Mina:
Has always been like that. Since all AoE skills are bad against multiple people and you get cc'ed consistently every 5 seconds, numbers have always been the only way. You see a streamer 1vX'ing potatoes every now and then, but even they admit they couldn't do it against halfway competent players. And they certainly do not decide the campaign.
CC in this game is a joke. It's in the title, CROWD Control, yet a CC won't save you from a zerg, but the zerg will insta-gib you after a CC. All CC's should be like Fear, but with areal limitations, of course.
AoE damage skills should also be a thing. I am happy to have EotS against zergs. And when I'm being hit by it, it matters little whether those 30 people hit me with EotS or DB or Ambush. There's finally a tool, you know?
I'm not against fine-tuning it, but I fear ZOS will overnerf it and then it's back to being pulverized by gapcloser spam and 90% dodged shots on stam builds.
thankyourat wrote: »Mina:
Has always been like that. Since all AoE skills are bad against multiple people and you get cc'ed consistently every 5 seconds, numbers have always been the only way. You see a streamer 1vX'ing potatoes every now and then, but even they admit they couldn't do it against halfway competent players. And they certainly do not decide the campaign.
CC in this game is a joke. It's in the title, CROWD Control, yet a CC won't save you from a zerg, but the zerg will insta-gib you after a CC. All CC's should be like Fear, but with areal limitations, of course.
AoE damage skills should also be a thing. I am happy to have EotS against zergs. And when I'm being hit by it, it matters little whether those 30 people hit me with EotS or DB or Ambush. There's finally a tool, you know?
I'm not against fine-tuning it, but I fear ZOS will overnerf it and then it's back to being pulverized by gapcloser spam and 90% dodged shots on stam builds.
I kind of agree with you, but at the same time the zergs are using eots to destroy small groups. It's more effective for them then it is against them. Players are so tanky anyway that if you use eots solo against a large group you probably won't get a single kill because of all the healing and damage mitigation. The game does need something to use against larger groups but the destro ultimate isn't the answer. I think maybe if aoe's increased damage with enimies hit or if they just keep adjusting proxy det to actually work against large groups would be better answers. I'm sure it's other things that can help as well those were just the first things that came to mind
Waffennacht wrote: »6k ticks for 10 sec = 60k total
Soul Assault = 55k total over 4 secs
Soul assault can be blocked, Eye can be ran away from, both mediocre counters but still counters.
Go a head nerf the Eys version, I prefer Rage over it anyway
Giles.floydub17_ESO wrote: »leepalmer95 wrote: »10k a second.
5k with battle spirit
2.5k - 4k non crits, 4-6k crits.
If you would read the other 100 threads about this ultimate... do you really need a rant thread?
@leepalmer95
A properly geared player in Cyrodiil would not get much extra damage from crits do to inpen on gear and CP.
Those that go in with no impen are either gankers or do not really PvP. Those that go in with high crit are in the same two groups.
You realize their a stacking cost to dodge rolling right as a stambuild you can dodge roll forever out of the ultimate or your going to run out of stam and as I send in the post you quoted if your fighting a magplar or magblade your just going to get gap closed spam the entire time EOTS is up.Only argument you posted that's viable is corrosive on a StamDK and magdk.Even then Corrosive is buggy at times and you take more than 3% of incoming damage.That not the point as I said before stamsorc your not getting far being rooted over and over by a magblade and magdk even with Ball.NB against a good player its hard to get away with shadow image and their no way of knowing when your out of its range isn't that easy.You can try fearing running away usually doesn't work because if your fighting someone with half of PVP knowledge they would pop a immovable pot before the ultimate so you can't CC them.Everything you said would work in theory sure but in practice it doesn't work that way.IzakiBrotheSs wrote: »Yes EOTS is broken as hell.It'd the only ultimate that's a player can make disappear. is that not broken?So how do you counter a ability that you can't see?Here a hint you can't.I can stand in a freaken meteor block and heal and not Die,You try that with EOTS your dead.What platforms do you play on because I haven't seen a meteor in open PVP in a while 1v1 yea because The destro ultimate banned.All I really seen is EOTS.lol all you see in pvp is eots? wow someone doesnt play much, still see meteors all the time.Just because proc sets are broken doesn't mean EOTS is fine Its still broken.Your argument is like saying resources poisons are fine because people run heavy armor.Bandit1215 wrote: »
eots is not broken. its in line with other ultimates damage per ult cost and it doesnt do anything but follow user. i get tired of mmos where people complain something is broken cause they either to lazy or to stupid to study, learn, adapt to changes both in general to game, and specific to the fight they are in.
