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https://forums.elderscrollsonline.com/en/discussion/668861

It's time to fix Shadow Image.

Lava_Croft
Lava_Croft
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It really needs some line of sight checks. Being able to have it shoot through solid objects as well as let you teleport through solid objects has been broken for way, way too long.
  • thankyourat
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    That's working as intended, what they need to do is make to where it works 100% of the time. If I press three button to teleport I should teleport to my shade regardless of where it is, but if someone is spamming gap closers on you it a 50% chance that you won't teleport at all our even worse the gap closer will follow you to your shade. I would also like it if I didn't need a target to cast it, but that me be asking for too much
  • GreenSoup2HoT
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    It states "teleport" to your shade. So it does not require LOS checks.

    You know whats not working as intended. Teleporting to someone else's shade instead of mine! :D


    I would also like it if I didn't need a target to cast it, but that me be asking for too much
    Many have asked for that. It would be to overpowered honestly. At most it would be nice to have a duration increase but im not complaining, its a very solid ability.
    PS4 NA DC
  • pcar944
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    That's working as intended, what they need to do is make to where it works 100% of the time. If I press three button to teleport I should teleport to my shade regardless of where it is, but if someone is spamming gap closers on you it a 50% chance that you won't teleport at all our even worse the gap closer will follow you to your shade. I would also like it if I didn't need a target to cast it, but that me be asking for too much

    this, why its almost a waste, unless you are a real shade master
    One Tamriel killed PVP

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  • Gilvoth
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    my 3 requests for shadow image
    1] please remove the need for a target to cast it
    2] please allow the timer to teleport to it to last atleast 3 minutes instead of 3 seconds
    3] please allow him to do more damage
  • CapuchinSeven
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    Personally I'd love a green circle so I can tell the range, 50% of the time I totally miss-range it and it fails.
    This and the changes above would likely make it easy mode though.
  • LeifErickson
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    It's fine the way it is. No changes needed imo.
  • susmitds
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    Wut? Another magblade nerf? LoL, someone hates getting ganked.
  • Koolio
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    It states "teleport" to your shade. So it does not require LOS checks.

    You know whats not working as intended. Teleporting to someone else's shade instead of mine! :D

    Can we get "teleport" strike to work like that as well lol. But seriously I want to ambush onto higher platform(not keeps) like it used too before keep jumping
    I would also like it if I didn't need a target to cast it, but that me be asking for too much
    Many have asked for that. It would be to overpowered honestly. At most it would be nice to have a duration increase but im not complaining, its a very solid ability.
  • Sandman929
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    my 3 requests for shadow image
    1] please remove the need for a target to cast it
    2] please allow the timer to teleport to it to last atleast 3 minutes instead of 3 seconds
    3] please allow him to do more damage

    1] Yes
    2] Yes
    3] .......I'm not wild about the idea of anything besides the player doing decent damage. Shade already is a fine debuff.

    Needing a target needs to go though.
  • Lexxypwns
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    OP is a mageblade last I checked, just to give some perspective to future posters.
  • Lava_Croft
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    Lexxypwns wrote: »
    OP is a mageblade last I checked, just to give some perspective to future posters.
    Shadow Image is the reason why Nightblades, both Magicka and Stamina, have an escape ability that is far, far beyond anything else in the game. Sorcerers got a blanket nerf to their Streaking while Nightblades have Shadow Image not caring for walls, floors, ceilings, anything.
    Edited by Lava_Croft on 17 November 2016 20:40
  • Xvorg
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    Personally I'd love a green circle so I can tell the range, 50% of the time I totally miss-range it and it fails.
    This and the changes above would likely make it easy mode though.

    Better a red string of love
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  • bowmanz607
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    Los on shooting, sure. That needs to be fixed.

    Los on teleporting. I think not. It is a TELEPORT. you dont need to los a teleport.
  • arkansas_ESO
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    Lava_Croft wrote: »
    Lexxypwns wrote: »
    OP is a mageblade last I checked, just to give some perspective to future posters.
    Shadow Image is the reason why Nightblades, both Magicka and Stamina, have an escape ability that is far, far beyond anything else in the game. Sorcerers got a blanket nerf to their Streaking while Nightblades have Shadow Image not caring for walls, floors, ceilings, anything.

    Streak also doesn't require a target and is spammable, while Shade does require a target and you can only teleport to a shade once. It's also very easy to just leave a Rearming Trap at the shade and wait for the NB to port into it, Streak is less predictable in that regard.
    Edited by arkansas_ESO on 18 November 2016 00:27


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  • GreenSoup2HoT
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    Lava_Croft wrote: »
    Lexxypwns wrote: »
    OP is a mageblade last I checked, just to give some perspective to future posters.
    Shadow Image is the reason why Nightblades, both Magicka and Stamina, have an escape ability that is far, far beyond anything else in the game. Sorcerers got a blanket nerf to their Streaking while Nightblades have Shadow Image not caring for walls, floors, ceilings, anything.

