Neurosis84 wrote: »Seriously ? I have farm for NOTHING ? Omg... I have farm all my nigth, i have think is only a stupid display bug, but no i have farm for nothing...
I imagine a lot of people like me farm right now for nothing and have absolut no information about that
(sorry for my poor english)
RevenantPulse wrote: »Okay, seriously ZoS.. You guys need to extend this event for another week. It's only fair with all the huge issues and major downtimes this month. Now we can't even finish an achievement that's only available for this particular event because of a recent hot fix?
Spent pretty much my entire evening working towards the achievement without checking the progress, only to find it was exactly where it was when I started the day. Probably would've had my title by now too as I started with 88 of 100 skulls but yeah I was cruising on autopilot using it as an excuse to do WBs, dolmens, delves, etc I hadn't done so I hadn't really thought about it till later in my day. GG Zeni, slipping in bugs that seemingly have nothing to do with the systems involved in the ones you fixed. Rather disappointing. :P
magnusthorek wrote: »This is bulls...t!
Of course you can reward retroactively, or at you least you should, through logs of players' actions you query User IDs eligible and run a database update using those IDs as conditional.
If you can't traverse and manipulate data in such way I'm terrified of your overall code niw.
ZOS_GinaBruno wrote: »Rune_Relic wrote: »ZOS_GinaBruno wrote: »Ok guys, we've identified where the issue is and plan to hotfix it tomorrow morning. This is only an issue on PC; console is not affected. Unfortunately, we won't be able to retroactively grant progress toward the Plunder Skull achievement for any skulls gained between now and tomorrow, so please keep this in mind as you continue to play.
Can we stock pile skulls and not use them ?
Or does the count happen as soon as we get them issued to us ?
No sure if you are still at work there.
It's right as you receive a Skull. Sorry.
ZOS_GinaBruno wrote: »Ok guys, we've identified where the issue is and plan to hotfix it tomorrow morning. This is only an issue on PC; console is not affected. Unfortunately, we won't be able to retroactively grant progress toward the Plunder Skull achievement for any skulls gained between now and tomorrow, so please keep this in mind as you continue to play.
Is this done yet?
drakhan2002_ESO wrote: »@ZOS_GinaBruno Seems like you all have a very poor QA or development staff. You've only succeeded in ruining your first big holiday event.
anitajoneb17_ESO wrote: »Is this done yet?
Nope. @ZOS_KaiSchober said on the german forum that this would be hotfixed (no downtime required) at 3pm (BST) today. That's 4pm Paris/Berlin time. Roughly 2 hours from now.
anitajoneb17_ESO wrote: »Is this done yet?
Nope. @ZOS_KaiSchober said on the german forum that this would be hotfixed (no downtime required) at 3pm (BST) today. That's 4pm Paris/Berlin time. Roughly 2 hours from now.
lordrichter wrote: »Heh.anitajoneb17_ESO wrote: »
So, on a different subject, has this fix been implemented yet?
lordrichter wrote: »Hopefully Gina or Jessica will pop in here and post something when they do the hotfix. Kai only does EU players.
Thanks for that. Shame zeni can't put a banner at the top of the forums, but at least there are folks like you who will post stuff from the German forums for the rest of us to have the info, thanks
karldavy149b16_ESO wrote: »so as we basically lost 24 hours of the event ... will zos be extending the event as they *** the pooch on this
bugs happen get over it, issue isn't if there is a bug only if the same bug persists for long periods of time, i.e. 6 months of random game crashing on both 32 and 64 bit client.
You know not everyone plays every day yes? Some people only log in once a week and put special effort into finding time to play in order to complete this event.Neurosis84 wrote: »Seriously ? I have farm for NOTHING ? Omg... I have farm all my nigth, i have think is only a stupid display bug, but no i have farm for nothing...
I imagine a lot of people like me farm right now for nothing and have absolut no information about that
(sorry for my poor english)
news flash, you get skuls, you get items from skulls, and you would have to be killing like 1 boss an hour if you cannot get achievement in 2 weeks of holiday event.RevenantPulse wrote: »Okay, seriously ZoS.. You guys need to extend this event for another week. It's only fair with all the huge issues and major downtimes this month. Now we can't even finish an achievement that's only available for this particular event because of a recent hot fix?
if you cannot finish achievement in 2 weeks that they gave, sry you got problems.Spent pretty much my entire evening working towards the achievement without checking the progress, only to find it was exactly where it was when I started the day. Probably would've had my title by now too as I started with 88 of 100 skulls but yeah I was cruising on autopilot using it as an excuse to do WBs, dolmens, delves, etc I hadn't done so I hadn't really thought about it till later in my day. GG Zeni, slipping in bugs that seemingly have nothing to do with the systems involved in the ones you fixed. Rather disappointing. :P
bugs happen get over it, issue isn't if there is a bug only if the same bug persists for long periods of time, i.e. 6 months of random game crashing on both 32 and 64 bit client.magnusthorek wrote: »This is bulls...t!
Of course you can reward retroactively, or at you least you should, through logs of players' actions you query User IDs eligible and run a database update using those IDs as conditional.
If you can't traverse and manipulate data in such way I'm terrified of your overall code niw.
they don't need to retroactive anything. it doesn't take long to get achievement and you still have appr 5-6 days of event. (I almost got 8 toons done with achievement.)