The only counter to EOTS is Running out of it and hope your only fighting one person. Even then if their a Templar or magblade they can gap close spam you while your snare which makes you get hit by the ultimate.If their a magdk they can just follislize talon you over and over again.A sorc just streak over and over again on you.How do you counter that you can roll dodge on a magic build you can't roll more than 2-3 times. Try to shield stack through it might work usually not.Templar can sometimes heal through.Stam character you can try to roll dodge it but your going to run out of stam do to the increase cost of dodge rolling.
So please explain how its not broken and I'll prove you wrong some more.So actually stop running cheese and actually admit the ultimate broken.
And now you've proven that you need to l2p. You know that everyone is running the ultimate, guess what time to slot defensive skills. If you're a vamp, mist form. If you're not a vamp, resto ultimate. If you're stamina dodgeroll the f*** out of it and run or slot quick cloak for the damage reduction and then run.
I don't even use the ultimate, because I DW on my sorc so the only viable ultimate I can use is Meteor. I've adapted my stam builds for this ultimate.
StamDK? Corrosive Armor. Stam Sorc? Ball of Lightning so projectiles (aka frags, javelins, etc) can't CC you. Stam NB? Fear and Shadow image. Stam Templar? Quick cloak and run.
MagDK? Magma Shell. MagSorc? Streak and shield and resto ultimate. MagNB? Fear and Shadow image. MagTemp? Rune and Mist Form.
Every class has a way to escape and mitigate damage. Your fault for not using them. Of course you'll die if you just stand in EotS. But will you survive an unblocked Shooting Star and an Ice Comet with a Frag, Jesus beam, Assassin's will or a power lash? Probably not. Will you survive a standard if you stand in it? Will you survive a soul assault if you don't defend against it?
The ultimate may be bugged in that it goes invisible, but thats not a valid argument as its not an intended function. It may be strong but it has a high cost. It has some bugs like the red circle not appearing or going invisible, but saying it has no counters is a lie. Fault is on you for not building for mobility and damage reduction.
Also key not on my 24k health StamDK I have been hit with a empowered Meteor assassin will combo while feared by Beware in a duel it was crazy laggy and couldn't breaks the fear and got hit with her combo and went to 26-27%.Pop a pot and Healed my way back to full ultimate.Never survived a EOTS while feared and not able to break free,and not sure I know anyone who have .Soul assault the ultimate which all you can do is block and heal through it and hope your only fighting the person hitting you with soul assault or your dead.
Like I said the ultimate is broken which you just reinforce my statement.Every skill even Ultimate need a reasonable counter not just running away from it which can't really do because of gap closers and roots or block and hope you out heal the damage of the person using it and his buddies in the case of soul assault.
