Strider_Roshin wrote: »My buddy's EotS hits for 27k per second in PvE. He wears all heavy btw.
Isellskooma wrote: »
Emp group lol.
Isellskooma wrote: »
Emp group lol.
you have a strong healer in your Group, eating 70k emp buffed eye of the noob. not bad
Isellskooma wrote: »Isellskooma wrote: »
Emp group lol.
you have a strong healer in your Group, eating 70k emp buffed eye of the noob. not bad
Lol no healer, just stacking vigors and my buddy hitting 6k vigors.
thankyourat wrote: »Isellskooma wrote: »Isellskooma wrote: »
Emp group lol.
you have a strong healer in your Group, eating 70k emp buffed eye of the noob. not bad
Lol no healer, just stacking vigors and my buddy hitting 6k vigors.
Lol a 6k vigor is just as broken as eots
GreenSoup2HoT wrote: »thankyourat wrote: »Isellskooma wrote: »Isellskooma wrote: »
Emp group lol.
you have a strong healer in your Group, eating 70k emp buffed eye of the noob. not bad
Lol no healer, just stacking vigors and my buddy hitting 6k vigors.
Lol a 6k vigor is just as broken as eots
My stamnb vigor is like 2.5k crits lol (i dont have any increased healing, medium ganker here).
Thats what happens when you have mending, vitality, malubeth, heavy and cp into healing (im assuming).
thankyourat wrote: »GreenSoup2HoT wrote: »thankyourat wrote: »Isellskooma wrote: »Isellskooma wrote: »
Emp group lol.
you have a strong healer in your Group, eating 70k emp buffed eye of the noob. not bad
Lol no healer, just stacking vigors and my buddy hitting 6k vigors.
Lol a 6k vigor is just as broken as eots
My stamnb vigor is like 2.5k crits lol (i dont have any increased healing, medium ganker here).
Thats what happens when you have mending, vitality, malubeth, heavy and cp into healing (im assuming).
Just wearing heavy armor and major mending will make your vigor ticks for over 4k that's without vitality pots. It's why I don't duel anymore. I think the destro ultimate should be nerfed but they have to do something about these heavy armor stam dks using shuffle getting 5k vigor ticks and 15k+ burst heals from rally.
But yea that nightblade healing is pretty ruff lol
Isellskooma wrote: »
Emp group lol.
I was just running with KWZB his Vigor ticks are stupid.SRASinister wrote: »thankyourat wrote: »GreenSoup2HoT wrote: »thankyourat wrote: »Isellskooma wrote: »Isellskooma wrote: »
Emp group lol.
you have a strong healer in your Group, eating 70k emp buffed eye of the noob. not bad
Lol no healer, just stacking vigors and my buddy hitting 6k vigors.
Lol a 6k vigor is just as broken as eots
My stamnb vigor is like 2.5k crits lol (i dont have any increased healing, medium ganker here).
Thats what happens when you have mending, vitality, malubeth, heavy and cp into healing (im assuming).
Just wearing heavy armor and major mending will make your vigor ticks for over 4k that's without vitality pots. It's why I don't duel anymore. I think the destro ultimate should be nerfed but they have to do something about these heavy armor stam dks using shuffle getting 5k vigor ticks and 15k+ burst heals from rally.
But yea that nightblade healing is pretty ruff lol
Lol you should see a clip of KWZB where he gets a 16K crit vigor tick on his stam dk its insane. One of my guildies is a stam dk and his vigor is broken basically. I hit him with a burst of 22k in a mock duel and he vigored in 2 to 3 seconds to max health.
Strider_Roshin wrote: »My buddy's EotS hits for 27k per second in PvE. He wears all heavy btw.
Isellskooma wrote: »
Emp group lol.
you have a strong healer in your Group, eating 70k emp buffed eye of the noob. not bad
thankyourat wrote: »Isellskooma wrote: »Isellskooma wrote: »
Emp group lol.
you have a strong healer in your Group, eating 70k emp buffed eye of the noob. not bad
Lol no healer, just stacking vigors and my buddy hitting 6k vigors.
