Hexys Magicka Sorcerer PvP Build for Update 12 - One Tamriel (2.6.5)
Welcome everyone to my Magicka Sorcerer PvP build. Since the release of One Tamriel I've tried and tested many different builds and came to a final build some weeks ago in which I could perform at maximum. This build is suitable for Duels, 1vX, small group, basically every type of PvP that you enjoy! The setup surrounds two 5-piece armor sets which both give a big amount to your max stats and recovery, because of this we have the freedom to spec everything else into damage!
Most magicka sorcerers are running Spinner/Lich/Undaunted at the moment, the build that I'm about to show you has almost identical damage but an significant increase in survivability! Build Videohttps://www.youtube.com/watch?v=VE4MOD6hTIYBuild in Action https://www.youtube.com/watch?v=QG8yzngmozAhttps://www.youtube.com/watch?v=srnvJyn02vIRace
To start off there are 3 races that suits this build the best.
1. Breton
- 10% increased max magicka
- Increased spell resistance by 4k
- 3% Reduced magicka cost of spells
2. Altmer
- 10% increased max magicka
- 9% increased magicka recovery in combat
- 4% increased elemental damage
3. Dunmer
- 6% increased max magicka and stamina
- Increased Fire Resistance and 3% increased max magicka
- 7% increased spell damage with fire effects and 2% with Shock/Frost effects.
Attributes / Mundus stone / Consumable
Attributes / Mundus stone / ConsumableAttributes64 magicka / 0 health / 0 stamina
All our attributes will go into magicka (Bigger shields and more damage).
Mundus stoneThe Atronach
This is for sustain, I take this because I like the 'over' sustain, you can run the Thief/Mage/Apprentice if you like more damage.
ConsumableV15 Purple food that is increasing our Max Magicka, Max Health and Magicka Recovery
This food is just insane for magicka sorcerers, it gives us space for more damage.
Setup
5 Light / 1 Heavy / 1 Medium (all cp160)Gear5/5 Traineehttp://elderscrollsonline.wiki.fextralife.com/Armor+of+the+Trainee+Set(2 item) 1064 Max Health
(3 item) 967 Max Magicka
(4 item) 967 Max Stamina
(5 item) Increases your Max Health, Magicka and Stamina by 2484
Body: Heavy - Reinfored - Max Magicka
Boots: Medium - Training - Maximum Magicka
Necklace: Arcane - Spell Damage
Ring: Arcane - Spell Damage
Ring: Arcane - Spell Damage
Obtainable in: Starter Islands
Unique Body: Quest - http://elderscrolls.wikia.com/wiki/Tip_of_the_Spearhead5/5 Amberplasmhttp://elderscrollsonline.wiki.fextralife.com/Amber+Plasm+Set(2 items) 967 Max Magicka
(3 items) 688 Spell Critical
(4 items) 129 Spell Damage
(5 items) 300 Stamina Recovery & 300 Magicka Recovery.
Helm: Light - Impenetrable - Maximum Magicka
Shoulders: Light - Impenetrable - Maximum Magicka
Gloves: Light - Impenetrable - Maximum Magicka
Sash: Light - Impenetrable - Maximum Magicka
Legs: Light - Impenetrable - Maximum Magicka
Obtainable in: Ruins of Mazzatun (requires ESOplus or the Shadow of the Hist DLC)
The first two bosses drop all the armor pieces, if you don't have a maelstrom or master destro, you have to kill all the bosses in order to get a amberplasm destro(sharpened)/resto(defending)!1/1 Maelstrom or Masterstaff, I prefer flame, but lightning works good to!(Maelstrom) 189 Spell Damage
(Master) 967 Max Magicka
Obtainable in: Veteran Maelstrom Arena, Veteran Dragonstar Arena
use poisons on the main-bar.Random Restoration Staff
Make sure you craft a defending staff, the enchant is personal preferences, I like to play with the prismatic enchant as the majority of PvP players are vampires.
