally I am no longer playing GW2 because I didn't enjoy the general lack of progression and the fact that character building was somewhat shallow compared to other games. I think it's sort of necessary for that game to work like it does and to be as well balanced as it is, and I will admit the skill cap is very high regardless.
IMO ESO has some core issues with the combat system that makes it difficult to enjoy PVP at times. Animation canceling is both required and buggy, and fights often amount to watching health bars yo-yo back and forth until someone finally gets bursted down before they can rapidly heal back to full. Then there's the lag...... the ever prevalent lag that will add RNG to every fight for your enjoyment. Oh, and I almost forgot the biggest issue with ESO PVP - the devs put their effort where the money is - PVE. PVP gets huge, wildly overcompensating balance patches every 3-6 months that never hit the mark. Incremental patches are unheard of.
However, ESO has this magical allure with Cyrodiil that makes you LOVE the idea of what the game could be. I seem to keep playing, just constantly holding onto hope that it will become what it could be. If I get annoyed with all the current PVP issues, I just go back to PVE to farm for my next build or next character... I've fallen into the trap of hope.
Pretty spot on. I bounce back and forth between ESO and GW2, both games are lacking in different ways. ESO has so many good points but for the most part you are left waiting for it to work itself out.
GW2 is a ton of fun and I love it, but it gets so old so quick. The only thing I would add to GW2... I hate the people and the player type that plays it.
Pretty spot on for a bold faced lie.
- It's not a Arena PvP. It's a capture and hold point PvP with classes that can nuke the point with spammable AOEs that cover the whole point, you have to contest while having full on access to invulns and block.
- One of the biggest problems plaguing GW2's structured PvP. Is that fact you get put on teams of 5 randoms going up against 2xDuos, and one rando. It's is not %100 PUG that's another lie.
- Like ESO, there is so very little actually effort being put into GW2's PvP. Balance patches happens only every 3 months some times longer. Up until recent Herald was completely OP and dominating the PvP scene in GW2 for over a year.
If you really want to view GW2's PvP watch some of it's streamers and youtubers. GW2's PvP is very mismanaged at the moment. It used to be good then. ANet started pushing skill less power creep via is 1st expansion Heart of Thorns. (Because who cares about balance in a competitive eSports right?) After that ANet crushed their PvP even more by again stacking teams so you'd have a clear victor before the match even start. That was Seasons 2 and 3. Season 4 in GW2 Ranked PvP ANet decided to force %50/50 win/loss ratios on solo queuers that was getting farmed by 5 man pre made teams. Because of the inherent balance between pre mades and PUGs and a match maker that didn't care about making quality matches. The PvP scene in GW2 dropped of so bad that ANet was force to do Solo/Duo queue only for Season 5. However in Season 5 because again Match Maker System just can't be ask to make quality matches teams are once again either gimped or get a unfair advantage. Plus not to mention all of the AFKers that goes unpunished in GW2's Ranked PvP with video evidence handed over to support and posted on youtube. Plus players being able to queue for Rank Pvp and able to troll ranked on throw away Alt account after only 5 hours of actually PvP game play in unranked.
Out of all of the competitive PvP Ranked Leagues in PvP games on the market. GW2 is notorious for having one of the worst and most non competitive Ranked PvP modes in gaming.(Most of the GW2's top ranked ESL players in the top 250 are purposely queue dodging and playing the bare minimal of matches in order to hold their positions because you only have to play one match every 3 days to not get decay. Even Blade and Souls' Ranked PvP carries more prestige and weight then GW2's. All GW2's ranked PvP mode is good for is spamming matches and farming gold with no cares about winning because that's how bad it is right now.
Don't let these other people try to lure you into something that clearly is not.
FearlessOne_2014 wrote: »christopher.duvalub17_ESO wrote: »Honestly if you're a pure PVP player, you'll find a better home in GW2. Their dev team puts a lot of effort into PVP and there are regular balance patches. The WvW pvp doesn't feel as good as Cyrodiil IMO, but the structured PVP makes up for it as long as you're ok with arena-style pvp. In WVW, your PVE gear counts and there will be level/gear imbalance in general if you enjoy that.
With structured pvp, you have tournaments where you can take premades (4v4 type of stuff), and you have SPVP where it's 100% PUG (nobody can join as a group). The neat thing about the tournament/SPVP is that everyone is on exactly equal footing when it comes to level (you are auto-leveled to max while there and get the same skill points as any other max level - no "scaling") and gear - you can get all the gear from NPCs in the staging area and it's equal for everyone. There are test dummy NPCs to practice on and such also. You can respec on the fly, regear on the fly, test builds all you want. You only need to have a level 10 character to do max level PVP this way with no penalties vs someone who is max level.