Lol a 6k vigor is just as broken as eots
lol this is a Emp group, they had like 15 people, they dropped all their ults on 5 people. It's impossible to move cause of snares, and those sorc tanks that spam roots.aidenmoore wrote: »Isellskooma wrote: »
Emp group lol.
Have you try roll dodge? I heard roll dodge fixes all your ESO problem.
Isellskooma wrote: »
Emp group lol.
People just forget about things that used to be op, I feel right now in this current meta every class is balanced. Once heavy, proc sets, ect get nerfed we will actually see the balance between classes. Nightblade will go back to being the best like it has for like 1-2 years, maybe sorc. But time will tell.Destro ult is op...but incap, dawnbreaker, trap beast, proc sets, heavy armor, etc isn't? I assume you main Stam considering you're only complaining about mag based abilities. The way I see it is keep destro ult in current state until Stam meta is nerfed (especially Stam nb and proc sets)
Lmao really dude have you ever stood in a Destro ultimate? Plus the majority of players don't hit 12k incap but the vast majority of people who run the destro ultimate can do 30k+ damage.You know with Incap if 1 you block it you don't get CC and take barely any damage.You roll dodge it you get none of the negative effects. Its so easy to counter incap if you know how to play its ridiculous Dawnbreaker still better open world. You can face tank a incap you can't face tank a destro ultimate.Also, only way Destro ult is extremely op against Stam is if they don't keep up their buffs and play like ***. Incap is still better. Costs 50 ult, ccs, 12k+ dmg easily, applies major defile, and increases your dmg vs target. All that for 50 ult. Smh.
You really showing me you don't know what your talking about Now,but just to humor you I'll post some proof of magica builds pushing 35k.Not true at all stam dk is hitting 58k pre VMA weapons nerfs. stam Sorc and Blades where getting 50k.Now Magic builds are hitting 55k and 50k.Look up the yolo wizard build for magic sorc that hitting 50k.Magic DK and Magic temps hitting 55k.thankyourat wrote: »thankyourat wrote: »thankyourat wrote: »Lmao now I know you don't what you talking only proc set I use is bloodspawn I been one of the most vocal poster against proc sets.If you dont believe me I could post video's and have friends comment @Ron_Burgundy_79 .If you really think magic builds are bad you really need to l2p magic builds aren't near as bad as people say they are.Magic builds are in a good spot remove proc sets and their fine without this broken ultimate.Hey am sorry you can't kill people without running a broken ultimate.News flash so does bats smart guy.Again its the only ultimate that disappear but nice not.countering anything else I said.My buddy tried that grothdarr didn't disappear with us it only did it with EOTS and we tired multiple ultimates.Yes EOTS is broken as hell.It'd the only ultimate that's a player can make disappear. is that not broken?So how do you counter a ability that you can't see?Here a hint you can't.I can stand in a freaken meteor block and heal and not Die,You try that with EOTS your dead.What platforms do you play on because I haven't seen a meteor in open PVP in a while 1v1 yea because The destro ultimate banned.All I really seen is EOTS.lol all you see in pvp is eots? wow someone doesnt play much, still see meteors all the time.Just because proc sets are broken doesn't mean EOTS is fine Its still broken.Your argument is like saying resources poisons are fine because people run heavy armor.Bandit1215 wrote: »
eots is not broken. its in line with other ultimates damage per ult cost and it doesnt do anything but follow user. i get tired of mmos where people complain something is broken cause they either to lazy or to stupid to study, learn, adapt to changes both in general to game, and specific to the fight they are in.
The only counter to EOTS is Running out of it and hope your only fighting one person. Even then if their a Templar or magblade they can gap close spam you while your snare which makes you get hit by the ultimate.If their a magdk they can just follislize talon you over and over again.A sorc just streak over and over again on you.How do you counter that you can roll dodge on a magic build you can't roll more than 2-3 times. Try to shield stack through it might work usually not.Templar can sometimes heal through.Stam character you can try to roll dodge it but your going to run out of stam do to the increase cost of dodge rolling.
So please explain how its not broken and I'll prove you wrong some more.So actually stop running cheese and actually admit the ultimate broken.
if you actually did some tests you would find out that eots disappearing has nothign to do with eots. proc grothdarr then go into mistform guess what holy *** grothdarr disappears.
news flash its the only aoe ultimate that follows caster.