Not really if you die to a player spamming WB Your not as good as you think.Wow you healed a dungeon their people who can solo VCOA you heard of @Thelon or @Vaoh that dude solo vet WGT.Should I be impressed you solo healed 3 other people. I have done VCOA with no healer.So really kid your saying nothing impressive your not as good as you think you are just accept it.You healed a trial on a magblade lmao ok dude if you think thats make you good I can't tell you otherwise.What have you done in PVP?Other than died to players spamming WB?It really doesn't I can still counter WB spammers and other abilities. Its even easier now with the changes to animation prioritizes to counter skills.As I said earlier you just need to work on your build and one day you will be good.You really showing me you don't know what your talking about Now,but just to humor you I'll post some proof of magica builds pushing 35k.Not true at all stam dk is hitting 58k pre VMA weapons nerfs. stam Sorc and Blades where getting 50k.Now Magic builds are hitting 55k and 50k.Look up the yolo wizard build for magic sorc that hitting 50k.Magic DK and Magic temps hitting 55k.thankyourat wrote: »thankyourat wrote: »thankyourat wrote: »Lmao now I know you don't what you talking only proc set I use is bloodspawn I been one of the most vocal poster against proc sets.If you dont believe me I could post video's and have friends comment @Ron_Burgundy_79 .If you really think magic builds are bad you really need to l2p magic builds aren't near as bad as people say they are.Magic builds are in a good spot remove proc sets and their fine without this broken ultimate.Hey am sorry you can't kill people without running a broken ultimate.News flash so does bats smart guy.Again its the only ultimate that disappear but nice not.countering anything else I said.My buddy tried that grothdarr didn't disappear with us it only did it with EOTS and we tired multiple ultimates.Yes EOTS is broken as hell.It'd the only ultimate that's a player can make disappear. is that not broken?So how do you counter a ability that you can't see?Here a hint you can't.I can stand in a freaken meteor block and heal and not Die,You try that with EOTS your dead.What platforms do you play on because I haven't seen a meteor in open PVP in a while 1v1 yea because The destro ultimate banned.All I really seen is EOTS.lol all you see in pvp is eots? wow someone doesnt play much, still see meteors all the time.Just because proc sets are broken doesn't mean EOTS is fine Its still broken.Your argument is like saying resources poisons are fine because people run heavy armor.Bandit1215 wrote: »
eots is not broken. its in line with other ultimates damage per ult cost and it doesnt do anything but follow user. i get tired of mmos where people complain something is broken cause they either to lazy or to stupid to study, learn, adapt to changes both in general to game, and specific to the fight they are in.
The only counter to EOTS is Running out of it and hope your only fighting one person. Even then if their a Templar or magblade they can gap close spam you while your snare which makes you get hit by the ultimate.If their a magdk they can just follislize talon you over and over again.A sorc just streak over and over again on you.How do you counter that you can roll dodge on a magic build you can't roll more than 2-3 times. Try to shield stack through it might work usually not.Templar can sometimes heal through.Stam character you can try to roll dodge it but your going to run out of stam do to the increase cost of dodge rolling.
So please explain how its not broken and I'll prove you wrong some more.So actually stop running cheese and actually admit the ultimate broken.
if you actually did some tests you would find out that eots disappearing has nothign to do with eots. proc grothdarr then go into mistform guess what holy *** grothdarr disappears.
news flash its the only aoe ultimate that follows caster.
Lmao keep defending your cheese kid.
cheese? how is it cheese, dude tell me are you so addicted to mages being nearly zero challenge to your proc sets that you think mages finally getting a damage ultimate that is USEFUL BEYOND IMMEDIATE HIT AND MAYBE 1 OR 2 TICKS (METEOR) IS CHEESE? get over yourself dude. stamina wrecking blow spammers are still 2-3x stronger then any mage out there.
rofl, any mage user against any 2nder = mage dies 99% of time. even without 2nder using proc sets.
In a 1v1 I have to disagree. if a stamina user isn't using proc sets it should be very competitive. In open world small scale pvp yea magic is weaker but 1v1 you should be able to compete in every fight. The destro ultimate is super op. not because it's so good 1v1, but because all meaningful fights happens in choke points. the damage is just way too high. Another reasons it's op is because it just destroys medium armor builds. Against a heavy armor build yea it will only tic for around 3 or 4k but I've seen mine tic as high as 8k on medium armor players that's just too much, 3 ticks and they are dead no way for them to escape either because it can't be dodged and the radius is huge
how is the damage too high dude? meteor does more damage per ult, overload does more, dw does more per cost. veil of blades does more. you are just pissed that mages have an ultimate that is worth using besides meteor (any class) and overload (sorcs only) in pvp. and if you think a mage has any chance against a 2nder, then you only fought weak ass pvers trying to duel with 2nders. anyone who knows what they are doing in pvp will crush a mage with wrecking blow. stamina is much stronger then a mage in either medium or heavy armor then a mage is in either light or heavy armor.