    Streak also doesn't require a target and is spammable, while Shade does require a target and you can only teleport to a shade once. It's also very easy to just leave a Rearming Trap at the shade and wait for the NB to port into it, Streak is less predictable in that regard.

    15 seconds is not alot of time to work with either.
    PS4 NA DC
  • Ashamray
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    Shadow teleport will be useless with los check. What will be the purpose then? Instantly get another gap closer?
    Boadrig, EU PC

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  • Lava_Croft
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    Ashamray wrote: »
    Shadow teleport will be useless with los check. What will be the purpose then? Instantly get another gap closer?
    That is the design ZOS seems to prefer. Every single escape skill has been nerfed with cost increases and the global gap closer snare, only further widening the gap between Shadow Image and every other escape skill. There's also Shadow Cloak as an escape skill.
  • LeifErickson
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    Lava_Croft wrote: »
    Ashamray wrote: »
    Shadow teleport will be useless with los check. What will be the purpose then? Instantly get another gap closer?
    That is the design ZOS seems to prefer. Every single escape skill has been nerfed with cost increases and the global gap closer snare, only further widening the gap between Shadow Image and every other escape skill. There's also Shadow Cloak as an escape skill.

    That's because every other escape skill (except cloak) can be spammed. You can't spam shadow image. You can spam streak and roll dodge. I don't even understand why you are complaining about this. Unless you are a large group player, I would think escapes would be pushed to get buffed since they are good when fighting outnumbered.
  • thankyourat
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    Ashamray wrote: »
    Shadow teleport will be useless with los check. What will be the purpose then? Instantly get another gap closer?

    Gap closers follow you to your shade anyway lol I was fighting at the bridge i had a shade at the top. I saw a nightblade he ambushed me as I teleported and we both ended up at my shade. Nothing beats gap closers in this game
  • Waffennacht
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    Lava_Croft wrote: »
    Ashamray wrote: »
    Shadow teleport will be useless with los check. What will be the purpose then? Instantly get another gap closer?
    That is the design ZOS seems to prefer. Every single escape skill has been nerfed with cost increases and the global gap closer snare, only further widening the gap between Shadow Image and every other escape skill. There's also Shadow Cloak as an escape skill.

    That's because every other escape skill (except cloak) can be spammed. You can't spam shadow image. You can spam streak and roll dodge. I don't even understand why you are complaining about this. Unless you are a large group player, I would think escapes would be pushed to get buffed since they are good when fighting outnumbered.

    Quit saying you can "spam" streak. That's just silly, from max magicka you can at max use it 7 times, gap closer 7 times leaves you with at least half stam. Then the mag sorc dies cuz he has no mag.

    You don't spam streak... not with a 50% cost increase
    Edited by Waffennacht on 18 November 2016 18:07
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  • GreenSoup2HoT
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    Lava_Croft wrote: »
    Ashamray wrote: »
    Shadow teleport will be useless with los check. What will be the purpose then? Instantly get another gap closer?
    That is the design ZOS seems to prefer. Every single escape skill has been nerfed with cost increases and the global gap closer snare, only further widening the gap between Shadow Image and every other escape skill. There's also Shadow Cloak as an escape skill.

    That's because every other escape skill (except cloak) can be spammed. You can't spam shadow image. You can spam streak and roll dodge. I don't even understand why you are complaining about this. Unless you are a large group player, I would think escapes would be pushed to get buffed since they are good when fighting outnumbered.

    Quit saying you can "spam" streak. That's just silly, from max magicka you can at max use it 7 times, gap closer 7 times leaves you with at least half stam. Then the mag sorc dies cuz he has no mag.

    You don't spam streak... not with a 50% cost increase

    You can easily spam streak. Dark deal dude. Its easy to streak 3 times wait a couple seconds and repeat.
    PS4 NA DC
  • ChandraNalaar
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    Lava_Croft wrote: »
    It really needs some line of sight checks. Being able to have it shoot through solid objects as well as let you teleport through solid objects has been broken for way, way too long.

    ZOS is really big on the whole LOS thing, but as far as this goes it's not a huge deal. You should be able to teleport, but the fact that the image can shoot without LOS is pretty dumb. You can see the same thing happen with sorc pets in Cyro and some of the monster helm sets (looking at you Infernal Guardian).
  • LeifErickson
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    Lava_Croft wrote: »
    Ashamray wrote: »
    Shadow teleport will be useless with los check. What will be the purpose then? Instantly get another gap closer?
    That is the design ZOS seems to prefer. Every single escape skill has been nerfed with cost increases and the global gap closer snare, only further widening the gap between Shadow Image and every other escape skill. There's also Shadow Cloak as an escape skill.