Personally I am no longer playing GW2 because I didn't enjoy the general lack of progression and the fact that character building was somewhat shallow compared to other games. I think it's sort of necessary for that game to work like it does and to be as well balanced as it is, and I will admit the skill cap is very high regardless.
IMO ESO has some core issues with the combat system that makes it difficult to enjoy PVP at times. Animation canceling is both required and buggy, and fights often amount to watching health bars yo-yo back and forth until someone finally gets bursted down before they can rapidly heal back to full. Then there's the lag...... the ever prevalent lag that will add RNG to every fight for your enjoyment. Oh, and I almost forgot the biggest issue with ESO PVP - the devs put their effort where the money is - PVE. PVP gets huge, wildly overcompensating balance patches every 3-6 months that never hit the mark. Incremental patches are unheard of.
However, ESO has this magical allure with Cyrodiil that makes you LOVE the idea of what the game could be. I seem to keep playing, just constantly holding onto hope that it will become what it could be. If I get annoyed with all the current PVP issues, I just go back to PVE to farm for my next build or next character... I've fallen into the trap of hope.
Pretty spot on. I bounce back and forth between ESO and GW2, both games are lacking in different ways. ESO has so many good points but for the most part you are left waiting for it to work itself out.
GW2 is a ton of fun and I love it, but it gets so old so quick. The only thing I would add to GW2... I hate the people and the player type that plays it.
Pretty spot on for a bold faced lie.
- It's not a Arena PvP. It's a capture and hold point PvP with classes that can nuke the point with spammable AOEs that cover the whole point, you have to contest while having full on access to invulns and block.
- One of the biggest problems plaguing GW2's structured PvP. Is that fact you get put on teams of 5 randoms going up against 2xDuos, and one rando. It's is not %100 PUG that's another lie.
- Like ESO, there is so very little actually effort being put into GW2's PvP. Balance patches happens only every 3 months some times longer. Up until recent Herald was completely OP and dominating the PvP scene in GW2 for over a year.
If you really want to view GW2's PvP watch some of it's streamers and youtubers. GW2's PvP is very mismanaged at the moment. It used to be good then. ANet started pushing skill less power creep via is 1st expansion Heart of Thorns. (Because who cares about balance in a competitive eSports right?) After that ANet crushed their PvP even more by again stacking teams so you'd have a clear victor before the match even start. That was Seasons 2 and 3. Season 4 in GW2 Ranked PvP ANet decided to force %50/50 win/loss ratios on solo queuers that was getting farmed by 5 man pre made teams. Because of the inherent balance between pre mades and PUGs and a match maker that didn't care about making quality matches. The PvP scene in GW2 dropped of so bad that ANet was force to do Solo/Duo queue only for Season 5. However in Season 5 because again Match Maker System just can't be ask to make quality matches teams are once again either gimped or get a unfair advantage. Plus not to mention all of the AFKers that goes unpunished in GW2's Ranked PvP with video evidence handed over to support and posted on youtube. Plus players being able to queue for Rank Pvp and able to troll ranked on throw away Alt account after only 5 hours of actually PvP game play in unranked.
Out of all of the competitive PvP Ranked Leagues in PvP games on the market. GW2 is notorious for having one of the worst and most non competitive Ranked PvP modes in gaming.(Most of the GW2's top ranked ESL players in the top 250 are purposely queue dodging and playing the bare minimal of matches in order to hold their positions because you only have to play one match every 3 days to not get decay. Even Blade and Souls' Ranked PvP carries more prestige and weight then GW2's. All GW2's ranked PvP mode is good for is spamming matches and farming gold with no cares about winning because that's how bad it is right now.
Don't let these other people try to lure you into something that clearly is not.
You're obviously very bitter about your experience in GW2. That's clear at the least. First, 5v5 tournaments are not the only game mode in SPVP - you seem to ignore everything else just to make a point about the woes of soloing in ranked tournament mode. Let me guess, you were playing solo ranked tournament because you're such a toxic person that nobody wants to group with you? Nah, let's just pretend it's all the game's fault.
Either way, OP didn't say anything about wanting to play a popular esport game. Most people would be telling him to play MOBAs if that was the case. Tell me, how does ESO stand in the esports world?
If you want good pvp. Stay on WoW.
Don't be abused by all of those "great master pvp" who make vids arounds there. Is just totally about gear who do everything for you and Addon / Macro.