Lmao keep defending your cheese kid.
cheese? how is it cheese, dude tell me are you so addicted to mages being nearly zero challenge to your proc sets that you think mages finally getting a damage ultimate that is USEFUL BEYOND IMMEDIATE HIT AND MAYBE 1 OR 2 TICKS (METEOR) IS CHEESE? get over yourself dude. stamina wrecking blow spammers are still 2-3x stronger then any mage out there.
rofl, any mage user against any 2nder = mage dies 99% of time. even without 2nder using proc sets.
In a 1v1 I have to disagree. if a stamina user isn't using proc sets it should be very competitive. In open world small scale pvp yea magic is weaker but 1v1 you should be able to compete in every fight. The destro ultimate is super op. not because it's so good 1v1, but because all meaningful fights happens in choke points. the damage is just way too high. Another reasons it's op is because it just destroys medium armor builds. Against a heavy armor build yea it will only tic for around 3 or 4k but I've seen mine tic as high as 8k on medium armor players that's just too much, 3 ticks and they are dead no way for them to escape either because it can't be dodged and the radius is huge
how is the damage too high dude? meteor does more damage per ult, overload does more, dw does more per cost. veil of blades does more. you are just pissed that mages have an ultimate that is worth using besides meteor (any class) and overload (sorcs only) in pvp. and if you think a mage has any chance against a 2nder, then you only fought weak ass pvers trying to duel with 2nders. anyone who knows what they are doing in pvp will crush a mage with wrecking blow. stamina is much stronger then a mage in either medium or heavy armor then a mage is in either light or heavy armor.
Dude I am a mage. (Lol veil of blades) I can't tell if you are serious. I play magblade 98% and I can tell you from experience I only get hit with wrecking blow about 30% of the time that they try to hit me with it. It's so slow to cast don't just stand there and watch the wind up. And if you do get hit by it just cc break lol. What you should do is watch some videos your class dueling, then find a spot where people are dueling and just practice. Challenge ever 2hand user you until you learn how to counter it. And if you do get hit by it just cc break lol. all the ultimates you named can be blocked or dodged eots can not. (Lol veil of blades)
30% of the time? lol and cast time obvious tell? hello dude this this thing in the game that worse the proc sets for balance its called animation cancelling and you will never 1 see it comeing let alone see it in time to interrupt (1s isnt a very long time and by time you see it on your screen at least .5s has passed.
Ok. well I gave you the information on how to counter wrecking blow spam. it's up to you to accept it. But I will tell you if you are dying to wrecking blow spam you just need a little more practice. Also wrecking blow doesn't animation cancel like instant cast abilities unless you are talking about weaving
actually it does. its part of whats wrong with the balance in pvp between mage and stamina. i mean seriously how do you even think mages stand on equal ground with stamina when highest known magicka dps is around 35k or so and highest known stamina dps is around 55k with animation cancelling?
lol nothing was really added for magicka users except jewelry for dropped sets like spc with 1t and e monster sets that are good. few others that are magicka based but are way too niche and even in that niche are not as powerful as infernal, grothdarr and llambris. any of which do not add 20k dps even with animation cancelling (which btw should be removed as that is more game breaking then stam proc builds)
https://youtu.be/182BL1wwpoA
https://youtu.be/0BxGa2TswZo
sorc dps pve build
http://tamrielfoundry.com/topic/2-3-the-yolo-wizard-v2-non-overload-pve-dps-build-vet-mol-approved/ pushing 50k DPs
https://youtu.be/oup9uxI_jGs
The fact that you pretty much think animation canceling is cheat shows that we should just ignore post and the fact you can't beat a WB spammer on a magic build.Am just ignore you post so I don't get banned for hurting your feelings.
actually it is. animation cancelling removes counters to skills.
As much as I hate to see this ability nerfed, can we all agree the problem is just the mobile one (EoTS)?
I don't think anyone expected ball groups to spam 20 of these at once and then spend two minutes light attacking to rebuild ultimate just to do it all over again.
That's not PVP. That's a giant EoTS cluster-****. The only way to beat it is with another EoTS cluster-****. I don't like playing in an EoTS cluster-****.