Ability Bars
The ability bar setup is how I like to play, the skills don't affect the stats of this build, if you like to use different skills, you can!Destruction Staff (1st ability bar)1. Destructive Reach (Destruction Staff, morph of Reach)
- I really like this ability over Force Pulse/Crushing Shock, you can instantly put offensive players into defensive, curse them and wait for them to gapclose, reach them into a frag and if they are squishy enough a fury might even finish them off!
2. Crystal Fragments (Dark Magic, morph of Crystal Shard)
- It's important that this ability hits your opponent around the same time as Velicious Curse. If you know your procced frag is gonna knock the enemy down, hardcast another one straight after.
3. Hardened Ward (Deadric Summoning, morph of Conjured Ward)
- Our main shield against all attacks, 100% uptime.
4. Endless Fury (Storm Calling, morph of Mage's Fury)
- This execute became super strong and is now instant damage under 20%, with this ability you are literally fighting enemies with 80% of their health. If you kill an enemy you also return 4.4k magicka which is a lot!
5. Streak (Storm Calling, morph of Bolt Escape)
- I prefer offensive playstyle, for the stun, damage and get nightblades out of stealth.
U. Eye of the Storm (Destruction Staff, morph of Fire Storm)
- This ultimate is way to powerfull, I mostly use it on tanks or when I'm in serious trouble. The reason this ability is so strong is that the base damage is so high and it is damage while you can cast your own ability's.
Restoration Staff (2nd ability bar)1. Healing Ward (Restoration Staff, morph of Steadfast Ward)
- Our healing ability for if opponents manage to get some health down.
2. Boundless Storm (Storm Calling, morph of Lightning Form)
- This is for our resistance, some nice speed and a little bit of offensive pressure.
3. Harness Magicka (Light armor, morph of Annulment)
- Our 2nd shield that helps us with extra resource management versus magicka builds, makes your magicka ressources almost infinite.
4. Velicious Curse (Deadric Summoning, morph of Deadric Curse)
- Our timed burst ability that works against every player, unblockable now!
5. Power Surge (Storm Calling, morph of Surge)
- Main spell damage buff and some extra heals.
U. Energy Overload (Storm Calling, morph of Overload)
- This ultimate is to open up a 3rd ability bar.
Overload Bar (3nd ability bar)1. Defensive Rune (Dark Magic, morph of Rune Prison)
- Anti-gank ability, nice for riding your horse towards the next keep/location. Also nice for magicka dk's because this CC goes through block.
2. Shuffle (Medium armor, morph of Evasion)
- Dodge chance is superstrong in the game.
3. Hardened Ward (Deadric Summoning, morph of Conjured Ward)
- Our main shield on the overload bar.
4. Deadric Minefield (Dark Magic, morph of Deadric Mines)
- I'm not a fan of camping mines myself, but it gives you a little safe-zone and some extra burst against those aggressive players.
5. Streak (Storm Calling, morph of Bolt Escape)
- Mobility on the overload bar.
Champion System (based on 561 points)
The Tower: 100 Magician
The Lover: 73 Arcanist
The Shadow: 13 Tumbling | 1 Shadow Ward
The Apprentice: 100 Elemental Expert | 61 Elfborn | 23 Spell Erosion
The Atronach: 1 Staff Expert / 1 Shattering Blows
The Ritual: 1 Thaumaturge
The Steed: 30 Resistant
The Lady: 27 Hardy | 27 Elemental Defender / 3 Thick Skinned
The Lord: 100 Bastion
Extra
- Vampire: Yes
- Werewolf: No
- Alchemy passive Medicinal Use 3/3
- Use Tri-Stat Potions
Buffs: none
Buffs: Power Surge / Tri-stat Potion
I hope this build suits you well and gives you good fights in Cyrodiil, I'm open for suggestions and ways to improve for a even better experience. Enjoy!
For questions leave a post or /w ingame (EU Megaserver) on
@Hexiss
Astrum | Daggerfall Covenan | EU-PC
Noricum | Daggerfall Covenant | EU-PC
Spectral | Ebonheart Pact | EU-PC
DC |
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(07-08-2016)
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AR 34 | Hexesy Czyterski - Magicka Necromancer
2.5k+ Champion Points
Earned over 640.000.000 Alliance Points!@Hexiss -
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