Dude I am a mage. (Lol veil of blades) I can't tell if you are serious. I play magblade 98% and I can tell you from experience I only get hit with wrecking blow about 30% of the time that they try to hit me with it. It's so slow to cast don't just stand there and watch the wind up. And if you do get hit by it just cc break lol. What you should do is watch some videos your class dueling, then find a spot where people are dueling and just practice. Challenge ever 2hand user you until you learn how to counter it. And if you do get hit by it just cc break lol. all the ultimates you named can be blocked or dodged eots can not. (Lol veil of blades)
30% of the time? lol and cast time obvious tell? hello dude this this thing in the game that worse the proc sets for balance its called animation cancelling and you will never 1 see it comeing let alone see it in time to interrupt (1s isnt a very long time and by time you see it on your screen at least .5s has passed.
Ok. well I gave you the information on how to counter wrecking blow spam. it's up to you to accept it. But I will tell you if you are dying to wrecking blow spam you just need a little more practice. Also wrecking blow doesn't animation cancel like instant cast abilities unless you are talking about weaving
actually it does. its part of whats wrong with the balance in pvp between mage and stamina. i mean seriously how do you even think mages stand on equal ground with stamina when highest known magicka dps is around 35k or so and highest known stamina dps is around 55k with animation cancelling?
lol nothing was really added for magicka users except jewelry for dropped sets like spc with 1t and e monster sets that are good. few others that are magicka based but are way too niche and even in that niche are not as powerful as infernal, grothdarr and llambris. any of which do not add 20k dps even with animation cancelling (which btw should be removed as that is more game breaking then stam proc builds)
https://youtu.be/182BL1wwpoA
https://youtu.be/0BxGa2TswZo
sorc dps pve build
http://tamrielfoundry.com/topic/2-3-the-yolo-wizard-v2-non-overload-pve-dps-build-vet-mol-approved/ pushing 50k DPs
https://youtu.be/oup9uxI_jGs
The fact that you pretty much think animation canceling is cheat shows that we should just ignore post and the fact you can't beat a WB spammer on a magic build.Am just ignore you post so I don't get banned for hurting your feelings.
actually it is. animation cancelling removes counters to skills.
rofl good? i am good. a weak nb doesnt solo heal vet coa or trials for that matter with just class skills. i have tanked bosses in dps gear with no issues after the weak ass tank died. oh and i held boss aggro through dps alone.
solo a dungeon? 1. anyone who claims to solo a dungeon is not a dps. only way you are even possibly solo a vet dungeon is to have a perma-block tank build. with strong self healing or very strong shields max resistance and deals damage slowly thorugh skills like bone shield, low powered aoe ect. i know cause i know how much damage you will take in a dungeon from mobs as a fully geared heavy armor tank. also it will take them a very long time so if you wanna brag about soloing a dungeokn sure go ahead gonna take you probably about 2 hours based on damage output you would have while doing all the defensive *** to stay alive. also and dungeons like vcoa you aint soloing it.
Thankyourat & Mina:
Yes, I agree. Heal zergs laugh at this ult. That's why I mentioned AoE caps again. Buffing siege, tweaking proxy would help, but I just doubt ZOS are interested in doing that. So I am making to best of what I have.
Maybe it's an exclusive thing to XB EU, but zergs seldomly use it against me. I know exactly three enemies that use it well, of whom only one is setup for bombing with Proxy, Eye and Mist. The other zerglings are all healers or stamina, it seems. EotS really gave us a boon.
(^_-)
KisoValley wrote: »I would like to see evidence of it ticking for 10k/second in pvp lmao. Like usual a certain person on the forums trying to make out something is stronger than it really is.
Do you know how AOE caps work?AOe caps helps larger groups and hurt outnumbered fighters.I think the perfect solution to EOTS is make it scale similar to Proxy.More people you hit the more damage you do but it doesn't deal that Much damage to a single player.I believe this would be a good fix while only having it affect the morph that follows you so it doesn't hurt PVE.Spread out and let the healers play their magic.
It sucks to get wiped by it, but clever usage can even the odds against bigger numbers. This game badly needs anti-zerg tools. And while EotS might also work for zergs, it's exponentially more useful to outnumbered groups.
