duuude9192b14_ESO wrote: »
@CapuchinSeven Vampire is out of the question now unfortunately. Your health recovery tanks in vampirism stages 2-4, and you only get the mitigation bonus in the late stages. You could of course, feed and stay in stage 1 to take advantage of mist form on other classes. But you have to stay on top of your feedings regularly, as every mist form would increase your vamp stage timer cooldown by 30 minutes. Very tedious.
Troll King adds to your base stat. So it gets boosted by all percentagebased increases, such as Class Passives, Racial Passives etc. My StamSorc har 68% HP increase, so would get 2500 regen from Troll King - not just 1500.
Sandman929 wrote: »Vampire is out of the question now unfortunately. Your health recovery tanks in vampirism stages 2-4, and you only get the mitigation bonus in the late stages. You could of course, feed and stay in stage 1 to take advantage of mist form on other classes. But you have to stay on top of your feedings regularly, as every mist form would increase your vamp stage timer cooldown by 30 minutes. Very tedious.
This is an interesting build. I assume you still gain health every 2 seconds in combat, so with this set proc'd fully you're at around 2.5k hp/second before you even add Vigor/Rally/etc.
Is there any debuff that blocks health regen? Does Defile reduce the health regen? Depending on the answers this seems like a very viable dueling setup.
CapuchinSeven wrote: »duuude9192b14_ESO wrote: »
@CapuchinSeven Vampire is out of the question now unfortunately. Your health recovery tanks in vampirism stages 2-4, and you only get the mitigation bonus in the late stages. You could of course, feed and stay in stage 1 to take advantage of mist form on other classes. But you have to stay on top of your feedings regularly, as every mist form would increase your vamp stage timer cooldown by 30 minutes. Very tedious.
AH yes, totally didn't think before I typed!
cschwingeb14_ESO wrote: »CapuchinSeven wrote: »duuude9192b14_ESO wrote: »
@CapuchinSeven Vampire is out of the question now unfortunately. Your health recovery tanks in vampirism stages 2-4, and you only get the mitigation bonus in the late stages. You could of course, feed and stay in stage 1 to take advantage of mist form on other classes. But you have to stay on top of your feedings regularly, as every mist form would increase your vamp stage timer cooldown by 30 minutes. Very tedious.
AH yes, totally didn't think before I typed!
With a large stockpile of bloody Mara you could stay in stage 1 forever. 11 mist forms per drink, although you would need time to reactivate the food you actually want too
cschwingeb14_ESO wrote: »How much regeneration does ogrims actually add to this, considering that you have over 60% or more +health regen already?
Just looking to see if, say, 3k regen is possible without it. That would allow tweaking the build even more towards offense
This is an interesting build. I assume you still gain health every 2 seconds in combat, so with this set proc'd fully you're at around 2.5k hp/second before you even add Vigor/Rally/etc.
Is there any debuff that blocks health regen? Does Defile reduce the health regen? Depending on the answers this seems like a very viable dueling setup.
Sandman929 wrote: »Troll King adds to your base stat. So it gets boosted by all percentagebased increases, such as Class Passives, Racial Passives etc. My StamSorc har 68% HP increase, so would get 2500 regen from Troll King - not just 1500.
Could you clarify this for me?
I'm weighing the pros and cons of racial choices for this Orgnums/Troll King combo on a Blazing Shield Templar. Would an Imperial, with higher base health (getting a 12% bump) get a bigger flat value increase with the Troll King proc over a Nord (9% base increase)?
One the other hand it makes sense that a Nord with 30% health regen increase racially would see a greater benefit from the Orgnums proc than an Imperial with no racial health regen bonus.
An Orc with 6%/20% (health/health regen) might be better.
These setups are usually pretty decent for dueling.. Damage wise its kind of poor for open world pvp in cyrodiil (good for imperial city though)
GreenSoup2HoT wrote: »
You need daedra hearts for that food. In my opinion the locked passives for vamp stages is terrible design.
Sandman929 wrote: »Troll King adds to your base stat. So it gets boosted by all percentagebased increases, such as Class Passives, Racial Passives etc. My StamSorc har 68% HP increase, so would get 2500 regen from Troll King - not just 1500.
Could you clarify this for me?
I'm weighing the pros and cons of racial choices for this Orgnums/Troll King combo on a Blazing Shield Templar. Would an Imperial, with higher base health (getting a 12% bump) get a bigger flat value increase with the Troll King proc over a Nord (9% base increase)?
One the other hand it makes sense that a Nord with 30% health regen increase racially would see a greater benefit from the Orgnums proc than an Imperial with no racial health regen bonus.
An Orc with 6%/20% (health/health regen) might be better.
duuude9192b14_ESO wrote: »cschwingeb14_ESO wrote: »How much regeneration does ogrims actually add to this, considering that you have over 60% or more +health regen already?
Just looking to see if, say, 3k regen is possible without it. That would allow tweaking the build even more towards offense
hehe The video tells you this information... The orgnum's proc gives a total of 1000 extra health regen as you can see in the still-frame shots I gave. Then there is the 2pc set bonus of 126 health recovery for a rough total of 1126 health regen that orgnum's gives you when proc'd, plus the 2k health which is nice for todays burst meta.
This is an interesting build. I assume you still gain health every 2 seconds in combat, so with this set proc'd fully you're at around 2.5k hp/second before you even add Vigor/Rally/etc.
Is there any debuff that blocks health regen? Does Defile reduce the health regen? Depending on the answers this seems like a very viable dueling setup.
