DannyLV702 wrote: »Roots are hell plus does high damage. And you can spam it so you can have more than one trap. So as soon as you get off one trap, you fall into another. Cheesiest ability tbh
lmao, who bans that? not saying it isn't strong, even too strong in comparison to many others, but if there is one big problem with high-quality duels, it's most of them becoming endless. whoever bans purely offensive stuff like this, or sets like fasallas, is at fault for a failed tournament that is 10% fights and 90% bitching / drama in chat about judge decisions. personally, i'd even allow damage resource poisons but w/e.
nobody wants judge decisions but as long as some people push their agendas (I don't want to / can use X for this and that reason but I have lost against X at some point, let's ban X!). Further many people complain about stam sorcs but then ban everything that interacts well with purge (which stamsorcs just cannot really get).
on topic: it's a high-damage skill, works as delayed damage (more pressue within a given time window) and applies a root which is also a very strong effect
DocFrost72 wrote: »If it isn't a light attack or RP clothing, you best believe someone will try to make sure case for banning it.
Toc de Malsvi wrote: »If someone want to ban trap beast from a dual, really you can just tell them they are bad and walk away.
Where: Twitch.tv/Sypherpk
RULES:
- CRAFTED SETS ONLY (jewlery is open to whatever)
- No Maelstrom weapons, Master Weapons, Undaunted Gear, PvP Gear, PvE Gear
- No HEAVY ARMOR (not even one piece)
- Banned Abilities (currently) - Trap Beast, Soul Strike, One hand and shield ultimate
- No CP changing No gear changing No ability changing (unless instructed to do so)
- Only potions allowed are Single Stat, Tri-stat, and Spell/Weapon Power
- No Immovable Potions / Detect Potions / Lingering Health Potions
- NO TANK BUILDS (OR YOU WILL GET MADE FUN OF)
- NO COSTUMES (so we can see your gear)
HoloYoitsu wrote: »Toc de Malsvi wrote: »If someone want to ban trap beast from a dual, really you can just tell them they are bad and walk away.Where: Twitch.tv/Sypherpk
RULES:
- CRAFTED SETS ONLY (jewlery is open to whatever)
- No Maelstrom weapons, Master Weapons, Undaunted Gear, PvP Gear, PvE Gear
- No HEAVY ARMOR (not even one piece)
- Banned Abilities (currently) - Trap Beast, Soul Strike, One hand and shield ultimate
- No CP changing No gear changing No ability changing (unless instructed to do so)
- Only potions allowed are Single Stat, Tri-stat, and Spell/Weapon Power
- No Immovable Potions / Detect Potions / Lingering Health Potions
- NO TANK BUILDS (OR YOU WILL GET MADE FUN OF)
- NO COSTUMES (so we can see your gear)
HoloYoitsu wrote: »Toc de Malsvi wrote: »If someone want to ban trap beast from a dual, really you can just tell them they are bad and walk away.Where: Twitch.tv/Sypherpk
RULES:
- CRAFTED SETS ONLY (jewlery is open to whatever)
- No Maelstrom weapons, Master Weapons, Undaunted Gear, PvP Gear, PvE Gear
- No HEAVY ARMOR (not even one piece)[/b]
- Banned Abilities (currently) - Trap Beast, Soul Strike, One hand and shield ultimate
- No CP changing No gear changing No ability changing (unless instructed to do so)
- Only potions allowed are Single Stat, Tri-stat, and Spell/Weapon Power
- No Immovable Potions / Detect Potions / Lingering Health Potions
- NO TANK BUILDS (OR YOU WILL GET MADE FUN OF)
- NO COSTUMES (so we can see your gear)
Toc de Malsvi wrote: »
Mojomonkeyman wrote: »Eso community... trap beast makes duels unfun for any melee player not using it since the other will just camp his trap, makes shuffle a requirement (equally bad for gameplay) and is glitchy. Anyone using that in duels must be very desperate and is probably not a very skilled player.
Mojomonkeyman wrote: »Where did i say that? Can u even read?
Eso is not a game balanced enough to apply sirlin. You are making yourself a clown.
Toc de Malsvi wrote: »Mojomonkeyman wrote: »Where did i say that? Can u even read?
Eso is not a game balanced enough to apply sirlin. You are making yourself a clown.
No standing around applying garbage rules to put yourself in a position where you're style of play is at an advantage is making yourself a clown.
And yes I can read, your argument is essentially its unfun because a player will camp his/her trap.... how is that a problem? It is a DOT and a root, it hits for significantly less damage than Sorc mines, it cannot burst you, you can literally walk into it and suffer little harm. Not that you need to, unless you have styled your entire build around being melee and must there for stand on top of your opponent to hurt them.