Has everyone forgotten about AoE caps, by the way?
(^_-)
I know. I mentioned AoE caps because you all have forgotten about the real enemy while being touched by sticks and Velidreth.
EotS is imo a concept this game needs more of. More multi-target CC's, more multi-target damage, more multi-target scaling and resourcw/ult generation. I agree with you it's a bit crude at the moment, but EotS is a third step into the right direction.
Anyway, mag builds needed a boon and this here is on par with procs. Templars can heal through, mag builds shield and tanks mitigate it while Vigor ticks. The only people cursing this ult are the gankers that have been spoiled by having insta-death bursts and hyper-dps on a glasscannon build that was never glassy, thanks to broken dodge and cloak escape.
You can empower the initial hit but not the dot.Thank you Running away isn't a reasonable counter to any skill since the game has gap closer.If you couldn't use any other abilities while using EOTS that could work but since you can still use abilities its not a good counter.IzakiBrotheSs wrote: »You realize their a stacking cost to dodge rolling right as a stambuild you can dodge roll forever out of the ultimate or your going to run out of stam and as I send in the post you quoted if your fighting a magplar or magblade your just going to get gap closed spam the entire time EOTS is up.Only argument you posted that's viable is corrosive on a StamDK and magdk.Even then Corrosive is buggy at times and you take more than 3% of incoming damage.That not the point as I said before stamsorc your not getting far being rooted over and over by a magblade and magdk even with Ball.NB against a good player its hard to get away with shadow image and their no way of knowing when your out of its range isn't that easy.You can try fearing running away usually doesn't work because if your fighting someone with half of PVP knowledge they would pop a immovable pot before the ultimate so you can't CC them.Everything you said would work in theory sure but in practice it doesn't work that way.IzakiBrotheSs wrote: »Yes EOTS is broken as hell.It'd the only ultimate that's a player can make disappear. is that not broken?So how do you counter a ability that you can't see?Here a hint you can't.I can stand in a freaken meteor block and heal and not Die,You try that with EOTS your dead.What platforms do you play on because I haven't seen a meteor in open PVP in a while 1v1 yea because The destro ultimate banned.All I really seen is EOTS.lol all you see in pvp is eots? wow someone doesnt play much, still see meteors all the time.Just because proc sets are broken doesn't mean EOTS is fine Its still broken.Your argument is like saying resources poisons are fine because people run heavy armor.Bandit1215 wrote: »
eots is not broken. its in line with other ultimates damage per ult cost and it doesnt do anything but follow user. i get tired of mmos where people complain something is broken cause they either to lazy or to stupid to study, learn, adapt to changes both in general to game, and specific to the fight they are in.
The only counter to EOTS is Running out of it and hope your only fighting one person. Even then if their a Templar or magblade they can gap close spam you while your snare which makes you get hit by the ultimate.If their a magdk they can just follislize talon you over and over again.A sorc just streak over and over again on you.How do you counter that you can roll dodge on a magic build you can't roll more than 2-3 times. Try to shield stack through it might work usually not.Templar can sometimes heal through.Stam character you can try to roll dodge it but your going to run out of stam do to the increase cost of dodge rolling.
So please explain how its not broken and I'll prove you wrong some more.So actually stop running cheese and actually admit the ultimate broken.
And now you've proven that you need to l2p. You know that everyone is running the ultimate, guess what time to slot defensive skills. If you're a vamp, mist form. If you're not a vamp, resto ultimate. If you're stamina dodgeroll the f*** out of it and run or slot quick cloak for the damage reduction and then run.
I don't even use the ultimate, because I DW on my sorc so the only viable ultimate I can use is Meteor. I've adapted my stam builds for this ultimate.
StamDK? Corrosive Armor. Stam Sorc? Ball of Lightning so projectiles (aka frags, javelins, etc) can't CC you. Stam NB? Fear and Shadow image. Stam Templar? Quick cloak and run.
MagDK? Magma Shell. MagSorc? Streak and shield and resto ultimate. MagNB? Fear and Shadow image. MagTemp? Rune and Mist Form.