The diseased status only slightly effects health recovery, but it is VERY negligible. Defile does not affect health regen though. I suppose I should do a video on this to inform others.
Sandman929 wrote: »Troll King adds to your base stat. So it gets boosted by all percentagebased increases, such as Class Passives, Racial Passives etc. My StamSorc har 68% HP increase, so would get 2500 regen from Troll King - not just 1500.
Could you clarify this for me?
I'm weighing the pros and cons of racial choices for this Orgnums/Troll King combo on a Blazing Shield Templar. Would an Imperial, with higher base health (getting a 12% bump) get a bigger flat value increase with the Troll King proc over a Nord (9% base increase)?
One the other hand it makes sense that a Nord with 30% health regen increase racially would see a greater benefit from the Orgnums proc than an Imperial with no racial health regen bonus.
An Orc with 6%/20% (health/health regen) might be better.
With a health recovery / blazing shield setup, I believe you'd get much more benefit from a race with passives supporting increased health recovery AND max health, i.e. Orc, or Nord. Nord being your best choice for a b-shield Templar health recovery build IMO. FYI, all 3 health recovery races (khajiit, Orc, and Nord) have a 20% health recovery racial bonus. Noone gets 30% anymore. Hope this helps
@NBrookus Good idea on the gold food, for magicka based health recovery builds wanting access to mist form.
These setups are usually pretty decent for dueling.. Damage wise its kind of poor for open world pvp in cyrodiil (good for imperial city though)
@Xsorus Hehe, the dmg used to be a bit lacking in previous patches indeed my friend. But I assure you my setup has quite enough burst to take down most players in open world. Take a look at the video if you get some time, or if you get bored, take the build for a spin. I do showcase the burst dmg at the end of the video. It's enough to take down a heavy armor user with 25k health, with quickness. It's been an extremely fun open world and dueling setup for me. I'll put up some clips of it in action soon enough.
GreenSoup2HoT wrote: »
You need daedra hearts for that food. In my opinion the locked passives for vamp stages is terrible design.
I agree wholeheartedly. Running high health regen in mist form, with undeath? was amazingly fun.
Try the same situation..but against someone with Elude up. Very annoying to deal with.
duuude9192b14_ESO wrote: »With a health recovery / blazing shield setup, I believe you'd get much more benefit from a race with passives supporting increased health recovery AND max health, i.e. Orc, or Nord. Nord being your best choice for a b-shield Templar health recovery build IMO. FYI, all 3 health recovery races (khajiit, Orc, and Nord) have a 20% health recovery racial bonus. Noone gets 30% anymore. Hope this helps
Sandman929 wrote: »duuude9192b14_ESO wrote: »With a health recovery / blazing shield setup, I believe you'd get much more benefit from a race with passives supporting increased health recovery AND max health, i.e. Orc, or Nord. Nord being your best choice for a b-shield Templar health recovery build IMO. FYI, all 3 health recovery races (khajiit, Orc, and Nord) have a 20% health recovery racial bonus. Noone gets 30% anymore. Hope this helps
It actually clicked what you and @raasdal were talking about on the way home before I saw this reply and I respec'd to a Nord. Seems like that was a good choice. I chose Nord over Orc because it seemed less painful to take a 3% hit to Max Health than 6%.
Still working on gear (stupid Troll King shoulder just doesn't seem to exist in the chests), and I still need to get some alloys, but in Cyro I'm sitting at 70k health buffed.
Once I get the TK shoulder I'll be able to see how useful the group health regen buff will be, but it's nice to have my monster dungeon tank back in the meantime.
Thanks for the info @duuude9192b14_ESO and @raasdal
Brutusmax1mus wrote: »When did orgnums change? I tested pre db and instead of 2.4k regen after orgnums proc i ever with 1.9k. can you post a screen shot proving it?
There are posts about it too.
Troll kings great with extended ritual. It will help anyone who can take care of themselves so much in pvp. 2k health regen after base and tk is a very strong free heal for everyone on pvp. Especially considering it lasts 10 seconds. I use it in groups. Good to know it adds to base regen.
Takes-No-Prisoner wrote: »Haven't watched the vid yet, but love the fact you used the RE4 Iron Maiden in the video. That enemy was incredibly creepy.
Awesome build.
I was thinking of pairing it with Briarheart for a PVE stam sorc crit healing build that would get really hard to kill as your HP dropped.
Briar heart is not grey for PVP but paired well for the idea.
Thanks for the inspiration.
@duuude9192b14_ESO Do you think there are other alternatives to Orgnums as the 5 pc?
Specifically I was thinking of using 5 Permafrost and having a more consistent health recovery bonus.
This is an interesting build. I assume you still gain health every 2 seconds in combat, so with this set proc'd fully you're at around 2.5k hp/second before you even add Vigor/Rally/etc.
Is there any debuff that blocks health regen? Does Defile reduce the health regen? Depending on the answers this seems like a very viable dueling setup.
These setups are usually pretty decent for dueling.. Damage wise its kind of poor for open world pvp in cyrodiil (good for imperial city though)
Sorry for the late reply. I actually get more max health recovery and health through Orgnum's than with permafrost/Beekeeper. But as you mentioned, it is a bit less consistent so you have to work on reaction timing a little more.@duuude9192b14_ESO Do you think there are other alternatives to Orgnums as the 5 pc?
Specifically I was thinking of using 5 Permafrost and having a more consistent health recovery bonus.