    That's because every other escape skill (except cloak) can be spammed. You can't spam shadow image. You can spam streak and roll dodge. I don't even understand why you are complaining about this. Unless you are a large group player, I would think escapes would be pushed to get buffed since they are good when fighting outnumbered.

    Quit saying you can "spam" streak. That's just silly, from max magicka you can at max use it 7 times, gap closer 7 times leaves you with at least half stam. Then the mag sorc dies cuz he has no mag.

    You don't spam streak... not with a 50% cost increase

    What I meant by spam is that you can use it multiple times in a row, while you cannot do that with shadow image. And dodge roll also has the cost increase, but yet you leave that out.
  • exeeter702
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    The shear audacity that people have in teying to compare streak with image....

    Image requires a target, its telegraphed in that an opponent can easily anticipate where you are going to end up, and after teleporting you have to replace, make distance from it and then recast it.

    And honestly it's really only an actual escape tool in places with various walls and corridors like ic and inside keeps, where elevation and Los gets you out of dodge. And even that is very circumstantial. The fact that depending on how you drop down from a ledge (jumping, walking off or getting knocked back) makes it needlessly cumbersome.

    Before anything else, image is a kiting tool. And a cumbersome alternative to streak as an escape tool second.

    And no, removing the target requirement to cast image would in no way be overpowered. That *** needs to happen. Also an on screen range indicator would be very much appreciated. And on a side note, I'm nit sure if anyone else suffers from this, but often, especially in pve (i run necropotence in 4 mans) you have to recast that crap like 3 or 4 times before the shade even shows up, despite the character doing the entire animation.
    Edited by exeeter702 on 20 November 2016 18:38
  • exeeter702
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    Lava_Croft wrote: »
    Ashamray wrote: »
    Shadow teleport will be useless with los check. What will be the purpose then? Instantly get another gap closer?
    That is the design ZOS seems to prefer. Every single escape skill has been nerfed with cost increases and the global gap closer snare, only further widening the gap between Shadow Image and every other escape skill. There's also Shadow Cloak as an escape skill.

    That's because every other escape skill (except cloak) can be spammed. You can't spam shadow image. You can spam streak and roll dodge. I don't even understand why you are complaining about this. Unless you are a large group player, I would think escapes would be pushed to get buffed since they are good when fighting outnumbered.

    Quit saying you can "spam" streak. That's just silly, from max magicka you can at max use it 7 times, gap closer 7 times leaves you with at least half stam. Then the mag sorc dies cuz he has no mag.

    You don't spam streak... not with a 50% cost increase

    Stop being so literal, you know full well what is meant by saying it can be spammed.

    It can be casted in multiple succession, providing its full effect without any criteria other than resource limitations. There is no setup or multiple layers to its functionality.
    Edited by exeeter702 on 20 November 2016 18:41
  • Lava_Croft
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    Allowing people to teleport through walls makes Shadow Image the best escape tool by such an incredibly wide margin that it's stupid in comparison to all the other escape tools and how they have been nerfed in the past couple of years.
  • exeeter702
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    Lava_Croft wrote: »
    Allowing people to teleport through walls makes Shadow Image the best escape tool by such an incredibly wide margin that it's stupid in comparison to all the other escape tools and how they have been nerfed in the past couple of years.

    K
  • Rikumaru
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    Shadow image nerf? Lol.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • Bakven
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    STOP ASKING FOR NERFS FOR MAGICKA BUILDS!
    I have to run heavy armor, I can't use cloak because it's broken af, I'm already at a disadvantage because of the stam meta. Shadowy Image is my way to get the hell out of a bad situation. It's our one good ability that hasn't been nerfed into uselessness yet so stop asking for a nerf.

    It needs a target
    It has poor range
    It has a poor timer
    It sometimes doesn't' even work
    It's literally shows where we'll teleport to
    and unlike streak we can't use it successfully multiple times in quick succession to get away. We have to set it and then actually move away from it. That means if someone gap closes us right after we teleport we can't just teleport again.

    Plus it's insanely fun to use in towers to mess with the multitude of meta players and actually keeps the class alive. If you get ganked and they disappear with it then so what? Suck it up buttercup
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  • olsborg
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    Lava_Croft wrote: »
    Lexxypwns wrote: »
    OP is a mageblade last I checked, just to give some perspective to future posters.
    Shadow Image is the reason why Nightblades, both Magicka and Stamina, have an escape ability that is far, far beyond anything else in the game. Sorcerers got a blanket nerf to their Streaking while Nightblades have Shadow Image not caring for walls, floors, ceilings, anything.

    lol ffs, lets empower the zerg even more shall we? "none shall escape the mighty zerg"

    On a serious note, if someone playes smart, stupid ppl shouldnt be able to *** them just because they are many. Also, if someone also is smart, you can just plant a few ppl where the shade is and wait for the return of the nb, there are counters you know.

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