Every class has a way to escape and mitigate damage. Your fault for not using them. Of course you'll die if you just stand in EotS. But will you survive an unblocked Shooting Star and an Ice Comet with a Frag, Jesus beam, Assassin's will or a power lash? Probably not. Will you survive a standard if you stand in it? Will you survive a soul assault if you don't defend against it?
The ultimate may be bugged in that it goes invisible, but thats not a valid argument as its not an intended function. It may be strong but it has a high cost. It has some bugs like the red circle not appearing or going invisible, but saying it has no counters is a lie. Fault is on you for not building for mobility and damage reduction.
Also key not on my 24k health StamDK I have been hit with a empowered Meteor assassin will combo while feared by Beware in a duel it was crazy laggy and couldn't breaks the fear and got hit with her combo and went to 26-27%.Pop a pot and Healed my way back to full ultimate.Never survived a EOTS while feared and not able to break free,and not sure I know anyone who have .Soul assault the ultimate which all you can do is block and heal through it and hope your only fighting the person hitting you with soul assault or your dead.
Like I said the ultimate is broken which you just reinforce my statement.Every skill even Ultimate need a reasonable counter not just running away from it which can't really do because of gap closers and roots or block and hope you out heal the damage of the person using it and his buddies in the case of soul assault.
On second thoughts I actually agree with you. Running away isn't exactly a viable counter, cause well... is the game really built for you to run away all the time?
I think that reducing the radius of the ultimate would solve a lot of problems.
PS: you can't empower Meteor. And I've hit 22k meteors before as well as 17k frags. Against someone wearing full impen, it would definitely go way down, but 24k damage is totally doable with a Curse.
No, people are cursing it because we have 2-3 stacked enemy raid group ball zergs, sometimes with 40 people using this ult, as they sweep unstoppable across wherever the dumb brainless horde decides to farm with their one button.
KisoValley wrote: »I would like to see evidence of it ticking for 10k/second in pvp lmao. Like usual a certain person on the forums trying to make out something is stronger than it really is.
The 10K ticks happen. I've seen it a few times.
Usually these are crits against a stage four vampire, wearing light armor, when I'm using fire EoTS....
Jjitsuboy98 wrote: »I don't think I have ever survived a combo that included getting hit with that ultimate.
I guess you never heard of a thing called gap closer.If you have you wouldn't have posted this.Seems to me that this ult has exposed a weakness in your build and playstyle. You should develop a ranged attack option and learn to make yourself mobile so you can get out of the damage area. It sounds like all you're doing is ambushing and surprise attacking your target to death, and you seem to think you're entitled to play like that with no repurcussions or counter play.
I guess you never heard of a thing called gap closer.If you have you wouldn't have posted this.Seems to me that this ult has exposed a weakness in your build and playstyle. You should develop a ranged attack option and learn to make yourself mobile so you can get out of the damage area. It sounds like all you're doing is ambushing and surprise attacking your target to death, and you seem to think you're entitled to play like that with no repurcussions or counter play.
No what I am saying if you actually knew how the game worked you can't run away from Eye of the Storm since people can just gap close you and root you which will keep you in EOTS.You really need to learn how the game works dude.I guess you never heard of a thing called gap closer.If you have you wouldn't have posted this.Seems to me that this ult has exposed a weakness in your build and playstyle. You should develop a ranged attack option and learn to make yourself mobile so you can get out of the damage area. It sounds like all you're doing is ambushing and surprise attacking your target to death, and you seem to think you're entitled to play like that with no repurcussions or counter play.
That doesn't make any sense to me. Are you saying that because gap closers are a part of the game that you're entitled to use them? It's like the old adage about having a hammer -- everything starts to look like a nail.
Develop a more sophisticated play style. If you can't win without gap closers, you deserve to die in Eye of Flame ticks.
