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Is 'Sniping' still a feasible play style ?

thedude33
thedude33
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I wanted to get the opinion of more experienced PvP players. In a pure 1v1 situation in the open field .. ( not a chaotic zerg vs zerg situation or keep fight)... Sniper initiates the fight with bow. Both players are geared equally and are equally skilled.

Who wins?
Edited by thedude33 on 24 December 2016 12:43
1v1 Win/Loss Record in PvP.
1 Wins - 392 Losses (guy was AFK)

Is 'Sniping' still a feasible play style ? 42 votes

50/50. Win some/lose some
30%
Iruil_ESOSorisFfastylCillion3117GreenSoup2HoTTylersohCurtdogg47SharmonyRiluanesht_KeakianRilmarshimDk_needs_a_buffKram8ionEdgarLecter 13 votes
Sniper will lose more than he wins
28%
mertustapaulsimonpsmtwiggzPraboooa1i3nzGruntz_II CzirneToc de Malsvioutsideworld76Anti_VirusNarvuntienShey 12 votes
Sniper can only consistently win vs a potato
40%
SolarikenkaithuzarSodanTokStillianGilGaladGanjAhzekEdziuisekobebynnagSkinzzGreyhame Kutsuususmitdszuto40Jerroalext89 17 votes
  • thedude33
    thedude33
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    I have seen a bunch of videos of players having success with a snipe build. I understand they are edited with bias in their favor.

    In my limited game play in PvP, I am seeing all the counters there are to ranged attacks. It's evolution. Players make adjustments. I have watched from afar, and observed a lot of these hopeful snipers lose more than they win.

    It seems like the sniper really only kills players that are lesser than him. If the player being attacked is equally skilled or better, then the sniper will lose.

    I'm curious what more experienced players think ....and if they actually fear being ganked by a solo glass sniper while travelling from point A to B
    1v1 Win/Loss Record in PvP.
    1 Wins - 392 Losses (guy was AFK)

  • Rilmarshim
    Rilmarshim
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    50/50. Win some/lose some
    Snipe is very good if this is not the only button you pressing.Though pure snipe builds are garbage for cowards who know they won't survive in melee fight.
  • Ankael07
    Ankael07
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    I wouldnt rely on sniping build before the upcoming changes to it. Wrobel said this on reddit that snipe's burst damage would be reduced.
    If you want me to reply to your comment type @Ankael07 in it.
  • SodanTok
    SodanTok
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    Sniper can only consistently win vs a potato
    You can have semi success with bow only build in 1v1 scenarios, but usually never against slightly better opponent.
    But sniping is feasible playstyle, just not designed for some 1v1 scenarios. Even in ranged battle, magicka oriented characters are better than bow focused.
  • Ffastyl
    Ffastyl
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    50/50. Win some/lose some
    You only win against a potato, in both mind and body, but that's 50% of the people out there, apparently. Keep seeing potatoes get sniped on the side these days.
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  • alephthiago
    alephthiago
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    Last time i went against a sniper in 1v1 it didnt went well for him, but mostly because i was more experienced pvp wise then him probably. Maybe if you stuck with it for a long time you can pull out some good fights.
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  • Kutsuu
    Kutsuu
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    Sniper can only consistently win vs a potato
    IMO sniping builds are only really effective in a zerg environment where you are assaulting/defending keeps and picking off people who have taken damage from siege/etc, or just weak targets who relaxed their shields. I wouldn't try to "solo" with one, in the sense of actually being out by yourself and potentially facing Xv1 scenarios.
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  • mtwiggz
    mtwiggz
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    Sniper will lose more than he wins
    You'll only win vs. potato. Yet most of the time if the potato is only half baked he may have enough intelligence to get away and/or kill you. If the potato is fully baked then you would be designated the kill.

    Sniping against any decent player in a 1v1 situation you'll lose just about every time. Unless you're a high damage gank build, then perhaps you could pull out a 50/50.
  • Rilmarshim
    Rilmarshim
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    50/50. Win some/lose some
    In 1v1 scenario you have to make one snipe and it can be a good opening.
  • Skitttles
    Skitttles
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  • kaithuzar
    kaithuzar
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    Sniper can only consistently win vs a potato
    I've never played a sniper so this is an outside perspective, however I've killed my fair share.
    Typically, people that play this playstyle 'only' want to attack from range & play by getting their snipes to hit has hard as possible, which means they build for it, which means they are completely squishy.
    #the_end

    P.S.:
    Snipers have the longest range of attack, however, other nb's exist in the game, the minute a sniper comes out of stealth he's a threat worth targeting for the rest of the nb's in stealth around him.

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    (The last magicka melee nightblade)
    Edited by kaithuzar on 24 December 2016 22:11
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  • Toc de Malsvi
    Toc de Malsvi
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    Sniper will lose more than he wins
    Feasible is a relative term.

