ZOS_RichLambert wrote: »ZOS_GinaBruno wrote: »Chests are just decorative; you won't be able to use them as an extension to your bank. You will be able to place a personal assistant in your home, though.
Just to expand on this some. Extra storage in your home is something we know a number of you would love. It's something we'd love as well, but when we looked at all of the things had to get in for the base system, we had to draw the line somewhere. Additional storage didn't make the cut.
That being said, we are looking at ways to add in additional storage space in the future.
ZOS_RichLambert wrote: »ZOS_GinaBruno wrote: »Chests are just decorative; you won't be able to use them as an extension to your bank. You will be able to place a personal assistant in your home, though.
Just to expand on this some. Extra storage in your home is something we know a number of you would love. It's something we'd love as well, but when we looked at all of the things had to get in for the base system, we had to draw the line somewhere. Additional storage didn't make the cut.
That being said, we are looking at ways to add in additional storage space in the future.
If I may be so bold as to come with a suggestion.
What if the chests / cabins / wardrobes and all those fancy containers was given an option to open one specific section of our account-wide bank upon initial placement? Aka, if I set my wardrobe to clothing, whenever I interact with that wardrobe it opens up the clothing/armor section of my bank. The same could be done with weapon ranks and weapons, material crates and materials and of course ingredients in food baskets ect ect.
While I know it sounds redundant, and quite frankly pointless considering that we have access to all items in our bank regardless of the characters. But there is something very immersive about opening your food basket to pick out an apple, go to your Wardrobe to lay out that pretty Dress, and then proceed onwards to the cabin to grab that bottle of Sujamma you hid in there for that one special occasion.
Its a feature that would be overlooked by many, yet one I believe a great deal of roleplayers would dearly enjoy, myself included.
It doesn't necessarily have to add more inventory / bank space per say (Even though that certainly would be nice too!) it just has to give the immersive illusion of depth to the home.
Otherwise I would like to say that housing in its current preview seems really utterly amazing, thank you for it.
But please, give me a cave home similar to the Dark Brotherhood Sanctuary in Gold Coast!
So is this small island, connected to the SE part of Port Hunding in Stros M'Kai by a bridge. THE crown store only island house mentioned in a couple of articles today? I walked up to the door and it does say "house" and it IS on an island.
This is too big to be useful. Remember how long you are running from one corner to the other. You will do this once or twice. After that, you will stick to some places and ignore the rest.When I read island retreat... I envisioned and now hope for something like Silatar from the quest in Greenshade.
Max banks space is nothing but a parameter and a price list for pack merchant. Somebody can do this in one day.
How do I say this.... I think you are feeding me a fallacious argument that worse than being untrue is so implausible that it is either insulting to my intelligence, to yours, or to the both of ours. You expect me to buy that you had this whole constellation of possible features in mind like trials trophies, baubles from past achievements, special rocking chairs for every race, stackable bar stools, dps dummies, non-functional chests, or storage chests and it was storage that didn't make the cut. You cannot possibly be that ignorant of the desires of the user base.ZOS_RichLambert wrote: »we had to draw the line somewhere. Additional storage didn't make the cut.
f047ys3v3n wrote: »Thoughts:
3. No storage......
ZOS_RichLambert wrote: »
we had to draw the line somewhere. Additional storage didn't make the cut.
How do I say this.... I think you are feeding me a fallacious argument that worse than being untrue is so implausible that it is either insulting to my intelligence, to yours, or to the both of ours. You expect me to buy that you had this whole constellation of possible features in mind like trials trophies, baubles from past achievements, special rocking chairs for every race, stackable bar stools, dps dummies, non-functional chests, or storage chests and it was storage that didn't make the cut. You cannot possibly be that ignorant of the desires of the user base.
This is the kind of behavior that gets you in trouble. This is why everybody says ZOS doesn't meaningfully or honestly communicate with the player base. Storage did not fail to make some cut line you chose not to do it at least at this time despite knowing full well that it was in the top 2 desired features. Now my thought is that you may think that with more storage space the craft bag will be less of a hit. That maybe part true but the craft bag is convenient as hell in it's automation. Not having it really makes this game pretty unplayable. Perhaps you think people will stop buying as much bank space and your gold sink will be gone. Presumably housing will be pretty costly in itself so I'm not sure that argument holds water. I just don't buy that you think that storage is of so low a priority to not make any cut. There would have been folks quite happy if the whole housing update was literally just houses that already existed in game already furnished with a dps dummy and storage added. In fact, it is likely that more would have preferred those features first rather than the robust crafting system.
this!!!!!!!
I think it is one of the large houses. I'm pretty sure it was "Redguard Large House" in the first teaser video. As you said, I expect the Crown Store island to be its own instance like Silatar, not somewhere that exists on the map already.I really hope that is just one of the large houses.So is this small island, connected to the SE part of Port Hunding in Stros M'Kai by a bridge. THE crown store only island house mentioned in a couple of articles today? I walked up to the door and it does say "house" and it IS on an island.
I think it is one of the large houses. I'm pretty sure it was "Redguard Large House" in the first teaser video. As you said, I expect the Crown Store island to be its own instance like Silatar, not somewhere that exists on the map already.I really hope that is just one of the large houses.So is this small island, connected to the SE part of Port Hunding in Stros M'Kai by a bridge. THE crown store only island house mentioned in a couple of articles today? I walked up to the door and it does say "house" and it IS on an island.
I think it is one of the large houses. I'm pretty sure it was "Redguard Large House" in the first teaser video. As you said, I expect the Crown Store island to be its own instance like Silatar, not somewhere that exists on the map already.I really hope that is just one of the large houses.So is this small island, connected to the SE part of Port Hunding in Stros M'Kai by a bridge. THE crown store only island house mentioned in a couple of articles today? I walked up to the door and it does say "house" and it IS on an island.