DannyLV702 wrote: »Not really if you die to a player spamming WB Your not as good as you think.Wow you healed a dungeon their people who can solo VCOA you heard of @Thelon or @Vaoh that dude solo vet WGT.Should I be impressed you solo healed 3 other people. I have done VCOA with no healer.So really kid your saying nothing impressive your not as good as you think you are just accept it.You healed a trial on a magblade lmao ok dude if you think thats make you good I can't tell you otherwise.What have you done in PVP?Other than died to players spamming WB?It really doesn't I can still counter WB spammers and other abilities. Its even easier now with the changes to animation prioritizes to counter skills.As I said earlier you just need to work on your build and one day you will be good.You really showing me you don't know what your talking about Now,but just to humor you I'll post some proof of magica builds pushing 35k.Not true at all stam dk is hitting 58k pre VMA weapons nerfs. stam Sorc and Blades where getting 50k.Now Magic builds are hitting 55k and 50k.Look up the yolo wizard build for magic sorc that hitting 50k.Magic DK and Magic temps hitting 55k.thankyourat wrote: »thankyourat wrote: »thankyourat wrote: »Lmao now I know you don't what you talking only proc set I use is bloodspawn I been one of the most vocal poster against proc sets.If you dont believe me I could post video's and have friends comment @Ron_Burgundy_79 .If you really think magic builds are bad you really need to l2p magic builds aren't near as bad as people say they are.Magic builds are in a good spot remove proc sets and their fine without this broken ultimate.Hey am sorry you can't kill people without running a broken ultimate.News flash so does bats smart guy.Again its the only ultimate that disappear but nice not.countering anything else I said.My buddy tried that grothdarr didn't disappear with us it only did it with EOTS and we tired multiple ultimates.Yes EOTS is broken as hell.It'd the only ultimate that's a player can make disappear. is that not broken?So how do you counter a ability that you can't see?Here a hint you can't.I can stand in a freaken meteor block and heal and not Die,You try that with EOTS your dead.What platforms do you play on because I haven't seen a meteor in open PVP in a while 1v1 yea because The destro ultimate banned.All I really seen is EOTS.lol all you see in pvp is eots? wow someone doesnt play much, still see meteors all the time.Just because proc sets are broken doesn't mean EOTS is fine Its still broken.Your argument is like saying resources poisons are fine because people run heavy armor.Bandit1215 wrote: »
eots is not broken. its in line with other ultimates damage per ult cost and it doesnt do anything but follow user. i get tired of mmos where people complain something is broken cause they either to lazy or to stupid to study, learn, adapt to changes both in general to game, and specific to the fight they are in.
The only counter to EOTS is Running out of it and hope your only fighting one person. Even then if their a Templar or magblade they can gap close spam you while your snare which makes you get hit by the ultimate.If their a magdk they can just follislize talon you over and over again.A sorc just streak over and over again on you.How do you counter that you can roll dodge on a magic build you can't roll more than 2-3 times. Try to shield stack through it might work usually not.Templar can sometimes heal through.Stam character you can try to roll dodge it but your going to run out of stam do to the increase cost of dodge rolling.
So please explain how its not broken and I'll prove you wrong some more.So actually stop running cheese and actually admit the ultimate broken.
if you actually did some tests you would find out that eots disappearing has nothign to do with eots. proc grothdarr then go into mistform guess what holy *** grothdarr disappears.
news flash its the only aoe ultimate that follows caster.
Lmao keep defending your cheese kid.
cheese? how is it cheese, dude tell me are you so addicted to mages being nearly zero challenge to your proc sets that you think mages finally getting a damage ultimate that is USEFUL BEYOND IMMEDIATE HIT AND MAYBE 1 OR 2 TICKS (METEOR) IS CHEESE? get over yourself dude. stamina wrecking blow spammers are still 2-3x stronger then any mage out there.
rofl, any mage user against any 2nder = mage dies 99% of time. even without 2nder using proc sets.
In a 1v1 I have to disagree. if a stamina user isn't using proc sets it should be very competitive. In open world small scale pvp yea magic is weaker but 1v1 you should be able to compete in every fight. The destro ultimate is super op. not because it's so good 1v1, but because all meaningful fights happens in choke points. the damage is just way too high. Another reasons it's op is because it just destroys medium armor builds. Against a heavy armor build yea it will only tic for around 3 or 4k but I've seen mine tic as high as 8k on medium armor players that's just too much, 3 ticks and they are dead no way for them to escape either because it can't be dodged and the radius is huge
how is the damage too high dude? meteor does more damage per ult, overload does more, dw does more per cost. veil of blades does more. you are just pissed that mages have an ultimate that is worth using besides meteor (any class) and overload (sorcs only) in pvp. and if you think a mage has any chance against a 2nder, then you only fought weak ass pvers trying to duel with 2nders. anyone who knows what they are doing in pvp will crush a mage with wrecking blow. stamina is much stronger then a mage in either medium or heavy armor then a mage is in either light or heavy armor.