    Lethal Arrow spam as a support in some group oriented fights, can have a devastating effect to non tanks and healers. It can also provide the pressure necessary to take down tanks and healers.

    As far as pure ganking, it is much more effective to use a fully charged heavy than Snipe on most targets.

    For dueling, 1v1 Snipe is just not a good skill, cast time and can be interrupted, dodged, reflected. There are ways to fit it in but you put yourself at a disadvantage more often than not.
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  • KingYogi415
    KingYogi415
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    Just put all your buffs on your 2 hand bar. Will do fine.
    Edited by KingYogi415 on 25 December 2016 07:38
  • Anti_Virus
    Anti_Virus
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    Sniper will lose more than he wins
    Ankael07 wrote: »
    I wouldnt rely on sniping build before the upcoming changes to it. Wrobel said this on reddit that snipe's burst damage would be reduced.

    Wait what incoming snipe nerf? Source?
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  • Kram8ion
    Kram8ion
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    50/50. Win some/lose some
    It has it's moments like ganking does but it's true we are made of marshmallow
    Thanks eye of storm
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  • a1i3nz
    a1i3nz
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    Sniper will lose more than he wins
    Seems a lot less effective on my nb now that everyone is running higher resistances and more impen to combat the new ulti/proc sets
  • geonsocal
    geonsocal
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    good question...if you open with heavy attack, hit snipe, gap close with ambush, then hit incap strike - you might be able to kill some folks...

    otherwise - most pvp players are gonna simply either run away or come looking for you...

    it is however pretty effective in zerg situations...

    one on one - yeah, you may just need to find potatoes to be make it work...
    Edited by geonsocal on 26 December 2016 06:45
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  • ToRelax
    ToRelax
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    .
    geonsocal wrote: »
    good question...if you open with heavy attack, hit snipe, gap close with ambush, then hit incap strike - you might be able to kill some folks...

    otherwise - most pvp players are gonna simply either run away or come looking for you...

    it is however pretty effective in zerg situations...

    one on one - yeah, you may just need to find potatoes to be make it work...

    If anything, you release the heavy attack at the same time as the Snipe.
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  • Curtdogg47
    Curtdogg47
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    50/50. Win some/lose some
    Snipe is more of a out of stealth skill. Or dropping snipes from a wall on to zergs trying to siege.

    One vs one open field snipe will only work if your opponent refuses to dodge and block.

    As a play style a Sniper build works very nicely. One just needs to understand what the play style can and cannot do.









  • Narvuntien
    Narvuntien
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    Sniper will lose more than he wins
    As a sniper I almost never want to be fighting fair at any point.

    So 1v1 open field I'd expect to lose, I'll try to pop you out of nowhere, if I fail I'll stealth and run. Sometimes my target just dies from my rotation without getting a chance to fight back but that is pretty rare.
  • Kram8ion
    Kram8ion
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    50/50. Win some/lose some
    Narvuntien wrote: »
    As a sniper I almost never want to be fighting fair at any point.

    So 1v1 open field I'd expect to lose, I'll try to pop you out of nowhere, if I fail I'll stealth and run. Sometimes my target just dies from my rotation without getting a chance to fight back but that is pretty rare.

    And their juicy tears are so deliciously sustaining until the next one
    Quality not quantity :p
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  • Greyhame
    Greyhame
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    Sniper can only consistently win vs a potato
    I can't remember the last time I got successfully snipe ganked one on one. The only time I see snipes in my death recap lately is against groups, and even then I don't see a lot of them. I don't know how effective some of the sniping combos are since the rise of heavy armor and sword and board. I'm sure there are players that can do it effectively but I don't run across them.
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  • exeeter702
    exeeter702
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    Dr_Talos wrote: »
    Snipe is very good if this is not the only button you pressing.Though pure snipe builds are garbage for cowards who know they won't survive in melee fight.

    Thus mindset is hilarious. Fools in an online game using terms like unskillfull and cowardice.

    Its an rpg... If i fully commit to a build that pours all available resources into squeezing as much damage into a successful snipe, i fully understand the pros and cons and what kills i can and cannot secure.

    There is no such thing as cowardice in a videogame, fight smarter, not harder, its.that simple. Its no different than some neckbeard gap closinh from stealth and all his procs go off resulting in an instagib. The only people that throw around terms like the ones mentioned, are by players that for some reason consider themsleves above the playstyle, where they think jousting back and forth in a 30 second duel is somehow "honorable"(rofl) and engaging.

    Honestly those that go all in with a snipe gank build hardly feel themselves when they land a successful gank and likewise when they are caught out and die swiftly followed by an inevitable tea bag, they often fully expect it and couldnt care less.

    Its those on the receiving end who harbor the most vitriol, its pitiful really.
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