WarLord2905 wrote: »Just my opinion but I think the PVP is better now than it has been for a long while. Taking the doors off towers is nothing like a keep. You can't tell me that 20+ people standing behind the only door into a room spamming AOE's and snares when only 2 or 3 players could enter at a given time was a good thing, unless you were the type of player doing so. It's was total BS and only used as an exploit to farm AP. it is a resource to buff the keep, not to fortify your Zerg in once you lost that keep.
WarLord2905 wrote: »Am I the only one who thinks 1T was the best thing that happened to PVP in a longtime. Despite all the complaining about proc sets and eye of the storm I think PVP is the most balanced it's been in a while. The proc sets are annoying but I don't find it hard to kill someone wearing them and eye of the storm is easy enough to avoid as the person is often running at you with a giant cloud above their head LOL. People playing tanks are actually tanks and seem to do very little damage but take half an army to kill, big damage dealers are squishy if caught without shields which is easy to do with shield changes. Nightblades gank, I am ok with this, that's what they are there for and are often killed quickly when caught in stealth or mess up their burst combo and don't kill someone, healers heal and provide de-buffs and damage support. I find 1v1 a lot more balanced than previous updates as I had zero chance of winning 1v1 against Stam builds after darkbrotherhood but with no changes to my gear that's no longer the case. I only play mag sorc, magblade and Templar healer. (Just incase people think I am a Stam meta build). Also the removal of doors on the resource towers...... Best decision ever. Dont change anything Zos.
WarLord2905 wrote: »Just my opinion but I think the PVP is better now than it has been for a long while. Taking the doors off towers is nothing like a keep. You can't tell me that 20+ people standing behind the only door into a room spamming AOE's and snares when only 2 or 3 players could enter at a given time was a good thing, unless you were the type of player doing so. It's was total BS and only used as an exploit to farm AP. it is a resource to buff the keep, not to fortify your Zerg in once you lost that keep.
CatchMeTrolling wrote: »This is the worst I've ever seen pvp and I've mained pvp since release and it's also the most imbalanced I've seen.
WarLord2905 wrote: »All I know is I am still playing a magicka build and dieing less and killing more since 1T launched and all i do is PVP. I honestly don't find the proc sets anymore annoying than wrecking blow spammers, spin to win, or the lethal arrow or what ever it was called eras from previous patches. I just think people will exploit any issues and just complain about anything that kills them. If it's not proc sets it will be something else.
CatchMeTrolling wrote: »WarLord2905 wrote: »All I know is I am still playing a magicka build and dieing less and killing more since 1T launched and all i do is PVP. I honestly don't find the proc sets anymore annoying than wrecking blow spammers, spin to win, or the lethal arrow or what ever it was called eras from previous patches. I just think people will exploit any issues and just complain about anything that kills them. If it's not proc sets it will be something else.
Actually run around solo for a day and you'll see exactly why this patch is broken, anyone can play in groups or zerg v zerg and think everything is fine, though when you solo or try to small scale you see every problem that's wrong with the game.
WarLord2905 wrote: »CatchMeTrolling wrote: »WarLord2905 wrote: »All I know is I am still playing a magicka build and dieing less and killing more since 1T launched and all i do is PVP. I honestly don't find the proc sets anymore annoying than wrecking blow spammers, spin to win, or the lethal arrow or what ever it was called eras from previous patches. I just think people will exploit any issues and just complain about anything that kills them. If it's not proc sets it will be something else.
Actually run around solo for a day and you'll see exactly why this patch is broken, anyone can play in groups or zerg v zerg and think everything is fine, though when you solo or try to small scale you see every problem that's wrong with the game.
I do run solo often. PVP is designed around grouping with people. If your complaining that you can't run solo anymore and take out groups on your own, that's not broken. I would say that working as intended.
montiferus wrote: »Anybody who runs solo. I mean anyone on Xbox NA who says this must be playing a different game than me. It is basically impossible to play solo now. I tried last night on Haddy to get back into PVP and it was the worst I have ever seen it. No hyperbole.
See my post in the other PVP section.
WarLord2905 wrote: »Am I the only one who thinks 1T was the best thing that happened to PVP in a longtime
WarLord2905 wrote: »PVP is the most balanced it's been in a while.
WarLord2905 wrote: »eye of the storm is easy enough to avoid
WarLord2905 wrote: »People playing tanks are actually tanks and seem to do very little damage
WarLord2905 wrote: »I find 1v1 a lot more balanced than previous updates.
WarLord2905 wrote: »the removal of doors on the resource towers...... Best decision ever.
WarLord2905 wrote: »Dont change anything Zos.
montiferus wrote: »Anybody who runs solo. I mean anyone on Xbox NA who says this must be playing a different game than me. It is basically impossible to play solo now. I tried last night on Haddy to get back into PVP and it was the worst I have ever seen it. No hyperbole.
See my post in the other PVP section.
please tell me how tanks tank in pvp? block? 8p sturdy full heavy + 3 block cost reduction s/b 100 points block cost reduction = rapid drain of stamina when 3+ people are hitting you.
removing doors on resource towers bad *** moving. removing doors on resource towers is like removing doors to keep outer/inner. and healing being balanced? healing is the weakest role in pvp now.
Waffennacht wrote: »montiferus wrote: »Anybody who runs solo. I mean anyone on Xbox NA who says this must be playing a different game than me. It is basically impossible to play solo now. I tried last night on Haddy to get back into PVP and it was the worst I have ever seen it. No hyperbole.
See my post in the other PVP section.
I solo... cropsford lol.
OP must be a Templar
Even when proc sets get nerfed you guys and gals will still die. Even when the game is "balanced" you will still get rolled. Nothing will save you from being a potatoe. If you can't stand the heat now nothing will change that simple fact. A 2 or 3 k viper sting is not going to matter in the grand scheme of things. The person that killed you stopped hitting you because you were dead. If they can no longer proc a viper sting they will simply.... hit.... you.... again. I am pretty sure you can see that. It's the 6 k ambush and 7 k surprise attack not the 3 k viper sting. But alas no matter what ZOS does players will complain because in the end 1 % of players are actually really good and the 99% percent want to be the 1%. Just like rl.
montiferus wrote: »Anybody who runs solo. I mean anyone on Xbox NA who says this must be playing a different game than me. It is basically impossible to play solo now. I tried last night on Haddy to get back into PVP and it was the worst I have ever seen it. No hyperbole.
See my post in the other PVP section.
Even when proc sets get nerfed you guys and gals will still die. Even when the game is "balanced" you will still get rolled. Nothing will save you from being a potatoe. If you can't stand the heat now nothing will change that simple fact. A 2 or 3 k viper sting is not going to matter in the grand scheme of things. The person that killed you stopped hitting you because you were dead. If they can no longer proc a viper sting they will simply.... hit.... you.... again. I am pretty sure you can see that. It's the 6 k ambush and 7 k surprise attack not the 3 k viper sting. But alas no matter what ZOS does players will complain because in the end 1 % of players are actually really good and the 99% percent want to be the 1%. Just like rl.