ztyhurstub17_ESO wrote: »The only feature that I really want is the "Target Dummy" in my home.
Will we be able to set amounts of resistance and HP for them so we can practice long rotations?
I saw a skeleton looking thing in the video, but there was no indication of the features associated with the skeleton. I really hope that a test dummy does not amount to a NPC with 30K health. That would be very disappointing.
Not adding "infinite" or additional storage slots doesn't surprise me- maybe a future ESO Plus perk. But I don't see anything on displaying at least armor and weapons. Those nifty mannequins from the Thieves Guild need to be utilized. You should be allowed to display any armor/weapon housed in your official bank storage. TIA.
Not adding "infinite" or additional storage slots doesn't surprise me- maybe a future ESO Plus perk. But I don't see anything on displaying at least armor and weapons. Those nifty mannequins from the Thieves Guild need to be utilized. You should be allowed to display any armor/weapon housed in your official bank storage. TIA.
I'm impressed with the technical side. Didn't expect we'd be able to place furniture so freely, and have so many new things to craft.
A bit disappointed about no houses in DLC zones, though. Those are the most beautiful ones by far.
And hope we'll see increased functionality with future updates. Gardening, more employable NPCs, etc.
ZOS_GinaBruno wrote: »ztyhurstub17_ESO wrote: »The only feature that I really want is the "Target Dummy" in my home.
Will we be able to set amounts of resistance and HP for them so we can practice long rotations?
I saw a skeleton looking thing in the video, but there was no indication of the features associated with the skeleton. I really hope that a test dummy does not amount to a NPC with 30K health. That would be very disappointing.
It has much more than 30k health. It's more in the realm of millions than thousands.
quixoteuglyub17_ESO wrote: »Any of these 40 options located in Cyrodiil?
quixoteuglyub17_ESO wrote: »Any of these 40 options located in Cyrodiil?
Lord_Dexter wrote: »Is next update all about housing only? Will we see some combat balance changes?
ZOS_GinaBruno wrote: »We plan to have a fair amount of skill and item rebalancing in the same update.
ZOS_GinaBruno wrote: »ztyhurstub17_ESO wrote: »The only feature that I really want is the "Target Dummy" in my home.
Will we be able to set amounts of resistance and HP for them so we can practice long rotations?
I saw a skeleton looking thing in the video, but there was no indication of the features associated with the skeleton. I really hope that a test dummy does not amount to a NPC with 30K health. That would be very disappointing.
It has much more than 30k health. It's more in the realm of millions than thousands.
Will these Target Dummy be able to fight back, it would be weird to be killed by your Target DummyZOS_GinaBruno wrote: »ztyhurstub17_ESO wrote: »The only feature that I really want is the "Target Dummy" in my home.
Will we be able to set amounts of resistance and HP for them so we can practice long rotations?
I saw a skeleton looking thing in the video, but there was no indication of the features associated with the skeleton. I really hope that a test dummy does not amount to a NPC with 30K health. That would be very disappointing.
It has much more than 30k health. It's more in the realm of millions than thousands.
Dagoth_Rac wrote: »Are housing types always tied to zone? Like can we expect to find Breton homes in Glenumbra but never Stonefalls? And High Elf homes in Auridon but never Alik'r Desert? Or are most homes in a zone tied to race of zone but a few unexpected home styles are thrown in there for variety?
Where will the Imperial houses be? I can't imagine they will be in Cyrodiil and Gold Coast is DLC.