Dude I am a mage. (Lol veil of blades) I can't tell if you are serious. I play magblade 98% and I can tell you from experience I only get hit with wrecking blow about 30% of the time that they try to hit me with it. It's so slow to cast don't just stand there and watch the wind up. And if you do get hit by it just cc break lol. What you should do is watch some videos your class dueling, then find a spot where people are dueling and just practice. Challenge ever 2hand user you until you learn how to counter it. And if you do get hit by it just cc break lol. all the ultimates you named can be blocked or dodged eots can not. (Lol veil of blades)
30% of the time? lol and cast time obvious tell? hello dude this this thing in the game that worse the proc sets for balance its called animation cancelling and you will never 1 see it comeing let alone see it in time to interrupt (1s isnt a very long time and by time you see it on your screen at least .5s has passed.
Ok. well I gave you the information on how to counter wrecking blow spam. it's up to you to accept it. But I will tell you if you are dying to wrecking blow spam you just need a little more practice. Also wrecking blow doesn't animation cancel like instant cast abilities unless you are talking about weaving
actually it does. its part of whats wrong with the balance in pvp between mage and stamina. i mean seriously how do you even think mages stand on equal ground with stamina when highest known magicka dps is around 35k or so and highest known stamina dps is around 55k with animation cancelling?
lol nothing was really added for magicka users except jewelry for dropped sets like spc with 1t and e monster sets that are good. few others that are magicka based but are way too niche and even in that niche are not as powerful as infernal, grothdarr and llambris. any of which do not add 20k dps even with animation cancelling (which btw should be removed as that is more game breaking then stam proc builds)
https://youtu.be/182BL1wwpoA
https://youtu.be/0BxGa2TswZo
sorc dps pve build
http://tamrielfoundry.com/topic/2-3-the-yolo-wizard-v2-non-overload-pve-dps-build-vet-mol-approved/ pushing 50k DPs
https://youtu.be/oup9uxI_jGs
The fact that you pretty much think animation canceling is cheat shows that we should just ignore post and the fact you can't beat a WB spammer on a magic build.Am just ignore you post so I don't get banned for hurting your feelings.
actually it is. animation cancelling removes counters to skills.
rofl good? i am good. a weak nb doesnt solo heal vet coa or trials for that matter with just class skills. i have tanked bosses in dps gear with no issues after the weak ass tank died. oh and i held boss aggro through dps alone.
solo a dungeon? 1. anyone who claims to solo a dungeon is not a dps. only way you are even possibly solo a vet dungeon is to have a perma-block tank build. with strong self healing or very strong shields max resistance and deals damage slowly thorugh skills like bone shield, low powered aoe ect. i know cause i know how much damage you will take in a dungeon from mobs as a fully geared heavy armor tank. also it will take them a very long time so if you wanna brag about soloing a dungeokn sure go ahead gonna take you probably about 2 hours based on damage output you would have while doing all the defensive *** to stay alive. also and dungeons like vcoa you aint soloing it.
With this message alone, you just *** on yourself lol.
To Everyone defending EoTS:
You've seen the videos/streamers that (1) As a solo sorc, easily 1v10+ using EoTS, or (2) as a group of 3-4, easily wipe entire raids of 30-40+ people, right?
I don't give a rats ass what your tooltip reads, or what your theorycrafting nonsense tells you, any skill that can do that deserves balancing.
And give me a break with this whole 'moving out of it' defense. First of all, if it's a sorc using the skill, there is ZERO chance of escaping against any decent player. They will streak stun you and you are 100% dead to EoTS + execute, there is literally no counterplay.
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.