defilade__ESO wrote: »a1i3n0ct0pu5 wrote: »Even if they fixed the lag, PVP is ruined by giant groups where everyone is running OP builds. Elder Sets Online is already dying. Just see how many of the original players have left. I play still, but on a cheesy bomber because that's the only way left to play solo. Gotta be stealthy and able to wipe 10+ people or get run down by the zerg.
It's being ruined by the macro slicers too. They throw the kitchen sink at you, by insta-casting every ability on their bars, which allows them to kill other players with weapon attacks and 5-6 skills, all going off in 1.5 seconds, and if you are really lucky you might have time to cast one spell. And that's only if the macro slicer does not have the really good armor sets.
The procs off of armor sets makes these macro slicers that much more of a game destroying aspect to this already buggy game. It was bad enough they can insta-cast so many spells and skills so quickly, now their armor is adding to this unworkable game mechanic.
That's what PvP used to be like back in 2013!
We had epic battles with hundreds of players at the same keep and no lag.
And that was with full effects showing for everyone and Cyrodill even had deer (gasp)!
I remember the very first time I stepped into Cyro, followed a huge mass of friendlies wondering where they were going, then all of a sudden we came up over a hill and the sight of the enemy mass was... glorious. There had to have been at least 100 of them, maybe more, it was so overwhelming! Ofc I ended up dying but I will never forget that, never forget what Cyro was once capable of and it saddens me beyond words.
Dear ZOS, while I enjoy PVP now pretty much, I mostly played PVE so far, now starting to play PVP too a bit, on a non-vet character, I keep reading posts from long-time PVPers, that the lag and slide shows are many times really bad, loading screens really long, FPS low, ping high, which is really sad, as (even if many say it is unbalanced), PVP is still great fun!!!
So my serious question for the ESO devs: Will we ever get such a huge mass-scale battles in Cyro with no lag as it was shown in this trailer from 2014???
Because if not, it is really sad and kind of unfair, that you hyped people with that trailer, but more than two years from the release of that trailer and you still did not give us what you have promoted...
The Elder Scrolls Online War in Cyrodiil Trailer (2014)
https://www.youtube.com/watch?v=DjKzrRio2z8
@ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom @Wrobel @ZOS_RichLambert @ZOS_MattFiror @ZOS_BrianWheeler
Could some of the devs please reply me here?
Waffennacht wrote: »My first thought watching that was "No animation cancelling?"
That video was obviously staged which isn't too surprising for an official trailer.
There is another one out there (haven't seen it in a while) that ZOS recorded during one of the "Meet the press" beta weekends that had all real battles in it.
That was only staged in that ZOS GMs would tell everyone what keep to attack/defend and then they recorded the battles.
I'm sure it's still on YouTube somewhere ...
Give us a campaign where AoE caps, Champion Points, Heavy Armor, Undaunted Sets, and non-crafted armor/weapons are disabled.
Pretty sure this would create an interesting skill-based campaign with little lag (even during large battles). That is..... if people would even bother playing it since PvP has turned into a game of Procs and one shots.
It'd be fun to try at least