Leave the stationary morph alone, full damage plus effects. Don't stand in stupid. It's still great for clearing flags and tower farm rooftops. Excellent for PVE.
The mobile version needs to get cut by 40% at LEAST. Because it moves. Any AOE a Zerg ball can use to crawl around the map with the combined IQ of dog vommit while killing people with ease needs to be nerfed.
I was wrong, forgive me dear forum warriors.
thankyourat wrote: »Isellskooma wrote: »Isellskooma wrote: »
Emp group lol.
you have a strong healer in your Group, eating 70k emp buffed eye of the noob. not bad
Lol no healer, just stacking vigors and my buddy hitting 6k vigors.
Lol a 6k vigor is just as broken as eots
Destro ult is op...but incap, dawnbreaker, trap beast, proc sets, heavy armor, etc isn't? I assume you main Stam considering you're only complaining about mag based abilities. The way I see it is keep destro ult in current state until Stam meta is nerfed (especially Stam nb and proc sets)
Do you know how AOE caps work?AOe caps helps larger groups and hurt outnumbered fighters.I think the perfect solution to EOTS is make it scale similar to Proxy.More people you hit the more damage you do but it doesn't deal that Much damage to a single player.I believe this would be a good fix while only having it affect the morph that follows you so it doesn't hurt PVE.Spread out and let the healers play their magic.
It sucks to get wiped by it, but clever usage can even the odds against bigger numbers. This game badly needs anti-zerg tools. And while EotS might also work for zergs, it's exponentially more useful to outnumbered groups.
Has everyone forgotten about AoE caps, by the way?
(^_-)
Do you know how AOE caps work?AOe caps helps larger groups and hurt outnumbered fighters.I think the perfect solution to EOTS is make it scale similar to Proxy.More people you hit the more damage you do but it doesn't deal that Much damage to a single player.I believe this would be a good fix while only having it affect the morph that follows you so it doesn't hurt PVE.Spread out and let the healers play their magic.
It sucks to get wiped by it, but clever usage can even the odds against bigger numbers. This game badly needs anti-zerg tools. And while EotS might also work for zergs, it's exponentially more useful to outnumbered groups.
Has everyone forgotten about AoE caps, by the way?
(^_-)
Do you know how AOE caps work?AOe caps helps larger groups and hurt outnumbered fighters.I think the perfect solution to EOTS is make it scale similar to Proxy.More people you hit the more damage you do but it doesn't deal that Much damage to a single player.I believe this would be a good fix while only having it affect the morph that follows you so it doesn't hurt PVE.Spread out and let the healers play their magic.
It sucks to get wiped by it, but clever usage can even the odds against bigger numbers. This game badly needs anti-zerg tools. And while EotS might also work for zergs, it's exponentially more useful to outnumbered groups.
Has everyone forgotten about AoE caps, by the way?
(^_-)
I know. I mentioned AoE caps because you all have forgotten about the real enemy while being touched by sticks and Velidreth.
EotS is imo a concept this game needs more of. More multi-target CC's, more multi-target damage, more multi-target scaling and resourcw/ult generation. I agree with you it's a bit crude at the moment, but EotS is a third step into the right direction.
Anyway, mag builds needed a boon and this here is on par with procs. Templars can heal through, mag builds shield and tanks mitigate it while Vigor ticks. The only people cursing this ult are the gankers that have been spoiled by having insta-death bursts and hyper-dps on a glasscannon build that was never glassy, thanks to broken dodge and cloak escape.
As much as I hate to see this ability nerfed, can we all agree the problem is just the mobile one (EoTS)?
I don't think anyone expected ball groups to spam 20 of these at once and then spend two minutes light attacking to rebuild ultimate just to do it all over again.
That's not PVP. That's a giant EoTS cluster-****. The only way to beat it is with another EoTS cluster-****. I don't like playing in an EoTS cluster-****.
Leave the stationary morph alone, full damage plus effects. Don't stand in stupid. It's still great for clearing flags and tower farm rooftops. Excellent for PVE.
The mobile version needs to get cut by 40% at LEAST. Because it moves. Any AOE a Zerg ball can use to crawl around the map with the combined IQ of dog vommit while killing people with ease needs to be nerfed.
I was wrong, forgive me dear forum warriors.